History Main / AllOrNothing

19th Feb '18 4:17:04 PM Monolaf317
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* In ''VideoGame/{{DanceDanceRevolution}}'', some Encore Extra Stage songs require a [[FlawlessVictory Perfect Full Combo]]. If you so much as get one Great, the game will bring the [[GameOver FAILED]] shutters down upon you immediately.

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* In ''VideoGame/{{DanceDanceRevolution}}'', ''VideoGame/DanceDanceRevolution'', some Encore Extra Stage songs require a [[FlawlessVictory Perfect Full Combo]]. If you so much as get one Great, the game will bring the [[GameOver FAILED]] shutters down upon you immediately.
19th Feb '18 4:16:24 PM Monolaf317
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[[caption-width-right:350:Sonny Friendly wins the Teddy Bear while the contestant leaves with nothing]]
->''Well, I guess We can't all be winners! This is Sonny Friendly saying See you again next time on "The Crying Game Show!" Oh, Teddy. It's good to have you back!''

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[[caption-width-right:350:Sonny Friendly wins the Teddy Bear Bear, while the contestant leaves with nothing]]
nothing...]]

->''Well, I guess We can't all be winners! This is Sonny Friendly saying See 'See you again next time on "The ''The Crying Game Show!" Show!''' Oh, Teddy. It's good to have you back!''
3rd Feb '18 5:20:05 PM nombretomado
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* Some members of the FantasyPantheon in ''[[NexusWar Nexus Clash]]'' cooperate on various things, with the Good-aligned ones even forming a CouncilOfAngels. However, only ''one'' deity gets to shape the world per cycle of the universe, which lends instability to even the best-intentioned of alliances.

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* Some members of the FantasyPantheon in ''[[NexusWar ''[[VideoGame/NexusWar Nexus Clash]]'' cooperate on various things, with the Good-aligned ones even forming a CouncilOfAngels. However, only ''one'' deity gets to shape the world per cycle of the universe, which lends instability to even the best-intentioned of alliances.
30th Jan '18 9:18:24 PM LucaEarlgrey
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* If you attempt a [[BonusBoss Challenge Track]] in ''VideoGame/{{maimai}}'' the day that it's unlocked, you get only one life. Lives in Challenge Tracks are taken away when getting a note judgement other than Perfect. In other words, get an All Perfect on the chart or it's shutters for you.

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* If you attempt a [[BonusBoss Challenge Track]] in ''VideoGame/{{maimai}}'' the day that it's unlocked, you get only one life. Lives in Challenge Tracks are taken away when getting a note judgement other than Perfect. In other words, get an All Perfect on the chart or it's shutters for you.
30th Jan '18 9:18:08 PM LucaEarlgrey
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* If you attempt a [[BonusBoss Challenge Track]] in ''VideoGame/{{maimai}}'' the day that it's unlocked, you get only one life. Lives in Challenge Tracks are taken away when getting a note judgement other than Perfect. In other words, get an All Perfect on the chart or it's shutters for you.
8th Jan '18 7:35:48 PM VmKid
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* In ''VideoGame/{{HQ}}'', players need to get every question correct to win a piece of the day's prize. Getting even a single question wrong without having an Extra Life handy means that you're out for the rest of the game.
15th Dec '17 2:33:07 AM jormis29
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* The modus operandi of Creator/FoodNetwork game shows or competitions is that one person gets the grand prize and everyone else leaves with nothing except the cooking experience (though that ''can'' sometimes be a good enough prize on its own). Examples include ''Series/CutthroatKitchen'', ''Kitchen Casino'', ''Series/{{Chopped}}'', ''Guy's Grocery Games'', ''Series/CupcakeWars'', and ''The Great Food Truck Race''. Usually, consolation prizes only come when charity is involved. And even then, there are no guarantees.

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* The modus operandi of Creator/FoodNetwork game shows or competitions is that one person gets the grand prize and everyone else leaves with nothing except the cooking experience (though that ''can'' sometimes be a good enough prize on its own). Examples include ''Series/CutthroatKitchen'', ''Kitchen Casino'', ''Series/KitchenCasino'', ''Series/{{Chopped}}'', ''Guy's Grocery Games'', ''Series/GuysGroceryGames'', ''Series/CupcakeWars'', and ''The Great Food Truck Race''.''Series/TheGreatFoodTruckRace''. Usually, consolation prizes only come when charity is involved. And even then, there are no guarantees.
27th Sep '17 1:06:25 PM Necrodomo
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* Some members of the FantasyPantheon in ''[[NexusWar Nexus Clash]]'' cooperate on various things, with the Good-aligned ones even forming a CouncilOfAngels. However, only ''one'' deity gets to shape the world per cycle of the universe, which lends instability to even the best-intentioned of alliances.
17th Sep '17 5:00:14 AM Gimere
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* ''Seven Keys'', a daytime ABC quizzer from 1961-1964 (with an additional local run on KTLA-TV), where the objective was to reach the end of a 70-space Snakes and Ladders-type game board within 15 turns. Winning each game earned the contestant a key, which could win the contestant either a prize worth from about $100 to around $1,000, or a grand prize tailor made for the contestant. After each victory, host Jack Narz asked the contestant if he wanted to retire with all keys collected to that point; or continue on to collect up to seven keys, which automatically won the grand prize ... the cavaet being all keys collected, and additionally an opportunity to win the grand prize, were at risk. If the contestant decided to retire before his seventh win, he/she and Narz used the collected keys to determine which prizes -- including the grand prize, if the key corresponding to that space was collected; additionally, if none of the contestant's keys unlocked the grand prize window, Narz showed which key fit. However, if the contestant failed to reach the end of the game board at any time, he/she lost all keys collected and forfeited the opportunity to win the grand prize.

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* ''Seven Keys'', ''Series/SevenKeys'', a daytime ABC quizzer from 1961-1964 (with an additional local run on KTLA-TV), where the objective was to reach the end of a 70-space Snakes and Ladders-type game board within 15 turns. Winning each game earned the contestant a key, which could win the contestant either a prize worth from about $100 to around $1,000, or a grand prize tailor made for the contestant. After each victory, host Jack Narz asked the contestant if he wanted to retire with all keys collected to that point; or continue on to collect up to seven keys, which automatically won the grand prize ... the cavaet being all keys collected, and additionally an opportunity to win the grand prize, were at risk. If the contestant decided to retire before his seventh win, he/she and Narz used the collected keys to determine which prizes -- including the grand prize, if the key corresponding to that space was collected; additionally, if none of the contestant's keys unlocked the grand prize window, Narz showed which key fit. However, if the contestant failed to reach the end of the game board at any time, he/she lost all keys collected and forfeited the opportunity to win the grand prize.
10th Jul '17 4:02:00 AM jormis29
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* In ''Film/LetItRide'', every bet Creator/RichardDreyfuss makes at the racetrack ends up being this, in that he bets his all of his money, and he always ends up betting on the long shot. [[spoiler:But he ends up winning every time he bets]].

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* In ''Film/LetItRide'', every bet Creator/RichardDreyfuss Jay Trotter makes at the racetrack ends up being this, in that he bets his all of his money, and he always ends up betting on the long shot. [[spoiler:But he ends up winning every time he bets]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AllOrNothing