History Main / AfterCombatRecovery

22nd Nov '16 8:14:49 AM ashlay
Is there an issue? Send a Message


** the "Victory Breath" and "Victory Cry" auto skills restore part or all of a party members HP and SP after battle.

to:

** the "Victory Breath" and "Victory Cry" auto skills restore part or all of a party members member's HP and SP after battle.
22nd Nov '16 8:14:21 AM ashlay
Is there an issue? Send a Message


-->-'''HK-47''', ''VideoGame/KnightsOfTheOldRepublicIITheSithLords''

to:

-->-'''HK-47''', -->-- '''HK-47''', ''VideoGame/KnightsOfTheOldRepublicIITheSithLords''
22nd Nov '16 8:14:08 AM ashlay
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Persona 5}}'':
** the "Victory Breath" and "Victory Cry" auto skills restore part or all of a party members HP and SP after battle.
** the ''VideoGame/{{Persona 3}}'' DLC "Evoker" accessory will automatically restore one bullet to your clip after battle if equipped.
21st Sep '16 4:00:07 PM nombretomado
Is there an issue? Send a Message


* In ''[[BatenKaitos Baten Kaitos Origins]]'', all your characters are fully restored at the end of each battle. Given what a big SequelDifficultySpike ''Origins'' was, you'd need it.

to:

* In ''[[BatenKaitos Baten Kaitos Origins]]'', ''VideoGame/BatenKaitosOrigins'', all your characters are fully restored at the end of each battle. Given what a big SequelDifficultySpike ''Origins'' was, you'd need it.
11th Jun '16 5:27:13 PM Doug86
Is there an issue? Send a Message


* In ''Franchise/FireEmblem'' all units are healed between each chapter (each chapter contains one battle). Does not make up for FinalDeath, but it helps.

to:

* In ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' all units are healed between each chapter (each chapter contains one battle). Does not make up for FinalDeath, but it helps.
30th Jan '16 11:06:26 AM Morgenthaler
Is there an issue? Send a Message


* ''RedSteel'', at least the second game.

to:

* ''RedSteel'', ''VideoGame/RedSteel'', at least the second game.
5th Jan '16 2:21:51 AM Schnutzel
Is there an issue? Send a Message



to:

* In ''MagicTheGathering'', at the end of each turn, every surviving creature fully recovers their hit points.
12th Dec '15 8:34:14 AM billybobfred
Is there an issue? Send a Message



to:

* In ''VideoGame/EvilGenius'', while most of your units need to use specialized equipment to recover their stats, your [[TheDragon Henchmen]] benefit from a downplayed version of this trope, in the form of an alternate IdleAnimation that recovers all their stats at something like 40 points a second.
10th Dec '15 9:11:26 AM SolidSonicTH
Is there an issue? Send a Message


* The first ''VideoGame/MegamanBattleNetwork'' game. It had a chapter (Elecman's) where this ''not'' happening was [[GameplayAndStoryIntegration a big deal]].

to:

* The first ''VideoGame/MegamanBattleNetwork'' game. It had a chapter (Elecman's) where this ''not'' happening was [[GameplayAndStoryIntegration a big deal]]. Later games in the series changed it so you only fully recover health if you jack-out. Otherwise you had to rely on healing items or heal chips in-battle.
17th Oct '15 2:53:07 AM StFan
Is there an issue? Send a Message


* The ''VideoGame/SaGa'' series from ''VideoGame/RomancingSaGa2'' onward uses this setup along with free post-battle resurrections, but only with health points: LP is lost every time a character is KO'd and attacked while they're down, or hit with attacks that directly target LP, and once it hits zero that character is gone for good.

to:

* The ''VideoGame/SaGa'' ''VideoGame/{{SaGa}}'' series from ''VideoGame/RomancingSaGa2'' onward uses this setup along with free post-battle resurrections, but only with health points: LP is lost every time a character is KO'd and attacked while they're down, or hit with attacks that directly target LP, and once it hits zero that character is gone for good.
This list shows the last 10 events of 129. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AfterCombatRecovery