History Main / AdvancingBossofDoom

10th Mar '17 4:15:22 AM LadyJaneGrey
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* The eponymous monster in ''Film/ItFollows'' is a non-video game example. It cannot be killed and can only be seen by its quarry, and while it can't seem to move faster than a brisk walk, it ''never'' gives up, and seems tireless. The heroine spends the entire movie trying to flee from the thing, but only manages to slow it down a few times.
15th Feb '17 7:13:35 PM bt8257
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Usually, but not always, found in 2-D games. As with an AdvancingWallOfDoom, this kind of boss is frequently accompanied by additional hazards for it to chase or squash you into. It may also fire projectiles or attack in other ways. As this kind of boss typically takes up a large portion of the screen, it is very common for [[AttackItsWeakPoint only a small area to be vulnerable]]. These bosses typically either have a looping, indefinitely long track on which to pursue you, or an effective time limit in that there's some sort of hazard towards which they are driving you.

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Usually, but not always, found in 2-D games. As with an AdvancingWallOfDoom, this kind of boss is frequently accompanied by additional hazards for it to chase or squash you into. It may also fire projectiles or attack in other ways. As this kind of boss typically takes up a large portion part of the screen, it is very common for [[AttackItsWeakPoint only a small area to be vulnerable]]. These bosses typically either have a looping, indefinitely long track on which to pursue you, or an effective time limit in that there's some sort of hazard towards which they are driving you.
3rd Feb '17 1:55:45 PM N1KF
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!!Examples of bosses you have to fight while fleeing:

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!!Examples of bosses you have to fight !!Examples:

[[foldercontrol]]

[[folder:Bosses fought
while fleeing:
fleeing]]



** In ''VideoGame/KirbysDreamland 3'', the first boss is Whispy Woods, who initially spits fruit that you can spit back at him as well as air bullets, and is just as easy as in any other Kirby game, big deal. Then once he TurnsRed and gets his evil grinning face, he becomes this and starts chasing you, spitting rotten fruit at you along the way. Still easy, fortunately.

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** In ''VideoGame/KirbysDreamland ''VideoGame/KirbysDreamLand 3'', the first boss is Whispy Woods, who initially spits fruit that you can spit back at him as well as air bullets, and is just as easy as in any other Kirby game, big deal. Then once he TurnsRed and gets his evil grinning face, he becomes this and starts chasing you, spitting rotten fruit at you along the way. Still easy, fortunately.



** HR-E from ''VideoGame/Kirby64TheCrystalShards'' counts as well. The only notable difference is that if you take too long to defeat it, you'll come to the edge of the platform and be forced to jump off it and cost yourself a [=1-UP=].

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** HR-E from ''VideoGame/Kirby64TheCrystalShards'' counts as well.counts. The only notable difference is that if you take too long to defeat it, you'll come to the edge of the platform and be forced to jump off it and cost yourself a [=1-UP=].




!!Examples of bosses that chase you to where you can fight them:

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\n!!Examples of bosses that chase you to where you can fight them:[[/folder]]

[[folder:Bosses with chases, then fights]]



* ''VideoGame/KirbySuperStar'' Heavy Lobster pursues you through a long corridor inside the Halberd, during which time you must dodge walls to avoid being crushed. At the end of this sequence, you get to face Heavy Lobster in the open.
* ''VideoGame/KirbyMassAttack'' has the frozen dinosaur in the Dedede resort level and the shadow in the haunted house.Eventually, the former is dropped and buried under an avalanche, and the latter is punched out by a giant Kirby living statue.

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* ''Franchise/{{Kirby}}'':
**
''VideoGame/KirbySuperStar'' Heavy Lobster pursues you through a long corridor inside the Halberd, during which time you must dodge walls to avoid being crushed. At the end of this sequence, you get to face Heavy Lobster in the open.
* ** ''VideoGame/KirbyMassAttack'' has the frozen dinosaur in the Dedede resort level and the shadow in the haunted house.house. Eventually, the former is dropped and buried under an avalanche, and the latter is punched out by a giant Kirby living statue.





!!Other examples:

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\n\n!!Other examples:[[/folder]]

[[folder:Other]]



* In the very first level of ''VideoGame/KirbyPlanetRobobot'' there's a segment where the boss of world 1, Clanky Woods, chases Kirby. Since he has no health bar displayed, the goal is simply to outrun him until you reach a [[TubeTravel pipe]] that takes you to safety. [[spoiler:You actually can destroy him here if you're persistent enough, with a rare sticker as your reward.]]

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* In the very first level stage of ''VideoGame/KirbyPlanetRobobot'' there's a segment where the boss of world Area 1, Clanky Woods, chases Kirby. Since he has no health bar displayed, the goal is simply to outrun him until you reach a [[TubeTravel pipe]] that takes you to safety. [[spoiler:You actually can destroy him here if you're persistent enough, with a rare sticker as your reward. He'll still reappear for a proper battle, though. He has another chase sequence in a bonus stage, and the reward for defeating him this time is a Code Cube instead of a sticker.]]



[[/folder]]



Oh no, it's the end of the page!! WE WERE TOO SLOW!

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Oh -->Oh no, it's the end of the page!! WE WERE TOO SLOW!SLOW!
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2nd Nov '16 10:40:41 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking parachutes).

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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking lacks parachutes).
2nd Nov '16 10:39:34 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and apparently lacking parachutes).

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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and which apparently lacking parachutes).
2nd Nov '16 10:37:56 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and apparently lacking parachutes).
14th Oct '16 9:56:31 PM PhysicalStamina
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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.

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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky [[BabysitterFromHell Vicky]] in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.
14th Oct '16 9:52:24 PM PhysicalStamina
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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.
** Its SpiritualSuccessor, ''[[VideoGame/TheFairlyOddparentsShadowShowdown Shadow Showdown]]'', features a more traditional example in Timmy's Dad's HumongousMecha in "Dad's Dream". You do some running for a bit, press a BigRedButton to cause a wrecking ball to knock its head off, then fire some bolts from your super-powerful ultra magnet at the detached head. Repeat until boss is defeated.
10th Aug '16 3:23:41 PM tropernaut
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* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.



* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.

to:

* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.
10th Aug '16 3:22:10 PM tropernaut
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to:

*Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.
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