History Main / AdvancingBossOfDoom

7th Sep '17 4:10:43 PM CannedCerebellum
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** Happens again in the yonkou arc, with the crew trying to get back to their ship while being chased by Big Mom, unstoppable in her hunger-induced rage.
23rd Aug '17 11:19:34 PM maestro_89
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** ''VideoGame/FinalFantasyVI'' has the Phantom Train attempting to run down the player characters as they fight. This is the only instance in
the game where the player characters are running constantly as the battle is happening.
30th Jul '17 10:19:44 PM darkabomination
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* ''VideoGame/{{Battletoads}}'' In the 11th stage, you control a motorized vehicle called a 'Clinger-Winger' as a Hypno Orb runs around and tries to catch up to you while you attempt to cut around corners and outspeed it. [[NintendoHard Notice how I said 'attempt.']] Eventually, though, the orb stops chasing you and fights you.

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* ''VideoGame/{{Battletoads}}'' In the 11th stage, you control a motorized vehicle called a 'Clinger-Winger' as a Hypno Orb runs around and tries to catch up to you while you attempt to cut around corners and outspeed it. [[NintendoHard Notice how I that we said 'attempt.']] Eventually, though, the orb stops chasing you and fights you.



* The ''Mega Man''-inspired doujin platformer ''VideoGame/{{Rosenkreuzstilette}}'' has the Cross Wall in Sepperin's Castle, with the chase being incredibly similar to the aforementioned dragon from ''VideoGame/MegaMan2''.

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* The ''Mega Man''-inspired doujin platformer ''VideoGame/{{Rosenkreuzstilette}}'' has the Cross Demons Wall in Sepperin's Castle, with the chase being incredibly a similar chase to the aforementioned dragon from ''VideoGame/MegaMan2''.''VideoGame/MegaMan2''. The difference here is it's a larger wall made of CreepyCoolCrosses and is much, much harder.
30th May '17 11:51:24 PM Ominae
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* In one stage of ''WanganMidnightMaximumTune 3'', you and Kuroki, [[BaitAndSwitchBoss who at first is presented as your opponent]], start off bumper-to-bumper, but Akio's Devil Z suddenly emerges with a 2.7-kilometer disadvantage, and is slowly catching up to you. [[TheComputerIsACheatingBastard You can't stop the gap between you and him from closing up.]] Kuroki poses a minimal threat, but you must finish the race before Akio outruns you. A similar setup happens in a later stage, where you have a 2-kilometer head start on Tatsuya.

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* In one stage of ''WanganMidnightMaximumTune 3'', ''VideoGame/WanganMidnight'', you and Kuroki, [[BaitAndSwitchBoss who at first is presented as your opponent]], start off bumper-to-bumper, but Akio's Devil Z suddenly emerges with a 2.7-kilometer disadvantage, and is slowly catching up to you. [[TheComputerIsACheatingBastard You can't stop the gap between you and him from closing up.]] Kuroki poses a minimal threat, but you must finish the race before Akio outruns you. A similar setup happens in a later stage, where you have a 2-kilometer head start on Tatsuya.
28th May '17 1:57:22 PM Fretless94
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* The ''VideoGame/CrashBandicoot'' series has numerous variations on this where Crash is chased towards the screen, whether it be by [[VideoGame/CrashBandicoot1996 boulders]], [[VideoGame/CrashBandicoot2CortexStrikesBack giant polar bears]], [[VideoGame/CrashBandicoot3Warped triceratops]], [[VideoGame/CrashBandicootTheWrathOfCortex dragons]], or a [[VideoGame/CrashTwinsanity walrus chef]].
25th May '17 12:18:06 PM rt2012
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*** The boss of Sandopolis Zone, Egg Golem (no, not [[VideoGame/SonicAdventure2 that one]]), a lumbering mechanical statue that shoots lasers from its eye while slowly marching forward. You can only run so far from this one: If you take too long, it pancakes you into the wall at the other end of the room.
*** The boss of Lava Reef Zone (with Sonic; Knuckles doesn't face a boss in that zone). It chases you up a staircase and fires spiked balls at you. The only way to defeat it is to let gravity turn its attack against it.

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*** The boss of Sandopolis Zone, Egg Golem (no, not [[VideoGame/SonicAdventure2 that one]]), a lumbering mechanical statue sphinx that shoots lasers from its eye forehead while slowly marching forward. You can only run so far from this one: If you take too long, it pancakes you into the wall at the other end of the room.
*** The boss of Lava Reef Zone (with Sonic; Knuckles doesn't face a boss in that zone). It chases you up a staircase while the screen force-scrolls past several bottomless pits and fires spiked balls at you. The only way to defeat it is to let gravity turn its attack against it.
10th Mar '17 4:15:22 AM LadyJaneGrey
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* The eponymous monster in ''Film/ItFollows'' is a non-video game example. It cannot be killed and can only be seen by its quarry, and while it can't seem to move faster than a brisk walk, it ''never'' gives up, and seems tireless. The heroine spends the entire movie trying to flee from the thing, but only manages to slow it down a few times.
15th Feb '17 7:13:35 PM bt8257
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Usually, but not always, found in 2-D games. As with an AdvancingWallOfDoom, this kind of boss is frequently accompanied by additional hazards for it to chase or squash you into. It may also fire projectiles or attack in other ways. As this kind of boss typically takes up a large portion of the screen, it is very common for [[AttackItsWeakPoint only a small area to be vulnerable]]. These bosses typically either have a looping, indefinitely long track on which to pursue you, or an effective time limit in that there's some sort of hazard towards which they are driving you.

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Usually, but not always, found in 2-D games. As with an AdvancingWallOfDoom, this kind of boss is frequently accompanied by additional hazards for it to chase or squash you into. It may also fire projectiles or attack in other ways. As this kind of boss typically takes up a large portion part of the screen, it is very common for [[AttackItsWeakPoint only a small area to be vulnerable]]. These bosses typically either have a looping, indefinitely long track on which to pursue you, or an effective time limit in that there's some sort of hazard towards which they are driving you.
3rd Feb '17 1:55:45 PM N1KF
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!!Examples of bosses you have to fight while fleeing:

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!!Examples of bosses you have to fight !!Examples:

[[foldercontrol]]

[[folder:Bosses fought
while fleeing:
fleeing]]



** In ''VideoGame/KirbysDreamland 3'', the first boss is Whispy Woods, who initially spits fruit that you can spit back at him as well as air bullets, and is just as easy as in any other Kirby game, big deal. Then once he TurnsRed and gets his evil grinning face, he becomes this and starts chasing you, spitting rotten fruit at you along the way. Still easy, fortunately.

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** In ''VideoGame/KirbysDreamland ''VideoGame/KirbysDreamLand 3'', the first boss is Whispy Woods, who initially spits fruit that you can spit back at him as well as air bullets, and is just as easy as in any other Kirby game, big deal. Then once he TurnsRed and gets his evil grinning face, he becomes this and starts chasing you, spitting rotten fruit at you along the way. Still easy, fortunately.



** HR-E from ''VideoGame/Kirby64TheCrystalShards'' counts as well. The only notable difference is that if you take too long to defeat it, you'll come to the edge of the platform and be forced to jump off it and cost yourself a [=1-UP=].

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** HR-E from ''VideoGame/Kirby64TheCrystalShards'' counts as well.counts. The only notable difference is that if you take too long to defeat it, you'll come to the edge of the platform and be forced to jump off it and cost yourself a [=1-UP=].




!!Examples of bosses that chase you to where you can fight them:

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\n!!Examples of bosses that chase you to where you can fight them:[[/folder]]

[[folder:Bosses with chases, then fights]]



* ''VideoGame/KirbySuperStar'' Heavy Lobster pursues you through a long corridor inside the Halberd, during which time you must dodge walls to avoid being crushed. At the end of this sequence, you get to face Heavy Lobster in the open.
* ''VideoGame/KirbyMassAttack'' has the frozen dinosaur in the Dedede resort level and the shadow in the haunted house.Eventually, the former is dropped and buried under an avalanche, and the latter is punched out by a giant Kirby living statue.

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* ''Franchise/{{Kirby}}'':
**
''VideoGame/KirbySuperStar'' Heavy Lobster pursues you through a long corridor inside the Halberd, during which time you must dodge walls to avoid being crushed. At the end of this sequence, you get to face Heavy Lobster in the open.
* ** ''VideoGame/KirbyMassAttack'' has the frozen dinosaur in the Dedede resort level and the shadow in the haunted house.house. Eventually, the former is dropped and buried under an avalanche, and the latter is punched out by a giant Kirby living statue.





!!Other examples:

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\n\n!!Other examples:[[/folder]]

[[folder:Other]]



* In the very first level of ''VideoGame/KirbyPlanetRobobot'' there's a segment where the boss of world 1, Clanky Woods, chases Kirby. Since he has no health bar displayed, the goal is simply to outrun him until you reach a [[TubeTravel pipe]] that takes you to safety. [[spoiler:You actually can destroy him here if you're persistent enough, with a rare sticker as your reward.]]

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* In the very first level stage of ''VideoGame/KirbyPlanetRobobot'' there's a segment where the boss of world Area 1, Clanky Woods, chases Kirby. Since he has no health bar displayed, the goal is simply to outrun him until you reach a [[TubeTravel pipe]] that takes you to safety. [[spoiler:You actually can destroy him here if you're persistent enough, with a rare sticker as your reward. He'll still reappear for a proper battle, though. He has another chase sequence in a bonus stage, and the reward for defeating him this time is a Code Cube instead of a sticker.]]



[[/folder]]



Oh no, it's the end of the page!! WE WERE TOO SLOW!

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Oh -->Oh no, it's the end of the page!! WE WERE TOO SLOW!SLOW!
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2nd Nov '16 10:40:41 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking parachutes).

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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking lacks parachutes).
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