History Main / AdvancingBossOfDoom

2nd Nov '16 10:40:41 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking parachutes).

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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight which apparently lacking lacks parachutes).
2nd Nov '16 10:39:34 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and apparently lacking parachutes).

to:

** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the T-103 Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and which apparently lacking parachutes).
2nd Nov '16 10:37:56 PM Ragitsu
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** ''VideoGame/ResidentEvilCodeVeronica'': Once you leave Rockfort Island on the cargo plane, the Tyrant 3 becomes this. He's slow but implacable...and you have nowhere else to go (being on an airplane in flight and apparently lacking parachutes).
14th Oct '16 9:56:31 PM PhysicalStamina
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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.

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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky [[BabysitterFromHell Vicky]] in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.
14th Oct '16 9:52:24 PM PhysicalStamina
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* ''VideoGame/TheFairlyOddparentsBreakinDaRules'' has Vicky in this role in "A Badge Too Far". The catch is you can't actually fight her; all you can do is run back to the beginning of the level and a cutscene will take it from there.
** Its SpiritualSuccessor, ''[[VideoGame/TheFairlyOddparentsShadowShowdown Shadow Showdown]]'', features a more traditional example in Timmy's Dad's HumongousMecha in "Dad's Dream". You do some running for a bit, press a BigRedButton to cause a wrecking ball to knock its head off, then fire some bolts from your super-powerful ultra magnet at the detached head. Repeat until boss is defeated.
10th Aug '16 3:23:41 PM tropernaut
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* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.



* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.

to:

* Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.
10th Aug '16 3:22:10 PM tropernaut
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to:

*Warhammer 40000 Kill Team features a final boss "fight" against a Stompa. It's less of a fight and more you running for your life the whole time while sending potshots back at highlighted weak points. It's still lots of good fun though.
2nd Jul '16 3:55:18 PM Perseus
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* In the very first level of ''VideoGame/KirbyPlanetRobobot'' there's a segment where the boss of world 1, Clanky Woods, chases Kirby. Since he has no health bar displayed, the goal is simply to outrun him until you reach a [[TubeTravel pipe]] that takes you to safety. [[spoiler:You actually can destroy him here if you're persistent enough, with a rare sticker as your reward.]]
17th Jun '16 5:51:14 AM erforce
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* ''VideoGame/DonkeyKongCountry 2'' has one level where when playing as Rambi you encounter King Zing, a [[KingMook giant Zinger]] that chases you all the way to the end of the level. However it's possible to get around him either by letting him hit you (if you can survive a hit), then use your few seconds of [[MercyInvincibility temporary invulnerability]] to get behind him, or jumping on a [[InvincibleMinorMinion small red Zinger]] to [[GoombaSpringboard bounce up and over him]] while he passes you by. King Zing is scripted to continuously move forward to the end of the level so he won't come back to bother you, and once he reaches the end and is off your screen he'll disappear, so he won't be sitting there at the end blocking your path.
* ''Videogame/DonkeyKongJungleBeat'' Sees Donkey Kong and Hoofer get chased by an iguanadon ([[CallASmeerpARabbit Which is actually more like a giant arctic gecko with hair]]). It is invincible the first time but they get an opportunity for revenge later.

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* ''VideoGame/DonkeyKongCountry 2'' ''Franchise/DonkeyKong''
** ''VideoGame/DonkeyKongCountry2DiddysKongQuest''
has one level where when playing as Rambi you encounter King Zing, a [[KingMook giant Zinger]] that chases you all the way to the end of the level. However it's possible to get around him either by letting him hit you (if you can survive a hit), then use your few seconds of [[MercyInvincibility temporary invulnerability]] to get behind him, or jumping on a [[InvincibleMinorMinion small red Zinger]] to [[GoombaSpringboard bounce up and over him]] while he passes you by. King Zing is scripted to continuously move forward to the end of the level so he won't come back to bother you, and once he reaches the end and is off your screen he'll disappear, so he won't be sitting there at the end blocking your path.
* ** ''Videogame/DonkeyKongJungleBeat'' Sees Donkey Kong and Hoofer get chased by an iguanadon ([[CallASmeerpARabbit Which is actually more like a giant arctic gecko with hair]]). It is invincible the first time but they get an opportunity for revenge later.
4th Jun '16 4:54:40 PM Someoneman
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* The final boss of ''[[VideoGame/{{Boktai}} Boktai 3]]'' is a huge NighInvulnerable EldritchAbomination that chases you down while you flee for life on a motorcycle. Since you're on a [[ItMakesSenseInContext castle in space that's orbiting the moon]], your only hope is to outrun it long enough for the moon to move out of the [[WeakenedByTheLight way of the sun]]. It's actually surprisingly [[AwesomeBosses/VideoGames epic]].

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* The final boss of ''[[VideoGame/{{Boktai}} Boktai 3]]'' is a huge NighInvulnerable EldritchAbomination that chases you down while you flee for life on a motorcycle. Since you're on a [[ItMakesSenseInContext castle in space that's orbiting the moon]], your only hope is to outrun it long enough for the moon to move out of the [[WeakenedByTheLight way of the sun]]. It's actually surprisingly [[AwesomeBosses/VideoGames epic]].



** ''Metal Slug 6'' has that [[ThatOneBoss goddamned]] BrainInAJar HumongousMecha boss.

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** ''Metal Slug 6'' has that [[ThatOneBoss goddamned]] BrainInAJar HumongousMecha boss.



** ''VideoGame/CastlevaniaOrderOfEcclesia'' has Brachyura, a GiantEnemyCrab that chases you up a lighthouse before you reach the top to crush him with an elevator. Widely considered to be ThatOneBoss. Interestingly, the bestiary shows that Brachyura ''does'' have a preset amount of HP, however, it's impossible to kill him prematurely, as going back on a NewGamePlus reveals.

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** ''VideoGame/CastlevaniaOrderOfEcclesia'' has Brachyura, a GiantEnemyCrab that chases you up a lighthouse before you reach the top to crush him with an elevator. Widely considered to be ThatOneBoss. Interestingly, the bestiary shows that Brachyura ''does'' have a preset amount of HP, however, it's impossible to kill him prematurely, as going back on a NewGamePlus reveals.



* ''VideoGame/{{Contra}} III'' has something of an inversion in the boss fight in stage four. Rather than the boss chasing after you, you must constantly retreat because you are battling it while holding onto [[CrowningMomentOfAwesome missiles being launched at it]].

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* ''VideoGame/{{Contra}} III'' has something of an inversion in the boss fight in stage four. Rather than the boss chasing after you, you must constantly retreat because you are battling it while holding onto [[CrowningMomentOfAwesome missiles being launched at it]].it.



** In the second game, you will eventually encounter The Swarm. You can't kill it with the small-arms at your disposal, but they will slow it down - if you simply turn and sprint away, it will overtake and kill you. What makes this particularly [[ThatOneBoss frustrating]] is that it's chasing you through forking corridors, so without seeing where you're going, it's easy to get stuck. You encounter it several more times after this nerve-wracking chase, and eventually get to kill it.

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** In the second game, you will eventually encounter The Swarm. You can't kill it with the small-arms at your disposal, but they will slow it down - if you simply turn and sprint away, it will overtake and kill you. What makes this particularly [[ThatOneBoss frustrating]] is that To make things harder, it's chasing you through forking corridors, so without seeing where you're going, it's easy to get stuck. You encounter it several more times after this nerve-wracking chase, and eventually get to kill it.
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