History Main / ActionRPG

23rd Apr '17 11:57:57 PM Koveras
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The Western RPG tradition, on the other hand, had a much more complicated history with action elements. The earliest Western [=RPGs=], just like the earliest [=ERPGs=], were turn-based {{Dungeon Crawl|ing}}ers, and it wasn't until 1987 that real-time combat elements began appearing in the West, with ''VideoGame/TheFaeryTaleAdventure'' (as well as ''VideoGame/DungeonMaster'' in a semi-real-time form). From the late 1980s, ''TheLegendOfZelda'' gradually influenced Western [=RPGs=] to lean more towards real-time combat, inspiring titles such as ''[[https://en.wikipedia.org/wiki/Times_of_Lore Times of Lore]]'', which in turn inspired later ''VideoGame/{{Ultima}}'' titles. The notion that RPGsEqualCombat, however, was already being challenged by ''VideoGame/UltimaIV'' (1985) and later titles, which showed that the genre can be much more than that. Thus, instead of splitting along the line of turn-based vs. real-time combat, Western [=RPGs=] gradually phased out the former in favor of the latter over the following decade, while exploring other aspects of RPG gameplay, such as [[InteractiveStorytellingTropes interactive narrative]] and [[WideOpenSandbox simulated worlds]]. Western [=RPGs=] eventually went MultiPlatform during UsefulNotes/{{The Sixth Generation|OfConsoleVideoGames}}.

to:

The Western RPG tradition, on the other hand, had a much more complicated history with action elements. The earliest Western [=RPGs=], just like the earliest [=ERPGs=], were turn-based {{Dungeon Crawl|ing}}ers, and it wasn't until 1987 that real-time combat elements began appearing in entering the West, mainstream, with ''VideoGame/TheFaeryTaleAdventure'' (as well as ''VideoGame/DungeonMaster'' in a semi-real-time form). From the late 1980s, ''TheLegendOfZelda'' gradually influenced Western [=RPGs=] to lean more towards real-time combat, inspiring titles such as ''[[https://en.wikipedia.org/wiki/Times_of_Lore Times of Lore]]'', which in turn inspired later ''VideoGame/{{Ultima}}'' titles. The notion that RPGsEqualCombat, however, was already being challenged by ''VideoGame/UltimaIV'' (1985) and later titles, which showed that the genre can be much more than that. Thus, instead of splitting along the line of turn-based vs. real-time combat, Western [=RPGs=] gradually phased out the former in favor of the latter over the following decade, while exploring other aspects of RPG gameplay, such as [[InteractiveStorytellingTropes interactive narrative]] and [[WideOpenSandbox simulated worlds]]. Western [=RPGs=] eventually went MultiPlatform during UsefulNotes/{{The Sixth Generation|OfConsoleVideoGames}}.
23rd Apr '17 10:23:34 PM Felipehc188
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* ''VideoGame/PrincessCrown''
23rd Apr '17 10:57:09 AM nombretomado
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* ''Franchise/TalesSeries''

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* ''Franchise/TalesSeries''''VideoGame/TalesSeries''
21st Apr '17 9:42:59 PM Bugfragged
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* ''VideoGame/FarawayStory''
23rd Mar '17 9:38:59 AM Metalhead14
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* ''VideoGame/DragonsDogma''
12th Mar '17 8:00:31 AM Sestren_NK
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** ''VideoGame/Yakuza1''
** ''VideoGame/Yakuza2''
8th Mar '17 5:30:02 PM jormis29
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* ''VideoGame/HorizonZeroDawn''
7th Mar '17 5:10:59 PM Metalhead14
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Added DiffLines:

* ''VideoGame/{{Darksiders}}''
** ''VideoGame/DarksidersII''


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* ''VideoGame/{{Drakengard}}''
** ''VideoGame/Drakengard2''
** ''VideoGame/Drakengard3''


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* ''VideoGame/NieR''
** ''VideoGame/NierAutomata''
27th Feb '17 8:27:18 AM ashlay
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** ''VideoGame/MiddleEarthShadowOfWar''
24th Feb '17 1:50:24 AM Koveras
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* ''VideoGame/StarCruiser''



* ''VideoGame/{{Wibarm}}''



* ''VideoGame/TimesOfLore''



* ''VideoGame/StarCruiser''



* ''VideoGame/TimesOfLore''



* ''VideoGame/Wibarm''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ActionRPG