History Main / AcousticLicense

28th Oct '17 12:06:26 PM Actua11y
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* The ComicBook/NightOfTheOwls arc in DC's [[{{ComicBook/New52}} New 52]] culminated in ''Batman #11'', an excerpt of which serves as the trope image for this page. That panel isn't a fluke: all throughout a fight involving screaming jet engines, explosions, and men getting punched through brick walls, [[spoiler:Lincoln March]] keeps up a steady stream of convoluted conversation regarding his back story.

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* The ComicBook/NightOfTheOwls arc in DC's [[{{ComicBook/New52}} New 52]] culminated in ''Batman #11'', an excerpt of which serves as the trope image for this page. That panel isn't a fluke: all throughout a fight involving screaming jet engines, explosions, and men getting punched through brick walls, [[spoiler:Lincoln March]] keeps up a steady stream of convoluted conversation regarding his back story.backstory.



* In ''Film/BackToTheFuture'' Part 2, Marty is hiding in the back of Biff's car while Biff is driving. Marty is talking to the Doc on a walkie-talkie. At first it seems to be an example of this trope when you wonder how could Biff not hear him, he is talking so loudly. However, it turns out to be FridgeBrilliance and an aversion - we are hearing from Marty's point of view, but the car is an open top convertible and Biff would have the wind in his ears.

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* In ''Film/BackToTheFuture'' Part 2, Marty is hiding in the back of Biff's car while Biff is driving. Marty is talking to the Doc on a walkie-talkie. At first first, it seems to be an example of this trope when you wonder how could Biff not hear him, he is talking so loudly. However, it turns out to be FridgeBrilliance and an aversion - we are hearing from Marty's point of view, but the car is an open top convertible and Biff would have the wind in his ears.



* In ''Film/JerryMaguire'', Dorothy is able to eavesdrop on a quiet converstion Jerry is having on an airplane while the engines are running, despite sitting in a completely different section.

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* In ''Film/JerryMaguire'', Dorothy is able to eavesdrop on a quiet converstion conversation Jerry is having on an airplane while the engines are running, despite sitting in a completely different section.



* The first ''Film/MissionImpossible'' movie features a climax where hero and villain are indeed hanging off a speeding helicopter. Following just behind a TGV Bullet Train travelling hundreds of kilometers per hour. In a ''tunnel''. Given this it's probably just as well Ethan Hunt uses visual aids while shouting [[PunctuatedForEmphasis "Red Light! Green Light!"]], so that [[spoiler: Phelps]] can properly recognize things are about to get a little [[StuffBlowingUp 'splody.]]

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* The first ''Film/MissionImpossible'' movie features a climax where hero and villain are indeed hanging off a speeding helicopter. Following just behind a TGV Bullet Train travelling hundreds of kilometers per hour. In a ''tunnel''. Given this this, it's probably just as well Ethan Hunt uses visual aids while shouting [[PunctuatedForEmphasis "Red Light! Green Light!"]], so that [[spoiler: Phelps]] can properly recognize things are about to get a little [[StuffBlowingUp 'splody.]]



** Averted in at least one other Star Trek novel, during which Worf and Data are riding on top of high-speed vehicles. Worf is able to hear Data, who is sitting in front of him, but Worf is unable to reply because of the sound travelling backwards at such high speeds.

to:

** Averted in at least one other Star Trek novel, during which Worf and Data are riding on top of high-speed vehicles. Worf is able to hear Data, who is sitting in front of him, but Worf is unable to reply because of the sound travelling traveling backwards at such high speeds.



* Lampshaded in Creator/HPLovecraft's ''Literature/TheDreamQuestOfUnknownKadath'', where it is mentioned that the Dreamlands have their own rules about sound and air.

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* Lampshaded {{Lampshaded}} in Creator/HPLovecraft's ''Literature/TheDreamQuestOfUnknownKadath'', where it is mentioned that the Dreamlands have their own rules about sound and air.



* ''Series/HowIMetYourMother'' - Averted in the fifth episode of the first season. The gang goes out to a nightclub, and while on the dance floor no one can hear each other, except when there's momentary lulls in the music.

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* ''Series/HowIMetYourMother'' - Averted in the fifth episode of the first season. The gang goes out to a nightclub, and while on the dance floor no one can hear each other, except when there's there're momentary lulls in the music.



* In the iOS game ''VideoGame/{{Highborn}}'', the characters are often able to talk from across the map. This even gets [[LampshadeHanging lampshaded]] once:

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* In the iOS game ''VideoGame/{{Highborn}}'', the characters are often able to talk from across the map. This even gets [[LampshadeHanging lampshaded]] {{Lampshaded}} once:
14th Oct '17 10:53:55 PM DRCEQ
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* [[TropesAreNotBad For practical purposes when filming the movie]], there were a few scenes in ''Film/SaturdayNightFever'' where the main characters had to be dubbed over by voice actors because the discotechs were too loud for the actors themselves to hear what the other was saying, let alone the recording equipment and the audience watching the film.
22nd Sep '17 8:07:59 AM PistolsAtDawn
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* ''Fanfic/MyImmortal'': Enoby and Vampire manage to have a perfectly nice chat at a rock concert, ''in the mosh pit''. Then they hear Draco crying, again, over the sounds of the mosh pit, and go to ask him what's wrong.
7th Jun '17 6:39:10 PM gneissisnice
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* Averted [[http://www.paranatural.net/comic/chapter-4-page-51 in this]] ''Webcomic/{{Paranatural}} comic. It's hard to understand someone when they're speaking with their back to you.
28th May '17 12:09:02 AM Madrugada
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** The comic might be SFW, the accompanying banner ad probably won't be.
3rd Feb '17 3:10:03 PM Kadorhal
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* ''Videogame/{{Battlefield3}}'' averts this trope in some scenes, notably in ''Going Hunting'' where the first Iranian fighters are encountered. You don't hear their planes' cannons until well after you see the bullets.

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* ''Videogame/{{Battlefield3}}'' ''Videogame/{{Battlefield 3}}'' averts this trope in some scenes, notably in ''Going Hunting'' where the first Iranian fighters are encountered. You don't hear their planes' cannons until well after you see the bullets.bullets start hitting and/or passing by you. At the same time, though, the introductory sequence for the mission has the player character and her partner not bothering to put on their helmets, thus getting any sort of ear protection, until well after they've arrived on the flight deck, just feet away from their own already-running F/A-18 and a few more away from their wingmate launching from the catapult.



-->'''Trillian:''' Wait, how are we even talking?
-->'''Enzo:''' [[BreakingTheFourthWall It's a plot device; roll with it]].

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-->'''Trillian:''' Wait, how are we even talking?
-->'''Enzo:'''
talking?\\
'''Enzo:'''
[[BreakingTheFourthWall It's a plot device; roll with it]].



* Averted [[http://oglaf.com/moonshine/ in this]] [[Webcomic/{{Oglaf}} Oglaf]] comic (SFW, other pages not). Then played straight in the AltText regarding the tidbit of FridgeLogic.

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* Averted [[http://oglaf.com/moonshine/ in this]] [[Webcomic/{{Oglaf}} Oglaf]] ''Webcomic/{{Oglaf}}'' comic (SFW, other pages not). Then played straight in the AltText regarding the tidbit of FridgeLogic.



--> '''Nanase:''' (speaking telepathically) Can ''you'' understand what he's saying?
--> '''Ellen:''' (likewise) All I can hear right now is "Whoosh."
--> '''Nanase:''' Me too.

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--> '''Nanase:''' (speaking telepathically) -->'''Nanase:''' ''(speaking telepathically)'' Can ''you'' understand what he's saying?
-->
saying?\\
'''Ellen:''' (likewise) ''(likewise)'' All I can hear right now is "Whoosh."
-->
"\\
'''Nanase:''' Me too.
7th Dec '16 9:54:35 AM Cieloazul
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* Lampshaded in Creator/HPLovecraft's ''Literature/TheDreamQuestOfUnknownKadath'', where it is mentioned that the Dreamlands have their own rules about sound and air.
28th Nov '16 12:39:29 PM KamenZero
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Added DiffLines:

** Averted in at least one other Star Trek novel, during which Worf and Data are riding on top of high-speed vehicles. Worf is able to hear Data, who is sitting in front of him, but Worf is unable to reply because of the sound travelling backwards at such high speeds.
5th Nov '16 6:10:09 AM thatother1dude
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* Used hugely in ''WesternAnimation/SWATKats''. Sometimes they would avert it, by having aircraft-to-aircraft conversations take place via radio or video comms channels, but oftentimes people would just say things, and the SWAT Kats would be able to somehow hear them inside their active supersonic jet. Really, the noise from the Turbokat was just severely played down or outright eliminated in a lot of circumstances, otherwise talking and sound effects would just be blared out by engine noise.
* In the ''WesternAnimation/StevenUniverse'' episode "Bubbled", Steven and [[spoiler: the eyeball-Ruby]] can talk freely, even though they're floating in space, and [[spoiler: Eyeball]] is OUTSIDE Steven's bubble. Sound doesn't carry through a vacuum, so the first half of the conversation shouldn't even have been able to take place.

to:

* Used hugely in ''WesternAnimation/SWATKats''. ''WesternAnimation/SWATKats'': Sometimes they would avert it, by having aircraft-to-aircraft conversations take place via radio or video comms comm channels, but oftentimes people would just say things, and the SWAT Kats would be able to somehow hear them inside their active supersonic jet. Really, the noise from the Turbokat was just severely played down or outright eliminated in a lot of circumstances, otherwise talking and sound effects would just be blared out by engine noise.
* In the ''WesternAnimation/StevenUniverse'' episode "Bubbled", Steven and [[spoiler: the eyeball-Ruby]] can talk freely, even though they're floating in space, and [[spoiler: Eyeball]] is OUTSIDE Steven's bubble. Sound doesn't carry through a vacuum, so the first half of the conversation shouldn't even have been able to take place.
noise.
3rd Nov '16 3:42:19 PM Siempie
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Added DiffLines:

* In the ''WesternAnimation/StevenUniverse'' episode "Bubbled", Steven and [[spoiler: the eyeball-Ruby]] can talk freely, even though they're floating in space, and [[spoiler: Eyeball]] is OUTSIDE Steven's bubble. Sound doesn't carry through a vacuum, so the first half of the conversation shouldn't even have been able to take place.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AcousticLicense