History Main / AcclaimedFlop

8th Feb '16 3:58:48 AM Freshmeat
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* Music/VanMorrison's ''Astral Weeks'' is widely regarded as his MagnumOpus, but sold a small number of copies when it came out. On the other hand, it has continued to sell steadily ever since its release, and it has never been out of print. One reviewer, Andrew Ford, commented, "''Astral Weeks'' will sell as many copies this year as it did in 1968 and has every year in between". It finally went gold in 2001.
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* Music/VanMorrison's ''Astral Weeks'' is widely regarded as his MagnumOpus, best, but sold a small number of copies when it came out. On the other hand, it has continued to sell steadily ever since its release, and it has never been out of print. One reviewer, Andrew Ford, commented, "''Astral Weeks'' will sell as many copies this year as it did in 1968 and has every year in between". It finally went gold in 2001.
7th Feb '16 9:23:25 AM rjd1922
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* ''VideoGame/TheLastExpress'' received high praise for its writing, character development, and intricate-yet-flexible storyline, but the game only sold 100,000 copies, 1 million short of breaking even. This was mostly due to Brøderbund [[InvisibleAdvertising not marketing the game AT ALL]], part of which was probably because Brøderbund's entire marketing staff had [[EpicFail quit a month before the game's release]].
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* ''VideoGame/TheLastExpress'' received high praise for its writing, character development, and intricate-yet-flexible storyline, but the game only sold 100,000 copies, 1 million short of breaking even. This was mostly due to Brøderbund [[Creator/BroderbundSoftware Brøderbund]] [[InvisibleAdvertising not marketing the game AT ALL]], part of which was probably because Brøderbund's entire marketing staff had [[EpicFail quit a month before the game's release]].
7th Feb '16 6:20:00 AM PF
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** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].
to:
** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}. Still, it did end up being popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] Wii U and 3DS'', to its [[ColbertBump great fortune]].

** ''VideoGame/{{Bayonetta}}'' ''VideoGame/GrimFandango'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold extremely well-received critically, even fewer copies, possibly due it being exclusive for managing to win several Game of the UsefulNotes/{{Wii U}} as opposed to Year awards despite having some pretty stiff competition in 1998.[[note]]This includes ''VideoGame/{{Xenogears}}'', ''VideoGame/MetalGearSolid'', ''VideoGame/HalfLife'', and ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.[[/note]] However, the game [[CriticalDissonance didn't sell well]], becoming the first game's multiplatform release for Creator/LucasArts game to lose money, and marking the UsefulNotes/PlayStation3 company's shift out of the genre. It's since gotten an UpdatedRerelease on modern consoles, including a PC version, and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].is doing well there.

** ''VideoGame/GrimFandango'' was extremely well-received critically, even managing to win several Game of the Year awards, despite having some pretty stiff competition - 1998 also had ''VideoGame/{{Xenogears}}'', ''VideoGame/MetalGearSolid'', ''VideoGame/HalfLife'' and ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. However, the game [[CriticalDissonance didn't sell well]], becoming the first Creator/LucasArts game to lose money, and marking the company's shift out of the genre. It's since gotten an UpdatedRerelease on modern systems (including a PC version), and is doing well there.
7th Feb '16 5:50:54 AM TheOneWhoTropes
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There is a REASON acronyms are redlinked, don't circumvent it like that.
* ''VideoGame/{{ICO}}''. Good thing it got an UpdatedRerelease, because the {{P|layStation2}}S2 original is now unobtainable ([[CrackIsCheaper not at a reasonable price anyway]]).
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* ''VideoGame/{{ICO}}''. Good thing it got an UpdatedRerelease, because the {{P|layStation2}}S2 UsefulNotes/PlayStation2 original is now unobtainable ([[CrackIsCheaper not at a reasonable price anyway]]).

* ''VideoGame/ValkyrieProfile'' was also an initial stateside flop, having to do with a late era UsefulNotes/PlayStation release, meager marketing push from Enix, and just being too unique for its own good. It did gain a following, and similar to ''Suikoden II'' above, become valuable on the aftermarket, but thankfully it received a port on the {{P|layStationPortable}}SP and two follow-ups.
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* ''VideoGame/ValkyrieProfile'' was also an initial stateside flop, having to do with a late era UsefulNotes/PlayStation release, meager marketing push from Enix, and just being too unique for its own good. It did gain a following, and similar to ''Suikoden II'' above, become valuable on the aftermarket, but thankfully it received a port on the {{P|layStationPortable}}SP UsefulNotes/PlayStationPortable and two follow-ups.

* Subverted by ''VideoGame/MetalGearSolidPeaceWalker''. While it was one of the biggest ''Franchise/MetalGear'' games and received glowing reviews, it sold poorly overseas due to the fact that it was a PSP exclusive. Once it was a part of the ''HD Collection'' for the Xbox 360 and {{P|layStation3}}S3, it sold much better.
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* Subverted by ''VideoGame/MetalGearSolidPeaceWalker''. While it was one of the biggest ''Franchise/MetalGear'' games and received glowing reviews, it sold poorly overseas due to the fact that it was a PSP exclusive. Once it was a part of the ''HD Collection'' for the Xbox 360 UsefulNotes/{{Xbox 360}} and {{P|layStation3}}S3, UsefulNotes/PlayStation3 it sold much better.
3rd Feb '16 6:30:10 AM Kereea1
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Added DiffLines:
* ''VideoGame/PokkenTournament'', a fighting game aimed at older Pokemon fans that the internet can't get enough of? What's the problem? Well, as of now it's only an arcade game and only in Japan. Skilled players can net an hour of play from a single token, making it very unprofitable for arcade owners. Time will tell if the console version, which will also release to other markets, can recoup the losses.
2nd Feb '16 6:40:33 PM nombretomado
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** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].
to:
** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/{{PlayStation 3}} UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].

* ''VideoGame/ValkyrieProfile'' was also an initial stateside flop, having to do with a late era PlayStation release, meager marketing push from Enix, and just being too unique for its own good. It did gain a following, and similar to ''Suikoden II'' above, become valuable on the aftermarket, but thankfully it received a port on the {{P|layStationPortable}}SP and two follow-ups.
to:
* ''VideoGame/ValkyrieProfile'' was also an initial stateside flop, having to do with a late era PlayStation UsefulNotes/PlayStation release, meager marketing push from Enix, and just being too unique for its own good. It did gain a following, and similar to ''Suikoden II'' above, become valuable on the aftermarket, but thankfully it received a port on the {{P|layStationPortable}}SP and two follow-ups.
29th Jan '16 5:09:44 PM nombretomado
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** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBrothers for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].
to:
** ''VideoGame/{{Bayonetta}}'' was praised for its originality, style, and excellent gameplay, but sold below Platinum's expectations. Creator/{{Nintendo}} then funded [[VideoGame/{{Bayonetta 2}} a sequel]] that gathered multiple perfect scores, but sold even fewer copies, possibly due it being exclusive for the UsefulNotes/{{Wii U}} as opposed to the first game's multiplatform release for the UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}}. Still, it did end up popular enough for Bayonetta to win the ballot to be included in ''VideoGame/SuperSmashBrothers ''VideoGame/SuperSmashBros for Nintendo [=WiiU=] and 3DS'', to its [[ColbertBump great fortune]].
21st Jan '16 8:56:59 AM Prfnoff
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* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since. The original cast recording was ruthlessly abridged to fit on a single LP, yet it took until 2015 for the show to receive a more complete recording.
to:
* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since. The original cast recording was ruthlessly abridged the score to fit on a single LP, yet it took until 2015 for the show to receive a more complete recording.
21st Jan '16 8:56:13 AM Prfnoff
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* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since, and didn't receive a remotely complete recording until 2015.
to:
* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since, and didn't since. The original cast recording was ruthlessly abridged to fit on a single LP, yet it took until 2015 for the show to receive a remotely more complete recording until 2015.recording.
21st Jan '16 8:53:30 AM Prfnoff
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* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since.
to:
* ''Theatre/TheGoldenApple'' was well-reviewed when it was first produced in 1954, and in retrospective histories is often hailed as an refreshingly original work of musical theatre. The original production closed in a few months and the show has only been infrequently produced since.since, and didn't receive a remotely complete recording until 2015.
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