History Main / AbsurdlyHighLevelCap

3rd Nov '17 1:11:33 PM KingLyger
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* Played straight in any path you take in ''VideoGame/{{Undertale}}''. The player's maximum LOVE (yes, the game uses LOVE instead of level, [[spoiler:[[FunWithAcronyms it means Level Of ViolencE]]]]) is 20, which is only obtainable at the very end of a Genocide run where you have [[KillEmAll killed literally everything]], the final boss giving you what you need to get to level 20. On the neutral path, it shows that [[spoiler:Flowey's save file is level 9999]].

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* Played straight in any path you take in ''VideoGame/{{Undertale}}''. The In ''VideoGame/{{Undertale}}'', the player's maximum LOVE (yes, the game uses LOVE instead of level, [[spoiler:[[FunWithAcronyms it means Level Of ViolencE]]]]) level is 20, which is only obtainable at the very end of a Genocide run where you have [[KillEmAll killed literally everything]], every monster]], including the final boss giving you what you need to get to level 20. On the neutral path, it shows FinalBoss. There is one more encounter after that, but it's a PostFinalBoss that [[spoiler:Flowey's save file is level 9999]].gets taken out in [[CutsceneBoss a cutscene]].
8th Oct '17 12:19:09 PM Malady
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* ''ClashOfHeroes'': Depending on the campaign, you'll be around level 7 to 9 when you reach the final boss after completing all the sidequests, out of 10 possible. If you want to get experience, you'll have to find an area with random encounters and walk around until you trigger them. Random encounters rarely are higher than 7, so this takes a while. Better yet, you might have to do this for your units as well if you need to use one you haven't used much before (or simply haven't had access to yet).

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* ''ClashOfHeroes'': ''VideoGame/MightAndMagicClashOfHeroes'': Depending on the campaign, you'll be around level 7 to 9 when you reach the final boss after completing all the sidequests, out of 10 possible. If you want to get experience, you'll have to find an area with random encounters and walk around until you trigger them. Random encounters rarely are higher than 7, so this takes a while. Better yet, you might have to do this for your units as well if you need to use one you haven't used much before (or simply haven't had access to yet).
4th Oct '17 1:49:13 PM Malady
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* In ''{{Heartache101}}'', the player's stats can be raised up to a cap of 100. The three uses of stats are to pass storyline checkpoints (which use a simple "Is the stat higher than this value" pass-or-fail check), to give correct advice to [[HaremGenre girls]] when asked (where points in the relevant stat increase the chance of Ferdinand's advice being correct), and to determine how many [[RelationshipValues relationship points]] are gained when spending time with girls. Storyline checkpoints never require any value higher than 50, advice will reach 100% chance of being correct somewhere between 50 and 60, and it is possible to max out relationship values for girls without any stats ever even reaching 50.

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* In ''{{Heartache101}}'', ''VideoGame/Heartache101SourIntoSweet'', the player's stats can be raised up to a cap of 100. The three uses of stats are to pass storyline checkpoints (which use a simple "Is the stat higher than this value" pass-or-fail check), to give correct advice to [[HaremGenre girls]] when asked (where points in the relevant stat increase the chance of Ferdinand's advice being correct), and to determine how many [[RelationshipValues relationship points]] are gained when spending time with girls. Storyline checkpoints never require any value higher than 50, advice will reach 100% chance of being correct somewhere between 50 and 60, and it is possible to max out relationship values for girls without any stats ever even reaching 50.
2nd Oct '17 2:18:19 PM tadaru
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*** It's important to note that with the Cheat Shop in Disgaea D2, this was essentially removed, as reaching 9999 can take just a few short days. They replaced it with slow grinding functions that increase stats instead.

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*** It's important to note that with the Cheat Shop in Disgaea D2, this was essentially removed, as reaching 9999 can take just a few short days.handful of battles. They replaced it with slow grinding functions that increase stats instead.
2nd Oct '17 2:17:24 PM tadaru
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** Even in the case of ''La Pucelle'', the BonusBoss in the original release is "only" level 2000, and can be beaten at a much lower level than that with good equipment and strategy. The enhanced re-releases add higher-level bonus bosses, but equipment and setup matter far more.
10th Sep '17 7:35:47 PM GrammarNavi
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** In ''DigimonWorld4'', the cap is 999. Even playing through all three difficulty levels, you're unlikely to reach 300.

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** In ''DigimonWorld4'', ''VideoGame/DigimonWorld4'', the cap is 999. Even playing through all three difficulty levels, you're unlikely to reach 300.
29th Aug '17 6:46:17 PM nombretomado
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* Name any Idea Factory[=/=]Compile Heart game. [[VideoGame/CrossEdge Any]] [[RecordOfAgarestWar game]] [[VideoGame/HyperdimensionNeptunia they made.]] Chances are, the level cap is going to be at 999.

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* Name any Idea Factory[=/=]Compile Heart game. [[VideoGame/CrossEdge Any]] [[RecordOfAgarestWar [[VideoGame/RecordOfAgarestWar game]] [[VideoGame/HyperdimensionNeptunia they made.]] Chances are, the level cap is going to be at 999.
25th Aug '17 12:38:22 PM KingLyger
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* Games in the ''VideoGame/TalesSeries'' have level caps of either 200 or 255, depending on the game. Normal game content typically lasts until your party's levels are in the upper 50s, [[NewGamePlus EXP modifiers notwithstanding]]. Even with the "earn ten times as much EXP" bonus, you're liable to still only be in the upper 100s by the endgame, so you'll still have to grind to reach the maximum level.

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* Games in the ''VideoGame/TalesSeries'' have level caps of either 200 or 255, depending on the game. Normal game content typically lasts until your party's levels are in the upper 50s, [[NewGamePlus EXP modifiers notwithstanding]]. Even with the "earn ten times as much EXP" highest possible bonus, which can be up to twelve times the normal amount of experience depending on the game, you're liable to still only be in the upper 100s by the endgame, time you reach the final boss, so you'll still have to grind to reach the maximum level.level. Even then, fighting the {{Bonus Boss}}es on [[HarderThanHard Unknown or Chaos difficulty]] would be the only reason to reach that high, but that's a SelfImposedChallenge.
24th Aug '17 9:22:33 AM guy1
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** Actually, the level isn't capped at 50. But at level 50 you stop getting skill points, making leveling up any higher quite pointless (except for negligible amounts of HP if you invested into the apropiate skill).

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** Actually, the level isn't capped at 50. But at level 50 you stop getting skill points, making leveling up any higher quite pointless (except for negligible amounts of HP if you invested into the apropiate appropiate skill).
24th Aug '17 9:21:58 AM guy1
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Added DiffLines:

** Actually, the level isn't capped at 50. But at level 50 you stop getting skill points, making leveling up any higher quite pointless (except for negligible amounts of HP if you invested into the apropiate skill).
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