History Main / ATasteOfPower

3rd Apr '16 3:33:30 PM RisefromYourGrave
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* ''Videogame/ForzaMotorsport'':

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* ''Videogame/ForzaMotorsport'':''VideoGame/{{Forza}}'':



** The fourth game has a similar beginning, only now you start the first race in a Ferrari 458 Italia - and then have to pick an even slower 3-cylinder city car afterwards.
** ''Forza Horizon'' starts in the middle of a cruise towards an event, driving a SRT Viper. You then wake up from your day dream in your old VW Corrado (it's actually a fast car, though the mechanic [[InformedAttribute implies]] that it's [[TheAllegedCar seen better days]]).

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** The fourth game ''Forza Motorsport 4'' has a similar beginning, only now you start the first race in a Ferrari 458 Italia - and then have to pick an even slower 3-cylinder city car afterwards.
** ''Forza Horizon'' starts in the middle of a cruise towards an event, driving a SRT Viper. You then wake up from your day dream daydream in your old VW Corrado (it's actually a fast car, though the mechanic [[InformedAttribute implies]] that it's [[TheAllegedCar seen better days]]).
20th Mar '16 1:49:27 PM Aiguille
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* In ''VideoGame/ResidentEvil6'', the prologue treats you to an InMediaRes interlude with Leon. He has all of the weapons he would normally have at that point in the story, such as the viciously powerful magnum or assault rifle. When starting Leon's campaign proper, you will have... a pistol, with one magazine.

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* In ''VideoGame/ResidentEvil6'', the prologue treats you to an InMediaRes InMediasRes interlude with Leon. He has all of the weapons he would normally have at that point in the story, such as the viciously powerful magnum or assault rifle. When starting Leon's campaign proper, you will have... a pistol, with one magazine.
12th Jan '16 8:57:14 PM TheNerfGuy
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Compare BagOfSpilling, where a player character's hard-won power is [[HandWave somehow]] lost between the end of one game and the beginning of its sequel. If you wind up having to fight the CrutchCharacter later, you've been walking in VillainShoes. May coincide with AndNowForSomeoneCompletelyDifferent. The inversion is EleventhHourSuperpower, where you get special abilities at the ''end'' of the game. Also contrast SecondHourSuperpower, where the player character starts generically and gets his/her defining ability only partway through. May be PurposefullyOverpowered.

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Compare BagOfSpilling, where a player character's hard-won power is [[HandWave somehow]] lost between the end of one game and the beginning of its sequel. If you wind up having to fight the CrutchCharacter later, you've been walking in VillainShoes. May coincide with AndNowForSomeoneCompletelyDifferent. The inversion is EleventhHourSuperpower, where you get special abilities at the ''end'' of the game. Also contrast SecondHourSuperpower, where the player character starts generically and gets his/her defining ability only partway through. May be PurposefullyOverpowered.PurposelyOverpowered.
5th Jan '16 10:07:22 PM MyFinalEdits
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** It's more of a really sharp subversion, as Lebreau has unlimited potions and seemingly a doctor's code equipped, and Snow has grenade which is pretty strong for the group, lightning's pov does avert this though.



** This can end up as a weird inversion, if you end chapter one with high level summoners, monks, ninja's, lancers, or any other high level job characters that can over shadow Agrias and Gafgarion at least, and make them look like jokes at worst.
5th Jan '16 3:46:05 PM SalexNights
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Added DiffLines:

** This can end up as a weird inversion, if you end chapter one with high level summoners, monks, ninja's, lancers, or any other high level job characters that can over shadow Agrias and Gafgarion at least, and make them look like jokes at worst.
5th Jan '16 3:33:37 PM SalexNights
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Added DiffLines:

** It's more of a really sharp subversion, as Lebreau has unlimited potions and seemingly a doctor's code equipped, and Snow has grenade which is pretty strong for the group, lightning's pov does avert this though.
31st Dec '15 8:17:05 PM KingLyger
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* In ''VideoGame/FinalFantasyX'', in the rematch against Sinspawn Gui, himself being a fairly challenging boss, especially for new players, the game gives you a party of WhiteMagicianGirl[=/=]HealingHands Yuna, BadassLongcoat/...just badass in general Auron...and [[GuestStarPartyMember Seymour]]. Seymour is perfectly capable of [[CurbStompBattle winning this fight]] singlehandedly without a scratch on him, and everything he does (asides from his character-specific [[LimitBreak Overdrive]], naturally) is something the player will be capable of doing.
1st Dec '15 7:04:11 AM Rytex
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* ''VideoGame/KingdomHeartsII'' had an early boss fight in which you fought with two keyblades. It also had one with an inordinate number of reaction commands. The latter taught you how to use them. The former was just a teaser, and the ability wouldn't be regained until you went to Yen Sid's Tower.

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* ''VideoGame/KingdomHeartsII'' had an early boss fight in which you fought with two keyblades.late-game keyblades and an ability set to rival that of a fully-leveled Sora. It also had one with an inordinate number of reaction commands. The latter taught you how to use them. The former was just a teaser, teaser of what having powerful abilities does, and the Synch Blade ability wouldn't be isn't even regained until you went to Yen Sid's Tower.for Sora outside of Drive forms.
24th Nov '15 8:23:06 PM jormis29
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* Justified in the ''VideoGame/SplinterCell: Double Agent''. In the first mission, you're flouncing through the fjords weighed down with a plethora of high tech gadgets. In the second, you're locked up in prison and have to crawl through an air duct to snag a lockpicking kit. Ouch.

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* Justified in the ''VideoGame/SplinterCell: Double Agent''.''VideoGame/SplinterCellDoubleAgent''. In the first mission, you're flouncing through the fjords weighed down with a plethora of high tech gadgets. In the second, you're locked up in prison and have to crawl through an air duct to snag a lockpicking kit. Ouch.
19th Nov '15 9:23:46 PM Saber15
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* ''VideoGame/{{Fallout 3}}'', as well as the first two games to a lesser extent, occasionally allow the player to come into possession of a powerful late game weapon early on. However, ammo for it is often limited to a point it cannot be used regularly until much later. For example, A3-21's plasma rifle, one of the most powerful weapons in the game, can be acquired as early as level 3, but the microfusion cells it fires are highly uncommon early in the game (unless you know exactly where to look), and the repair parts in the form of other plasma rifles to cannibalize on are practically non-existent until around halfway around the main quest.

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* The ''Videogame/{{Fallout}}'' series often allows players to acquire weapons [[DiscOneNuke intended for higher level players]], but keeping them supplied with ammo is a real issue as enemies will still be using plinkers; you need to cough up the caps to buy ammo from a store, or shove the gun into storage once the initial supply is out.
** In
''VideoGame/{{Fallout 3}}'', as well as 3}}'' the first two games to a lesser extent, occasionally allow the player to come into possession of a powerful late game weapon early on. However, ammo for it is often limited to a point it cannot be used regularly until much later. For example, A3-21's plasma rifle, one of the most powerful weapons in the game, can be acquired as early as level 3, but the microfusion cells it fires are highly uncommon early in the game (unless you know exactly where to look), and the repair parts in the form of other plasma rifles to cannibalize on are practically non-existent until around halfway around the main quest.quest.
** In ''Videogame/{{Fallout 4}}'', you get a T-45 PoweredArmor and a minigun within the first hour of gameplay, allowing you to take on a Deathclaw and a band of raiders, but the minigun chews through ammo ''far'' faster than it can be resupplied, and the armor runs on rare fusion core batteries and is usually quickly damaged beyond your resources to repair it. Before that, you get a powerful Laser Musket, which can reliably one-shot many early enemies but its energy cell ammo remains rare for quite a while.
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