History Main / ACommanderIsYou

8th Jun '17 5:35:39 AM Ramidel
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** Human Hive - Spammers/Industrial.
** Cybernetic Consciousness - Researchers

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** Human Hive - Spammers/Industrial.
Spammers/Industrial/Loyal
** Cybernetic Consciousness - ResearchersResearchers/Gimmick (stealing tech through offensive war)



** Free Drones - Spammers and Industrial

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** Free Drones - Spammers and IndustrialSpammers/Industrial/Loyal
8th Jun '17 5:29:53 AM Ramidel
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** Ljosalfar: Elitist/Ranger/Terrain Specialist (forests).

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** Ljosalfar: Elitist/Ranger/Terrain Specialist (forests). When using the Fellowship of Leaves, they develop a peculiarly Industrial character.
30th May '17 10:29:07 PM KritzCake
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** Franks: Generalist/Economist

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** Franks: Generalist/EconomistEconomist/Unit Specialist (knights)



** Indians: Elitist/Economist/Unit Specialist (camel)

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** Indians: Elitist/Economist/Unit Specialist (camel)(camels)



** Japanese: Difficult to pinpoint, mostly Brute Force, Balanced in the ''Forgotten''

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** Japanese: Difficult to pinpoint, mostly Mostly Brute Force, Balanced in the ''Forgotten''
17th May '17 8:36:17 PM Triscon42
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*** Rapid Deployment General Orlov - An interesting Ranger/Brute mix. Uses Russian airborne (like the (in)famous Hind) and Spetsnaz forces to rush opponents, but lacks strong base defenses.
*** Tactical Ballistics General Zhukov - Doubbles down on the Brute.
*** Advanced Weapons General Aleksandr - Elitist



*** Royal Guard General Willem - (?)
*** Fire Support General Charles - Ranger
*** Mechanized Assault General Wolfgang - Brute
*** United States Of America (Good 'ol USA) - Generalist/Elitist, with some specialized units thrown in. (Note: all of their generals are Unit Specialists)
*** General Griffon, Air Force - Technical
*** General Thorn, Special Operations - Ranger
*** General Bradley, Tank Command - Brute

to:

*** Royal Guard General Willem - (?)
*** Fire Support General Charles - Ranger
*** Mechanized Assault General Wolfgang - Brute
*** United States Of America (Good 'ol USA) - Generalist/Elitist, with some specialized units thrown in. (Note: all of their generals are Unit Specialists)
*** General Griffon, Air Force - Technical
*** General Thorn, Special Operations - Ranger
*** General Bradley, Tank Command - Brute



*** Red Army General Chen - Industrial/Brute
*** Special Weapons General Mau - Unit Specialist(?)
*** Secret Police General Jin - Technical. Uses electronic warfare and propaganda.



*** Warlord Sulaymaan - Brute
*** General Yusuuf, Terror Cell - Exaggerates the GLA's Guerilla aspects.
*** General Ibrahiim, Bio Command - Technical.
15th May '17 2:16:41 PM Triscon42
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*** European Contenental Aliance (ECA) - Technical in a defensive sense.
*** United States Of America (Good 'ol USA) - Generalist/Elitist, with some specialized units thrown in.

to:

**** Rapid Deployment General Orlov - An interesting Ranger/Brute mix. Uses Russian airborne (like the (in)famous Hind) and Spetsnaz forces to rush opponents, but lacks strong base defenses.
**** Tactical Ballistics General Zhukov - Doubbles down on the Brute.
**** Advanced Weapons General Aleksandr - Elitist
*** European Contenental Aliance Continental Alliance (ECA) - Technical in a defensive sense.
**** Royal Guard General Willem - (?)
**** Fire Support General Charles - Ranger
**** Mechanized Assault General Wolfgang - Brute
*** United States Of America (Good 'ol USA) - Generalist/Elitist, with some specialized units thrown in. (Note: all of their generals are Unit Specialists)
**** General Griffon, Air Force - Technical
**** General Thorn, Special Operations - Ranger
**** General Bradley, Tank Command - Brute


Added DiffLines:

**** Warlord Sulaymaan - Brute
**** General Yusuuf, Terror Cell - Exaggerates the GLA's Guerilla aspects.
**** General Ibrahiim, Bio Command - Technical.
15th May '17 1:50:41 PM Triscon42
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Added DiffLines:

** ''VideoGame/RiseOfTheReds'', a popular mod for ''Zero Hour''
*** Russian Federation - Brute, hands down.
*** European Contenental Aliance (ECA) - Technical in a defensive sense.
*** United States Of America (Good 'ol USA) - Generalist/Elitist, with some specialized units thrown in.
*** People's Republic of China - Spammer, up to 11 now.
**** Red Army General Chen - Industrial/Brute
**** Special Weapons General Mau - Unit Specialist(?)
**** Secret Police General Jin - Technical. Uses electronic warfare and propaganda.
*** Global Liberation Army - Guerilla again, but even nastier this time around.
1st Apr '17 2:32:29 PM Theriocephalus
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*** The Empire: A ''Balanced/Generalist'' faction, with a combination of light and heavy, melee and ranged infantry, cavalry, and artillery both mundane and arcane, perfect for taking on all comers. The key weakness of the Empire is a lack of air units outside of high-level Hero units. Also has shades of ''Diplomat'' due to good starting relations with surrounding factions and confederation allowing them to absorb smaller friendly nations without a fight.

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*** The Empire: A ''Balanced/Generalist'' faction, with a combination of light and heavy, melee and ranged infantry, infantry and cavalry, and artillery both mundane and arcane, perfect for taking on all comers. The key weakness of the Empire is a lack of air units outside of high-level Hero units. Also has shades of ''Diplomat'' due to good starting relations with surrounding factions and confederation allowing them to absorb smaller friendly nations without a fight.
28th Mar '17 6:56:19 PM nombretomado
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* ''OpenBlue''

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* ''OpenBlue''''Roleplay/OpenBlue''
24th Mar '17 1:31:11 PM Theriocephalus
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*** Wood Elves: A ''Glass Cannon/Ranger'' faction. They have some of the best archers in the game, with the unique ability to fire on the move, and some having angles of 360 degrees, in addition to the only flying archers in the game. Elven units are fragile in melee and thus need the support of the tree spirit units to fight in prolonged melee combat. In terms of the Grand Campaign, the faction can conquer any settlement no matter the race, due to the fact that they need to take them to collect Amber, the race's unique resource. This allows them to purchase higher tier units, as well as units that aren't normally available to your choice of starting Legendary Lord, and complete their Wonder-based win condition.
21st Mar '17 6:53:32 PM nombretomado
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* ''Videogame/BattleZone1998'' has the [[RedsWithRockets Cosmo Communist Army]] and the [[YanksWithTanks National Space Defense Force]], which are Brute and Ranger, respectively - though the difference is [[CosmeticallyDifferentSides relatively minor]] aside from a few units. The Chinese army introduced in ''The Red Odyssey'' ExpansionPack has elements of both Elitist/Guerilla - their units possess cloaking devices. The [[EliteArmy Black Dogs]] in the game's {{Nintendo64}} port are more powerful versions of standard [=NSDF=] units.

to:

* ''Videogame/BattleZone1998'' has the [[RedsWithRockets Cosmo Communist Army]] and the [[YanksWithTanks National Space Defense Force]], which are Brute and Ranger, respectively - though the difference is [[CosmeticallyDifferentSides relatively minor]] aside from a few units. The Chinese army introduced in ''The Red Odyssey'' ExpansionPack has elements of both Elitist/Guerilla - their units possess cloaking devices. The [[EliteArmy Black Dogs]] in the game's {{Nintendo64}} UsefulNotes/{{Nintendo64}} port are more powerful versions of standard [=NSDF=] units.
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