History Machinima / ClearSkies

29th Jun '16 11:49:43 AM triscion
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-->"-Jared, 'come here, do a 111-D', blah, blah, you know what it's like; it's chaos out there, oh forget it, ''[[TimeForPlanB PLAN B!]]''"

to:

-->"-Jared, 'come here, do a 111-D', blah, blah, you know what it's like; it's chaos out there, there- oh forget it, ''[[TimeForPlanB PLAN B!]]''"
29th Jun '16 11:48:41 AM triscion
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-->"-Jared, 'come here, do a 111-D', blah, blah, you know what it's like; it's chaos out there, oh forget it, PLAN B!"

to:

-->"-Jared, 'come here, do a 111-D', blah, blah, you know what it's like; it's chaos out there, oh forget it, ''[[TimeForPlanB PLAN B!"B!]]''"
10th Jan '16 4:56:44 PM ArcaneAzmadi
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** In 2, Sasha is initially referred to by Rourke as "One unit of Damsel In Distress." A regularly occurring mission in [[EVEOnline]], called "Damsel In Distress," involves the player rescuing exactly that.

to:

** In 2, Sasha is initially referred to by Rourke as "One unit of Damsel In Distress." A regularly occurring mission in [[EVEOnline]], ''VideoGame/EVEOnline,'' called "Damsel In Distress," involves the player rescuing exactly that.
7th Nov '15 10:34:18 PM nombretomado
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''Clear Skies'' is an EveOnline machinima fanfilm that uses footage from EVE itself for its exterior space scenes, much like RedVsBlue is filmed entirely in ''Franchise/{{Halo}}''. As the game had no interior areas at the time of filming, interior shots are done using the ''VideoGame/{{Half-Life 2}}'' engine. While ''Half-Life 2's'' character models are reused, all the 'sets' are newly designed to great effect, and windows looking out into space are accomplished by blue-screening EVE footage onto them.

to:

''Clear Skies'' is an EveOnline machinima fanfilm that uses footage from EVE itself for its exterior space scenes, much like RedVsBlue ''Machinima/RedVsBlue'' is filmed entirely in ''Franchise/{{Halo}}''. As the game had no interior areas at the time of filming, interior shots are done using the ''VideoGame/{{Half-Life 2}}'' engine. While ''Half-Life 2's'' character models are reused, all the 'sets' are newly designed to great effect, and windows looking out into space are accomplished by blue-screening EVE footage onto them.
24th Oct '15 6:40:05 AM Morgenthaler
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* GenreSavvy: In the first episode, the fact that the pay for Mr. Smith's job is ''way'' too high for the amount of effort involved instantly clues the crew in that something is wrong. Unfortunately, the only other job available is so comically mundane that running it could very well result in a net loss, so they take the deathtrap job.
8th Oct '15 7:33:51 AM SlaughterhouseDb
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Added DiffLines:

** "If only we had a microwarp drive!"
8th Oct '15 6:36:15 AM TheIrregular
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* ChekhovsSkill: Rourke is shown to have an Elite Certification as a High-Velocity Helmsman hanging on the wall of his station quarters.[[note]]This can also be awarded to EVE players who are patient and diligent enough to develop the proper skills.[[/note]] [[spoiler:Later, in the battle of Messoya, he manages to kill ''two dreadnoughts with one battleship'' through the application of his high-speed maneuvering skills.[[note]]This cannot be achieved by EVE players, barring the application of insane hacking skills, massive bribes, or potent hallucinogens.[[/note]]]]

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* ChekhovsSkill: Rourke is shown to have an Elite Certification as a High-Velocity Helmsman hanging on the wall of his station quarters.[[note]]This can [[note]]At the time the story was created, these could also be awarded to EVE players who are were patient and diligent enough to develop the proper skills.skills; years later, the certificate system was removed from the game for being too confusing.[[/note]] [[spoiler:Later, in the battle of Messoya, he manages to kill ''two dreadnoughts with one battleship'' through the application of his high-speed maneuvering skills.[[note]]This cannot be achieved by EVE players, barring the application of insane hacking skills, massive bribes, bribes to the game developers, or potent hallucinogens.[[/note]]]]
17th Aug '15 11:32:56 AM Andreus
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Added DiffLines:

* VillainBall: In ''3'', Ghost could have just actually paid for the power supply while [[spoiler:still inpersonating Smith]] and neither Rourke nor Smith would have had any idea what was going on until it was much too late. Money certainly wasn't an issue. Instead, Ghost unintentionally [[NiceJobFixingItVillain made an incredibly dangerous enemy]] by [[spoiler:blowing up the gang's ship]].
15th May '15 9:25:30 PM nombretomado
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''Clear Skies'' is an EveOnline machinima fanfilm that uses footage from EVE itself for its exterior space scenes, much like RedVsBlue is filmed entirely in {{Halo}}. As the game had no interior areas at the time of filming, interior shots are done using the ''VideoGame/{{Half-Life 2}}'' engine. While ''Half-Life 2's'' character models are reused, all the 'sets' are newly designed to great effect, and windows looking out into space are accomplished by blue-screening EVE footage onto them.

to:

''Clear Skies'' is an EveOnline machinima fanfilm that uses footage from EVE itself for its exterior space scenes, much like RedVsBlue is filmed entirely in {{Halo}}.''Franchise/{{Halo}}''. As the game had no interior areas at the time of filming, interior shots are done using the ''VideoGame/{{Half-Life 2}}'' engine. While ''Half-Life 2's'' character models are reused, all the 'sets' are newly designed to great effect, and windows looking out into space are accomplished by blue-screening EVE footage onto them.
19th Mar '15 11:35:58 PM CommandoDude
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Added DiffLines:

** It doesn't ''actually'' cost money to charge the ship's capacitor, so the idea of 'running a loss' shifting quafe around in system would seem rather queer to Eve players.
This list shows the last 10 events of 111. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Machinima.ClearSkies