History LoadsAndLoadsOfCharacters / VideoGames

1st Feb '16 5:54:54 PM nombretomado
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* ''OgreBattle'' has a lot of important figures in its storyline. * ''TacticsOgre: Let Us Cling Together'' has quite a bit. And like in ''Covenant of the Plume'', you can't recruit them all in one playthrough since taking one path will bar recruitment of some named characters, while taking another one may actually result in that character becoming a boss for that chapter or only showing up in the background. In Chapter 4, small variations on what you did may cause a character or someone related to show up.
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* ''OgreBattle'' ''VideoGame/OgreBattle'' has a lot of important figures in its storyline. * ''TacticsOgre: ''VideoGame/TacticsOgre: Let Us Cling Together'' has quite a bit. And like in ''Covenant of the Plume'', you can't recruit them all in one playthrough since taking one path will bar recruitment of some named characters, while taking another one may actually result in that character becoming a boss for that chapter or only showing up in the background. In Chapter 4, small variations on what you did may cause a character or someone related to show up.

** ''TacticsOgre: The Knight of Lodis'' is similar, but much more simplistic. Taking the "A" path makes Shiven and Cybil join, while Orson becomes a boss and Rictor also is fought twice. Taking the "B" path makes Orson and Rictor join, Rictor is only fought once, and Cybil becomes a boss. No clue where Shiven is, as he doesn't show up until very late on that path. It has a much smaller cast than other ''OgreBattle'' games.
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** ''TacticsOgre: The Knight of Lodis'' ''VideoGame/TacticsOgreTheKnightOfLodis'' is similar, but much more simplistic. Taking the "A" path makes Shiven and Cybil join, while Orson becomes a boss and Rictor also is fought twice. Taking the "B" path makes Orson and Rictor join, Rictor is only fought once, and Cybil becomes a boss. No clue where Shiven is, as he doesn't show up until very late on that path. It has a much smaller cast than other ''OgreBattle'' games.
28th Jan '16 6:33:42 PM nombretomado
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* For fans of ''SuperSmashBros'' who got into the series with either ''Melee'', ''Brawl'', or ''For 3DS/Wii U'', it can be quite the shock to play the original Nintendo 64 game and find out that there are only 12 characters total to choose from. Justified as Nintendo wasn't expecting ''SuperSmashBros'' to take off as well as it did and as such, the first game had both a small budget and a small development cycle compared to its sequels which all had a proper budget as well as longer development cycles.
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* For fans of ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' who got into the series with either ''Melee'', ''Brawl'', or ''For 3DS/Wii U'', it can be quite the shock to play the original Nintendo 64 game and find out that there are only 12 characters total to choose from. Justified as Nintendo wasn't expecting ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' to take off as well as it did and as such, the first game had both a small budget and a small development cycle compared to its sequels which all had a proper budget as well as longer development cycles.

*** ''VideoGame/SuperSmashBros. Brawl'' has a total of 39 playable characters from 20 distinct series. The running joke when they were being revealed by the director week-by-week was "Which Nintendo characters ''aren't'' in Brawl?" It should also be noted that this was the first game in the series to have non Nintendo GuestFighters in the form of [[Franchise/MetalGear Snake]] and [[SonicTheHedgehog Sonic]].
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*** ''VideoGame/SuperSmashBros. Brawl'' ''VideoGame/SuperSmashBrosBrawl'' has a total of 39 playable characters from 20 distinct series. The running joke when they were being revealed by the director week-by-week was "Which Nintendo characters ''aren't'' in Brawl?" It should also be noted that this was the first game in the series to have non Nintendo GuestFighters in the form of [[Franchise/MetalGear Snake]] and [[SonicTheHedgehog Sonic]].
28th Jan '16 4:21:29 PM Wuz
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*** ''VideoGame/SuperSmashBros. Brawl'' has a total of 39 playable characters from 20 distinct series. The running joke when they were being revealed by the director week-by-week was "Which Nintendo characters ''aren't'' in Brawl?" It should also be noted that this was the first game in the series to have non Nintendo [[GuestFighters]] in the form of [[Metal Gear Snake]] and [[SonicTheHedgehog Sonic]]
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*** ''VideoGame/SuperSmashBros. Brawl'' has a total of 39 playable characters from 20 distinct series. The running joke when they were being revealed by the director week-by-week was "Which Nintendo characters ''aren't'' in Brawl?" It should also be noted that this was the first game in the series to have non Nintendo [[GuestFighters]] GuestFighters in the form of [[Metal Gear [[Franchise/MetalGear Snake]] and [[SonicTheHedgehog Sonic]]Sonic]].
27th Jan '16 8:40:46 AM SolidSonicTH
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* ''VideoGame/MarvelVsCapcom2'' features 56 playable characters, probably the record for any fighting game prior to the release of ''[[VideoGame/TheKingOfFighters King of Fighters 2002 UM]]''. To be fair, though, 95% of the roster is recycled from all of the previous games and it has [[SendInTheClones two Wolverines]].
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* ''VideoGame/MarvelVsCapcom2'' features 56 playable characters, probably the record for any fighting game prior to the release of ''[[VideoGame/TheKingOfFighters King of Fighters 2002 UM]]''. To be fair, though, 95% of the roster is recycled from all of the previous ''Marvel''-related fighting games Capcom has worked on and it has [[SendInTheClones two Wolverines]].
27th Jan '16 8:28:55 AM SolidSonicTH
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* If they ever did create a ''Franchise/StreetFighter'' game with every character from the mainline SF universe (which includes ''VideoGame/FinalFight''), then you'd have possibly the largest cast of any fighting game ever, and that's not counting the EX series, whose characters are owned by Arika, not Capcom. Currently the largest roster in the series is ''Ultra VideoGame/StreetFighterIV'', which has a 44-character roster (with ten of those being new to the ''Street Fighter IV'' series and an additional character from ''VideoGame/FinalFight'' who had yet to be playable in a ''Street Fighter'' game until ''Ultra'').
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* If they ever did create a ''Franchise/StreetFighter'' game with every character from the mainline SF universe (which includes ''VideoGame/FinalFight''), then you'd have possibly the largest cast of any fighting game ever, and that's not counting the EX series, whose characters are owned by Arika, not Capcom. Currently the largest roster in the series is ''Ultra VideoGame/StreetFighterIV'', which has a 44-character roster (with ten of those being new newcomers to the ''Street Fighter IV'' series by way of ''IV'' and its updates and an additional character from ''VideoGame/FinalFight'' who had yet to be playable in a ''Street Fighter'' game until ''Ultra'').
27th Jan '16 8:28:23 AM SolidSonicTH
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* If they ever did create a ''Franchise/StreetFighter'' game with every character from the mainline SF universe (which includes ''VideoGame/FinalFight''), then you'd have possibly the largest cast of any fighting game ever, and that's not counting the EX series, whose characters are owned by Arika, not Capcom.
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* If they ever did create a ''Franchise/StreetFighter'' game with every character from the mainline SF universe (which includes ''VideoGame/FinalFight''), then you'd have possibly the largest cast of any fighting game ever, and that's not counting the EX series, whose characters are owned by Arika, not Capcom. Currently the largest roster in the series is ''Ultra VideoGame/StreetFighterIV'', which has a 44-character roster (with ten of those being new to the ''Street Fighter IV'' series and an additional character from ''VideoGame/FinalFight'' who had yet to be playable in a ''Street Fighter'' game until ''Ultra'').
27th Jan '16 8:25:43 AM SolidSonicTH
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* ''VideoGame/{{Tekken}} 6'' is catching up with around 41. ''Tag Tournament 2'' has everyone who was playable in ''6'' (with Julia putting on a mask and calling herself "Jaycee" and Heihachi dialing back the odometer by a few decades) as well as three more returning characters from previous games (Jinpachi Mishima, Jun Kazama, and True Ogre). Then the console version steps it up even more, including all those characters and about 15 exclusive characters.
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* ''VideoGame/{{Tekken}} 6'' is catching up with around 41. ''Tag Tournament 2'' has everyone who was playable in ''6'' (with Julia putting on a mask and calling herself "Jaycee" and Heihachi dialing back the odometer by a few decades) as well as three more returning characters from previous games (Jinpachi Mishima, Jun Kazama, and True Ogre). Then the console version steps it up even more, including all those characters and about 15 exclusive characters. This has reached a boiling point, as ''7'' is only set to feature a roster-size maximum in the mid-30s.
15th Jan '16 1:27:06 PM GunarmDyne
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* While the ''primary'' roster of the ''VideoGame/SoulSeries'' is relatively manageable each game, there are a lot of characters overall. When you count bonus characters, {{guest fighter}}s, one-off characters, [[AllThereInTheManual characters only mentioned in the backstory]]... it adds up to a lot. The relevant wiki lists ''[[http://soulcalibur.wikia.com/wiki/Category:Characters over 200]]''. Of course, there have been only 50 or so that have made up the primary roster over the series. Heh, ''[[SarcasmMode only]]'' 50.
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* While the ''primary'' roster of the ''VideoGame/SoulSeries'' is relatively manageable each game, there are a lot of characters overall. When you count bonus characters, {{guest fighter}}s, one-off characters, [[AllThereInTheManual characters only mentioned in the backstory]]... it adds up to a lot. The relevant wiki lists ''[[http://soulcalibur.wikia.com/wiki/Category:Characters over 200]]''. Of course, there have been only 50 or so that have made up the primary roster over the series. Heh, ''[[SarcasmMode only]]'' 50.50. * ''VisualNovel/HarvestDecember'' has over twenty characters that appear regularly from their initial introductions. Several chapters have various one-shot appearances, but even that isn't to be underestimated as one particular chapter introduces an additional ''ten'' for its story.
3rd Jan '16 9:04:53 PM nombretomado
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3rd Jan '16 9:04:49 PM nombretomado
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** The UpdatedRerelease of ''VideoGame/{{Disgaea 2|CursedMemories}}'' is looking to beat ''Disgaea 3''. Alongside the returning playable twelve (from both the main story and optional bosses), all the originally unplayable bosses are now playable, many of whom ended up appearing in ''Disgaea 3'' as downloadable characters and adds half of the ''Disgaea 3'' main cast. And if that weren't enough, the port will be getting the other half of the ''Disgaea 3'' cast as well as characters from the [[VideoGame/LaPucelle other]] [[VideoGame/PhantomBrave Nippon Ichi]] [[SoulNomadAndTheWorldEaters games]] as DownloadableContent.
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** The UpdatedRerelease of ''VideoGame/{{Disgaea 2|CursedMemories}}'' is looking to beat ''Disgaea 3''. Alongside the returning playable twelve (from both the main story and optional bosses), all the originally unplayable bosses are now playable, many of whom ended up appearing in ''Disgaea 3'' as downloadable characters and adds half of the ''Disgaea 3'' main cast. And if that weren't enough, the port will be getting the other half of the ''Disgaea 3'' cast as well as characters from the [[VideoGame/LaPucelle other]] [[VideoGame/PhantomBrave Nippon Ichi]] [[SoulNomadAndTheWorldEaters [[VideoGame/SoulNomadAndTheWorldEaters games]] as DownloadableContent.
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