History LoadsAndLoadsOfCharacters / VideoGames

27th May '18 9:46:43 AM AhBengI
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* There are 48 idols in ''VideoGame/TokyoSeventhSisters'', 9 of which can be placed in a team for performances or battles. All of them have voices, but only main characters have singing voices.


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** There are 48 characters in ''VideoGame/TokyoSeventhSisters'', 9 of which can be placed in a team for performances or battles. All of them have voices, but only characters in a unit have singing voices.
6th May '18 2:28:28 PM MummyGaGa
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* ''VideoGame/{{BlazBlue}}'' started with a MinimalistCast of only 12 characters on the roster, but eventually grew into this as the series progressed, eventually reaching ''35'' by ''VideoGame/BlazBlueCentralFiction''.

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* ''VideoGame/{{BlazBlue}}'' started with a MinimalistCast of only 12 characters on the roster, but eventually grew into this as the series progressed, eventually reaching ''35'' ''36'' by ''VideoGame/BlazBlueCentralFiction''.
21st Apr '18 10:02:26 PM GhostIon
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* As of March 2018, ''VideoGame/{{Overwatch}}'' has 27 heroes, plus non-playable canon characters introduced in the comics and shorts, including Katya Volskaya, Balderich Von Alder, Lynx Seventeen, and Efi Oladele.

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* As of March 2018, ''VideoGame/{{Overwatch}}'' has 27 heroes, plus non-playable canon characters introduced in the comics and shorts, including Katya Volskaya, Balderich Von Alder, Lynx Seventeen, and Efi Oladele.Oladele.
* Seeing as how the ''Franchise/RatchetAndClank'' series spans multiple galaxies (mixing with the fact that the franchise has a bad habit of ditching or mostly ditching the cast of the previous installment and replacing them with an entirely new one), it comes as no surprise that there would be a lot of characters. Not counting the titular duo themselves, there has been at least 84 characters that help move the plot along across the 10 main series games and comic series. Counting the spin-offs and reboot, the number jumps up to ''101''.
10th Apr '18 10:28:11 AM AnotherGamer
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** The sheer number of characters means that by the time you finish the game, you'll find that the total number of {{Combination Attack}}s between them exceeds even that of ''VideoGame/ChronoTrigger''.

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** The sheer number of characters means that by the time you finish the game, you'll find that the total number of {{Combination Attack}}s between them exceeds even that of ''VideoGame/ChronoTrigger''.''VideoGame/ChronoTrigger'', where they are one of the main battle mechanics.
14th Mar '18 4:59:57 PM jtierney50
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* ''VideoGame/FalloutNewVegas'' has 375 named NPC's that you can actually talk to and are important to quests, and hundreds more "NCR Trooper" or "Gambler" that you cannot.

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* ''VideoGame/FalloutNewVegas'' has 375 named NPC's [=NPC's=] that you can actually talk to and are important to quests, and hundreds more "NCR Trooper" or "Gambler" that you cannot.cannot.
** ''VideoGame/{{Fallout 4}}'' ups the anti with ''519'' named [=NPC=]s (including corpses and cats), and many, many more raiders, settlers, synths, supermutants, ghouls, etc etc. ''Automatron'' adds 13 more, ''Far Harbor'' 77, ''Vault-Tec Workshop'' 4, and ''Nuka-World'' 93 for a grand total of ''706'' named [=NPCs=].



* ''VideoGame/TheWonderful101'' as the title states. Though the focus is mostly on seven members, there's over 100 different designs with little profiles. The seemingly unrelated characters end up as unlockable Wonderful Ones, and that's not getting into the villain group.

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* ''VideoGame/TheWonderful101'' as the title states. Though the focus is mostly on seven members, there's over 100 different designs with little profiles. The seemingly unrelated characters end up as unlockable Wonderful Ones, and that's not getting into the villain group.group.
* As of March 2018, ''VideoGame/{{Overwatch}}'' has 27 heroes, plus non-playable canon characters introduced in the comics and shorts, including Katya Volskaya, Balderich Von Alder, Lynx Seventeen, and Efi Oladele.
13th Feb '18 2:34:21 AM Cryoclaste
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* ''VideoGame/WorldOfWarcraft'', with all its characters from the [[VideoGame/{{Warcraft}} precedent series]] and the [[WarcraftExpandedUniverse Expanded Universe]]. Just look at [[http://www.wowpedia.org/Major_characters this list]] of major characters.

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* ''VideoGame/WorldOfWarcraft'', with all its characters from the [[VideoGame/{{Warcraft}} precedent series]] and the [[WarcraftExpandedUniverse [[Franchise/WarcraftExpandedUniverse Expanded Universe]]. Just look at [[http://www.wowpedia.org/Major_characters this list]] of major characters.
8th Feb '18 6:27:57 PM BatDan
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* ''VideoGame/PAYDAY2'' started with a humble four characters. After several years of content updates and [=DLCs=], the number of playable characters ballooned up to ''twenty one''.

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* ''VideoGame/PAYDAY2'' started with a humble four characters. After several years of content updates and [=DLCs=], the number of playable characters ballooned up to ''twenty one''.one''.
* ''VideoGame/TheWonderful101'' as the title states. Though the focus is mostly on seven members, there's over 100 different designs with little profiles. The seemingly unrelated characters end up as unlockable Wonderful Ones, and that's not getting into the villain group.
22nd Jan '18 1:34:08 AM Cryoclaste
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* The ''SuperMarioBros'' series has a whole ton of characters in the series, with about 1300+ counted at present. In a similar way to the ''SonicTheHedgehog'' series, most of the games and spinoffs put most of the characters on a bus after their first appearances, and the count that's actually appeared in multiple games or forms of media is probably about 1/15th of the total character count. That and the obvious {{Cast Herd}}s where most characters are only found in one sub-series or media type.

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* The ''SuperMarioBros'' ''Franchise/SuperMarioBros'' series has a whole ton of characters in the series, with about 1300+ counted at present. In a similar way to the ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series, most of the games and spinoffs put most of the characters on a bus after their first appearances, and the count that's actually appeared in multiple games or forms of media is probably about 1/15th of the total character count. That and the obvious {{Cast Herd}}s where most characters are only found in one sub-series or media type.
17th Jan '18 2:09:45 AM TroperNo9001
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* ''Franchise/{{Pokemon}}'' games fit this trope. Starting with ''VideoGame/PokemonGoldAndSilver'', there have been hundreds of named human characters, on top of numerous supporting players and miscellaneous townsfolk throughout the various regions, as well as 802[[note]]as of 2016's ''VideoGame/PokemonSunAndMoon''[[/note]]) species of {{Mons}}.

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* ''Franchise/{{Pokemon}}'' games fit this trope. Starting with ''VideoGame/PokemonGoldAndSilver'', there have been hundreds of named human characters, on top of numerous supporting players and miscellaneous townsfolk throughout the various regions, as well as 802[[note]]as 807[[note]]as of 2016's ''VideoGame/PokemonSunAndMoon''[[/note]]) 2017's ''VideoGame/PokemonUltraSunAndUltraMoon''[[/note]]) species of {{Mons}}.
14th Jan '18 2:24:10 PM nombretomado
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* Both ''VideoGame/PaladinsQuest'' and its sequel ''LennusII'' feature a surprising number of recruitable mercenaries for being SNES-era games.

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* Both ''VideoGame/PaladinsQuest'' and its sequel ''LennusII'' ''VideoGame/LennusII'' feature a surprising number of recruitable mercenaries for being SNES-era games.
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