History LoadsAndLoadsOfCharacters / VideoGames

19th Jul '16 11:32:31 AM Callao
Is there an issue? Send a Message


* ''VideoGame/SamuraiShodown'' managed to gross 52 playable characters by the time of ''Samurai Spirits: Tenkaichi Kenkudan'' (''Samurai Shodown VI'').

to:

* ''VideoGame/SamuraiShodown'' managed to gross 52 playable characters by the time of ''Samurai Spirits: Tenkaichi Kenkudan'' (''Samurai Shodown VI'').VI'').
* ''VideoGame/MarvelAvengersAlliance'' As of this count has 156 playable characters, and about 50 non-playable others.
28th May '16 2:45:35 PM OnGreenDolphinStreet
Is there an issue? Send a Message

Added DiffLines:

** Said "8-sim-per-household" limit can also be circumvented with the help of mods, although interface and processing power limitations do enforce some kind of limit.
15th May '16 6:50:02 PM AtmosBlitzer
Is there an issue? Send a Message


** Following the surprise success of the 64 game, its sequel on the GameCube, ''Super Smash Bros Melee'' had a much larger budget and development cycle. In addition to refining what players loved about the original game, ''Melee'' doubled the amount of playable characters from 12 to 26. Notable additions included obscure Nintendo characters like the Ice Climbers and Mr. Game and Watch as well as two swordsman, Marth and Roy, from a [[MarthDebutedInSuperSmashBros then]] Japanese exclusive franchise called ''Fire Emblem''.

to:

** Following the surprise success of the 64 game, its sequel on the GameCube, ''Super Smash Bros Melee'' had a much larger budget and development cycle. In addition to refining what players loved about the original game, ''Melee'' doubled the amount of playable characters from 12 to 26. Notable additions included obscure Nintendo characters like the Ice Climbers and Mr. Game and Watch as well as two swordsman, Marth and Roy, from a [[MarthDebutedInSuperSmashBros [[MarthDebutedInSmashBros then]] Japanese exclusive franchise called ''Fire Emblem''.
15th May '16 6:49:28 PM AtmosBlitzer
Is there an issue? Send a Message


** Following the surprise success of the 64 game, its sequel on the GameCube, ''Super Smash Bros Melee'' had a much larger budget and development cycle. In addition to refining what players loved about the original game, ''Melee'' doubled the amount of playable characters from 12 to 26. Notable additions included obscure Nintendo characters like the Ice Climbers and Mr. Game and Watch as well as two swordsman, Marth and Roy, from a then Japanese exclusive franchise called ''Fire Emblem''.

to:

** Following the surprise success of the 64 game, its sequel on the GameCube, ''Super Smash Bros Melee'' had a much larger budget and development cycle. In addition to refining what players loved about the original game, ''Melee'' doubled the amount of playable characters from 12 to 26. Notable additions included obscure Nintendo characters like the Ice Climbers and Mr. Game and Watch as well as two swordsman, Marth and Roy, from a then [[MarthDebutedInSuperSmashBros then]] Japanese exclusive franchise called ''Fire Emblem''.
11th May '16 3:32:26 PM TheOneWhoTropes
Is there an issue? Send a Message


* Collecting the 28 playable characters (each with their own elaborated backstory) is a relevant part of the gameplay of ''ValkyrieProfile''. These characters very soon become so numerous that it's hard for the player to feel attachment for any one of them.

to:

* Collecting the 28 playable characters (each with their own elaborated backstory) is a relevant part of the gameplay of ''ValkyrieProfile''.''VideoGame/ValkyrieProfile''. These characters very soon become so numerous that it's hard for the player to feel attachment for any one of them.



** ''ValkyrieProfileCovenantOfThePlume'' has about 19 playable characters (20 if you include Ancel the Guest and CrutchCharacter), and you have to play through the game three times on all three paths to get them all, since one playthrough will force you to take a path that will recruit one or two characters but also fight another as a boss. This also does not include the optional characters in the game that you get in the NewGamePlus, many of which are either series characters or had appeared in Covenant of the Plume's story.

to:

** ''ValkyrieProfileCovenantOfThePlume'' ''VideoGame/ValkyrieProfileCovenantOfThePlume'' has about 19 playable characters (20 if you include Ancel the Guest and CrutchCharacter), and you have to play through the game three times on all three paths to get them all, since one playthrough will force you to take a path that will recruit one or two characters but also fight another as a boss. This also does not include the optional characters in the game that you get in the NewGamePlus, many of which are either series characters or had appeared in Covenant of the Plume's story.
4th May '16 10:23:11 AM TheOneWhoTropes
Is there an issue? Send a Message


* ''VisualNovel/UminekoNoNakuKoroNi'' starts out with eighteen characters [[ClosedCircle stranded in a mansion on an island during a typhoon]]. [[spoiler: Later episodes introduce a cast of witches, servants to the witches, and people living in a BadFuture that brings the cast up to well over forty people. And then things start to get more complicated with the [[SplitPersonality Split Personalities]].]]

to:

* ''VisualNovel/UminekoNoNakuKoroNi'' ''VisualNovel/UminekoWhenTheyCry'' starts out with eighteen characters [[ClosedCircle stranded in a mansion on an island during a typhoon]]. [[spoiler: Later episodes introduce a cast of witches, servants to the witches, and people living in a BadFuture that brings the cast up to well over forty people. And then things start to get more complicated with the [[SplitPersonality Split Personalities]].]]
29th Apr '16 3:25:48 PM Quanyails
Is there an issue? Send a Message


* ''Franchise/{{Pokemon}}'' games fit this trope. Starting with ''VideoGame/PokemonGoldAndSilver'', there have been hundreds of named human characters, on top of numerous supporting players and miscellaneous townsfolk throughout the various regions, as well as 721[[note]]as of 2013's ''VideoGame/PokemonXAndY'') species of {{Mons}}.

to:

* ''Franchise/{{Pokemon}}'' games fit this trope. Starting with ''VideoGame/PokemonGoldAndSilver'', there have been hundreds of named human characters, on top of numerous supporting players and miscellaneous townsfolk throughout the various regions, as well as 721[[note]]as of 2013's 2013's[[/note]] ''VideoGame/PokemonXAndY'') species of {{Mons}}.
25th Apr '16 11:11:30 AM erforce
Is there an issue? Send a Message


* The ''VideoGame/TimeSplitters'' series has made considerable increases in its multiplayer character roster, shooting up to 150 with the release of Future Perfect.

to:

* The ''VideoGame/TimeSplitters'' series has made considerable increases in its multiplayer character roster, shooting up to 150 with the release of ''[[VideoGame/TimeSplittersFuturePerfect Future Perfect.Perfect]]''.



** ''WarriorsOrochi 3'', the series' MassiveMultiplayerCrossover, has just over 130 playable characters, each with their own unique moveset, weapons, and voice acting. Advertisements prominently display this: [[http://i44.tinypic.com/rauk3p.jpg this]] is the ''Dynasty Warriors'' 'half' of the cast alone! (The other 'half' being ''VideoGame/SamuraiWarriors'', and the rest being exclusives to the ''Warriors Orochi'' trilogy, plus crossovers from other Tecmo-KOEI titles - and even [[VideoGame/SoulSeries at least one from outside the company]].)

to:

** ''WarriorsOrochi ''VideoGame/WarriorsOrochi 3'', the series' MassiveMultiplayerCrossover, has just over 130 playable characters, each with their own unique moveset, weapons, and voice acting. Advertisements prominently display this: [[http://i44.tinypic.com/rauk3p.jpg this]] is the ''Dynasty Warriors'' 'half' of the cast alone! (The other 'half' being ''VideoGame/SamuraiWarriors'', and the rest being exclusives to the ''Warriors Orochi'' trilogy, plus crossovers from other Tecmo-KOEI titles - and even [[VideoGame/SoulSeries at least one from outside the company]].)
20th Apr '16 5:21:07 AM SolidSonicTH
Is there an issue? Send a Message


* ''VideoGame/{{Tekken}} 6'' is catching up with around 41. ''Tag Tournament 2'' has everyone who was playable in ''6'' (with Julia putting on a mask and calling herself "Jaycee" and Heihachi dialing back the odometer by a few decades) as well as three more returning characters from previous games (Jinpachi Mishima, Jun Kazama, and True Ogre). Then the console version steps it up even more, including all those characters and about 15 exclusive characters. This has reached a boiling point, as ''7'' is only set to feature a roster-size maximum in the mid-30s.

to:

* ''VideoGame/{{Tekken}} 6'' is catching up with around 41. ''Tag Tournament 2'' has everyone who was playable in ''6'' (with Julia putting on a mask and calling herself "Jaycee" "Jaycee", Kuma and Panda becoming separated into their own character slots, and Heihachi dialing back the odometer by a few decades) as well as three more returning characters from previous games (Jinpachi Mishima, Jun Kazama, and True Ogre). Then the console version steps it up even more, including all those characters and about 15 exclusive characters. This has reached a boiling point, as ''7'' is only set to feature a roster-size maximum in the mid-30s.
20th Apr '16 5:11:08 AM SolidSonicTH
Is there an issue? Send a Message


* ''VideoGame/EiyuuSenkiTheWorldConquest'' contains well over seventy playable characters that can be recruited into the player's army. All of them are based on historical figures and are women in that universe.

to:

* ''VideoGame/EiyuuSenkiTheWorldConquest'' contains well over seventy playable characters that can be recruited into the player's army. All of them are based on historical figures and are women in that universe.universe.
* ''VideoGame/SamuraiShodown'' managed to gross 52 playable characters by the time of ''Samurai Spirits: Tenkaichi Kenkudan'' (''Samurai Shodown VI'').
This list shows the last 10 events of 93. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=LoadsAndLoadsOfCharacters.VideoGames