History Literature / TheHeirChronicles

27th Sep '16 3:30:44 AM rafi
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* BeautyIsBad: Members of the Lobeck family are "known for their good looks, bad habits, and a talent for violence."



* HotGuysAreBastards: Members of the Lobeck family are "known for their good looks, bad habits, and a talent for violence."
13th Jul '16 4:17:58 AM Morgenthaler
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* RedHeadedHero: Jack.
10th May '16 10:58:41 PM Nylsa
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** Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over Wizards: Warriors can keep them from saying their incantations, Soothsayers can forsee their attacks, Sorcerers can make objects that limit their powers, and Enchanters can enchant them.

to:

** Ironically, despite being the most powerful(and powerful (and well-rounded), all other weir have advantages over Wizards: Warriors can keep them from saying their incantations, Soothsayers can forsee their attacks, Sorcerers can make objects that limit their powers, and Enchanters can enchant them.
10th May '16 10:57:43 PM Nylsa
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'''The Heir Chronicles''' by Cinda Williams Chima currently consists of five books, ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' ''The Enchanter Heir'' and ''The Sorcerer Heir''.

to:

'''The Heir Chronicles''' by Cinda Williams Chima currently consists of five books, books: ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' ''The Enchanter Heir'' and ''The Sorcerer Heir''.



* AntiMagic: three varieties.

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* AntiMagic: There are three varieties.



* CharmPerson: Enchanters, complete with CompellingVoice. Wizards, too, but not to the same extent.

to:

* CharmPerson: Enchanters, complete with CompellingVoice. Wizards, too, Wizards also count, but not to the same extent.



* FunctionalMagic: happening all over the place. Almost the main premise of the series.

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* FunctionalMagic: It's happening all over the place. Almost place and it's getting to the point where it is almost the main premise of the series.



* PentUpPowerPeril: Seph starts out as this due to his unnaturally powerful wizardry and complete and utter lack of magical training.
* PosthumousCharacter: Susannah, who is also [[spoiler:TheLostLenore to Hastings.]]

to:

* PentUpPowerPeril: Seph starts out as this due to his unnaturally powerful wizardry and as well as a complete and utter lack of magical training.
* PosthumousCharacter: Susannah, who is also [[spoiler:TheLostLenore to Hastings.]]Hastings]].



* UnequalRites: very important to the series. Wizards are widely recognized(mostly by themseleves, as they don't care about anyone else's oppinion) as the most powerful weir, because they can use magic on people and things through their [[MagicalIncantation words]]. Enchanters can take over the minds of others just by speaking to them(though the strong-willed can resist, especially if they're aware of it), Sorcerers forge magical objects, warriors augment their physical powers with their magical ones. And shoot fire from their swords, and soothsayers have the [[SarcasmMode amazing power]] of getting brief and incredibly confusing glimpeses of the past, present, and future. Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over wizard: if a warrior can keep them from saying their incantations, they'll win, a soothsayer can forsee their attacks, sorcerers can make objects that limit their powers, and enchanters can enchant them.

to:

* UnequalRites: very Very important to the series. Wizards are widely recognized(mostly recognized (mostly by themseleves, as [[ItsAllAboutMe they don't care about anyone else's oppinion) opinion]]) as the most powerful weir, weir because they can use magic on people and things through their [[MagicalIncantation words]]. Enchanters can take over the minds of others just by speaking to them(though them (though the strong-willed can resist, especially if they're aware of it), it). Sorcerers forge magical objects, warriors objects. Warriors augment their physical powers with their magical ones. And ones and shoot fire from their swords, and soothsayers swords. Soothsayers have the [[SarcasmMode amazing power]] of getting brief and incredibly confusing glimpeses of the past, present, and future. future.
**
Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over wizard: if a warrior Wizards: Warriors can keep them from saying their incantations, they'll win, a soothsayer Soothsayers can forsee their attacks, sorcerers Sorcerers can make objects that limit their powers, and enchanters Enchanters can enchant them.
8th May '15 8:32:05 PM baschapp
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* UnequalRites: very important to the series. Wizards are widely recognized(mostly by themseleves, as they don't care about anyone else's oppinion) as the most powerful weir, because they can use magic on people and things through their [[MagicalIncantation words]]. Enchanters can take over the minds of others just by speaking to them(though the strong-willed can resist, especially if they're aware of it), Sorcerers forge magical objects, warriors augment their physical powers with their magical ones. And shoot fire from their swords, and soothsayers have the [[SarcasmMode amazing power]] of getting brief and incredibly confusing glimpeses of the past, present, and future. Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over wizard:

to:

* UnequalRites: very important to the series. Wizards are widely recognized(mostly by themseleves, as they don't care about anyone else's oppinion) as the most powerful weir, because they can use magic on people and things through their [[MagicalIncantation words]]. Enchanters can take over the minds of others just by speaking to them(though the strong-willed can resist, especially if they're aware of it), Sorcerers forge magical objects, warriors augment their physical powers with their magical ones. And shoot fire from their swords, and soothsayers have the [[SarcasmMode amazing power]] of getting brief and incredibly confusing glimpeses of the past, present, and future. Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over wizard:wizard: if a warrior can keep them from saying their incantations, they'll win, a soothsayer can forsee their attacks, sorcerers can make objects that limit their powers, and enchanters can enchant them.
8th May '15 8:23:03 PM baschapp
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* AntiMagic: Two varieties.

to:

* AntiMagic: Two three varieties.


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** Weirsbane is a magical potion that, when ingested, renders the weir temporarily powerless.


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* FunctionalMagic: happening all over the place. Almost the main premise of the series.


Added DiffLines:

* PentUpPowerPeril: Seph starts out as this due to his unnaturally powerful wizardry and complete and utter lack of magical training.


Added DiffLines:

* UnequalRites: very important to the series. Wizards are widely recognized(mostly by themseleves, as they don't care about anyone else's oppinion) as the most powerful weir, because they can use magic on people and things through their [[MagicalIncantation words]]. Enchanters can take over the minds of others just by speaking to them(though the strong-willed can resist, especially if they're aware of it), Sorcerers forge magical objects, warriors augment their physical powers with their magical ones. And shoot fire from their swords, and soothsayers have the [[SarcasmMode amazing power]] of getting brief and incredibly confusing glimpeses of the past, present, and future. Ironically, despite being the most powerful(and well-rounded), all other weir have advantages over wizard:
10th Apr '15 9:40:58 AM Lucas_North
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'''The Heir Chronicles''' by Cinda Williams Chima currently consists of four books, ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' and ''The Enchanter Heir'', with an additional sequel to be released.

to:

'''The Heir Chronicles''' by Cinda Williams Chima currently consists of four five books, ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' and ''The Enchanter Heir'', with an additional sequel to be released.
Heir'' and ''The Sorcerer Heir''.


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Set a couple years later, ''The Enchanter Heir'' and ''The Sorcerer Heir'' form a new story arc.
3rd Aug '14 12:39:12 PM hunterkiller96
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'''The Heir Chronicles''' by Cinda Williams Chima currently consists of three books, ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' and ''The Enchanter Heir'', with an additional sequel to be released.

to:

'''The Heir Chronicles''' by Cinda Williams Chima currently consists of three four books, ''The Warrior Heir'', ''The Wizard Heir'', ''The Dragon Heir'' and ''The Enchanter Heir'', with an additional sequel to be released.
15th Jan '14 8:43:16 PM tytoman
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Added DiffLines:

* CharmPerson: Enchanters, complete with CompellingVoice. Wizards, too, but not to the same extent.


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* KissOfDeath: Jonah secretes a magical toxin from his lips and hands that's instantly fatal on contact with skin, [[PowerIncontinence much to his frustration]].


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* ManOnFire: Kenzie's seizures cause him to light on fire, non-fatally (for him, anyway).
14th Jan '14 12:48:38 PM tytoman
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* AntiMagic: Madison does this.

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* AntiMagic: Two varieties.
** Elicitors like
Madison does this.can draw in magic like a sponge, which tends to leave the caster stunned.
** Savants are immune to the conjured magic used by wizards, but not the powers of the other guilds.
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http://tvtropes.org/pmwiki/article_history.php?article=Literature.TheHeirChronicles