History Literature / TheAvatarChronicles

5th Dec '17 6:34:09 PM Malady
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* AIIsACrapshoot: [[spoiler: The now self-aware game has become schizoid – one part gives life to [=NPCs=] and wants to be friends with humans, but also end because it is lonely. The other part is a vampire, wants to continue living, and can kill people in the real world with hypnosis.]]

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* AIBreaker: In ''Epic'', Erik figures out that the Red Dragon can be defeated by a group of comparatively low-level characters by exploiting its attack patterns- it will always attack the one who dealt the most damage, or, if the damage is roughly equal, whoever attacked the most recently. He gets a group of characters together with an insane amount of arrows, and two party members take turns firing at the dragon from opposite directions, so the dragon can't make it to the first attacker before the second attacker triggers it to move in the other direction (with backup archers in case either one misses), repeating until the dragon suffers DeathOfAThousandCuts (and when both the main and backup archers fail, Erik's DrawAggro move is used to finally defeat it.
* AIIsACrapshoot: [[spoiler: The [[spoiler:The now self-aware game has become schizoid – one part gives life to [=NPCs=] and wants to be friends with humans, but also end because it is lonely. The other part is a vampire, wants to continue living, and can kill people in the real world with hypnosis.]]



* AxeCrazy: [[spoiler: Ragnok, what with throwing a wheelchair-bound old man out of a high tower's window over a game character, committing a real life murder – perhaps the first in all of the colony's existence..]]

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* AxeCrazy: [[spoiler: Ragnok, [[spoiler:Ragnok, what with throwing a wheelchair-bound old man out of a high tower's window over a game character, committing a real life murder – perhaps the first in all of the colony's existence..]]
19th Apr '17 5:21:08 PM Malady
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* HeartSymbol: Ghost's symbol is a ♥, and is always represented that way. Why is it that symbol? We don't know. As she says in ''Saga'' when painting aircars:
--> I settled for a pale blue sky with fluffy white clouds as my background, and then filled it with floating red ♥s. Not much of a statement, I know, unless you think about how there are millions of aircars out there, and they are all a standard simple monochrome. To introduce playfulness and individuality is in itself a kind of subversion. Well, that’s if my choice needed any justification.



* RPGsEqualCombat: Epic was intended as an RPG. Since it became the method of solving conflicts and deciding who goes to the university, nearly all the players spend all their time

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* RPGsEqualCombat: Epic was intended as an RPG. Since it became the method of solving conflicts and deciding who goes to the university, nearly all the players spend all their timetime.
* RuleOfThree: In ''Saga'':
--> They tell you at the front of every airboard manual that you have to wear a helmet. Then they tell you again. And just in case you don’t get the message, they tell you once more. Only after that do they tell you how to ride your new airboard.
19th Apr '17 5:03:44 PM Malady
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* IdiosyncraticEpisodeNaming: ''Epic'', ''Saga'', and ''Edda'' are all words that mean a type of usually grand story. They're also all {{One Word Title}}s.



* {{NPC}}: Their AI, however, is so complex and independent, they're nearly human. [[spoiler: Did I say nearly?]]

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* {{NPC}}: Their AI, however, is so complex and independent, they're nearly human. [[spoiler: Did [[spoiler:Did I say nearly?]]nearly?]]
* OneWordTitle: ''Epic'', ''Saga'', and ''Edda'' are all single words. And they're also IdiosyncraticEpisodeNaming, because they're all words that mean a type of usually grand story.
7th Apr '17 5:53:04 PM Gosicrystal
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* DigitalAvatar: Naturally.

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* DigitalAvatar: Naturally.%%* DigitalAvatar



* TheDevTeamThinksOfEverything: Like VideoGame/DwarfFortress turned UpToEleven.



* ExactlyWhatItSaysOnTheTin: ''Epic''.
* FantasyKitchenSink: ''Epic'' has a dash of everything.
* FighterMageThief: Played with.

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* %%* ExactlyWhatItSaysOnTheTin: ''Epic''.
* %%* FantasyKitchenSink: ''Epic'' has a dash of everything.
* %%* FighterMageThief: Played with.



* [[spoiler:HiveMind: ''Epic'' is all [=NPCs=] at once, and the game itself.]]

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* [[spoiler:HiveMind: ''Epic'' HiveMind: [[spoiler:''Epic'' is all [=NPCs=] at once, and the game itself.]]



* JerkAss: Whilst playing as the “Executioner”, a character capable of attacking players outside PvP, Ragnok passed the time by sneaking up on an unsuspecting player for a OneHitKill – which might just have vaporized a lifetime's worth of LevelGrinding.

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* JerkAss: {{Jerkass}}: Whilst playing as the “Executioner”, a character capable of attacking players outside PvP, Ragnok passed the time by sneaking up on an unsuspecting player for a OneHitKill – which might just have vaporized a lifetime's worth of LevelGrinding.



* MachiavelliWasWrong: Discussed. Anonemuss quotes and discusses the necessity of violence with the group, who live in a world where it is treated… strangely . (See ViolenceIsTheOnlyOption).

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* MachiavelliWasWrong: Discussed. Anonemuss quotes and discusses the necessity of violence with the group, who live in a world where it is treated… strangely . (See ViolenceIsTheOnlyOption).strangely.



* Munchkin: Ragnok, in the worst possible way.

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* %%* Munchkin: Ragnok, in the worst possible way.



* RidiculouslyAverageGuy: Erik

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* RidiculouslyAverageGuy: ErikErik.



* SlashCommand: Well, #.

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* %%* SlashCommand: Well, #.
24th Sep '14 2:49:12 PM DonTriezieme
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** [[spoiler: Lord Scanthax in Eda seems incapable of thinking of anything in terms other than conquering the world by killing everyone not from his kingdom.]]



* AxeCrazy: [[spoiler: Ragnok, what with throwing a wheelchair-bound old man out of a high tower's window over a game character, committing a real life murder – perhaps the first in all of the colony's existence.]]

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* AxeCrazy: [[spoiler: Ragnok, what with throwing a wheelchair-bound old man out of a high tower's window over a game character, committing a real life murder – perhaps the first in all of the colony's existence.existence..]]


Added DiffLines:

* BlueAndOrangeMorality: the game AIS are like this.
24th Sep '14 2:34:22 PM DonTriezieme
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Added DiffLines:

** Possibly Justified, since [[spoiler: Erick ended Epic, and Cindella was right at the epicenter of the game engine self destruct. Furthermore, most of the protagonists were fighting to the death outside and might well have lost their characters]]
25th Jun '14 5:04:32 PM Marin1977
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Added DiffLines:

** It is also explicitly mentioned that children/nephews of rich people have access to incredibly powerful stuff that their progenitors acquired earlier. Basically the whole idea of Epic implies incredible inflationary potential since no money sinks are mentioned that can contain it.
25th Jun '14 4:56:50 PM Marin1977
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** This is a plot hole - it is possible to transfer all your belongings to another player (family member or a friend) before the fight and if you die you can make a new character and get it all back. Freya explicitly sold all she owned to buy arrows for the dragon fight, which she gave to Eric. No tax or anything. Basically you can find the character class with most valuable starting equipment/money, stash it all onto a helper, suicide, make a new one etc. and noone would care or be able to trace this.

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** This is a plot hole - it is possible to transfer all your belongings to another player (family member or a friend) before the fight and if you die you can make a new character and get it all back. Freya explicitly sold all she owned to buy arrows for (for the dragon fight, fight), which she then gave to Eric. No tax or anything. Basically you can find the character class with most valuable starting equipment/money, stash it all onto a helper, suicide, make a new one etc. and noone would care or be able to trace this.
25th Jun '14 4:55:53 PM Marin1977
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Added DiffLines:

** This is a plot hole - it is possible to transfer all your belongings to another player (family member or a friend) before the fight and if you die you can make a new character and get it all back. Freya explicitly sold all she owned to buy arrows for the dragon fight, which she gave to Eric. No tax or anything. Basically you can find the character class with most valuable starting equipment/money, stash it all onto a helper, suicide, make a new one etc. and noone would care or be able to trace this.
7th Mar '14 8:00:21 AM Ecclytennysmithylove
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The sequel to ''Epic'' is ''Saga'', a much DarkerAndEdgier story. Set in a virtual world which was originally designed to be like ''Epic'', only CyberPunk as opposed to HeroicFantasy. After 2000 years of existence however, the "game" has become alive, and is pretty much a universe in it's own right. ''Saga'' is ruled over by the [[GodSaveUsFromTheQueen Dark Queen]], who has created a card system to indicate the rich and the poor, [[ColorCodedForYourConvenience with Red, Orange, Yellow, Green, Blue, Indigo and Violet]] coloured cards. The poorest of the the poor (and the majority of ''Saga's'' citizens) are Red, with Violet being for the [[BlueBlood super-rich.]]

Naturally, not a lot of the Reds are in favour of this system, causing a lot of young Reds to become anarcho-punks. One such group of teenagers are our main characters, [[MysteriousWaif Ghost]], [[NiceGuy Nathan]], [[TeenGenius Athena]] and [[AttentionWhore Milan]].

to:

The sequel to ''Epic'' is ''Saga'', a much DarkerAndEdgier story. Set in a virtual world which was originally designed to be like ''Epic'', only CyberPunk as opposed to HeroicFantasy. After 2000 years of existence however, the "game" has become alive, and is pretty much a universe in it's own right. ''Saga'' is ruled over by the [[GodSaveUsFromTheQueen Dark Queen]], who has created a card system to indicate the rich and the poor, [[ColorCodedForYourConvenience with Red, Orange, Yellow, Green, Blue, Indigo and Violet]] coloured colored cards. The poorest of the the poor (and the majority of ''Saga's'' citizens) are Red, with Violet being for the [[BlueBlood super-rich.]]

Naturally, not a lot of the Reds are in favour favor of this system, causing a lot of young Reds to become anarcho-punks. One such group of teenagers are our main characters, [[MysteriousWaif Ghost]], [[NiceGuy Nathan]], [[TeenGenius Athena]] and [[AttentionWhore Milan]].



* ApocalypseHow: [[spoiler:Theres an item among the pirate treasure Erik got a map to that can completely destroy Epic.]]

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* ApocalypseHow: [[spoiler:Theres [[spoiler:There's an item among the pirate treasure Erik got a map to that can completely destroy Epic.]]



* FridgeLogic: What sort of game designer makes a game so incredibly immersive and complex [[spoiler:that it even become sentient]], then gives its players the ability to destroy it? [[spoiler:On the other hand, maybe they foresaw the rampancy happening.]]
** Also, even if their game characters have been killed, the other committee members are (should be?) still alive (if discredited). Why don't they just kick [[spoiler: Ragnok]] out and start over?



* NintendoHard: If your character dies, it (and all your items) is ''gone''. If you're an adult who is fighting in the player-vs-player arena to settle a grievance, you could very easily lose everything you've worked thirty or fourty years for.

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* NintendoHard: If your character dies, it (and all your items) is ''gone''. If you're an adult who is fighting in the player-vs-player arena to settle a grievance, you could very easily lose everything you've worked thirty or fourty forty years for.
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