History Literature / DreamPark

10th Dec '16 8:12:14 PM Sharlee
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* ScavengerWorld: The [=MIMIC=] residents' clothes, equipment, weapons and artwork are a mix of scavenged refuse and primitive homespun.
9th Dec '16 9:29:49 PM Sharlee
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* ShackleSeatTrap: Captain Cypher gets caught in one when he sits down to play the Oggun-possessed arcade game.
5th Dec '16 1:09:39 PM Sharlee
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* MagicalNativeAmerican: Snow Goose, Martin, and the Cabal are Magical Alaska Natives. Black Elk ''plays'' as this trope (magic-user/cleric for the Army team), but is an ordinary Army soldier out-of-Game.
5th Dec '16 10:05:53 AM Sharlee
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* CripplingOverspecialization: Captain Cypher is a genius-level puzzlemaster and math whiz, but completely inept at melee combat [[spoiler: at least until he gets hold of a ''lot'' of salt to throw on zombies]] and various athletic Game challenges.


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* WeaksauceWeakness: The California Voodoo zombies' tissues melt on contact with salt. A double subversion, as salt ''would'' have been almost impossible to find ''in the designated Game areas'', but once the Apple/UC/General Dynamics alliance goes OffTheRails, they find a huge stash of it in somebody's kitchen.
5th Dec '16 9:57:54 AM Sharlee
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** Inverted in the first book's concluding battle, when a Park actress only succeeds in killing out a Gamer ''because'' the actress is disabled. The actress had removed her prosthetic limbs to play a badly-decomposed zombie, and the Gamer was so startled when she realized the one-legged, one-armed zombie wasn't a hologram that she dropped her guard.

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** Inverted in the first book's concluding battle, when a Park actress zombie horde only succeeds in killing Gina out a Gamer ''because'' one of the actress undead actresses is disabled. The actress had removed her prosthetic limbs to play a badly-decomposed zombie, and the Gamer Gina was so startled when she realized the one-legged, one-armed zombie walking corpse wasn't a hologram that she dropped her guard.
5th Dec '16 9:54:20 AM Sharlee
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* AirVentPassageway: The OffTheRails Army/Tex-Mits team use one to navigate between Game areas.
5th Dec '16 9:50:59 AM Sharlee
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* ObfuscatingStupidity: Gina plays up her ditsy image for Yali, only to knock his riddles out of the park. Alphonse Nakagawa's own wife calls him out on his "dumb Texas shitkicker" routine, which belies a level of cunning that [[spoiler: wins the California Voodoo Game by outfoxing ''Bishop'']].

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* ObfuscatingStupidity: Gina plays up her ditsy image for Yali, only to knock his riddles out of the park. Alphonse Nakagawa's own wife calls him out on his "dumb Texas shitkicker" routine, which belies a level of cunning that [[spoiler: wins the California Voodoo Game by outfoxing ''Bishop'']]. Griffin himself plays dumb while dueling Poule in his role as Bobo, and when being interviewed by a "reporter" he strongly suspects is a spy for Bishop.
5th Dec '16 9:48:34 AM Sharlee
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* DwindlingParty: Averted in the early rounds of standard Games, until the time or supply of replacements runs out. Averted in "Fat Rippers" until the final hours, to ensure participants' psychological conditioning can run its course. Played ''painfully'' straight in the California Voodoo Game, which is an absolute slaughter.


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** Black Elk of the Army team tries to heal S.J.'s poisoning by absorbing the toxin into himself, only to expire when his healing magic fails him.
5th Dec '16 9:44:01 AM Sharlee
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* ShapeShifter: The Cabal, Nommo, and Mallbeasts.
5th Dec '16 9:43:21 AM Sharlee
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* OurZombiesAreDifferent: Reanimated corpses that appear in the first two novels differ from ''each other'', as befits their respective scenarios' radically-different mythos. South Seas Treasure zombies are rotting and decrepit, often laugh eerily (due to having died of kuru), and keep fighting until dismembered. Fimbulwinter zombies ''look'' like living humans in a trance, can open their mouths unnaturally wide, and only need dismemberment to prevent them from arising in the first place. MIMIC zombies are loa-possessed, and their wounds leak nasty black ooze. Zombies from the horror attraction in book one are classic Romero-style flesh-eaters with a taste for shark, and vice versa.

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* OurZombiesAreDifferent: Reanimated corpses that appear in the first two novels differ from ''each other'', as befits their respective scenarios' radically-different mythos. South Seas Treasure zombies are rotting and decrepit, often laugh eerily (due to having died of kuru), and keep fighting until dismembered. Fimbulwinter zombies ''look'' like living humans in a trance, can open their mouths unnaturally wide, and only need dismemberment to prevent them from arising in the first place. MIMIC zombies are loa-possessed, with animalistic (baboon, crocodile) features, and their wounds leak nasty black ooze. Zombies from the horror attraction in book one are classic Romero-style flesh-eaters with a taste for shark, and vice versa.
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