History KarmaHoudini / Pinball

4th Jan '15 7:49:38 PM RAMChYLD
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* Inverted in Pinball/HighSpeed and it's sequel Pinball/TheGetawayHighSpeed2: You play the villain who the cops are after. How long you can stay on the table depends on how good a Karma Houdini you are (which of course depends on your skills at Pinball).

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* Inverted in Pinball/HighSpeed and it's sequel Pinball/TheGetawayHighSpeed2: You play the villain (albeit a minor one whose offense is ''speeding'') who the cops are after. How long you can stay on the table depends on how good a Karma Houdini you are (which of course depends on your skills at Pinball).
4th Jan '15 7:35:12 PM RAMChYLD
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* Inverted in Pinball/HighSpeed and it's sequel Pinball/TheGetawayHighSpeed2: You play the villain who the cops are after. How long you can stay on the table depends on how good a Karma Houdini you are (which of course depends on your skills at Pinball).
24th Mar '14 11:31:44 PM rjung
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* It is possible to invoke this in ''[[Pinball/WHODunnit WHO dunnit]]'' if the player fails to catch the killer, either by failing the Taxi Chase or not completing [[RooftopConfrontation The Roof chase.]]
22nd Aug '13 10:52:01 PM rjung
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* Red and Ted from ''[[Pinball/RedAndTedsRoadShow Red & Ted's Road Show]]'', who travel the country wreaking havoc but never suffer any consequences for their actions, as they are {{Heroic Comedic Sociopath}}s.
* In ''VideoGame/MetroidPrimePinball'', Meta Ridley is a constant nuisance in the Artifact Temple, but you never actually get to defeat him.
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http://tvtropes.org/pmwiki/article_history.php?article=KarmaHoudini.Pinball