History JustForFun / AbusingTheKardashevScaleForFunAndProfit

17th Feb '17 7:07:31 PM BaileyCrowthorn
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* The Therians from AT-43 can, at the very least, count as this. They are mentioned as having Dyson Shell'd the entire Milky Way galaxy. However, the army book also mentions that they had spread across the whole universe. Assuming this to be true, then it could be possible that the Therians are actually Type IV.
11th Feb '17 2:49:03 PM DarkPhoenix94
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11th Feb '17 2:41:58 PM DarkPhoenix94
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*** Even a single Time Lord can rank well above galactic energy levels. The Doctor uses supernovae when needed, which produce 10[[superscript:45]]W (100 [[http://en.wikipedia.org/wiki/Foe_(unit_of_energy) foes]] over 10 seconds) during stellar collapse. The Master has a weapon called the 100,000 Black Hole Converters, which probably harness the same energy conversion of the gravitational potential energy to neutrinos. This is because each TARDIS is a DysonSphere. The "Eye of Harmony" (shown in "Journey to the Centre of the TARDIS") is a captured star, frozen in time at the moment it collapses into a black hole. It's in a "room" inside the TARDIS (possible due to BiggerOnTheInside). And the TARDIS uses it as a power source. This means EACH TARDIS is a solid Type II BY ITSELF. The Doctor has all of the power of a solid Type II civilization just in his box. And the Doctor's TARDIS was an obsolete model ''before the series began''.

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*** Even a single Time Lord can rank well above galactic energy levels. The Doctor uses supernovae when needed, which produce 10[[superscript:45]]W (100 [[http://en.wikipedia.org/wiki/Foe_(unit_of_energy) foes]] over 10 seconds) during stellar collapse. The Master has a weapon called the 100,000 Black Hole Converters, which probably harness the same energy conversion of the gravitational potential energy to neutrinos. This is because each TARDIS is a DysonSphere. The "Eye of Harmony" (shown in "Journey to the Centre of the TARDIS") is a captured star, frozen in time at the moment it collapses into a black hole. It's in a "room" inside the TARDIS (possible due to BiggerOnTheInside). And the TARDIS uses it as a power source. This means EACH TARDIS is a solid Type II BY ITSELF. The Doctor has all of the power of a solid Type II civilization just in his box. And the Doctor's TARDIS was an obsolete model ''before the series began''. Hell, it was obsolete back when his mentor, Borusa, was a ''child.''



*** In the new series, we are introduced to the final work of the ancient Gallifreyans, "The Moment." Described as a "galaxy-eater", it was so advanced and powerful, it actually became sentient and according to the legends (shown to be true), it developed a ''conscience'', producing an interface and taking the shape of someone its wielder would know (past, present or future) in order to communicate with them. The Time Lord General fully points out how does one use a weapon of ultimate destruction when it can stand in judgment of you. The Moment doesn't ''want'' to be used, and anyone intending to do so must face its judgment. It can also move people around through time (and even through time-locked events) with ease. It's even neatly portable, being roughly the size of a shoebox (although seeing as it's Time Lord technology it may very well be much BiggerOnTheInside).

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*** In the new series, we are introduced to the final work of the ancient Gallifreyans, "The Moment." Described as a "galaxy-eater", it was so advanced and powerful, it actually became sentient and according to the legends (shown to be true), it developed a ''conscience'', producing an interface and taking the shape of someone its wielder would know (past, present or future) in order to communicate with them. The Time Lord General fully points out how does one use a weapon of ultimate destruction when it can stand in judgment of you. The Moment doesn't ''want'' to be used, and anyone intending to do so must face its judgment.judgement. It can also move people around through time (and even through time-locked events) with ease. It's even neatly portable, being roughly the size of a shoebox (although seeing as it's Time Lord technology it may very well be much BiggerOnTheInside).


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*** Possibly adding weight to the assertion of how powerful the Daleks were, the renewed Dalek Empire under Davros in the finale of Season 4 is definitely within striking distance of the Time Lords: capable of moving entire planets through time and space in the blink of an eye and keep them intact, putting them one second out of phase with the rest of the universe, operating a base that would give the Death Star inadequacy issues, and being fully capable of ''wiping out the entire multiverse.''
7th Feb '17 5:42:37 PM CurledUpWithDakka
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* ''Series/DoctorWho' civilizations:

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* ''Series/DoctorWho' ''Series/DoctorWho'' civilizations:



* There's another scale as well, though of course it's rather less scientific...that found in ''D20 Future''. In it, there are Progress Levels, at least eight or nine.
** Level 1 is stone age, prehistoric...Basic stone tools, agriculture, and so forth.

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* There's another scale as well, though of course it's rather less scientific... that found in ''D20 Future''. In it, there are Progress Levels, at least eight or nine.
** Level 1 is stone age, prehistoric... Basic stone tools, agriculture, and so forth.



** Level 5 is the Information Age. Pretty much current earth technology level...the 'Modern Age'.

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** Level 5 is the Information Age. Pretty much current earth technology level... the 'Modern Age'.



** Level 8 is the Energy Age. This is the level that we see in many Science Fiction shows attributed to many of the 'elder' races...zero-point energy, powerful personal energy weapons, force fields, intergalactic travel, starbases the size of moons, true starfighters have finally become viable, and may or may not include functional immortality.

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** Level 8 is the Energy Age. This is the level that we see in many Science Fiction shows attributed to many of the 'elder' races... zero-point energy, powerful personal energy weapons, force fields, intergalactic travel, starbases the size of moons, true starfighters have finally become viable, and may or may not include functional immortality.



** As revealed in the [[EasterEgg Data Pads]] of ''VideoGame/HaloReach'', the ability of the Covenant to 'glass' planets is propaganda devised by a [[TheOmniscientCouncilOfVagueness group of human-created artificial intelligences]]. True, the Covenant COULD turn an entire planet into a hunk of glass...provided they had millennia to do so. However, the thought of an alien empire 'glassing' entire colonies certainly galvanized humanity to fight back.

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** As revealed in the [[EasterEgg Data Pads]] of ''VideoGame/HaloReach'', the ability of the Covenant to 'glass' planets is propaganda devised by a [[TheOmniscientCouncilOfVagueness group of human-created artificial intelligences]]. True, the Covenant COULD turn an entire planet into a hunk of glass... provided they had millennia to do so. However, the thought of an alien empire 'glassing' entire colonies certainly galvanized humanity to fight back.
5th Feb '17 8:11:53 PM Juneberries
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* In ''WesternAnimation/TheSimpsons'', SufficientlyAdvancedAliens Kang and Kodos are apparently in possession of a ray gun capable of not only destroying ''all'' of reality, but eliminating ''God'' from totality to boot.
31st Jan '17 2:14:36 PM Exxolon
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* A very, very powerful car [[note]](rated at 1350 horsepower or so. There are currently three very limited edition modified production vehicles that exceed this criterion: the Lamborghini Aventador LP 1600-4 Mansory Carbonado GT, the Nissan GT-R AMS Alpha 12, and the Koenigsegg Agera One:1. The most powerful dragsters can briefly achieve 10000 horsepower during runs.)[[/note]] could achieve about 1 MW at its peak, yielding a personal 0.00. As the scale is logarithmic, anything lower would generate a negative rating.

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* A very, very powerful car [[note]](rated at 1350 horsepower or so. more. There are currently three very limited edition around twenty cars that meet this criteria, mostly heavily modified production vehicles supercars and concepts - the only "production" car that exceed this criterion: qualifies is the Lamborghini Aventador LP 1600-4 Mansory Carbonado GT, the Nissan GT-R AMS Alpha 12, and the Koenigsegg Agera One:1. Bugatti Chiron - see [[http://www.topcarrating.com/power.php]] The most powerful dragsters can briefly achieve 10000 horsepower during runs.)[[/note]] could achieve about 1 MW at its peak, yielding a personal 0.00. As the scale is logarithmic, anything lower would generate a negative rating.
21st Oct '16 8:23:11 AM crazysamaritan
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* The Combine in ''VideoGame/{{Half-Life 2}}'' has most of their technology operate on exotic matter. Their Citadels are powered by dark energy reactors that screw around with physics to power themselves and generate infinite amounts of dark energy plasma. Said plasma is used for a number of purposes including [[labelnote:portable power sources]]a fist-sized plasma capsule can power a [[DeflectorShield wall-mounted shield generator]][[/labelnote]] and [[labelnote:ammunition]]said plasma capsule acts as a DisintegratorRay on contact with organic matter and Combine pulse weaponry fire plasma blasts that put bullets to shame[[/labelnote]] as well as being fed into a dark fusion reactor that can literally [[TeleportersAndTransporters tear a hole in the fabric of spacetime and tunnel into other universes]]. While this already makes them Type II, the Combine has already [[PlanetLooters conquered an unknown number of worlds]] which makes them a solid candidate for Type III.

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* The Combine in ''VideoGame/{{Half-Life 2}}'' has most of their technology operate on exotic matter. Their Citadels are powered by dark energy reactors that screw around with physics to power themselves and generate infinite amounts of dark energy plasma. Said plasma is used for a number of purposes including [[labelnote:portable power sources]]a fist-sized plasma capsule can power a [[DeflectorShield wall-mounted shield generator]][[/labelnote]] and [[labelnote:ammunition]]said plasma capsule acts as a DisintegratorRay on contact with organic matter and Combine pulse weaponry fire plasma blasts that put bullets to shame[[/labelnote]] as well as being fed into a dark fusion reactor that can literally [[TeleportersAndTransporters [[{{Teleportation}} tear a hole in the fabric of spacetime and tunnel into other universes]]. While this already makes them Type II, the Combine has already [[PlanetLooters conquered an unknown number of worlds]] which makes them a solid candidate for Type III.
5th Oct '16 8:32:32 AM crazysamaritan
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** A human being could be considered a "civilization" of individual cells. Given the basal metabolic rate of a person is around 100 W, that would make them Type -0.4, while a person working vigorously might manage to make to 500 W, or Type -0.33.
*** From this, it is also easy to calculate that the metabolic output of all the humans currently alive on the planet is a little over 7x10[[superscript:11]]W, making our species (not counting any of our tech, remember) type 0.58.

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** * A human being could be considered a "civilization" of individual cells. Given the basal metabolic rate of a person is around 100 W, that would make them Type -0.4, while a person working vigorously might manage to make to 500 W, or Type -0.33.
***
33. From this, it is also easy to calculate that the metabolic output of all the humans currently alive on the planet is a little over 7x10[[superscript:11]]W, making our species (not counting any of our tech, remember) type 0.58.



* Earth in ''PowerRangers'' is probably here. While it does have some nifty technology, it is in the hands of the government or can only be afforded by the very wealthy, and overall development seems to take up a pretty small fraction of the planet's energy budget. Other civilizations might be a bit higher.

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* Earth in ''PowerRangers'' is probably here. While it does have ''Series/PowerRangers'' has some nifty technology, but it is in the hands of the government or can only be afforded by the very wealthy, and overall development seems to take up a pretty small fraction of the planet's energy budget. Other civilizations might be a bit higher.



* [[Literature/EndersGame Ender's Saga]]. As the typical interstellar travel time is tens of years at close to light speed, we can assume humanity still inhabits a relatively small patch of Galaxy after thousands of years. The shown planets have smaller civilizations than our current one, but they are numerous. It is hinted that nearly all of them were conquered in the Third Invasion, and that means no more than a few a day during a few years. Some of the more impressive technology, like interstellar travel, is noted to take relatively little power. So probably less than 1.5 x 10[[superscript: 17]]W.
* ''ComicBook/{{Transmetropolitan}}'' explicitly references the trope -- or an older version of it, anyway. Type I is described not only as harnessing all the power, but having eliminated internal conflicts. The other two types are largely the same. Spider notes that they can perform miracles with engines too small to be seen and have turned all of Mercury into a solar battery enough to power the entirety of Earth continuously... but they are still divided. Approximately 10[[superscript:17]]W if 60% or so of Mercury's light is harnessed.

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* [[Literature/EndersGame Ender's Saga]]. Saga]]: As the typical interstellar travel time is tens of years at close to light speed, we can assume humanity still inhabits a relatively small patch of Galaxy after thousands of years. The shown planets have smaller civilizations than our current one, but they are numerous. It is hinted that nearly all of them were conquered in the Third Invasion, and that means no more than a few a day during a few years. Some of the more impressive technology, like interstellar travel, is noted to take relatively little power. So probably less than 1.5 x 10[[superscript: 17]]W.
* ''ComicBook/{{Transmetropolitan}}'' explicitly references the trope scale -- or an older version of it, anyway. Type I is described not only as harnessing all the power, but having eliminated internal conflicts. The other two types are largely the same. Spider notes that they can perform miracles with engines too small to be seen and have turned all of Mercury into a solar battery enough to power the entirety of Earth continuously... but they are still divided. Approximately 10[[superscript:17]]W if 60% or so of Mercury's light is harnessed.



* The ''major'' races in ''Franchise/MassEffect'' (the turians, the asari, the salarians, and arguably mankind) are probably meager Type Is, with highly developed homeworlds and numerous yet sparsely populated colonies. The remaining races inhabiting Citadel Space are somewhat less, maybe high-Type 0.
** Debatable. They were able to reverse-engineer technology from the Reapers (below), quite fast, and put them onto their Fighters and Frigates. Also, it's only humanity's colonies that are sparsely populated; the turians had colonies big enough for several wars to be fought between them millennia ago.
** That said, all of them are dependent on the Mass Relay network, which was built by a previous advanced civilization [[spoiler:namely, the Reapers]], with very limited if any attempts to reverse engineer it. [[spoiler: Even the Protheans only got as far as building a single pair of relays in miniature.]] You could argue that without the Relay network, ''all'' of the current civilizations are high Type 0s at best.
* The 12 Colonies of Kobol in ''Series/{{Battlestar Galactica|2003}}'' (prior to the Cylon nuclear bombardment), given that they used at least a fraction of the power available on 12 planets, and have a decent fleet in a setting where nukes are plentiful and considered powerful.

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* The ''major'' races in ''Franchise/MassEffect'' (the turians, the asari, the salarians, and arguably mankind) are probably meager Type Is, with highly developed homeworlds and numerous yet sparsely populated colonies. The remaining races inhabiting Citadel Space are somewhat less, maybe high-Type 0.
** Debatable. They were able to reverse-engineer technology from the Reapers (below), quite fast, and put them onto their Fighters and Frigates. Also, it's only humanity's colonies that are sparsely populated; the turians had colonies big enough for several wars to be fought between them millennia ago.
**
0. That said, all of them are dependent on the Mass Relay network, which was built by a previous advanced civilization [[spoiler:namely, the Reapers]], with very limited if any attempts to reverse engineer it. [[spoiler: Even the Protheans only got as far as building a single pair of relays in miniature.]] You could argue that without the Relay network, ''all'' of the current civilizations are high Type 0s at best.
* The 12 Colonies of Kobol in ''Series/{{Battlestar Galactica|2003}}'' (prior to the Cylon nuclear bombardment), given that they bombardment) used at least a fraction of the power available on 12 planets, and have a decent fleet in a setting where nukes are plentiful and considered powerful.



* The Na'vi in ''Film/{{Avatar}}'' fall here according to some {{Fanon}}, which holds that they are a civilization that has passed the [[TheSingularity Technological Singularity]] making Eywa a planetary scale bio-computer. Considering that Eywa makes up the entire biosphere of Pandora, the energy use would would put it around here.

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* The Some {{Fanon}} holds that the Na'vi in ''Film/{{Avatar}}'' fall here according to some {{Fanon}}, which holds that they are a civilization that has passed the [[TheSingularity Technological Singularity]] making after building Eywa as a planetary scale bio-computer. Considering that Eywa makes up the entire biosphere of Pandora, the energy use would would put it around here.at about full planetary power.



* The United Federation of Planets of ''Franchise/StarTrek'' is composed of a whole group of Type I-ish civilizations banded together for truth, justice, and [[strike:the American Way]] interesting plotlines.
** In one episode, the power output of the ''Enterprise-D'' is given at "12.75 billion gigawatts", which is the same power output of an entire Type 1.3 civilization. So either the ''Enterprise-D'' alone uses an appreciable fraction of the Federation's resources, the Federation is well into Type 2 territory, or [[SciFiWritersHaveNoSenseOfScale the writers just picked a really big number that sounded impressive]].
** The above figure is backed up in the Star Trek Voyager episode ''Good Shepherd,'' where Janeway casually orders an extra five terawatts to boost the sensors, which is approximately one third of all the power currently generated by the human race. It does this without a single hiccup in the main power of the rest of the ship or effort from the crew besides a couple of buttons being pushed. And bear in mind that Voyager is a very little ship in comparison to the Enterprise-D.
** For comparison, a Nimitz-class carrier's output is about .001% the total global output, and a Saturn V's was about 3%. So, assuming a similar ratio between the Galaxy-class and the Federation, the whole civilization would be between 4 x 10[[superscript:20]] and 1 x 10[[superscript:24]]W, solidly in Type I territory. This seems to be in line with the widespread use of fusion and bulk antimatter for power.

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* ''Franchise/StarTrek'':
**
The United Federation of Planets of ''Franchise/StarTrek'' is composed of a whole group of Type I-ish civilizations banded together for truth, justice, and [[strike:the American Way]] interesting plotlines.
** *** In one episode, the power output of the ''Enterprise-D'' is given at "12.75 billion gigawatts", which is the same power output of an entire Type 1.3 civilization. So either the ''Enterprise-D'' alone uses an appreciable fraction of the Federation's resources, the Federation is well into Type 2 territory, or [[SciFiWritersHaveNoSenseOfScale the writers just picked a really big number that sounded impressive]].
** *** The above figure is backed up in the Star Trek Voyager ''Star Trek: Voyager'' episode ''Good Shepherd,'' "Good Shepherd", where Janeway casually orders an extra five terawatts to boost the sensors, which is approximately one third of all the power currently generated by the human race. It does this without a single hiccup in the main power of the rest of the ship or effort from the crew besides a couple of buttons being pushed. And bear in mind that Voyager is a very little ship in comparison to the Enterprise-D.
** *** For comparison, a Nimitz-class carrier's output is about .001% the total global output, and a Saturn V's was about 3%. So, assuming a similar ratio between the Galaxy-class and the Federation, the whole civilization would be between 4 x 10[[superscript:20]] and 1 x 10[[superscript:24]]W, solidly in Type I territory. This seems to be in line with the widespread use of fusion and bulk antimatter for power.



* The Krell, the (extinct) inhabitants of the ''Film/ForbiddenPlanet''. They left behind a facility of enormous power (described as 9,600 thermonuclear generators occupying 33,000 cubic kilometers), and "harnessing the power of an exploding star"[[note]]though that was very likely hyperbole given that an exploding star uses far more energy than the mass-energy of a terrestrial planet[[/note]] though the purpose was initially unknown. It doesn't display a whole lot of power in the movie, but estimating a reasonable power density for the generators would put the Krell in this range.
** It can be argued that this puts them well into Type II, as the device is put into self-destruct mode at the end of the film (when the not quite MadScientist realizes that the thing is far to dangerous to allow it to continue to exist) and blows up the entire planet.

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* The Krell, the (extinct) inhabitants of the ''Film/ForbiddenPlanet''.''Film/ForbiddenPlanet'' are clearly able to harness at least planetary power. They left behind a facility of enormous power (described as 9,600 thermonuclear generators occupying 33,000 cubic kilometers), and "harnessing the power of an exploding star"[[note]]though that was very likely hyperbole given that an exploding star uses far more energy than the mass-energy of a terrestrial planet[[/note]] though the purpose was initially unknown. It doesn't display a whole lot of power in the movie, but estimating a reasonable power density for the generators would put the Krell in this range.
** It can be argued that this puts them well into Type II, as
the device is put into self-destruct mode at the end of the film (when the not quite MadScientist realizes that the thing is far to dangerous to allow it to continue to exist) and blows up the entire planet.planet.



** The non-Imperium human factions have somewhat similar technology and infrastructure, but typically operate on smaller scales than the Imperium, probably putting them here.
*** Among these factions are the [[TabletopGame/RogueTrader Rogue Traders]]. Not ''all'' of the Rogue Traders: ''[[{{Fiction500}} each]]'' of the Rogue Traders. A single Trader dynasty will at least have one immense warship to its name, and often many more; the largest and longest-established have Imperial permission to operate battleships, fleets of cruisers, and smaller vessels as well, giving them the firepower to [[ApocalypseHow perform Exterminatus]]. Despite their relatively meager showing, they earn some bonus points by ''literally'' abusing the scale for fun and profit, using their ships and Warrant of Trade to travel to lost human colonies and minor xenos species and [[IntrepidMerchant exploit the crap out of them]].

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** The non-Imperium human factions have somewhat similar technology and infrastructure, but typically operate on smaller scales than the Imperium, probably putting them here.
***
Imperium. Among these factions are the [[TabletopGame/RogueTrader Rogue Traders]]. Not ''all'' of the Rogue Traders: ''[[{{Fiction500}} each]]'' of the Rogue Traders. A single Trader dynasty will at least have one immense warship to its name, and often many more; the largest and longest-established have Imperial permission to operate battleships, fleets of cruisers, and smaller vessels as well, giving them the firepower to [[ApocalypseHow perform Exterminatus]]. Despite their relatively meager showing, they earn some bonus points by ''literally'' abusing the scale for fun and profit, using their ships and Warrant of Trade to travel to lost human colonies and minor xenos species and [[IntrepidMerchant exploit the crap out of them]].



* Vorlons of ''Series/BabylonFive'' are possibly this high based on some demonstrated planetary bombardment, but they're rather mysterious, so it's hard to say for sure. This is even more pronounced for their rivals the Shadows, which, though their superweapons seem to be considerably less powerful, are apparently in a stalemate with the Vorlons.
** It should be noted that the war between the Shadows and Vorlons was one of ideology rather than extermination. The fact that they could destroy each other but don't is pointed out in-universe.
* The Imperium of Man in ''TabletopGame/Warhammer40000'' probably goes here. It possesses myriad hive worlds, each probably rating about Type I, and countless Type 0 worlds across much of the galaxy. Their more powerful weapons can blow up planets, indicating transitory mid-Type II scale power use, though that happens fairly rarely.
* The elusive Geth of ''Franchise/MassEffect'' may be in this territory. The small amount of their space shown features low- to mid-Type I scale development per system, with tens to hundreds of thousands of ships and orbital platforms, especially around gas giants. If they control a good part of a galactic arm, which they may, they'd be around here.
** By ''VideoGame/MassEffect3'' they definitely fit here. [[spoiler: The have either completed or nearly completed a dyson sphere around their home star in which to house all Geth, before the quarians declare war and start destroying it.]]

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* Vorlons of ''Series/BabylonFive'' are possibly this high based on some demonstrated planetary bombardment, but they're rather mysterious, so it's hard to say for sure. This is even more pronounced for their rivals the Shadows, which, though their superweapons seem to be considerably less powerful, are apparently in a stalemate with the Vorlons.
**
Vorlons. It should be noted that the war between the Shadows and Vorlons was one of ideology rather than extermination. The fact that they could destroy each other but don't is pointed out in-universe.
* The Imperium of Man in ''TabletopGame/Warhammer40000'' probably goes here. It possesses myriad hive worlds, each probably rating about Type I, and countless Type 0 worlds across much of the galaxy. Their more powerful weapons can blow up planets, indicating transitory mid-Type II scale power use, though that happens fairly rarely.
rarely. Compare with the Tau, Orks, and non-Imperium human factions (all solid Type 1), the Eldar (a clear Type II), and the Tyranids and Necrons in Other.
* The elusive Geth of ''Franchise/MassEffect'' may be in this territory. The small amount of their space shown features low- to mid-Type I scale development per system, with tens to hundreds of thousands of ships and orbital platforms, especially around gas giants. If they control a good part of a galactic arm, which they may, they'd be around here.
**
here. By ''VideoGame/MassEffect3'' they definitely fit here. [[spoiler: The have either completed or nearly completed a dyson Dyson sphere around their home star in which to house all Geth, before the quarians Quarians declare war and start destroying it.]]



* In ''Webcomic/SchlockMercenary'', the F'sherl-Ganni Gatekeepers were a Class II Civilization, utilizing Dyson Spheres (or 'Buuthandi' as they call them) widely. One of them was blown up in the early stages of the Teraport Wars, with (relatively) low loss of life and the Gatekeepers were apparently building a replacement by the time of their attempt at reaching Class III by converting the Milky Way's core into a zero-point energy reactor. They're currently subservient to the local superpower -- the Fleetmind, a gigantic gestalt of [[TheUnfettered Unfettered]] [=AIs=] of all the major races led by the ex-[[ScaryDogmaticAliens Ob'Enn]] warship AI 'Petey', who took control of the generator. The Fleetmind appear to be using its output to move the entire galaxy around, and the scraps left over to keep every other civilization in the galaxy in check.
** It is probable that Petey is not yet at Type III. A mid- to high-Type II, maybe, but it isn't clear that he has harnessed the power equivalent of a whole galaxy from just the core. While the core of an active galaxy can outshine the rest, the Milky Way's core emits only a tiny percentage of the overall energy output, so the Fleetmind is probably here unless they're force-feeding the black hole.
* The ''[[Creator/CordwainerSmith Instrumentality of Mankind]]'' controlled a significant region of the Milky Way, including several Type I worlds, had effective immortality (though they limited lifespans to 400 years for most its history) and could intimidate other interstellar empires with ''[[strike:balloons]] starships an AU in diameter''.
** It's explicitly stated more than once in-universe that creating a tachyon bubble (the faster-than-light travel method of the Lords) "consumes" a star. Whatever that means, precisely, it's almost certainly a ''lot'' more energy than simply using its entire power output, and is arguably sufficient to categorize them as Type III, though they don't seem to ''continuously'' require this amount of power. It's also possible... no details are really given... that the technology is extremely inefficient and most of the power is actually wasted.

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* In ''Webcomic/SchlockMercenary'', the F'sherl-Ganni Gatekeepers were a Class II Civilization, utilizing Dyson Spheres (or 'Buuthandi' as they call them) widely. One of them was blown up in the early stages of the Teraport Wars, with (relatively) low loss of life and the Gatekeepers were apparently building a replacement by the time of their attempt at reaching Class III by converting the Milky Way's core into a zero-point energy reactor. They're currently subservient to the local superpower -- the Fleetmind, a gigantic gestalt of [[TheUnfettered Unfettered]] [=AIs=] of all the major races led by the ex-[[ScaryDogmaticAliens Ob'Enn]] warship AI 'Petey', who took control of the generator.their reactor. The Fleetmind appear to be using its output to move the entire galaxy around, and the scraps left over to keep every other civilization in the galaxy in check.
** It is probable that Petey is not yet at Type III. A mid- to high-Type II, maybe, but it isn't clear that he has harnessed the power equivalent of a whole galaxy from just the core. While the core of an active galaxy can outshine the rest, the Milky Way's core emits only a tiny percentage of the overall energy output, so the Fleetmind is probably here unless they're force-feeding the black hole.
* The ''[[Creator/CordwainerSmith Instrumentality of Mankind]]'' controlled a significant region of the Milky Way, including several Type I worlds, had effective immortality (though they limited lifespans to 400 years for most its history) history), and could intimidate other interstellar empires with ''[[strike:balloons]] starships an AU in diameter''.
**
diameter''. It's explicitly stated more than once in-universe that creating a tachyon bubble (the faster-than-light travel method of the Lords) "consumes" a star. Whatever that means, precisely, it's almost certainly a ''lot'' more energy than simply using its entire power output, and is arguably sufficient to categorize them as Type III, though they don't seem to ''continuously'' require this amount of power. It's also possible... no details are really given... that the technology is extremely inefficient and most of the power is actually wasted.output.



* In ''Literature/KnownSpace'', Puppeteers are pretty solidly Type II. They (claim to have) disassembled at least one entire solar system to build their Fleet of Worlds and accelerated it to a reasonable fraction of the speed of light. They bought the technology to do so from Outsiders, but they were still able to implement their plans on their own. The Fleet of Worlds itself uses ''at a bare minimum'' 5x Type I on a continuous basis, since there are five habitable planets and no energy input other than what the Puppeteers themselves generate.
** The fact that they bought the technology from the Outsiders also means two other things: There ''could'' be other species ''anywhere'' who also bought it, and somewhere there is the species the Outsiders ''bought it from''.
* The Protoss in ''Franchise/{{Starcraft}}'' have Warp Gates, shields, the ability to distort localized space, and no small amount of FrickinLaserBeams. Even individuals and their robots can create local spacetime distortions. However, it is mentioned they are not a prolific race, so that may play with their measurements somewhat.
** ''Legacy of the Void'' reveals that [[spoiler:the ancient Protoss could ''build miniature stars''. Yes, really. One of these is what powers their CoolStarship, the Spear of Adun.]]

to:

* In ''Literature/KnownSpace'', Puppeteers are pretty solidly Type II. They (claim to have) disassembled at least one entire solar system to build their Fleet of Worlds and accelerated it to a reasonable fraction of the speed of light. They bought the technology to do so from Outsiders, but they were still able to implement their plans it on their own. The Fleet of Worlds itself uses ''at a bare minimum'' 5x Type I on a continuous basis, since there are five habitable planets and no energy input other than what the Puppeteers themselves generate.
**
generate. The fact that they bought the technology from the Outsiders also means two other things: There ''could'' be other species ''anywhere'' who also bought it, and somewhere there is the species the Outsiders ''bought it from''.
* In ''Franchise/{{Starcraft}}'':
**
The Protoss in ''Franchise/{{Starcraft}}'' have Warp Gates, shields, the ability to distort localized space, and no small amount of FrickinLaserBeams. Even individuals and their robots can create local spacetime distortions. However, it is mentioned they are not a prolific race, so that may play with their measurements somewhat.
**
somewhat. ''Legacy of the Void'' reveals that [[spoiler:the ancient Protoss could ''build miniature stars''. Yes, really. One of these is what powers their CoolStarship, the Spear of Adun.]]



* The Eldar in ''TabletopGame/Warhammer40000'' were, at their height, capable of birthing and destroying stars. Much of their technology was lost with the Fall (such as the ability to maintain and expand the Webway, a pocket dimension used for safe interstellar travel), they are still able to "capture" stars to use as power sources.
* In his most outrageous [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] incarnation, Franchise/{{Superman}} could blow out stars with his super-breath, and reignite them with his heat vision. He was thus ''personally'' a Type II on the Kardashev scale.

to:

* The Eldar in ''TabletopGame/Warhammer40000'' were, at their height, capable of birthing and destroying stars. Much of their technology was lost with the Fall (such as the ability to maintain and expand the Webway, a pocket dimension used for safe interstellar travel), they are still able to "capture" stars to use as power sources.
sources. Compare with the Tau, Orks, and non-Imperium human factions (Type 1 civilizations), the Imperium (borderline Type II), and the Tyranids and Necrons in Other.
* In his most outrageous [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] incarnation, Franchise/{{Superman}} the titular character of ''Franchise/{{Superman}}'' could blow out stars with his super-breath, and reignite them with his heat vision. He was thus ''personally'' a Type II on the Kardashev scale.



* The TabletopGame/{{Exalted}} Shard (Alternate Universe) of Heaven's Reach had humanity peak as this during the golden age; Dyson spheres, casual terraforming, and the conversion of nebulas into sentient supercomputers.

to:

* The TabletopGame/{{Exalted}} ''TabletopGame/{{Exalted}}'' Shard (Alternate Universe) of Heaven's Reach had humanity peak as this during the golden age; Dyson spheres, casual terraforming, and the conversion of nebulas into sentient supercomputers.



* The Galactic Republic/Empire of ''Franchise/StarWars'', a galaxy-spanning society with very fast FTL and (depending on the source) at least a million heavily developed planets, is a very high Type II, possibly a Type III (at least when the guy with the underbite helmet pulls the lever).
** See http://starwars.wikia.com/wiki/Superlaser for details on the Death Star's power output, possibly as high as 10[[superscript:38]]W -- which would put the civilization well into Type III for as long as it was firing. After all, reducing a planet to a 4th of July firework takes some doing.
** The first Death Star charged up for a planet-buster in about a day, which would give its power core a sustained output of around ''3 million of our Suns''. And the second one charged in a couple ''hours'' - granted, it only charges up enough to blow up a few capital ships.

to:

* The Galactic Republic/Empire of ''Franchise/StarWars'', a galaxy-spanning society with very fast FTL and (depending on the source) at least a million heavily developed planets, is a very high Type II, possibly a and in the process of achieving Type III (at least when the guy with the underbite helmet pulls the lever).
** See http://starwars.wikia.com/wiki/Superlaser for details on the Death Star's power output, possibly as high as 10[[superscript:38]]W -- which would put the civilization well into Type III for as long as it was firing. After all, reducing a planet to a 4th of July firework takes some doing.
** The first Death Star charged up for a planet-buster in about a day, which would give its power core a sustained output of around ''3 million of our Suns''. And the second one charged in a couple ''hours'' - granted, it only charges up enough to blow up a few capital ships.
III.



** See http://starwars.wikia.com/wiki/Superlaser for details on the Death Star's power output, possibly as high as 10[[superscript:38]]W. The first Death Star charged up for a planet-buster in about a day, which would give its power core a sustained output of around ''3 million of our Suns''. And the second one charged in a couple ''hours'' - granted, it only charges up enough to blow up a few capital ships.



* The Galactic Union of E. E. Smith's ''Literature/{{Lensman}}'' series has starship engines (combined total-conversion nuclear power and ZeroPointEnergy devices) generating hundreds of exawatts (roughly 5x10^20 W) at peak power. A starship can have anything from one or two to hundreds of these engines. And most fleet battles engage thousands or millions of these ships, if not more.
** That's child's play next to their [[NuclearOption weapons of mass destruction]]. Which include [[ThereIsNoKillLikeOverkill antimatter bombs of Earth-like mass]]. [[MoreDakka Oh, and they throw those around by the thousands, too.]]

to:

* The Galactic Union of E. E. Smith's ''Literature/{{Lensman}}'' series has starship engines (combined total-conversion nuclear power and ZeroPointEnergy devices) generating hundreds of exawatts (roughly 5x10^20 W) at peak power. A starship can have anything from one or two to hundreds of these engines. And most fleet battles engage thousands or millions of these ships, if not more.
** That's child's play next to their [[NuclearOption weapons
more. On top of mass destruction]]. Which include that, those warships carry around [[ThereIsNoKillLikeOverkill antimatter bombs of Earth-like mass]]. [[MoreDakka Oh, and they throw those around by the thousands, too.thousands,.]]



* ''Literature/ManifoldTime'' by Creator/StephenBaxter. In the distant future, descendants of humanity maintain vast Dyson nets around the supermassive black hole remnants of galaxies until they evaporate via Hawking radiation, accessing the power equivalent of multiple galaxies.
** A star puts out a lot more energy from fusion than a black hole of the same mass would from Hawking radiation. Also, the more massive the hole, the lower its effective temperature. This might be more of a Type II or borderline Type III, depending on exactly how many "multiple" is.
** It's actually worse than that. In addition to the temperature of a black hole dropping as its mass increases, the whole universe is filled with cosmic microwave background radiation left over from the big bang which also has a temperature (about 2.7K). That means a black hole with a temperature lower than this will actually absorb energy, not emit it. The transition occurs for black holes about 0.8% the mass of Earth. So trying to get power from a supermassive black hole is actually worse than useless - even if you cool yourself down to the temperature of the surrounding empty universe, it will still absorb more energy from you than you can from it. Anyone attempting to do so should therefore end up with a ''negative'' Kardashev number.
*** The temperature of a black hole is inversely proportional to its mass, but more massive black holes also have more surface area from which Hawking radiation can be captured. Contrary to what is posted above, a black hole's emission of energy is completely independent of the amount of energy absorbed. This is due to the fact that the temperature is decided by the black hole's mass alone, and the fact that anything with a temperature must radiate (the black hole acts as a black-body with a temperature inversely proportional to its mass). This means that even if a black hole has a net gain of energy, it will still emit energy. A civilization using a black hole as a power source would have a net gain of energy from it, regardless of whether or not it actually has a net loss or gain of mass.
** Cosmic Microwave Background Radiation decreases over time which would allow for the transition to occur at a much higher mass. Considering that the black hole farming occurs towards the end of the universe.

to:

* ''Literature/ManifoldTime'' by Creator/StephenBaxter. In the distant future, where the universe has almost ended due to entropy, descendants of humanity maintain vast Dyson nets around the supermassive black hole remnants of galaxies until they evaporate via Hawking radiation, accessing the last bit of power equivalent of remaining from multiple galaxies.
** A star puts out a lot more energy from fusion than a black hole of the same mass would from Hawking radiation. Also, the more massive the hole, the lower its effective temperature. This might be more of a Type II or borderline Type III, depending on exactly how many "multiple" is.
** It's actually worse than that. In addition to the temperature of a black hole dropping as its mass increases, the whole universe is filled with cosmic microwave background radiation left over from the big bang which also has a temperature (about 2.7K). That means a black hole with a temperature lower than this will actually absorb energy, not emit it. The transition occurs for black holes about 0.8% the mass of Earth. So trying to get power from a supermassive black hole is actually worse than useless - even if you cool yourself down to the temperature of the surrounding empty universe, it will still absorb more energy from you than you can from it. Anyone attempting to do so should therefore end up with a ''negative'' Kardashev number.
*** The temperature of a black hole is inversely proportional to its mass, but more massive black holes also have more surface area from which Hawking radiation can be captured. Contrary to what is posted above, a black hole's emission of energy is completely independent of the amount of energy absorbed. This is due to the fact that the temperature is decided by the black hole's mass alone, and the fact that anything with a temperature must radiate (the black hole acts as a black-body with a temperature inversely proportional to its mass). This means that even if a black hole has a net gain of energy, it will still emit energy. A civilization using a black hole as a power source would have a net gain of energy from it, regardless of whether or not it actually has a net loss or gain of mass.
** Cosmic Microwave Background Radiation decreases over time which would allow for the transition to occur at a much higher mass. Considering that the black hole farming occurs towards the end of the universe.
galaxies.



* The Time Lords of ''Series/DoctorWho''.
** Their ultimate weapon (in the old series) is so powerful that only the Time Lord president can wield it and requires a hidden key only the president knows about in order to operate. The weapon in question is the Demat Gun. It doesn't just destroy a target, it ''erases'' the target from time and space so that the target never existed in the first place, with nobody even remembering what the target was.
** In the new series though, we are introduced to the final work of the ancient Gallifreyans, "The Moment." Described as a "galaxy-eater," it was so advanced and powerful, it actually became sentient and according to the legends (and shown to be true), it developed a ''conscience'', producing an interface and taking the shape of someone its wielder would know (past, present or future) in order to communicate with them. The Time Lord General fully points out how does one use a weapon of ultimate destruction when it can stand in judgment of you. The Moment doesn't ''want'' to be used, and anyone intending to do so must face its judgment. It can also move people around through time (and even through time-locked events) with ease. It's even neatly portable, being roughly the size of a shoebox (although seeing as it's Time Lord technology it may very well be much BiggerOnTheInside).
** The Doctor probably ranks as his own personal Type IV. He uses supernovae when needed, which produce 10[[superscript:45]]W (100 [[http://en.wikipedia.org/wiki/Foe_(unit_of_energy) foes]] over 10 seconds) during the stellar collapse.
*** The Doctor claims in one episode that the Time Lords were the only '''Type V''' Kardashev civilization.
** The Master with his 100,000 Black Hole Converters also gets this distinction, assuming they harness the same energy conversion of the gravitational potential energy to neutrinos.
** Rassilon was planning to win the Time War by [[OmnicidalManiac destroying the universe]] so that the Time Lords could AscendToAHigherPlaneOfExistence.
** If you are wondering why they have so many headaches, Time Lords have a big thing about [[AllPowerfulBystander not interfering]]. You see, the Silver Nemesis, the Time Scoop, all of these things are ludicrously powerful. In "The Three Doctors", they seem to have a monitoring station capable of keeping track of all of the energy in the universe. They are, however, an indolent bunch of bureaucrats and politicians and rarely ''use'' any of their power. The Osirians were said to be able to defeat even the Time Lords. As for the Black and White Guardians, they appear to be personifications of universal concepts, effectively gods, so they are probably beyond even a type IV.
** One of the ExpandedUniverse novels states that their stunning ''lack'' of personalities is a cultural defense to make sure no Time Lord gets DrunkWithPower. It works. [[TheMaster Mostly.]]
** The People, from the Literature/DoctorWhoNewAdventures novel ''The Also People'', are described as being roughly on par with the Time Lords (to the extent that they actually have a non-aggression pact with them). The technology we see is at the "magic" level, but there's not enough specific information to pinpoint it. They seem to use it only for personal sensual gratification, however.
*** Note that The People are collectively a massive "CaptainErsatz" of [[Creator/IainBanks Iain M. Banks]]'s "The Culture."
** Considering the Daleks were able to fight the Time Lords to a draw in the Last Great Time War before the Doctor consigned both of them to seeming oblivion, the Dalek civilization at some point had to be at least within an order of magnitude of the Time Lords, a level of power not even hinted at in the original series. Note, however, that most of the Doctor's encounters with them occurred during Davros's (first?) lifetime, which, even if it extended into the thousands of years, would still be pretty insignificant over the whole of time. Considering the TimeyWimeyBall nature of the Whoniverse, the idea of the Daleks developing over a period of thousands or millions of years from a postapocalyptic SuperSoldier race to one of the biggest threats in the universe during the assumed [[SanDimasTime real world time period of ~50 years]] isn't even remotely unbelievable.
*** One has to allow for both Davros having spent considerable time in stasis and the fact that time travel is involved. Dalek history may not be linear. It is also worth noting that Davros individually and the Daleks generally (the Doctor once referred to them as "scavengers") seemed to have a strong desire to acquire Time Lord technology, and possibly the necessary intellect to at least marginally understand it. That they may have stolen most of what they had is reinforced by the fact that in most instances the Doctor seems to understand how their technology works.
** Each TARDIS is a DysonSphere. The "Eye of Harmony" (shown in "Journey to the Centre of the TARDIS") is a captured star, frozen in time at the moment it collapses into a black hole. It's in a "room" inside the TARDIS (possible due to BiggerOnTheInside). And the TARDIS uses it as a power source. This means EACH TARDIS is a solid Type II BY ITSELF. The Doctor has all of the power of a solid Type II civilization in his box. And the Doctor's TARDIS is an old obsolete model (effectively a museum piece). Makes you wonder what newer TARDIS's are like.

to:

* ''Series/DoctorWho' civilizations:
**
The Doctor made claim in one episode that Time Lords were the only '''Type V''' Kardashev civilization, capable of ''Series/DoctorWho''.
**
making use of the energy from the entire time-space of the universe:
*** Even a single Time Lord can rank well above galactic energy levels. The Doctor uses supernovae when needed, which produce 10[[superscript:45]]W (100 [[http://en.wikipedia.org/wiki/Foe_(unit_of_energy) foes]] over 10 seconds) during stellar collapse. The Master has a weapon called the 100,000 Black Hole Converters, which probably harness the same energy conversion of the gravitational potential energy to neutrinos. This is because each TARDIS is a DysonSphere. The "Eye of Harmony" (shown in "Journey to the Centre of the TARDIS") is a captured star, frozen in time at the moment it collapses into a black hole. It's in a "room" inside the TARDIS (possible due to BiggerOnTheInside). And the TARDIS uses it as a power source. This means EACH TARDIS is a solid Type II BY ITSELF. The Doctor has all of the power of a solid Type II civilization just in his box. And the Doctor's TARDIS was an obsolete model ''before the series began''.
***
Their ultimate weapon (in the old series) is so powerful that only the Time Lord president can wield it and requires a hidden key only the president knows about in order to operate. The weapon in question is the Demat Gun. It doesn't just destroy a target, it ''erases'' the target from time and space so that the target never existed in the first place, with nobody even remembering what the target was.
** *** In the new series though, series, we are introduced to the final work of the ancient Gallifreyans, "The Moment." Described as a "galaxy-eater," "galaxy-eater", it was so advanced and powerful, it actually became sentient and according to the legends (and shown (shown to be true), it developed a ''conscience'', producing an interface and taking the shape of someone its wielder would know (past, present or future) in order to communicate with them. The Time Lord General fully points out how does one use a weapon of ultimate destruction when it can stand in judgment of you. The Moment doesn't ''want'' to be used, and anyone intending to do so must face its judgment. It can also move people around through time (and even through time-locked events) with ease. It's even neatly portable, being roughly the size of a shoebox (although seeing as it's Time Lord technology it may very well be much BiggerOnTheInside).
** The Doctor probably ranks as his own personal Type IV. He uses supernovae when needed, which produce 10[[superscript:45]]W (100 [[http://en.wikipedia.org/wiki/Foe_(unit_of_energy) foes]] over 10 seconds) during the stellar collapse.
*** The Doctor claims in one episode that the Time Lords were the only '''Type V''' Kardashev civilization.
** The Master with his 100,000 Black Hole Converters also gets this distinction, assuming they harness the same energy conversion of the gravitational potential energy to neutrinos.
** Rassilon was planning to win the Time War by [[OmnicidalManiac destroying the universe]] so that the Time Lords could AscendToAHigherPlaneOfExistence.
** If you are wondering why they have so many headaches, Time Lords have a big thing about [[AllPowerfulBystander not interfering]]. You see, the Silver Nemesis, the Time Scoop, all of these things are ludicrously powerful. In "The Three Doctors", they seem to have a monitoring station capable of keeping track of all of the energy in the universe. They are, however, an indolent bunch of bureaucrats and politicians and rarely ''use'' any of their power. The Osirians were said to be able to defeat even the Time Lords. As for the Black and White Guardians, they appear to be personifications of universal concepts, effectively gods, so they are probably beyond even a type IV.
** One of the ExpandedUniverse novels states that their stunning ''lack'' of personalities is a cultural defense to make sure no Time Lord gets DrunkWithPower. It works. [[TheMaster Mostly.]]
** The People, from the Literature/DoctorWhoNewAdventures ''Literature/DoctorWhoNewAdventures'' novel ''The Also People'', are described as being roughly on par with the Time Lords (to the extent that they actually have a non-aggression pact with them). The technology we see is at the "magic" level, but there's not enough specific information to pinpoint it. They seem to use it only for personal sensual gratification, however.
*** Note that
however. The People are collectively a massive "CaptainErsatz" of [[Creator/IainBanks Iain M. Banks]]'s "The Culture."
** Considering the The Daleks were able to fight the Time Lords to a draw in the Last Great Time War before the Doctor consigned both of them to seeming oblivion, the Dalek civilization at some point had to be so one would conclude they are at least within an order of magnitude of the Time Lords, a level of power not even hinted at in the original series. Note, however, that most of the Doctor's encounters with them occurred during Davros's (first?) lifetime, which, even if it extended into the thousands of years, would still be pretty insignificant over the whole of time. Considering the TimeyWimeyBall nature of the Whoniverse, the idea of the Daleks developing over a period of thousands or millions of years from a postapocalyptic SuperSoldier race to one of the biggest threats in the universe during the assumed [[SanDimasTime real world time period of ~50 years]] isn't even remotely unbelievable.
*** One has to allow for both Davros having spent considerable time in stasis and the fact that time travel is involved. Dalek history may not be linear.
Lords. It is also worth noting that Davros individually and the Daleks generally (the Doctor once referred to them as "scavengers") seemed to have a strong desire to acquire Time Lord technology, and possibly the necessary intellect to at least marginally understand it. That they may have stolen most of what they had is reinforced by the fact that in most instances the Doctor seems to understand how their technology works.
** Each TARDIS is a DysonSphere. The "Eye of Harmony" (shown in "Journey to the Centre of the TARDIS") is a captured star, frozen in time at the moment it collapses into a black hole. It's in a "room" inside the TARDIS (possible due to BiggerOnTheInside). And the TARDIS uses it as a power source. This means EACH TARDIS is a solid Type II BY ITSELF. The Doctor has all of the power of a solid Type II civilization in his box. And the Doctor's TARDIS is an old obsolete model (effectively a museum piece). Makes you wonder what newer TARDIS's are like.
works.



* The [[Literature/TheCulture Overarch Bedeckants]], the civilization that built the probe in ''Literature/{{Excession}}'' travel between universes so as to avoid extinction by being trapped in one when it undergoes heat death. Their lone probe brushed off the most powerful weapon the Culture wielded without any apparent effort. However, most of the information about the Excession comes from Intelligence report suppositions and a single largely incoherent rambling rant from the Excession itself.

to:

* ''Literature/TheCulture'': The [[Literature/TheCulture Overarch Bedeckants]], Bedeckants, the civilization that built the probe in ''Literature/{{Excession}}'' travel between universes so as to avoid extinction by being trapped in one when it undergoes heat death. Their lone probe brushed off the most powerful weapon the Culture wielded without any apparent effort. However, most of the information about the Excession comes from Intelligence report suppositions and a single largely incoherent rambling rant from the Excession itself.



* For the denizens of the ''WesternAnimation/{{Futurama}}'' universe, traveling to the ''edge of the universe and back'' is a trivially easy task. As is killing everything everywhere. They also posses the ability to alter universal constants and other physics across the whole universe (scientists changed the speed of light in 2208), which can also be used to power technology (changing the properties of dark matter, 200% efficient engines [[note]]which the writers know would require breaking time symmetry of the laws of physics, i.e. changing them and exploiting that to extract more power than was put in[[/note]]). Planet exploding weapons are operated by single person demolition companies, the use of which is considered mundane. Multiple universes can be created by a lone inventor on the budget of a small delivery company (said delivery company having made only 100 deliveries in 10 years, as of 'The Mutants are Revolting'). In said delivery company, interstellar/intergalactic spaceships are as mundane as small pieces of wire.
** And consider that in the ''Futurama'' universe, Earth/humanity is a pathetic third-rate wannabe power, only able to bully the very smallest and weakest other cultures- comparable to fascist 1930's-era Italy.

to:

* For the denizens of the ''WesternAnimation/{{Futurama}}'' universe, traveling to the ''edge of the universe and back'' is a trivially easy task. As is killing everything everywhere. They also posses the ability to alter universal constants and other physics across the whole universe (scientists changed the speed of light in 2208), which can also be used to power technology (changing the properties of dark matter, 200% efficient engines [[note]]which the writers know would require breaking time symmetry of the laws of physics, i.e. changing them and exploiting that to extract more power than was put in[[/note]]). Planet exploding weapons are operated by single person demolition companies, the use of which is considered mundane. Multiple universes can be created by a lone inventor on the budget of a small delivery company (said delivery company having made only 100 deliveries in 10 years, as of 'The Mutants are Revolting'). In said delivery company, interstellar/intergalactic spaceships are as mundane as small pieces of wire.
**
wire. And consider that in the ''Futurama'' universe, Earth/humanity is a pathetic third-rate wannabe power, only able to bully the very smallest and weakest other cultures- comparable to fascist 1930's-era Italy.



* It's hard to put a protector - or group of protectors - into any category, given the time, resources and incentive to cooperate instead of trying to kill each other. In the original "Protector" story, Brennan and his childless protectors converted the entire colony planet of 'Home' into a Trojan Horse deathtrap for an incoming ''fleet'' of protectors. (Although it's never explicitly outlined what they did to it. The fact it was later colonized implies that it wouldn't have been substantially deterraformed. The fact that Known Space is not later populated entirely by Pak implies that whatever they did allowed Brennan to ''win''.) Protectors also built the Ringworld, which was theorized to require some kind of energy/matter conversion, and the atomic-level engineering technology needed to create a Ringworld-sized amount of building material. Not to mention the shadow square system and the energy to spin the whole thing up to the required 770km/s to create the artificial gravity. In Ringworld's Children, we see a ''single'' protector develop technology to almost entirely redesign and rebuild the Ringworld "from the ground up" with captured nanotech - and turn the entire thing into a Bussard ramjet powered spaceship.
** Also from Niven's ''Literature/KnownSpace'', it's not clear where Outsiders fit. They seem to have a nearly unlimited range of technology at their disposal, at least up to inertialess spacecraft engines, which would imply being able to manipulate the (known) laws of physics. However even asking questions about the kind of technology they may have access to is prohibitively expensive, much less getting access to any of it. Despite the availability of super-advanced technology, they enjoy taking their time, travelling from the core to the rim of the galaxy at sublight speed. For reasons too expensive to find out, Outsiders follow Starseeds. In fact, Outsiders follow Starseeds so reliably that if you want to get Outsiders to come calling, the best way to do it is to simply attract a Starseed. The Puppeteers refer to a Starseed Lure as a 'simple device'.

to:

* ''Literature/KnownSpace'':
**
It's hard to put a protector - or group of protectors - into any category, given the time, resources and incentive to cooperate instead of trying to kill each other. In the original "Protector" story, Brennan and his childless protectors converted the entire colony planet of 'Home' into a Trojan Horse deathtrap for an incoming ''fleet'' of protectors. (Although it's never explicitly outlined what they did to it. The fact it was later colonized implies that it wouldn't have been substantially deterraformed. The fact that Known Space is not later populated entirely by Pak implies that whatever they did allowed Brennan to ''win''.) Protectors also built the Ringworld, which was theorized to require some kind of energy/matter conversion, and the atomic-level engineering technology needed to create a Ringworld-sized amount of building material. Not to mention the shadow square system and the energy to spin the whole thing up to the required 770km/s to create the artificial gravity. In Ringworld's Children, we see a ''single'' protector develop technology to almost entirely redesign and rebuild the Ringworld "from the ground up" with captured nanotech - and turn the entire thing into a Bussard ramjet powered spaceship.
** Also from Niven's ''Literature/KnownSpace'', it's It is not clear where Outsiders fit. They seem to have a nearly unlimited range of technology at their disposal, at least up to inertialess spacecraft engines, which would imply being able to manipulate the (known) laws of physics. However However, even asking questions about the kind of technology they may have access to is prohibitively expensive, much less getting access to any of it. Despite the availability of super-advanced technology, they enjoy taking their time, travelling from the core to the rim of the galaxy at sublight speed. For reasons too expensive to find out, Outsiders follow Starseeds. In fact, Outsiders follow Starseeds so reliably that if you want to get Outsiders to come calling, the best way to do it is to simply attract a Starseed. The Puppeteers refer to a Starseed Lure as a 'simple device'.



* Pre-Mending Planeswalkers from ''TabletopGame/MagicTheGathering'' tended to have enormous reality-warping power, frequently creating entire planes of existence by themselves. The entity Yawgmoth was powerful enough to overlay multiple realities over one another for the purpose of invasions, and apparently survived the detonation of his personal plane of existence, caused by the essence of several god-level beings being fired at him. This would probably indicate Type IV+ if anything like real physics applied.

to:

* ''TabletopGame/MagicTheGathering'':
**
Pre-Mending Planeswalkers from ''TabletopGame/MagicTheGathering'' tended to have enormous reality-warping power, frequently creating entire planes of existence by themselves. The entity Without Planeswalker powers, Yawgmoth was powerful enough to overlay multiple realities over one another for the purpose of invasions, and apparently survived the detonation of his personal plane of existence, caused by the essence of several god-level beings being fired at him. This would probably indicate Type IV+ if anything like real physics applied.



* In ''Franchise/StarTrek'', the Q Continuum are hard to judge based on technology, since by all accounts they appear to be, in their natural forms, transcendent beings with no fixed shape who exist in another dimension called The Continuum. They may have outgrown the need for technology, as they can reshape reality around themselves, reverse time and entropy, teleport to any point in space and time, shapechange themselves and others, tweak natural laws (Q: "Simple. Just change the gravitational constant of the universe, thereby altering the mass of the asteroid.") so their powers can pretty much be described as "magic".
** When we see them operating in the continuum, through [[AFormYouAreComfortableWith a metaphorical framing]], they do seem to use technology of a kind. They just only create it for specific purposes, and usually don't bother. For example, a war between Q required weapons. These manifested in the continuum as civil war era weapons, and in ordinary reality as a sudden outbreak of supernovas.

to:

* In ''Franchise/StarTrek'', the Q Continuum are hard to judge based on technology, since by all accounts they appear to be, in their natural forms, transcendent beings with no fixed shape who exist in another dimension called The Continuum. They may have outgrown the need for technology, as they can reshape reality around themselves, reverse time and entropy, teleport to any point in space and time, shapechange themselves and others, tweak natural laws (Q: "Simple. Just change the gravitational constant of the universe, thereby altering the mass of the asteroid.") so their powers can pretty much be described as "magic".
**
"magic". When we see them operating in the continuum, through [[AFormYouAreComfortableWith a metaphorical framing]], they do seem to use technology of a kind. They just only create it for specific purposes, and usually don't bother. For example, a war between Q required weapons. These manifested in the continuum as civil war era weapons, and in ordinary reality as a sudden outbreak of supernovas.



* The Beyonder from ''ComicBook/SecretWars'' is probably unmeasurable. In his first appearance, he effortlessly ''destroyed a galaxy'' [[SciFiWritersHaveNoSenseOfScale to provide an empty corner of the universe]] for the various metabeings to battle each other.
** That was more or less retconned away later, only to be unretconned in ComicBook/SecretWars2015, where the Beyonders [[spoiler: destroy the Marvel Universe and almost every parallel version of it as well (i.e. Ultimate Marvel and Marvel Zombies universes as well.)]]
* The Tyranids of ''TabletopGame/Warhammer40000'' are an interesting case. If the statement that they've consumed multiple entire galaxies is true, they might be an unconventional Type III, though that depends greatly on the dormant metabolism of Tyranids drifting through space, as even if they have that much mass available [[note]]questionable even then, as they seem to only assimilate parts of planets rather than entire stars and nebulae[[/note]], actual power use is what counts. Their typical MO of removing a good chunk of terrestrial planets' mass and draining the heat from what's left operates fairly slowly, so probably represents a mid-Type I power expenditure per planet being consumed. They may consume up to few planets at any given time, though hive fleets take a while to travel between systems, so this output probably isn't sustained. A full hemisphere-darkening invasion force probably represents about a Type I expenditure for each planet under attack.
** The Necrons and their masters the C'tan are also hard to pin down. The C'tan feed off stars, so might individually approach Type II, though they're not usually very active. The Necrons have the goal of separating the Warp from physical reality, a universe scale goal, though they seem to confine their efforts to one galaxy for now. They have the most advanced technology in the setting, and have fought on galactic scales in the distant past, but virtually all now lie dormant in buried tombs. Though their technology is very potent, they may be low on the Kardashev scale of the major factions of [=WH40K=] in the present setting due to their extremely small active numbers. Like the Tyranids, all bets are off if they become active en masse, particularly since they are known to possess at least one Dyson Sphere.

to:

* The Beyonder from ''ComicBook/SecretWars'' is probably unmeasurable. In his first appearance, he effortlessly ''destroyed a galaxy'' [[SciFiWritersHaveNoSenseOfScale to provide an empty corner of the universe]] for the various metabeings to battle each other.
**
other. That was more or less retconned away later, only to be unretconned in ComicBook/SecretWars2015, ''ComicBook/SecretWars2015'', where the Beyonders [[spoiler: destroy the Marvel Universe and almost every parallel version of it as well (i.e. Ultimate Marvel and Marvel Zombies universes as well.)]]
* The Tyranids and Necrons of ''TabletopGame/Warhammer40000'' are an interesting case. probably here. Compare with the Tau, Orks, and non-Imperium human factions (all Type I civilizations), the Imperium (a borderline Type II), and the Eldar, a clear Type II.
**
If the statement that they've the Tyranids have consumed multiple entire galaxies is true, they might be an unconventional Type III, though that depends greatly on the dormant metabolism of Tyranids drifting through space, as even if they have that much mass available [[note]]questionable even then, as they seem to only assimilate parts of planets rather than entire stars and nebulae[[/note]], actual power use is what counts. Their typical MO of removing a good chunk of terrestrial planets' mass and draining the heat from what's left operates fairly slowly, so probably represents a mid-Type I power expenditure per planet being consumed. They may consume up to few planets at any given time, though hive fleets take a while to travel between systems, so this output probably isn't sustained. A full hemisphere-darkening invasion force probably represents about a Type I expenditure for each planet under attack.
** The Necrons Necrons, and their masters the C'tan C'tan, are also hard to pin down. The C'tan feed off stars, so might individually approach Type II, though they're not usually very active. The Necrons have the goal of separating the Warp from physical reality, a universe scale goal, though they seem to confine their efforts to one galaxy for now. They have the most advanced technology in the setting, and have fought on galactic scales in the distant past, but virtually all now lie dormant in buried tombs. Though their technology is very potent, they may be low on the Kardashev scale of the major factions of [=WH40K=] in the present setting due to their extremely small active numbers. Like the Tyranids, all bets are off if they become active en masse, particularly since they are known to possess at least one Dyson Sphere.



* The Forerunners of ''Franchise/{{Halo}}'' at the height of their power were more or less masters of the galaxy, though it's hard to put a number to their power use. They built rather large structures around the galaxy, which might indicate low- to mid-Type I depending on how fast they did it. Their higher-end stuff, like the "kill everything sapient in the galaxy" function of the halos could potentially get them into Type III, though its actual workings are pretty sketchy on the power needed, especially since it doesn't appear to be a brute-force effect, and the halos would appear to not have nearly the mass-energy available to fuel Type III power use.
** Turns out they successfully built an actual Dyson Sphere (and contained it within another dimension to be only a couple meters wide in normal space), so at least Type II.
** While they never colonized other galaxies, ''Literature/HaloSilentium'' indicates that the Forerunners siphon energy from alternate realities to power their civilization. If this is indeed canon then the Forerunners are a solid Type IV civilization, as far as energy consumption is concerned.
* The Reapers of ''Franchise/MassEffect'' are the most militarily powerful faction in the galaxy. They "farm" the galaxy for intelligent life, letting civilizations develop and periodically culling them. However, they are not so much more powerful than the Citadel civilizations as even a few tenths of a Kardashev point would suggest, and when not actually reaping, they seem to float around their own territory doing pretty much nothing. If their standby systems are pretty efficient, they might even rate Type 0, but there isn't much to indicate what they do when fully active. It seems that they don't reach Type II, however.
** On the other hand their technology, the Mass Relays, house vast amounts of energy. When one is damaged it easily destroys a whole solar system.
*** The background information provided by the Leviathan DLC complicates things further. The Leviathans, as they're called, indoctrinated and controlled another race which evolved on their homeworld and the two races are the primary ''source'' of the technological base for the series. This was a borderline Type-III civilization before they [[NiceJobBreakingItHero built the Reapers]] to fight a war against synthetic life forms which was built [[spoiler:by the race they originally controlled]].
* The villains in the Literature/CallahansCrosstimeSaloon video game create and operate entire universes as scientific experiments, including ours.

to:

* The Forerunners of ''Franchise/{{Halo}}'' at the height of their power were more or less masters of the galaxy, though it's hard to put a number to their power use. Here are a few examples of their energy use:
**
They built rather large structures around the galaxy, which might indicate low- to mid-Type I depending on how fast they did it. it.
** They successfully built an actual Dyson Sphere (and contained it within another dimension to be only a couple meters wide in normal space), which is at least Type II.
**
Their higher-end stuff, like the "kill everything sapient in the galaxy" function of the halos could potentially get them into Type III, though its actual workings are pretty sketchy on the power needed, especially since it doesn't appear to be a brute-force effect, and the halos would appear to not have nearly the mass-energy available to fuel Type III power use.
** Turns out they successfully built an actual Dyson Sphere (and contained it within another dimension to be only a couple meters wide in normal space), so at least Type II.
** While they never colonized other galaxies, ''Literature/HaloSilentium'' indicates that the Forerunners siphon energy from alternate realities to power their civilization. If this is indeed canon canon, then the Forerunners are a solid Type IV civilization, as far as energy consumption is concerned.
* The Reapers of ''Franchise/MassEffect'' are the most militarily powerful faction in the galaxy. They "farm" the galaxy for intelligent life, letting civilizations develop and periodically culling them. However, they are not so much more powerful than the Citadel civilizations as even a few tenths of a Kardashev point would suggest, and when not actually reaping, they seem to float around their own territory doing pretty much nothing. Here are a few guesses to their power level:
**
If their standby systems are pretty efficient, they might even rate Type 0, but there isn't much to indicate what they do when fully active. It seems that they don't reach Type II, however.
active.
** On the other hand their Their technology, the Mass Relays, house vast amounts of energy. When one is damaged it easily destroys a whole solar system.
***
system, placing it at Type II level power.
**
The background information provided by the Leviathan ''Leviathan'' DLC complicates things further. adds more information. The Leviathans, as they're called, indoctrinated and controlled another race which evolved on their homeworld and the two races are the primary ''source'' of the technological base for the series. This was a borderline Type-III civilization before they [[NiceJobBreakingItHero built the Reapers]] to fight a war against synthetic life forms which was built [[spoiler:by the race they originally controlled]].
* The villains in the Literature/CallahansCrosstimeSaloon ''Literature/CallahansCrosstimeSaloon'' video game create and operate entire universes as scientific experiments, including ours.



* The neutron star dwelling cheela from the [[ShownTheirWork hard sci-fi novel]] DragonsEgg are difficult to classify as they have accelerated development. When humans first make actual contact with them, they are roughly equivalent to the late Middle-Ages or early Renaissance. After we give them the basics of science they begin developing on their own at approximately a million times the speed our civilization did. By the end of the novel (a matter of days our time) the cheela have mastered anti-gravity, faster-than-light travel, the creation of stable singularities, the manipulation of natural singularities (as a favor to their former teachers they remove several small black holes from our sun that were shortening our star's life), and manipulation of matter at the subatomic level. It is uncertain to what extent they have developed as they stop giving us knowledge once it becomes clear they are beyond our achievements (technically they give us the information, but they encrypt it so it cannot be read; the encryption key is always something related to the information itself, so that humanity will have to make the discovery on its own, but will be able to "check their answers" once they get them). Additionally, every 29 of our seconds is another year of advancement for them. If they are not a Class III by the end of the book, they will be shortly thereafter.
** Or at least they would have been if not for the titular event of the sequel ''Starquake''. They're probably there by the end of ''that'', though.

to:

* The neutron star dwelling cheela from the [[ShownTheirWork hard sci-fi novel]] DragonsEgg ''Literature/DragonsEgg'' are difficult to classify as they have accelerated development. When humans first make actual contact with them, they are roughly equivalent to the late Middle-Ages or early Renaissance. After we give them the basics of science they begin developing on their own at approximately a million times the speed our civilization did. By the end of the novel (a matter of days our time) the cheela have mastered anti-gravity, faster-than-light travel, the creation of stable singularities, the manipulation of natural singularities (as a favor to their former teachers they remove several small black holes from our sun that were shortening our star's life), and manipulation of matter at the subatomic level. It is uncertain to what extent they have developed as they stop giving us knowledge once it becomes clear they are beyond our achievements (technically they give us the information, but they encrypt it so it cannot be read; the encryption key is always something related to the information itself, so that humanity will have to make the discovery on its own, but will be able to "check their answers" once they get them). Additionally, every 29 of our seconds is another year of advancement for them. If they are not a Class III by the end of the book, they will be shortly thereafter.
**
thereafter. Or at least they would have been if not for the titular event of the sequel ''Starquake''. They're probably there by the end of ''that'', though.



* [[Franchise/GreenLantern The Guardians of the Universe]] could be type four if not for their personal Prime Directive. When all of their power was bound within a single being, he was able to unravel the entire universe from the beginning of time to the end and restart the big bang.
* [[VideoGame/HalfLife2 The Combine]] have successfully conquered entire universes, potentially making them Type IV on the scale, but their actions on earth are only Type I at best. The greatest demonstration of their control over the environment is [[PlanetLooters draining the oceans]], and cut content includes their efforts to terraform the planet. Their civilization is powered by some form of dark energy, but the power output is unknown.

to:

* [[Franchise/GreenLantern The Guardians ''Franchise/GreenLantern'' civilization "Guardians of the Universe]] Universe" could be type four if not for their personal Prime Directive. When all of their power was bound within a single being, he was able to unravel the entire universe from the beginning of time to the end and restart the big bang.
* [[VideoGame/HalfLife2 ''VideoGame/HalfLife2'': The Combine]] Combine have successfully conquered entire universes, potentially making them Type IV on the scale, but their actions on earth Earth are only Type I at best. The greatest demonstration of their control over the environment is [[PlanetLooters draining the oceans]], and cut content includes their efforts to terraform the planet. Their civilization is powered by some form of dark energy, but the power output is unknown.



* In the ''VideoGame/MasterOfOrion'' games you can arguably build a civilization from a borderline Type I to a well developed Type II civilization.
** In ''Master of Orion 2'' the weapon ''Stellar Converter'' is capable of destroying planets in matter of seconds (debatable as it takes a turn to do so), meaning their energy output has to be in order of 10[[superscript:30]]J - give or take few magnitudes - in order to overcome the gravitational binding energy of a planet sized object. Also, you can also construct Earth-like planets from asteroid belts and gas giants. This would suggest mid- to high-Type II power use.

to:

* In the ''VideoGame/MasterOfOrion'' games you can arguably build a civilization from a borderline Type I to a well developed Type II civilization.
**
civilization. In ''Master of Orion 2'' the weapon ''Stellar Converter'' is capable of destroying planets in matter of seconds (debatable as it takes a turn to do so), meaning their energy output has to be in order of 10[[superscript:30]]J - give or take few magnitudes - in order to overcome the gravitational binding energy of a planet sized object. Also, you can also construct Earth-like planets from asteroid belts and gas giants. This would suggest mid- to high-Type II power use.
25th Sep '16 4:15:44 PM ScintillatingSafe
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A serious RealLife [[http://arxiv.org/abs/1408.1134 study]] has been done to look for Type [=III=]s in the local Universe using the WISE infrared telescope, as they're expected to produce large amounts of infrared emissions. [[http://fr.arxiv.org/abs/1504.03418 Its results]] show that those civilizations are ''very'' rare or non-existent in our cosmic neighborhood[[note]]The anomalous objects include besides ninety poorly studied objects, that may actually be galaxies making stars galore, five spiral galaxies with very low star formation but unusually high IR luminosities instead of the low luminosity on the infrared a galaxy of that type would have[[/note]].

to:

A serious RealLife [[http://arxiv.org/abs/1408.1134 study]] has been done to look for Type [=III=]s in the local Universe using the WISE infrared telescope, as they're expected to produce large amounts of infrared emissions. [[http://fr.arxiv.org/abs/1504.03418 Its results]] show that those civilizations are ''very'' rare or non-existent in our cosmic neighborhood[[note]]The anomalous objects include besides ninety poorly studied objects, that may actually be galaxies making stars galore, five spiral galaxies with very low star formation but unusually high IR luminosities instead of the low luminosity on the infrared a galaxy of that type would have[[/note]].
have[[/note]]. There is another study [[http://arxiv.org/abs/1503.01509]], suggesting that finding Yotta-eV (10[[superscript:24]] electron Volt) neutrinos could be proof of at least a type 3 civilization, as that would require using a quasar (a VERY energetic galaxy) as a particle accelerator. For comparison, nuclear bomb reactions release a measly 10[[superscript:6]] eV per reaction.
22nd Sep '16 3:51:58 PM thatmadork
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Added DiffLines:

** ''Legacy of the Void'' reveals that [[spoiler:the ancient Protoss could ''build miniature stars''. Yes, really. One of these is what powers their CoolStarship, the Spear of Adun.]]
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