History Items / TeamFortress2

15th Feb '18 11:54:30 PM nombretomado
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** ShoutOut: To ''PennyArcade''.

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** ShoutOut: To ''PennyArcade''.''Webcomic/PennyArcade''.
12th Feb '18 5:17:27 PM CodyDBuni
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** LethalJokeItem

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** LethalJokeItemLethalJokeItem: Despite it's nerfs, the Ullapool Caber is still a powerful weapon if used with a right loadout (Ali Baba's Wee Booties/Bootlegger and Splendid Screen/Chargin' Targe for example) and attacking an enemy with a perfect timing while charging will result in a OneHitKill even towards a [[MightyGlacier Heavy]] [[UpToEleven on full health]]!
22nd Dec '17 6:44:47 AM Gorank
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** AwesomeYetImpractical: Identical to the wielder's stock weapon, which means you're not allowed to equip a utility melee, which makes it impractical for Soldier, Pyro, Heavy, Medic and arguably Scout. It also lacks critical hit animations for Pyro, Heavy and Medic and backstab animations for Spy, making it harder to judge the situation in melee combat.

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** AwesomeYetImpractical: AwesomeButImpractical: Identical to the wielder's stock weapon, which means you're not allowed to equip a utility melee, which makes it impractical for Soldier, Pyro, Heavy, Medic and arguably Scout. It also lacks critical hit animations for Pyro, Heavy and Medic and backstab animations for Spy, making it harder to judge the situation in melee combat.
17th Dec '17 6:02:09 PM Luigiofthegods
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** StoneWall: Has no offensive bonuses, but offers an array of damage resistances even without Über, and has a flexible one that can nullify crits and sustain its defenses through absorbing corresponding attack types into more Über.
17th Dec '17 5:51:38 PM Luigiofthegods
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** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun beats all 3.

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** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun Medi Gun beats all 3.3, but has the slowest [=ÜberCharge=] build rate of them all.



** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun beats all 3.

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** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun Medi Gun beats all 3.3, but has the slowest [=ÜberCharge=] build rate of them all.



** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun beats all 3.

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** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun Medi Gun beats all 3.3, but has the slowest [=ÜberCharge=] build rate of them all.



** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun beats all 3.

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** ElementalRockPaperScissors: An interesting case with the different medigun Übers: Vaccinator interferes with the Kritzkrieg's crit boosts, Kritzkrieg outdamages the Quick-Fix's Über, the Quick-Fix's healing boost is just plain better then the Vaccinator's resistances, and the stock medigun Medi Gun beats all 3.3, but has the slowest [=ÜberCharge=] build rate of them all.
14th Dec '17 7:57:21 PM dancnbna
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** TemporarilyOnlineContent

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** TemporarilyOnlineContent
TemporaryOnlineContent



** SkillGateCharacter: Players who know how to escape the Phlog's limited range and lack of airblast can easily take out a Phlog Pyro, while those who don't will die horribly.

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** SkillGateCharacter: Players who know how to escape exploit the Phlog's limited range and lack of airblast can easily take out a Phlog Pyro, while those who don't will die horribly.


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** HoistByHisOwnPetard: Gas-coated enemies can ignite themselves with their own attacks.


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** TheArtifact: The Grenade Launcher once held 6 grenades but was reduced to four for balance reasons. The number of barrels hasn't changed.


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** GuideDangIt: People could easily figure out that the crafting chance for a Golden Wrench was incredibly low. It took hackers to discover that to even ''have'' a chance to get the Golden Wrench, you had to craft [[TimedMission during a short window]]. Naturally, those who found the times and took advantage [[CheatersNeverProsper were stripped of their Golden Wrenches and VAC banned]].
** RareRandomDrop: Only craftable at a very low rate during the event period.


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** HellIsThatNoise: The whoosh it makes when it sights you. It gets louder the higher the sentry is upgraded, to tell you how screwed you are.


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** {{Nerf}}: The Jungle Inferno update changed the über preservation from 20% of the Medic's current über no matter what to having to build by dealing damage, which is risky as a Medic. On the plus side, its über preservation is more effective.
14th Dec '17 10:22:07 AM dancnbna
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* '''Cheater's Lament''': A cheap, flimsy glowing halo attached to the player's head with two wires. Awarded on September 2, 2009 and the Mann-Conomy update to those who did not use external idling programs.
** NoFairCheating: If you cheated, you didn't get this hat.
** TemporarilyOnlineContent



* '''Resistance''': Halves damage taken and grants immunity to Plague and Reflect (see below).

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* '''Resistance''': Halves damage taken and grants immunity to Plague backstabs, Plague, and Reflect (see below).



* '''Reflect''': Inflicts upon enemies half the damage they do to you (though this cannot kill them itself) as well as knocking them into the air, and 100% damage back to sentry guns. Greatly increases max HP.

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* '''Reflect''': Inflicts upon enemies half 80% of the damage they do to you (though this cannot kill them itself) as well as knocking them into the air, and 100% damage back to sentry guns. Greatly increases Increases max HP.HP to 400.



* '''Agility:''' Increases movement speed increased by 50%, increases grapple speed, increases jump height by 80%, and makes all weapon switching instant.

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* '''Agility:''' Increases movement speed increased by 50%, increases grapple speed, increases jump height by 80%, grants immunity to fall damage, negates the speed penalty from carrying the Intelligence, and makes all weapon switching instant.instant.
** NotTheFallThatKillsYou: You won't take fall damage while this powerup is active.



* '''Knockout''': Reduces the powerup wielder to melee and Grappling Hook, but increases max HP based on the user's class and grants immunity to airblast and knockback from damage. When hitting someone with a melee attack, they will be knocked away and are forced to drop their powerup or the flag. Melee attacks also deal quadruple damage to buildings and 66% more damage to players.

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* '''Knockout''': Reduces the powerup wielder to melee and Grappling Hook, but increases max HP based on the user's class and grants immunity to airblast and knockback from damage. When hitting someone with a melee attack, they will be are knocked away and are forced to drop their powerup or the flag. Melee attacks also deal quadruple damage to buildings and 66% more damage to players.



* '''King''': Grants health increase and small health regeneration, fire rate, and reload rate increases. Applies to allies that are in a short radius of the user.

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* '''King''': Grants health increase and small health regeneration, fire rate, and reload rate increases. Applies to allies or enemy Spies that are in a short radius of the user.



* '''Gas Passer''': A crumpled can of gasoline. It releases a cloud of gasoline vapor that coats enemies and ignites upon taking damage, Pyros included.

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* '''Gas Passer''': A crumpled can of gasoline. It When thrown, it releases a cloud of gasoline vapor that coats enemies and ignites upon taking damage, Pyros included.
included. Must be charged by dealing damage or waiting. The charge meter persists between lives.
** ChargedAttack: Build-type.
** MadeOfIncendium: Any damage, whether a gunshot, ''punches'', or even '''fall damage''', will ignite the vapor.
** PunnyName
** ScissorsCutsRock: It can inflict afterburn on Pyros, who are normally immune.



* '''Hot Hand''': A firefighter's glove. Hit an enemy with it and the Pyro gains a temporary speed boost. It deals 20% less damage, and each slap is announced in the killfeed.

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* '''Hot Hand''': A firefighter's glove. Hit an enemy with it and the Pyro gains a temporary speed boost. It deals hits twice in one attack, both hits dealing 20% less damage, damage than a single Fire Axe hit, and each slap is announced in the killfeed.
7th Nov '17 3:54:39 PM Spinycemb
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** RareRandomDrop: Can be found through the game's random drop system at a very rare chance. When the hat system was first added, this was the only way to get them.
3rd Nov '17 5:19:11 AM Stolen_Moment
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** ImprobableUseOfAWeapon: The Spy can use this statuette to backstab people.

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** ImprobableUseOfAWeapon: The Spy can use this statuette to backstab people.people, and The Engie can use it to build stuff.
2nd Nov '17 9:59:39 AM Stolen_Moment
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** ImprobableUseOfAWeapon: The Spy can use this statuette to backstab people, and The Engie can use it to build stuff.

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** ImprobableUseOfAWeapon: The Spy can use this statuette to backstab people, and The Engie can use it to build stuff.people.



** ArmorPiercingSlap



** SprintShoes

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** SprintShoes
LethalJokeWeapon: In the same sense of the Holy Mackerel, it's a weapon that serves no other purpose than to humiliate enemies with a somewhat weak attack that lets everyone in the server know that someone is getting slapped to death. That said, the speed boost and attack speed does let the Hot Hand keep up with enemies, making it a somewhat viable weapon in some situations.
** SprintShoes: Hitting an enemy with it lets the Pyro run faster for a short period.
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