History IdiosyncraticEpisodeNaming / VideoGames

8th Apr '18 5:14:02 PM Kadorhal
Is there an issue? Send a Message


* Examples in the Franchise/MetalGear series.
** The [[UpdatedRerelease expanded editions]] of ''VideoGame/MetalGearSolid2'' and ''VideoGame/MetalGearSolid3'' are titled ''Substance'' and ''Subsistence'' (both words that end with "-stance/stence"). However, ''Integral'', the expanded version of the first ''VideoGame/MetalGearSolid'', does not follow this pattern.
** The five Snake Tales in ''Substance'' are named alphabetically: '''A''' Wrongdoing, '''B'''ig Shell Evil '''C'''onfidential Legacy, '''D'''ead Man Whispers, and '''E'''xternal Gazer

to:

* Examples in the Franchise/MetalGear VideoGame/MetalGear series.
** The [[UpdatedRerelease expanded editions]] of ''VideoGame/MetalGearSolid2'' ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid3'' ''VideoGame/MetalGearSolid3SnakeEater'' are titled ''Substance'' and ''Subsistence'' (both words that start with "sub-" and end with "-stance/stence"). However, ''Integral'', the expanded version of the first ''VideoGame/MetalGearSolid'', does not follow this pattern.
pattern, and the only game to have an expanded edition after ''3'', ''[[VideoGame/MetalGearSolidPortableOps Portable Ops]]'', also broke from the pattern and named its rerelease ''Portable Ops Plus''.
** The five Snake Tales in ''Substance'' are named alphabetically: '''A''' Wrongdoing, '''B'''ig Shell Evil Evil, '''C'''onfidential Legacy, '''D'''ead Man Whispers, and '''E'''xternal GazerGazer.



** All five acts of ''VideoGame/MetalGearSolid4'' end with the word "Sun", appropriately with a massive sun dominating the background whenever the title is shown at the beginning of each act. Although not exactly acts, the ending and post-credits "Debriefing" are similarly called "Naked Sin" and "Naked Son", respectively.

to:

** All five acts of ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' end with the word "Sun", appropriately with a massive sun dominating the background whenever the title is shown at the beginning of each act. Although not exactly acts, the ending and post-credits "Debriefing" are similarly called "Naked Sin" and "Naked Son", respectively.



* The ''VideoGame/HalfLife'' franchise has consistently used tongue-in-cheek episode names, such as Surface Tension (heavy fighting in an outdoors environment), Insecurity (in the ExpansionPack ''Blue Shift'', where you play as a security guard) or Route Kanal (escaping City 17 via its sewer system).
** In ''VideoGame/HalfLife1'', the titles of the expansion packs, ''Opposing Force'' and ''Blue Shift'', as well as the UsefulNotes/PlayStation2 [[GaidenGame side-game]] ''Decay'', are all scientific terms.

to:

* The ''VideoGame/HalfLife'' franchise has consistently used tongue-in-cheek episode names, such as Surface Tension (heavy fighting in an outdoors environment), Insecurity (in the ExpansionPack ''Blue Shift'', where you play as a security guard) or Route Kanal (escaping (in ''VideoGame/HalfLife2'', escaping City 17 via its sewer system).
** In ''VideoGame/HalfLife1'', ''VideoGame/HalfLife1'' itself, as well as the titles of the expansion packs, ''Opposing Force'' and ''Blue Shift'', as well as and the UsefulNotes/PlayStation2 [[GaidenGame side-game]] ''Decay'', are all scientific terms.



* Every ''VideoGame/DinerDash'' spinoff (except for ''VideoGame/AvenueFlo'' ad the two ''Shop Hop'' games is called ''...Dash'', eg. ''Wedding Dash'', ''Doggie Dash'', ''Soap Opera Dash''.
* ''VideoGame/{{Marathon}}'', ''Halo'''s spiritual predecessor, had its fair share of these. All the levels in ''Marathon 1'' involving the Pfhor (The aliens of the game) were titled with such pun-ishing phrases as "phfor your eyes only", "ain't got time phfor this", and "two times two equals...". Later chapters in the series had names such as "Begging for Mercy makes me Angry!", "If I had a Rocket Launcher, I'd make someone Pay", and "You Think You're Big Time? You're Gonna Die Big Time!". Not to mention the occasional latin three-word title thrown in, occasionally with some form of grammatical or lexical error.

to:

** ''VideoGame/Halo2'' introduces us to a level where, not only does its name respond to the last line of the cutscene opening it, but it actually changes depending on difficulty - on Easy and Normal, it will be "Ladies Like Armor Plating", while on Heroic it will be "Ladies Like Grinding Treads", and on Legendary it will be "Ladies Like Superior Firepower".
* Every ''VideoGame/DinerDash'' spinoff (except for ''VideoGame/AvenueFlo'' ad the two ''Shop Hop'' games games) is called ''...Dash'', eg. ''Wedding Dash'', ''Doggie Dash'', ''Soap Opera Dash''.
* ''VideoGame/{{Marathon}}'', ''Halo'''s spiritual predecessor, had its fair share of these. All the levels in ''Marathon 1'' involving the Pfhor (The (the aliens of the game) were titled with such pun-ishing phrases as "phfor your eyes only", "ain't got time phfor this", and "two times two equals...". Later chapters in the series had names such as "Begging for Mercy makes me Angry!", "If I had a Rocket Launcher, I'd make someone Pay", and "You Think You're Big Time? You're Gonna Die Big Time!". Not to mention the occasional latin three-word title thrown in, occasionally with some form of grammatical or lexical error.



* Just about every ''Franchise/{{Sonic|TheHedgehog}}'' game restricts its level names to having two words max, sometimes followed by the word "Zone." The ones from ''VideoGame/SonicCD'' are also alliterative.

to:

* Just about every ''Franchise/{{Sonic|TheHedgehog}}'' game restricts its level names to having two words max, sometimes followed by the word "Zone." The ones from ''VideoGame/SonicCD'' ''VideoGame/SonicTheHedgehogCD'' are also alliterative.alliterative, such as "PalmtreePanic" and "Stardust Speedway".



** The names of the racetracks in ''VideoGame/SonicR'' all start with the letter "R".

to:

** The names of the racetracks in ''VideoGame/SonicR'' all start with the letter "R"."R" - Resort Island, Radical City, Regal Ruin, Reactive Factory, and Radiant Emerald.
26th Feb '18 7:54:30 PM Malady
Is there an issue? Send a Message


* Every ''VideoGame/DinerDash'' spinoff (except for ''AvenueFlo'' ad the two ''Shop Hop'' games is called ''...Dash'', eg. ''Wedding Dash'', ''Doggie Dash'', ''Soap Opera Dash''.

to:

* Every ''VideoGame/DinerDash'' spinoff (except for ''AvenueFlo'' ''VideoGame/AvenueFlo'' ad the two ''Shop Hop'' games is called ''...Dash'', eg. ''Wedding Dash'', ''Doggie Dash'', ''Soap Opera Dash''.
20th Feb '18 2:40:13 AM Cryoclaste
Is there an issue? Send a Message


* ''Franchise/{{Pokemon}}'' games have either a color or precious stone or metal theme in each generation. The Gen I games were originally [[VideoGame/PokemonRedAndBlue Red And Green]], which are complimentary/opposite colors (despite first appearing on the GameBoy, which could not display colors). However, it was changed to Blue for international release. ''Pokemon Yellow'', the third game, means that the four games were named for each of the four primary colors: red, green, blue and yellow. The Red/Green pairing was returned for the remakes, Fire Red and Leaf Green. The later ones were all precious metals or stones... VideoGame/PokemonGoldAndSilver plus Crystal, (rereleased as Heart Gold and Soul Silver), VideoGame/PokemonRubyAndSapphire plus Emerald, and VideoGame/PokemonDiamondAndPearl plus Platinum. VideoGame/PokemonBlackAndWhite broke with that trend and went back to the color opposites. Black 2/White 2 breaks the 'third game' tradition and sticks with the same two colors as the previous installments.

to:

* ''Franchise/{{Pokemon}}'' games have either a color or precious stone or metal theme in each generation. The Gen I games were originally [[VideoGame/PokemonRedAndBlue Red And Green]], which are complimentary/opposite colors (despite first appearing on the GameBoy, UsefulNotes/GameBoy, which could not display colors). However, it was changed to Blue for international release. ''Pokemon Yellow'', the third game, means that the four games were named for each of the four primary colors: red, green, blue and yellow. The Red/Green pairing was returned for the remakes, Fire Red and Leaf Green. The later ones were all precious metals or stones... VideoGame/PokemonGoldAndSilver plus Crystal, (rereleased as Heart Gold and Soul Silver), VideoGame/PokemonRubyAndSapphire plus Emerald, and VideoGame/PokemonDiamondAndPearl plus Platinum. VideoGame/PokemonBlackAndWhite broke with that trend and went back to the color opposites. Black 2/White 2 breaks the 'third game' tradition and sticks with the same two colors as the previous installments.
22nd Jan '18 1:32:35 AM Cryoclaste
Is there an issue? Send a Message


* [[SuperMarioBros Mario]] has a few of these. All of the boss levels in ''VideoGame/SuperMario64'' are called "Bowser in the ______" (Dark World, Fire Sea, and Sky, in that order). All of the main levels in ''VideoGame/SuperMarioGalaxy'' are "[[[AddedAlliterativeAppeal Alliterative pair of words]]] Galaxy".

to:

* [[SuperMarioBros [[Franchise/SuperMarioBros Mario]] has a few of these. All of the boss levels in ''VideoGame/SuperMario64'' are called "Bowser in the ______" (Dark World, Fire Sea, and Sky, in that order). All of the main levels in ''VideoGame/SuperMarioGalaxy'' are "[[[AddedAlliterativeAppeal Alliterative pair of words]]] Galaxy".
4th Jan '18 4:27:57 AM Cryoclaste
Is there an issue? Send a Message


* The name of the ''VideoGame/OgreBattle'' series, along with the subtitles of the first two games (''VideoGame/OgreBattleTheMarchOfTheBlackQueen'' and ''VideoGame/TacticsOgre: Let Us Cling Together''), are titles from {{Queen}} songs. Yasumi Matsuno, the director for the first two games of the series, originated this due to him being a major Queen fan. He also inserted Queen references of varying prominence into all of his other games. Most notably, ''VideoGame/FinalFantasyTactics'' has a chapter titled "Somebody to Love".

to:

* The name of the ''VideoGame/OgreBattle'' series, along with the subtitles of the first two games (''VideoGame/OgreBattleTheMarchOfTheBlackQueen'' and ''VideoGame/TacticsOgre: Let Us Cling Together''), are titles from {{Queen}} Music/{{Queen}} songs. Yasumi Matsuno, the director for the first two games of the series, originated this due to him being a major Queen fan. He also inserted Queen references of varying prominence into all of his other games. Most notably, ''VideoGame/FinalFantasyTactics'' has a chapter titled "Somebody to Love".
3rd Dec '17 9:26:20 AM BeeKirbysNewComputer
Is there an issue? Send a Message


** The levels in ''VideoGame/SonicBlast'' all have colors in their names: GreenHillZone, Yellow Desert Zone, Red Volcano Zone, Blue Marine Zone, and Silver Castle Zone.
** The names of the racetracks in ''VideoGame/SonicR'' all start with the letter "R".



** In some versions of ''VideoGame/SuperMarioBros3'', all of the worlds are called "_____ Land". ''VideoGame/SuperMarioLand'' has Kingdoms, while ''VideoGame/{{Super Mario Land 2|SixGoldenCoins}}'' has Zones.

to:

** In some versions of ''VideoGame/SuperMarioBros3'', all of the worlds are called "_____ Land". ''VideoGame/SuperMarioLand'' has and ''VideoGame/SuperMarioOdyssey'' have Kingdoms, while ''VideoGame/{{Super Mario Land 2|SixGoldenCoins}}'' has Zones.



* Every story sequence in the ''VideoGame/ParappaTheRapper'' series (and its spinoff, ''VideoGame/UmJammerLammy) is named after a line of dialogue from said story sequence. The exception is Parappa's story in ''Um Jammer Lammy'', in which all the story sequences are titled "On [day of the week]".



** And again with ''VideoGame/KirbyPlanetRobobot'', spelling out "PROGRAM". [[spoiler: Unlike previous ''Kirby'' examples, the final level's name is part of the acronym, but it still isn't alliterative.]]

to:

** And again with ''VideoGame/KirbyPlanetRobobot'', spelling out "PROGRAM". This time the names are related to technology instead of food.
[[spoiler: Unlike previous ''Kirby'' examples, the final level's name is part of the acronym, but it still isn't alliterative.]]
1st Dec '17 9:10:16 AM BeeKirbysNewComputer
Is there an issue? Send a Message


** In ''Videogame/KirbysReturnToDreamLand'', once again the seven levels are alliterative and with a food-related word in each name (Cookie Country, Onion Ocean). This time, the more subtle theme is that the letters beginning each level name allude to the final bosses. [[spoiler:And once again, there's an eighth level containing the end bosses and that dispenses with these patterns.]]

to:

** In ''Videogame/KirbysReturnToDreamLand'', once again the seven levels are alliterative and with a food-related word in each name (Cookie Country, Onion Ocean). This time, In addition, the more subtle theme is that the first letters beginning of each level name allude to the final bosses.spell out "CROWNED". [[spoiler:And once again, there's an eighth level containing the end bosses and that dispenses with these patterns.]]



** ''VideoGame/KirbyTripleDeluxe'' has alliterative names, once again.

to:

** ''VideoGame/KirbyTripleDeluxe'' has alliterative names, once again.again, this time spelling out "FLOWER". [[spoiler: And once again, the last level's name doesn't adhere to this rule.]]
** And again with ''VideoGame/KirbyPlanetRobobot'', spelling out "PROGRAM". [[spoiler: Unlike previous ''Kirby'' examples, the final level's name is part of the acronym, but it still isn't alliterative.]]
17th Nov '17 12:00:39 PM BeerBaron
Is there an issue? Send a Message

Added DiffLines:

* Each entry in ''Franchise/TheElderScrolls'' series is a OneWordTitle most often named after [[ThePlace the setting]] of the game in question (though this latter part is often a bit of a stretch).
24th Apr '17 7:02:42 PM nombretomado
Is there an issue? Send a Message


* [[TalesSeries The Tales Series]] of course, each game begins with the phrase "Tales of". What comes after is either an original name that includes a root word that fits a theme of the game, like ''VideoGame/TalesOfPhantasia'' (Fantasy), ''VideoGame/TalesOfSymphonia'' (Symphony), or ''VideoGame/TalesOfVesperia'' (Vesper). Alternatively, it'll just include the word itself rather than make something new out of it, such as with ''VideoGame/TalesOfDestiny'', ''VideoGame/TalesOfInnocence'' or ''VideoGame/TalesOfGraces'', [[OddNameOut once using an article]] in ''VideoGame/TalesOfTheAbyss'', though [[{{Crossover}} Crossover Games]] are more likely to use one. If a game gets a SpinOff, the title will include a short phrase, like in ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld''.

to:

* [[TalesSeries [[VideoGame/TalesSeries The Tales Series]] of course, each game begins with the phrase "Tales of". What comes after is either an original name that includes a root word that fits a theme of the game, like ''VideoGame/TalesOfPhantasia'' (Fantasy), ''VideoGame/TalesOfSymphonia'' (Symphony), or ''VideoGame/TalesOfVesperia'' (Vesper). Alternatively, it'll just include the word itself rather than make something new out of it, such as with ''VideoGame/TalesOfDestiny'', ''VideoGame/TalesOfInnocence'' or ''VideoGame/TalesOfGraces'', [[OddNameOut once using an article]] in ''VideoGame/TalesOfTheAbyss'', though [[{{Crossover}} Crossover Games]] are more likely to use one. If a game gets a SpinOff, the title will include a short phrase, like in ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld''.
15th Apr '17 5:27:05 PM nombretomado
Is there an issue? Send a Message


* Just about every ''{{Sonic|TheHedgehog}}'' game restricts its level names to having two words max, sometimes followed by the word "Zone." The ones from ''SonicCD'' are also alliterative.

to:

* Just about every ''{{Sonic|TheHedgehog}}'' ''Franchise/{{Sonic|TheHedgehog}}'' game restricts its level names to having two words max, sometimes followed by the word "Zone." The ones from ''SonicCD'' ''VideoGame/SonicCD'' are also alliterative.
This list shows the last 10 events of 55. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=IdiosyncraticEpisodeNaming.VideoGames