History Heartwarming / RadiantHistoria

18th Jul '15 7:58:15 PM BigKlingy
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* A minor sidequest example. Early on in the game, a little girl wants a replica of Princess Eruca of Granorg's ring, because she likes playing her in her childhood games and seems to idolize her. Once you get to visit Granorg, you find out the replicas are all sold out. When you actually meet Eruca though, Stocke tells her about the girl to restore her resolve, and as thanks Eruca gives you her ''actual'' ring, saying she wants the girl to have it.
14th May '14 8:54:18 AM SeptimusHeap
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* Throughout the rest of the game, Stocke slowly pulls further from his shell, accumulating a strong group of Nakama towards which he is completely dedicated, heart and soul. And they feel the same way, showing time and again their faith in and loyalty towards him. The story is riddled with small moments of heartwarming that underscore his ongoing character development, but things snowball near the end, when he discovers that [[spoiler: in order to stop the desertification, ''he'' must sacrifice himself as part of the Ritual]]. Earlier in the story, Stocke unwaveringly denounced [[spoiler: said Ritual]] as unjustifiable and repugnant, but by the climax of the game, he [[spoiler: is so completely dedicated to sparing his friends and humanity from more suffering, even if only for a time, that he immediately decides to take part in the Ritual upon discovering his identity as Ernst]]. It really highlights just how far he's come--from NotSoStoic to [[spoiler: TheMessiah]].

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* Throughout the rest of the game, Stocke slowly pulls further from his shell, accumulating a strong group of Nakama towards which he is completely dedicated, heart and soul. And they feel the same way, showing time and again their faith in and loyalty towards him. The story is riddled with small moments of heartwarming that underscore his ongoing character development, but things snowball near the end, when he discovers that [[spoiler: in order to stop the desertification, ''he'' must sacrifice himself as part of the Ritual]]. Earlier in the story, Stocke unwaveringly denounced [[spoiler: said Ritual]] as unjustifiable and repugnant, but by the climax of the game, he [[spoiler: is so completely dedicated to sparing his friends and humanity from more suffering, even if only for a time, that he immediately decides to take part in the Ritual upon discovering his identity as Ernst]]. It really highlights just how far he's come--from NotSoStoic to [[spoiler: TheMessiah]].MessianicArchetype]].
16th Jul '12 10:44:25 AM PhoenixFire
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** Speaking of which, Raynie's ending cutscene if you complete that quest. [[spoiler:Marco and the rest of their squad are in the bar in Alistel, celebrating, but Raynie is standing outside by the signboard. Marco goes out to ask her why, and she flashes back to a moment earlier in the game when she was waiting for Stocke there to make sure he could find them. She tells Marco that if she doesn't wait, how will Stocke know where to look for them when he comes back?]] Becomes an absolute TearJerker if you don't get the true ending, though.
3rd Apr '12 5:36:04 AM Cantido
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* ''At Journey's End.'' Oooohhhh At Journey's End. Many players love this even though it leads to a bad ending. [[spoiler: Raynie's LoveEpiphany is awkward, the conditions for her RomanceSidequest are ridiculous and nonsensical, and Stocke showed no romantic interest prior, but seeing her give Stocke TheGlomp in the bad end, and seeing Stocke make ThePromise in the correct response, makes the whole thing worth it. It's the only moment they show affection for each other.]]

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* ''At Journey's End.'' Oooohhhh At Journey's End. Many players love this NonstandardGameOver even though it leads to a bad ending. [[spoiler: Raynie's LoveEpiphany is awkward, the conditions for her RomanceSidequest are ridiculous and nonsensical, and Stocke showed no romantic interest prior, but seeing her give Stocke TheGlomp in the bad end, and seeing Stocke make ThePromise in the correct response, makes the whole thing worth it. It's the only moment they show affection for each other.]]
20th Oct '11 12:01:28 PM Cantido
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* ''At Journey's End.'' Oooohhhh At Journey's End. Many players love this even though it leads to a bad ending. [[spoiler: Raynie's LoveEpiphany is awkward, the conditions for her RomanceSidequest are ridiculous and nonsensical, and Stocke showed no romantic interest prior, but seeing her give Stocke TheGlomp in the bad end, and seeing Stocke make ThePromise in the correct response, makes the whole thing worth it.]]

to:

* ''At Journey's End.'' Oooohhhh At Journey's End. Many players love this even though it leads to a bad ending. [[spoiler: Raynie's LoveEpiphany is awkward, the conditions for her RomanceSidequest are ridiculous and nonsensical, and Stocke showed no romantic interest prior, but seeing her give Stocke TheGlomp in the bad end, and seeing Stocke make ThePromise in the correct response, makes the whole thing worth it. It's the only moment they show affection for each other.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Heartwarming.RadiantHistoria