History Heartwarming / GrandTheftAutoIV

27th Mar '18 2:00:24 AM BenMitchell90
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cousinsbellic.PNG]]
20th Jan '18 4:21:32 AM CoolPopper
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* Befriending [[ScaryBlackMan Dwayne Forge.]] His past rivals Niko's in having to be a criminal purely for survival, (hence why Niko invokes NotSoDifferent,) his time in jail's made him a StrangerInAFamiliarLand with his friends and girl having ditched him despite [[UngratefulBastard all he's done for them, namely Cherise,]] leaving him borderline-suicidal and the game makes you feel like an ''utter'' [[YouBastard bastard]] if [[spoiler: you kill him in "The Holland Play" where gameplay-wise it's embarrassingly easy and only pays out money you could make in a matter of missions anyway, while storyline-wise Dwayne's hatred of you is ''palpable'' as is Playboy X [[NeverMyFault blaming you despite it being on his orders,]] so StoryBranchFavoritism is in full effect,]] but do the opposite and his gratitude is just as palpable both in gameplay in sending ''actually helpful'' Mooks to back you up in fights and giving you the 2nd-best safehouse in the game that includes the [[ShoutOut Claude outfit]] as well as narratively in him opening up to you and that your faith in him was well worth it. GoodFeelsGood, indeed.

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* Befriending [[ScaryBlackMan Dwayne Forge.]] His past rivals Niko's in having to be a criminal purely for survival, (hence why Niko invokes NotSoDifferent,) his time in jail's made him a StrangerInAFamiliarLand with his friends and girl having ditched him despite [[UngratefulBastard all he's done for them, namely Cherise,]] leaving him borderline-suicidal and the game makes you feel like an ''utter'' [[YouBastard bastard]] if [[spoiler: you kill him in "The Holland Play" where gameplay-wise it's embarrassingly easy and only pays out money you could make in a matter of missions anyway, while storyline-wise Dwayne's hatred of you is ''palpable'' as is Playboy X [[NeverMyFault blaming you despite it being on his orders,]] so StoryBranchFavoritism is in full effect,]] but do the opposite and his gratitude is just as palpable both in gameplay in sending ''actually helpful'' Mooks to back you up in fights and giving you the 2nd-best safehouse in the game that includes the [[ShoutOut Claude outfit]] as well as narratively in him opening up to you and that your faith in him was well worth it. GoodFeelsGood, indeed.indeed.
* Niko's emails to his mother. Even if you choose the negative response, it still sends a positive email instead, [[EvenBadMenLoveTheirMamas showing just how much Niko cares about his mom]].
3rd Jan '18 11:43:46 AM VisitorAlex
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** Roman is just [[TheWoobie The Woobie.]] Since Niko's arrival, he'd been stabbed, kidnapped, shot, tied up, beaten, [[spoiler: had his apartment and taxi company (that also contained the ring he was going to propose to Mallorie with) burnt down]] and [[ArsonMurderandJaywalking had his computer broken]] but never, ever lost faith in his cousin.
25th Dec '17 5:50:16 PM K2Misfit
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* The mission where [[spoiler: Nico rescues Roman from kidnappers]] doubles as a CrowningMomentOfAwesome. Niko completely LOSES it during the mission and his normally stoic demeanor is completely dropped for a combination of rage and panic. The visible sense of relief he has at the end makes it all the more worth it.

to:

* The mission where [[spoiler: Nico rescues Roman from kidnappers]] doubles as a CrowningMomentOfAwesome. Niko completely LOSES it during the mission and his normally stoic demeanor is completely dropped for a combination of rage and panic. The visible sense of relief he has at the end makes it all the more worth it.
* Befriending [[ScaryBlackMan Dwayne Forge.]] His past rivals Niko's in having to be a criminal purely for survival, (hence why Niko invokes NotSoDifferent,) his time in jail's made him a StrangerInAFamiliarLand with his friends and girl having ditched him despite [[UngratefulBastard all he's done for them, namely Cherise,]] leaving him borderline-suicidal and the game makes you feel like an ''utter'' [[YouBastard bastard]] if [[spoiler: you kill him in "The Holland Play" where gameplay-wise it's embarrassingly easy and only pays out money you could make in a matter of missions anyway, while storyline-wise Dwayne's hatred of you is ''palpable'' as is Playboy X [[NeverMyFault blaming you despite it being on his orders,]] so StoryBranchFavoritism is in full effect,]] but do the opposite and his gratitude is just as palpable both in gameplay in sending ''actually helpful'' Mooks to back you up in fights and giving you the 2nd-best safehouse in the game that includes the [[ShoutOut Claude outfit]] as well as narratively in him opening up to you and that your faith in him was well worth it. GoodFeelsGood, indeed.
31st Oct '16 5:55:00 AM lowlyyouarenice
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* The mission where [[spoiler: Nico rescues Roman from kidnappers]] doubles as a CrowningMomentOfAwesome. Nico completely LOSES it during the mission and his normally stoic demeanor is completely dropped for a combination of rage and panic. The visible sense of relief he has at the end makes it all the more worth it.

to:

* The mission where [[spoiler: Nico rescues Roman from kidnappers]] doubles as a CrowningMomentOfAwesome. Nico Niko completely LOSES it during the mission and his normally stoic demeanor is completely dropped for a combination of rage and panic. The visible sense of relief he has at the end makes it all the more worth it.
26th Feb '16 9:06:43 AM GojiBiscuits
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* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly. That Niko accepts his old friend's lifestyle without judgment fairly quickly is touching, as well.

to:

* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly. That Niko accepts his old friend's lifestyle without judgment fairly quickly is touching, as well. In fact, the mission where you give a homophobic bully the beatdown he deserves for Bernie can be a crowning moment of awesome, heartwarming and funny all rolled into one.
28th Sep '15 12:29:23 PM TYPINGVIKING
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* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly.

to:

* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly. That Niko accepts his old friend's lifestyle without judgment fairly quickly is touching, as well.
14th Aug '13 4:39:59 AM CharlesPhipps
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* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly.

to:

* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly.sadly.
* The mission where [[spoiler: Nico rescues Roman from kidnappers]] doubles as a CrowningMomentOfAwesome. Nico completely LOSES it during the mission and his normally stoic demeanor is completely dropped for a combination of rage and panic. The visible sense of relief he has at the end makes it all the more worth it.
16th Feb '13 8:35:18 PM NJE91
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* Out of all the [[NarrativeFiligree snippets of dialogue]] that accompany the [[ScrappyMechanic much-maligned Friendship Activities]], one really stands out as the most heartwarming of them all: After several friendship activities (and subsequent conversations) wherein they criticize each other's lifestyles, [[TheGamblingAddict Roman]] and [[ProfessionalKiller Niko]] finally tell each other of how much they respect the other. Niko admits that he admires Roman for being so [[WideEyedIdealist optimistic]] even in the darkest of circumstances, while Roman praises Niko for his [[EvenEvilHasStandards integrity and firmness in his beliefs]], and they conclude with both of them wishing they could be like the other. It's one of the few moments in the game that unquestionably succeed at [[HitmanWithAHeart humanizing Niko]].

to:

* Out of all the [[NarrativeFiligree snippets of dialogue]] that accompany the [[ScrappyMechanic much-maligned Friendship Activities]], one really stands out as the most heartwarming of them all: After several friendship activities (and subsequent conversations) wherein they criticize each other's lifestyles, [[TheGamblingAddict Roman]] and [[ProfessionalKiller Niko]] finally tell each other of how much they respect the other. Niko admits that he admires Roman for being so [[WideEyedIdealist optimistic]] even in the darkest of circumstances, while Roman praises Niko for his [[EvenEvilHasStandards integrity and firmness in his beliefs]], and they conclude with both of them wishing they could be like the other. It's one of the few moments in the game that unquestionably succeed at [[HitmanWithAHeart humanizing Niko]].Niko]].
* Bernie Crane's whole character is heartwarming when you think about it: he's seen all the horrors that Niko has, yet he managed to move on and live a very happy life. He managed to start over and move on from the past, something Niko could never do, sadly.
30th Dec '12 9:15:02 AM valbuenaversion360
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* Out of all the [[NarrativeFiligree snippets of dialogue]] that accompany the [[ScrappyMechanic much-maligned Friendship Activities]], one really stands out as the most heartwarming of them all: After several friendship activities (and subsequent conversations) wherein they criticize each other's lifestyles, [[TheGamblingAddict Roman]] and [[ProfessionalKiller Niko]] finally tell each other of how much they respect the other. Niko admits that he admires Roman for being so [[WideEyedIdealist optimistic]] even in the darkest of circumstances, while Roman praises Niko for being [[EvenEvilHasStandards so firm in his beliefs]], and they end with both of them wishing they could be like the other. It's one of the few moments in the game that unquestionably succeed at [[HitmanWithAHeart humanizing Niko]].

to:

* Out of all the [[NarrativeFiligree snippets of dialogue]] that accompany the [[ScrappyMechanic much-maligned Friendship Activities]], one really stands out as the most heartwarming of them all: After several friendship activities (and subsequent conversations) wherein they criticize each other's lifestyles, [[TheGamblingAddict Roman]] and [[ProfessionalKiller Niko]] finally tell each other of how much they respect the other. Niko admits that he admires Roman for being so [[WideEyedIdealist optimistic]] even in the darkest of circumstances, while Roman praises Niko for being his [[EvenEvilHasStandards so firm integrity and firmness in his beliefs]], and they end conclude with both of them wishing they could be like the other. It's one of the few moments in the game that unquestionably succeed at [[HitmanWithAHeart humanizing Niko]].
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http://tvtropes.org/pmwiki/article_history.php?article=Heartwarming.GrandTheftAutoIV