History Heartwarming / Dishonored

23rd Aug '16 6:03:33 AM WoozySloth
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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father.]]

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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological biological father.]]
23rd Aug '16 6:02:46 AM WoozySloth
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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.]]

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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.father.]]
3rd Apr '16 10:41:22 PM Biagio
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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.]]
19th Jan '16 8:56:41 AM nmn3r3
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** Letting Delilah talk during her ritual reveals that Emily loves Callista almost as much as she loves Corvo and Jessamine.
14th Oct '15 3:27:31 PM Matt620
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* After taking care of Delilah, Daud receives a notification. [[spoiler:Target Rescued: Emily]].

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* After taking care of Delilah, Daud receives a notification. [[spoiler:Target Rescued: Emily]].Emily]].
* It was said that your actions influence others depending on your chaos rating. This is particularly true in [[spoiler: "The Loyalists"]] mission during a low-chaos run and Callista Curnow. [[spoiler: Havelock, despite there being no reason to, lets her live and instead puts her under a form of house arrest.]] There's no need for any of that, but he does it anyway.
2nd Jun '15 10:31:36 AM Nylsa
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* One of the first things you get to do is play hide-and-seek with Lady Emily should you choose, and this is ''right'' after she runs up and gives Corvo a gleeful Glomping like papa was back from work. This one moment helps sell how much of a ParentalSubstitute Corvo has been to the girl since her early childhood.

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* One of the first things you get to do is play hide-and-seek with Lady Emily should you choose, choose to do so, and this is ''right'' after she runs up and gives Corvo a gleeful Glomping like papa was back from work. This one moment helps sell how much of a ParentalSubstitute Corvo has been to the girl since her early childhood.



** After rescuing her and bringing her back to the Hound Pits, Corvo will step off the boat, and offer Emily his hand to help her get back on land. Purely symbolic, but also purely ''adorable''.

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** After rescuing her and bringing her back to the Hound Pits, Corvo will step off the boat, boat and offer Emily his hand to help her get back on land. Purely symbolic, but also purely ''adorable''.



* Anton and Piero huddled under the tables after [[spoiler: the betrayal of the Loyalists]]. The two of them are talking like old buddies and lamenting all the time they wasted being rivals.
** [[spoiler: It becomes a Crowning Moment of Awesome too when their combined knowledge is enough to cure the plague.]]
* [[spoiler: The sparing of Daud. After all of your horrific means of neutralizing others and/or killing, you can roleplay Corvo choosing to reclaim some of his humanity and cast aside revenge by sparing the life of his Empress's killer. Daud himself is moved by the action, and ''even the Outsider is briefly at a loss for words''.]]
** Possibly more heartwarming even if you've been doing a PacifistRun. Though you've avoided killing anyone (directly) throughout the entire game, it's implied a possible motivation for sparing his targets is because Corvo wants to inflict CruelMercy via FateWorseThanDeath. [[spoiler: Daud]] is the first and only target he can let live and have it be unambiguously considered benevolence.
** [[spoiler:Daud's entire speech to Corvo is this if Corvo has done a perfect PacifistRun to this point, with Daud reflecting on all the things he himself has done -- murdering for coin, with no care for who he was paid to kill -- and the path that ''Corvo'' chose. That Corvo, too, was asked to kill -- and always found another way, even after all he suffered at the hands of the people he was sent to murder. The ''absolute'' Crowner comes if Corvo sheathes his blade and steps back, silently granting Daud his life. Daud sounds almost awed, to the point that it's nearly a TearJerker.]]

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* Anton and Piero huddled under the tables after [[spoiler: the betrayal of the Loyalists]]. The two of them are talking like old buddies and lamenting all of the time they wasted being rivals.
** [[spoiler: It also becomes a Crowning Moment of Awesome too CrowningMomentOfAwesome when their combined knowledge is enough to cure the plague.]]
* [[spoiler: The sparing of Daud. After all of your horrific means of neutralizing others and/or killing, killing your victims, you can roleplay Corvo choosing to reclaim some of his humanity and cast aside revenge by sparing the life of his Empress's killer. Daud himself is moved by the action, action and ''even the Outsider is briefly at a loss for words''.]]
** Possibly more heartwarming even if you've been doing a PacifistRun. Though you've avoided killing anyone (directly) throughout the entire game, it's implied a possible motivation for sparing his targets is because Corvo wants to inflict CruelMercy via FateWorseThanDeath. [[spoiler: Daud]] is the first and only target he can let allow to live and have it be unambiguously considered benevolence.
** [[spoiler:Daud's entire speech to Corvo is this if Corvo has done a perfect PacifistRun to this point, with Daud reflecting on all the things he himself has done -- murdering for coin, with no care for who he was paid to kill -- and the path that ''Corvo'' chose. That Corvo, too, was asked to kill -- and always found another way, even after all he suffered at the hands of the people he was sent to murder. The ''absolute'' Crowner comes if Corvo sheathes his blade and steps back, silently granting Daud his life. Daud sounds almost awed, to the point that it's nearly a TearJerker.]]



*** And it becomes even more heartwarming when he tethers away when you spare him. it's then that you realise that he could have escaped at any time, but chose to stay and either die or be forgiven.
* While some people might find Piero revolting for being a PeepingTom, he's sincerely remorseful when confronted and admits to being desperately lonely. It makes it all the sweeter to discover that the Bifauxnen waitress at the pub wants to know if he's married.

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*** And it [[spoiler:It becomes even more heartwarming when he tethers away when after you spare him. it's It's then that you realise that he could have escaped at any time, but chose to stay and either die or be forgiven.
forgiven.]]
* While some people might find Piero revolting for being a PeepingTom, he's sincerely remorseful when confronted and admits to being desperately lonely. It This admission makes it all the sweeter to discover that the Bifauxnen {{Bifauxnen}} waitress at the pub wants to know if he's married.



* One of the parts of a low chaos ending shows [[spoiler: Samuel and Corvo hanging out at the hounds pit pub, even having returned to nobility, and the differences in their caste, Corvo still didn't shut out the only man who stayed with him when everyone else had cast him aside.]]
** In the same ending [[spoiler: if you saved Curnow then you get a scene of him and Callista reuniting.]]
* The scene in Low Chaos playthrough, where you find in a warehouse an Overseer sick with the plague begging his friends to [[MercyKill kill him]] before he loses him mind and becomes a weeper. After they decline at first, and one offers his share of elixir instead, they finally go through with it, killing the sick man as he's reciting the Seven Strictures. The whole scene is a very touching example of the selflessness that surfaces in the Low Chaos timeline, as people still have hope that things ''can'' get better. [[spoiler: It's all the more touching when you realize that in High Chaos, the Overseer will claim that he's healthy, and his friends accuse him of trying to infect them all before they kill him.]]

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* One of the parts of a low chaos ending shows [[spoiler: Samuel and Corvo hanging out together at the hounds pit pub, even having Hounds Pit Pub. Even though he's returned to nobility, and the differences in their caste, castes now count after the game's events, Corvo still didn't shut out the only man who stayed with him when everyone else had cast him aside.]]
** In the same ending ending, [[spoiler: if you saved Curnow Curnow, then you get a scene of him and Callista reuniting.]]
* The scene in While playing a Low Chaos playthrough, where playthrough at High Overseer Campbell's place, you can find in a warehouse bunker an Overseer sick with the plague begging his friends to [[MercyKill kill him]] before he loses him mind and becomes a weeper. After they decline at first, and one offers his share of elixir instead, they finally go through with it, killing the sick man as he's reciting the Seven Strictures. The whole scene is a very touching example of the selflessness that surfaces in the Low Chaos timeline, as people still have hope that things ''can'' get better. [[spoiler: It's all the more touching when you realize that in High Chaos, the Overseer will claim that he's healthy, and his friends accuse him of trying to infect them all before they kill him.]]



** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look what he knows: All his men are absolutely loyal to him. So only one person could do it. Corvo, who have very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.

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** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look at what he knows: All his men are absolutely loyal to him. So only one person could do it. have done it: Corvo, who have has a very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got gets in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.



* From Knife Of Dunwall, "Billie. [[spoiler: I forgive you.]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.

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* From Knife the ''Knife Of Dunwall, Dunwall DLC'': "Billie. [[spoiler: I forgive you.]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] herself]], makes it even better.



** ''Brigmore Witches'' reveals that Daud and [[spoiler: Billie]] are still keeping in contact via letters.

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** The ''Brigmore Witches'' Witches DLC'' reveals that Daud and [[spoiler: Billie]] are still keeping in contact via letters.



* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] ]], knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.



* After taking care of Delilah, Daud receives a notification: [[spoiler:Target Rescued: Emily]].

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* After taking care of Delilah, Daud receives a notification: notification. [[spoiler:Target Rescued: Emily]].
7th Mar '15 12:27:57 PM revanmal
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** Most likely for the same reason she can maintain a safe house with no one noticing: she's effectively invisible to the higher-ups. Her duties are mundane and menial enough that the Loyalists wouldn't notice her missing. Wallace was Pendleton's manservant, which means he would be missed and draw attention to the fact that Cecilia had also vanished.
17th Sep '14 1:58:06 PM ShorinBJ
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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.
14th Apr '14 10:31:31 PM chiyaa
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** If you hang around for a few minutes before leaving the apartment, Cecelia will mention that, when asked where she was, Lydia (who has expressed dislike for her in no uncertain terms) [[spoiler: "[[DyingMomentOfAwesome told Havelock to go screw himself]]... [[TearJerker and died]]."]]
16th Aug '13 6:17:37 AM lrrose
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* In a Low-Chaos run of ''The Brigmore Witches'', if [[spoiler:Corvo spared Daud in the main game]], the last scene is Daud reverently laying his sword at the Empress's grave before leaving the city.

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* In a Low-Chaos run of ''The Brigmore Witches'', if [[spoiler:Corvo spared Daud in the main game]], the last scene is Daud reverently laying his sword at the Empress's grave before leaving the city.city.
* After taking care of Delilah, Daud receives a notification: [[spoiler:Target Rescued: Emily]].
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http://tvtropes.org/pmwiki/article_history.php?article=Heartwarming.Dishonored