History Headscratchers / XCOMEnemyUnknown

9th Jan '18 2:55:21 PM Zozma
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* The aliens aren't a conventional army. They can be anywhere, strike from nowhere, have technology that isn't like anything on Earth, and tend to target either remote settlements or urban centers. XCOM is a mobile, precision task force meant to rapidly deploy to locations and complete time-sensitive objectives that conventional armies couldn't in a time effective manner. XCOM is meant to counter the aliens on an objective by objective basis, not engage in a prolonged war of attrition.
14th Nov '17 6:32:23 PM MarqFJA
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** General Van Doorn will always say he's never seen your kind of gear before. The equipment you have is far from accessable if a UN official's never seen it. Not to mention that the rest of Van Doorn's unit sounds like it was rather easily obliterated by the thin men, so conventional weapons and training just isn't enough to take down an alien squqd.

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** General Van Doorn will always say he's never seen your kind of gear before. The equipment you have is far from accessable if a UN official's never seen it. Not to mention that the rest of Van Doorn's unit sounds like it was rather easily obliterated by the thin men, so conventional weapons and training just isn't enough to take down an alien squqd.squad.
14th Nov '17 6:23:45 PM MarqFJA
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*** That he remains under control if of course nice, but the real, long-term problem is that anything that gives you a rush, is potentially addictive (ask any expert on addiction). So you are potentially making him an addict to killing, and people standing near him addicted to watching him kill. As long as there are plenty of aliens to kill this might not be much of a problem but when these people have to spend a lot of time out of combat or when peace comes...

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*** That he remains under control if is of course nice, but the real, long-term problem is that anything that gives you a rush, is potentially addictive (ask any expert on addiction). So you are potentially making him an addict to killing, and people standing near him addicted to watching him kill. As long as there are plenty of aliens to kill this might not be much of a problem but when these people have to spend a lot of time out of combat or when peace comes...



*** This, pretty much. XCOM probably does have some concerns about the modifications possibly having some addictive qualities, but those are ignored because the tactical applications outweigh the drawbacks, and there's the issue of the massive alien invasion ongoing at the moment. They can deal with any addiction issues or psychoses resulting from the modification ''after'' all of humankind has been saved. And that is ''if'' it actually has addictive properties and actually has a violent or dangerous impact on the soldier's metal state, which is never indicated in-game.

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*** This, pretty much. XCOM probably does have some concerns about the modifications possibly having some addictive qualities, but those are ignored because the tactical applications outweigh the drawbacks, and there's the issue of the massive alien invasion ongoing at the moment. They can deal with any addiction issues or psychoses resulting from the modification ''after'' all of humankind has been saved. And that is ''if'' it actually has addictive properties and actually has a violent or dangerous impact on the soldier's metal mental state, which is never indicated in-game.
14th Nov '17 6:21:09 PM MarqFJA
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** The Sectoids have already been modified about as far as they can take them. What we see in-game is about the extent to which even the Ethereals' extreme genetic technology can take the Sectoid species and still have it be useful. Also keep in mind that the Uber Ethereal points out the limitations of the Sectoids were physical and mental, and unable to be overcome: frailness and cowardice, which ocmbined to make them cruel, and thus useless. Apparently, all their experimentation just resulted in a smart but brutal and cowardly species, which was entirely unsuitable for their purposes.

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** The Sectoids have already been modified about as far as they can take them. What we see in-game is about the extent to which even the Ethereals' extreme genetic technology can take the Sectoid species and still have it be useful. Also keep in mind that the Uber Ethereal points out the limitations of the Sectoids were physical and mental, and unable to be overcome: frailness and cowardice, which ocmbined combined to make them cruel, and thus useless. Apparently, all their experimentation just resulted in a smart but brutal and cowardly species, which was entirely unsuitable for their purposes.
6th Oct '17 4:55:01 PM ErikModi
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** The Thin Men might also be what some call a "50/50 paint job," i.e. "looks fine from 50 feet away going 50 miles an hour." They may not be intended to walk up to a person on the street and have a long and detailed conversation with them without arousing any suspicion, just to deploy quickly into an area, achieve a given objective, and get out again without people running away shrieking "OMYFUCKINGGODALIENS!!!"
2nd Oct '17 1:59:29 PM silentdrew
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** Not to mention, they only have as much health as an unarmored CIVILIAN, XCOM soldiers start at three times the health of a Sectoid.
10th Sep '17 12:00:24 PM Dentedhelm
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** The MEC trooper's brain is likely used as a wetware CPU for the suit, which takes up a lot of "processing power". Brain functions less vital in a combat situation (like emotion) are probably suppressed during that time to make room for the piloting the MEC. Outside the suit the troopers are probably "normal".

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** The MEC trooper's brain is likely used as a wetware CPU for the suit, which takes up a lot of "processing power". Brain functions less vital in a combat situation (like emotion) are probably suppressed during that time to make room for the piloting the MEC. Outside the suit the troopers are probably "normal".most likely act "normal", which makes sense seeing as how we can watch them in the ant farm view talking, exercising, and visiting wounded comrades.
10th Sep '17 11:58:44 AM Dentedhelm
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** The MEC trooper's brain is likely used as a wetware CPU for the suit, which takes up a lot of "processing power". Brain functions less vital in a combat situation (like emotion) are probably suppressed during that time to make room for the piloting the MEC. Outside the suit the troopers are probably "normal".
7th Jan '17 2:55:06 PM AkivaraPrime
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*** X-COM isn't military, they're paramilitary.

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*** X-COM ***X-COM isn't military, they're paramilitary.
7th Jan '17 2:53:13 PM AkivaraPrime
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***X-COM isn't military, they're paramilitary.
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