History Headscratchers / RedDeadRedemption

4th Jun '16 9:34:10 PM nombretomado
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** It's only meant to be taken loosely, like how some people believe the PS2 GTA trilogy occured before the GTAIV saga, despite there being no mention of the Salvatore family, or any of the major events from those previous games (the graffeti/mural of names is really more a shoutout than anything else). As someone suggested on the WMG, it's possible that the events of Revolver did occur, but were highly exaggerated (as most tales do, especially in the old west). I mean, Revolver bordered on Trigun level of actions (just without the all out superhuman looking characters).

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** It's only meant to be taken loosely, like how some people believe the PS2 [=PS2=] GTA trilogy occured occurred before the GTAIV saga, despite there being no mention of the Salvatore family, or any of the major events from those previous games (the graffeti/mural of names is really more a shoutout than anything else). As someone suggested on the WMG, it's possible that the events of Revolver did occur, but were highly exaggerated (as most tales do, especially in the old west). I mean, Revolver bordered on Trigun level of actions (just without the all out superhuman looking characters).
18th Dec '15 7:23:44 PM Doug86
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* Okay, so in the opening scene, we can see Bonnie McFarlane on the train from Blackwater. Ten minutes of plot later, when John first meets Bill at Fort Mercer, the former gets shot and rescued by...Bonnie McFarlane! Now, I'd know it'd make for a sucky game if it ended ten minutes after it began, but can someone tell me how and why Bonnie was there when she was, presumably, going back home to her ranch? I'm gonna have to pull an IronicEcho on her and ask: "Well, what were ''you'' doing out there, Miss McFarlane?"

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* Okay, so in the opening scene, we can see Bonnie McFarlane [=McFarlane=] on the train from Blackwater. Ten minutes of plot later, when John first meets Bill at Fort Mercer, the former gets shot and rescued by...Bonnie McFarlane! [=McFarlane=]! Now, I'd know it'd make for a sucky game if it ended ten minutes after it began, but can someone tell me how and why Bonnie was there when she was, presumably, going back home to her ranch? I'm gonna have to pull an IronicEcho on her and ask: "Well, what were ''you'' doing out there, Miss McFarlane?"[=McFarlane=]?"



** Actually, this is a really good point. Fort Mercer is nowhere near the McFarlane Ranch or Blackwater. She wouldn't really have any reason to go that way. But, [[spoiler: it's implied in the game that Bonnie really cares for John. The mission where she meets your wife, she stands in the road and watches the Marstons leave. John's wife also comments about Ms. McFarlane looking at him. Maybe Bonnie fell for John when she first saw him on the train, like love at first sight. Then she followed him because she couldn't stand knowing she would never see him again. Playing it cool, she doesn't stop where he stopped at Mercer and travels past it, returning later with random character #2 to see if he survived an encounter with a known bandit hideout. Noone gets that lucky, and it sure doesn't seem like the west for a random person to be so kind.]] Or does it?

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** Actually, this is a really good point. Fort Mercer is nowhere near the McFarlane [=McFarlane=] Ranch or Blackwater. She wouldn't really have any reason to go that way. But, [[spoiler: it's implied in the game that Bonnie really cares for John. The mission where she meets your wife, she stands in the road and watches the Marstons leave. John's wife also comments about Ms. McFarlane [=McFarlane=] looking at him. Maybe Bonnie fell for John when she first saw him on the train, like love at first sight. Then she followed him because she couldn't stand knowing she would never see him again. Playing it cool, she doesn't stop where he stopped at Mercer and travels past it, returning later with random character #2 to see if he survived an encounter with a known bandit hideout. Noone gets that lucky, and it sure doesn't seem like the west for a random person to be so kind.]] Or does it?



** Oh, and don't forget burning the McFarlane Barn and trying to kill you a good number of times. They do plenty to make themselves known in New Austin.

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** Oh, and don't forget burning the McFarlane [=McFarlane=] Barn and trying to kill you a good number of times. They do plenty to make themselves known in New Austin.
18th Aug '15 7:37:10 AM NeutralPerson
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** Maybe he got lucky and no one was actually around, whether they were looking for him or not, or the plot demanded his presence.



* Why would anyone shoot their own hostage while still within metres of their foes?

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** He probably jumped out a window, or is really fast.
* Why would anyone shoot their own hostage while still within metres a few feet of their foes? foes?
** He's a broken man. He cares little for his life at this point, he just wanted a few words before deciding to go completely nuts.


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** John didn't really want to kill the men he was trying to catch, let alone Dutch. It's hard for him to let go of his past life, despite his new life being better for him.
30th Jul '15 12:30:30 AM Atreides
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Added DiffLines:

** TruthInTelevision. Pick up any real-life map and you're bound to find some unusual or bizarre sounding names. Often this is because they were initially named colloquial after a person, event or object that is long forgotten by most people.
28th Jul '15 11:41:06 PM Atreides
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[[/folder]]
28th Jul '15 10:16:12 PM Atreides
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[[folder:Dutch]]
*So, how exactly does Dutch manage to surround McDougall's apartment, wandering around on the street in broad daylight? Last time we saw him in Blackwater, the police shot the crap out of his gang.
* Secondly, how exactly does Dutch escape the bank after shooting his hostage? He has some good teleportation powers that one.
* Why would anyone shoot their own hostage while still within metres of their foes?
* Other than CutsceneIncompetence, why didn't John take out Dutch and save the hostage? He'd done it many times before.
27th Jul '15 9:34:29 AM ZoeyPosthuman
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Added DiffLines:


[[folder: Super Drowning Skills]]
* Alright, seriously, how did the screw this up so badly? If you're riding a horse and it comes to a drop too steep, it pulls away and stops. Good. If you're on foot, you'll likely stop yourself. However, if you're on a horse, it will gladly run straight into water and kill you. This is despite the fact that horses can swim. You can make the argument that John and Jack can't, or that their gear weighs them down, but not the horse. The horse can swim. Humans are a really stupid species that have to learn most things that come naturally for anything else. Furthermore, who thinks that it's a good idea to make instant death water and then put towns on the instant death water and then not block off ways to easily stumble into it? And then, who goes "let's put a player property on the edge of the instant death water, making it extremely easy to accidentally ride your brain damaged horse into it"? [[/folder]]
27th Jul '15 9:27:29 AM ZoeyPosthuman
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Added DiffLines:

** In my experience, it all comes down to acting. Namely, if two actors don't have chemistry, no matter how logical it is for their characters to or how well written it is, people will hate the romance. Watch any review series (that involves reviews of things with actors) and you'll see it. Whether or not they do is up to you. As fo Jack? That's far simpler. Geeks hate children. We were bullied as children by children and thus have horrible memories of children so we hate children. Normal people hate teenagers, and the reason differs depending on whether or not you're a cynic or not. If you aren't, it's because they're immature idiots. If you are, it's because they haven't had all hope and dreams beaten out of them by the system and it's a form of self-hate, because they see people that still have a chance and it angers them.
27th Jul '15 9:21:22 AM ZoeyPosthuman
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** Dutch's original gang was a while ago, the gangs could've grown bigger since then due to escalation.[[/folder]]


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** Dutch's original gang was a while ago, the gangs could've grown bigger since then due to escalation.escalation.
** I assumed that was pretty much the point. Real Old West gangs were tiny groups. Gangs as we know them number in the hundreds. The entire game is about the Old West dying and the modern world replacing it.
[[/folder]]

27th Jul '15 9:19:44 AM ZoeyPosthuman
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** Has everyone forgot the Ridgewood Farm mission where they terrorize the settlement? How about the time they kidnapped Bonnie [=MacFarlane=]?

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** Has everyone forgot the Ridgewood Farm mission where they terrorize the settlement? How about the time they kidnapped and are implied to have raped Bonnie [=MacFarlane=]?
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