History Headscratchers / GoldenSun

22nd May '18 11:07:45 PM acrobox
Is there an issue? Send a Message


** Because [[MemeticBadass Kraden]] is [[BadassGrandpa Badfreakingass]].

to:

** Because [[MemeticBadass Kraden]] is [[BadassGrandpa Badfreakingass]].
Badfreakingass.
13th Jan '18 2:52:39 PM deathhappens
Is there an issue? Send a Message



to:

**[[ComicallyMissingThePoint They probably stole it.]]




to:

***That's not really so difficult to understand: Vale's sacred teachings are that the Lighthouses must NEVER be lit, lest Alchemy be released once more upon the world. Felix, having been to Prox, knows following those teachings would mean TheEndOfTheWorldAsWeKnowIt, but being from Vale recognises (or thinks he does) that Isaac and co. would never believe him. So he puts on his Loner Archetype cape and tries to shoulder all the work, while hoping Isaac and co. won't catch up in time.
13th Jan '18 2:02:39 PM deathhappens
Is there an issue? Send a Message


** ''[[AWizardDidIt Alex warping!]]

to:

** ''[[AWizardDidIt Alex warping!]]warping!]]''




to:

**Since the oars by necessity open up to the sea, it's far more likely the monsters simply climbed through the oar holes rather than climb aboard, open the door and walk (or slither) downstairs.



* In the Lost Age, the price at the Inn changes with you're number of characters, for example, at Dalia, the price when you have Felix, Jenna, and Sheba is 6 coins, and goes up to 8 when you add Piers. When Isaac and the group from GS1 joins it goes up to 16 coins. Yeah I get it, two coins per character, but here's the thing, what about Kraden? Why don't they charge for him?

to:

* In the Lost Age, the price at the Inn changes with you're your number of characters, for example, at Dalia, the price when you have Felix, Jenna, and Sheba is 6 coins, and goes up to 8 when you add Piers. When Isaac and the group from GS1 joins it goes up to 16 coins. Yeah I get it, two coins per character, but here's the thing, what about Kraden? Why don't they charge for him?
10th Jun '17 9:59:58 AM Ferot_Dreadnaught
Is there an issue? Send a Message


** Well, if he really was such a CM, maybe they realized it and were GenreSavvy enough to realize that declining would probably get them the same treatment as Sheba, if not worse. And he did give them a boat when they agreed. Also, Isaac's party never actually seemed to make it to Lemuria, and given that you don't see them until Jupiter Lighthouse in The Lost Age, it's entirely possible somewhere along the way they decided that it wasn't worth the trouble for an evil tyrant, especially once he was dead. Either that or they lost the boat and don't want to tell him. Mind you, this is all venturing into EpilepticTrees territory, [[FlatCharacter but it's the best I've got when the characters, much as I love them, are pretty flat.]]

to:

** Well, if he really was such a CM, so evil, maybe they realized it and were GenreSavvy enough to realize that declining would probably get them the same treatment as Sheba, if not worse. And he did give them a boat when they agreed. Also, Isaac's party never actually seemed to make it to Lemuria, and given that you don't see them until Jupiter Lighthouse in The Lost Age, it's entirely possible somewhere along the way they decided that it wasn't worth the trouble for an evil tyrant, especially once he was dead. Either that or they lost the boat and don't want to tell him. Mind you, this is all venturing into EpilepticTrees territory, [[FlatCharacter but it's the best I've got when the characters, much as I love them, are pretty flat.]]
31st Dec '16 9:50:19 AM DustSnitch
Is there an issue? Send a Message


** There's a line of [[TheDevTeamThinksOfEverything Mind Read dialogue at the end of GS2 which you can only get if you cheat]] (since you wouldn't normally have Mind Read accessible at that point). I paraphrase heavily, but in it, one of the Proxians refers to the storms at the northern rift clearing up, allowing them to see the "other side."

to:

** There's a line of [[TheDevTeamThinksOfEverything [[DevelopersForesight Mind Read dialogue at the end of GS2 which you can only get if you cheat]] (since you wouldn't normally have Mind Read accessible at that point). I paraphrase heavily, but in it, one of the Proxians refers to the storms at the northern rift clearing up, allowing them to see the "other side."
8th Jan '16 7:11:33 PM cillianflood
Is there an issue? Send a Message


Know I don't mean the old cast from the first game and their respective spouses. Where are Matthew's grandparents? Isaac's mother is probably dead given the time skip but the other three were right there alongside everyone else when Alchemy restored so they should have the immortality or significantly slowed aging too yet the game never refers to them once. Are they hanging out in Vale just unseen or did they decide to go galavanting across the world and have some adventures of their own since old age wasn't kicking in?

to:

Know No I don't mean the old cast from the first game and their respective spouses. Where are Matthew's grandparents? Isaac's mother is probably dead given the time skip but the other three were right there alongside everyone else when Alchemy restored so they should have the immortality or significantly slowed aging too yet the game never refers to them once. Are they hanging out in Vale just unseen or did they decide to go galavanting across the world and have some adventures of their own since old age wasn't kicking in?
19th Nov '15 12:19:47 PM cillianflood
Is there an issue? Send a Message

Added DiffLines:


[[folder:Where are there parents?]]
Know I don't mean the old cast from the first game and their respective spouses. Where are Matthew's grandparents? Isaac's mother is probably dead given the time skip but the other three were right there alongside everyone else when Alchemy restored so they should have the immortality or significantly slowed aging too yet the game never refers to them once. Are they hanging out in Vale just unseen or did they decide to go galavanting across the world and have some adventures of their own since old age wasn't kicking in?
[[/folder]]
14th Aug '15 6:12:02 PM Anorgil
Is there an issue? Send a Message



to:

** "The single most evil person in all of Weyard" would be more evil than Alex. If nothing else, wanting to rule the world forever and have absolute control over the Golden Sun is more megalomaniacal than wanting to rule Tolbi forever.
14th Aug '15 6:03:07 PM Anorgil
Is there an issue? Send a Message



to:

** Maybe a powerful Mercury adept such as Alex couldn't handle such a powerful Mars-infused artifact as the Mars Star, since Mercury and Mars are opposed to each other.
22nd Jul '15 9:40:27 AM VPhantom
Is there an issue? Send a Message


* Why do the playable characters have a different pattern of elemental relationships than NPCs? I will mention four examples with Resistance values in brackets. (i) Djinn Dew who uses Mercury attacks (193 Mercury, 100/100 Venus/Jupiter, 25 Mars) (ii) Saturos who uses Mars attacks (175 Mars, 127 Venus, 100 Jupiter, 72 Mercury) (iii) Mercury adept (e.g. Mia) base stats (114 Mercury, 88 Venus, 87 Mars, 86 Jupiter) (iv) Fusion Dragon (consisting of 2x Venus and 1x Mars adept) (195 Venus, 175 Mars, 130 Mercury, 98 Jupiter). This shows (i) and (iv) use the same pattern but the rest are different. I would expect (ii) to be the logical pattern, with Resistance values from highest to lowest as: innate > symbiotic > neutral > weak.

to:

* Why do the playable characters have a different pattern of elemental relationships than NPCs? [=NPCs=]? I will mention four examples with Resistance values in brackets. (i) Djinn Dew who uses Mercury attacks (193 Mercury, 100/100 Venus/Jupiter, 25 Mars) (ii) Saturos who uses Mars attacks (175 Mars, 127 Venus, 100 Jupiter, 72 Mercury) (iii) Mercury adept (e.g. Mia) base stats (114 Mercury, 88 Venus, 87 Mars, 86 Jupiter) (iv) Fusion Dragon (consisting of 2x Venus and 1x Mars adept) (195 Venus, 175 Mars, 130 Mercury, 98 Jupiter). This shows (i) and (iv) use the same pattern but the rest are different. I would expect (ii) to be the logical pattern, with Resistance values from highest to lowest as: innate > symbiotic > neutral > weak.
This list shows the last 10 events of 122. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Headscratchers.GoldenSun