History Headscratchers / FinalFantasyVIII

12th Jun '16 4:27:56 PM JoieDeCombat
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*** Ellone specifically states that she can't use her power on someone she's never met - it is a plot point that, having never met Rinoa, she can't send Squall into Rinoa's past. There's no way she could've sent Rinoa into Julia when she'd never met either of them, especially given that Squall was nowhere near Rinoa the first time Ellone sent him into Laguna's past, nor was Rinoa ever included in the instances that happened after that.
10th Jun '16 4:05:49 PM Toadofsteel
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** There's another possibiltiy, when Squall was being uploaded into Laguna, perhaps Ellone inadvertently sent Rinoa into her mother at the same time. Rinoa had left quite an impression on Squall at the graduation dance, meaning there was some form of emotional connection beginnng to grow before that point (on Squall's end, at least), and notably the first thing Squall has to do upon arriving in Timber is wake up a sleeping Rinoa. She may have not felt it to be more than dreaming about her deceased mother, and thus not brought it up.
28th May '16 10:03:05 PM nombretomado
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*** The reason there's no clothing damage in the series is because it's usually a lot of work to make one or more extra models for a character to showcase such things. The only time I recall seeing someone with clothing damage is the model for Zack in Crisis Core after he's been shot repeatedly. That was on the PSP, a current-gen (soon to be previous-gen) console. FFVIII was on the PS1, and had a much less refined graphical engine. I know you probably weren't hoping for an answer like that, but there it is.

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*** The reason there's no clothing damage in the series is because it's usually a lot of work to make one or more extra models for a character to showcase such things. The only time I recall seeing someone with clothing damage is the model for Zack in Crisis Core after he's been shot repeatedly. That was on the PSP, a current-gen (soon to be previous-gen) console. FFVIII was on the PS1, [=PS1=], and had a much less refined graphical engine. I know you probably weren't hoping for an answer like that, but there it is.
12th May '16 5:00:08 AM JoieDeCombat
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** Trying to estimate a minor character's age based on late 1990s PSX graphics is a dubious prospect, and there's plenty of evidence that magic can affect a sorceress's appearance, further muddying the waters. Adel obviously was not a child when she was sealed, we see her going into the sealing apparatus as a full-grown adult in Laguna's flashbacks. However, she could have been in her early twenties at the time - younger than Laguna - and thus be no older than forty in the present. Additionally, the sealing technology appears to be at least partly cryogenic, so one wouldn't really expect her to age normally while sealed.
12th May '16 3:47:17 AM PurpleAlert
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[[folder: Adel's Age]]

* Adel's been sealed for at least as long as Squall's been alive, but apart from being gigantic, she looks only a little older than Seifer. If Sorceresses have normal life spans, wouldn't that mean she was a ''child'' when she was sealed up there?
[[/folder]]
8th Apr '16 7:46:47 AM TheOneWhoTropes
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*** He's still cool though. He's [[HeyItsThatVoice Bender]] after all!

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*** He's still cool though. He's [[HeyItsThatVoice Bender]] Bender after all!
21st Feb '16 7:50:49 PM Artificius
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**** If she ''is'' a sorceress, and Ultimecia simply can't find her, it might have to do with Ellone dying without a successor and therefore never passing her power (and some memories that go with it?) along to the one person who needed it, probably taking this into tear jerker territory for Ellone and fitting with a theme of the game. "Time... it escapes you..."
16th Jan '16 2:26:57 PM 4maskwolf
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**** As for the part where he "always chokes", I never really saw any evidence of that, save for the mission where he had to, you know, [[MoralDilemma put a bullet through his mother's head]]. Hell, his BigDamnHeroes moment involves him ''storming the prison'' basically on his own. Rinoa says she had to "[scratch him] to death" to get him to go back for everyone else, but that has nothing to do with choking up, as he was following orders: Getting Rinoa, and only Rinoa, out. Technically, he did the ''wrong thing''[[note]]''Technically'', mind you, not morally.[[/note]] by disobeying orders to find Squall and the rest. He also single-handedly holds off soldiers with machine guns to buy Squall time to find an exit, without a single moment of hesitation. Just tossed off "I'll hold'em here" like it was no big deal and told Squall to book it. During the entire escape, he never flinched or freaked out, and that holds true for the rest of the game. Yeah, the Scan ''says'' he doesn't work well under pressure, but Actions Speak Louder etc. It makes me wonder if the Scan is a [[TheDevTeamThinksOfEverything possible]] RedHerring, to throw the player off as to the real reason for Irvine's hesitance. Why couldn't he shoot her? Oh, he doesn't work well under pressure. Okay, then. Question answered, no need to think about it further.

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**** As for the part where he "always chokes", I never really saw any evidence of that, save for the mission where he had to, you know, [[MoralDilemma put a bullet through his mother's head]]. Hell, his BigDamnHeroes moment involves him ''storming the prison'' basically on his own. Rinoa says she had to "[scratch him] to death" to get him to go back for everyone else, but that has nothing to do with choking up, as he was following orders: Getting Rinoa, and only Rinoa, out. Technically, he did the ''wrong thing''[[note]]''Technically'', mind you, not morally.[[/note]] by disobeying orders to find Squall and the rest. He also single-handedly holds off soldiers with machine guns to buy Squall time to find an exit, without a single moment of hesitation. Just tossed off "I'll hold'em here" like it was no big deal and told Squall to book it. During the entire escape, he never flinched or freaked out, and that holds true for the rest of the game. Yeah, the Scan ''says'' he doesn't work well under pressure, but Actions Speak Louder etc. It makes me wonder if the Scan is a [[TheDevTeamThinksOfEverything possible]] possible RedHerring, to throw the player off as to the real reason for Irvine's hesitance. Why couldn't he shoot her? Oh, he doesn't work well under pressure. Okay, then. Question answered, no need to think about it further.



*** '''As for the part where he "always chokes", I never really saw any evidence of that, save for the mission where he had to, you know, [[MoralDilemma put a bullet through his mother's head]]. Hell, his BigDamnHeroes moment involves him ''storming the prison'' basically on his own. Rinoa says she had to "[scratch him] to death" to get him to go back for everyone else, but that has nothing to do with choking up, as he was following orders: Getting Rinoa, and only Rinoa, out. Technically, he did the ''wrong thing''[[note]]''Technically'', mind you, not morally.[[/note]] by disobeying orders to find Squall and the rest. He also single-handedly holds off soldiers with machine guns to buy Squall time to find an exit, without a single moment of hesitation. Just tossed off "I'll hold'em here" like it was no big deal and told Squall to book it. During the entire escape, he never flinched or freaked out, and that holds true for the rest of the game. Yeah, the Scan ''says'' he doesn't work well under pressure, but Actions Speak Louder etc. It makes me wonder if the Scan is a [[TheDevTeamThinksOfEverything possible]] RedHerring, to throw the player off as to the real reason for Irvine's hesitance. Why couldn't he shoot her? Oh, he doesn't work well under pressure. Okay, then. Question answered, no need to think about it further.''' No, Irvine implies (heck, almost flat-out ''says'') that it was being with his TrueCompanions which is helping him deal with pressure. I can't fault the guy for having subtle CharacterDevelopment, but being a developed character doesn't mean that the problem wasn't there to begin with.

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*** '''As for the part where he "always chokes", I never really saw any evidence of that, save for the mission where he had to, you know, [[MoralDilemma put a bullet through his mother's head]]. Hell, his BigDamnHeroes moment involves him ''storming the prison'' basically on his own. Rinoa says she had to "[scratch him] to death" to get him to go back for everyone else, but that has nothing to do with choking up, as he was following orders: Getting Rinoa, and only Rinoa, out. Technically, he did the ''wrong thing''[[note]]''Technically'', mind you, not morally.[[/note]] by disobeying orders to find Squall and the rest. He also single-handedly holds off soldiers with machine guns to buy Squall time to find an exit, without a single moment of hesitation. Just tossed off "I'll hold'em here" like it was no big deal and told Squall to book it. During the entire escape, he never flinched or freaked out, and that holds true for the rest of the game. Yeah, the Scan ''says'' he doesn't work well under pressure, but Actions Speak Louder etc. It makes me wonder if the Scan is a [[TheDevTeamThinksOfEverything possible]] possible RedHerring, to throw the player off as to the real reason for Irvine's hesitance. Why couldn't he shoot her? Oh, he doesn't work well under pressure. Okay, then. Question answered, no need to think about it further.''' No, Irvine implies (heck, almost flat-out ''says'') that it was being with his TrueCompanions which is helping him deal with pressure. I can't fault the guy for having subtle CharacterDevelopment, but being a developed character doesn't mean that the problem wasn't there to begin with.
14th Jan '16 4:03:29 PM nombretomado
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* So Laguna fell in love with Julia, and chatted with her in her hotel room which had frequent cutaways throughout. and Julia seemed to return his affections. Then when Laguna disappeared Julia married General Caraway, and had Rinoa. Laguna moved to Winhill and fell for Raine who eventually gave birth to Squall and died in childbirth. now this might be WMG, but it's a bit too close for comfort, so I'll say it out loud; Squall and Rinoa are probably related as half-siblings. (they do look a lot alike.) Did SquareEnix try to get us hooked into a incest romance?

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* So Laguna fell in love with Julia, and chatted with her in her hotel room which had frequent cutaways throughout. and Julia seemed to return his affections. Then when Laguna disappeared Julia married General Caraway, and had Rinoa. Laguna moved to Winhill and fell for Raine who eventually gave birth to Squall and died in childbirth. now this might be WMG, but it's a bit too close for comfort, so I'll say it out loud; Squall and Rinoa are probably related as half-siblings. (they do look a lot alike.) Did SquareEnix Creator/SquareEnix try to get us hooked into a incest romance?
15th Dec '15 12:56:03 PM JoieDeCombat
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*** It seems far more plausible that Quistis & co had the Garden pull up to the Horizon Bridge and let them out onto the bridge near the Esthar end than that Edea, despite no longer having her sorceress powers, retained the ability to teleport halfway across the world. Squall presumably could have done the same thing, but he made the conscious choice to abandon his role as leader of [=SeeD=] in favor of focusing on getting Rinoa to Esthar. [=SeeD=] is housed in the Garden, so he can't very well ditch [=SeeD=] and keep driving the Garden around.

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*** It seems far more plausible that Quistis & co had the Garden pull up to the Horizon Bridge and let them out onto the bridge near the Esthar end than that Edea, despite no longer having her sorceress powers, retained the ability to teleport halfway across the world. Squall presumably could have done left the same thing, but Garden and walked it because he made was making the conscious choice decision to abandon his role as leader of [=SeeD=] in favor of focusing on getting Rinoa Rinoa, not because it would be impossible to Esthar. [=SeeD=] is housed in the Garden, so he can't very well ditch [=SeeD=] and keep driving exit the Garden around.onto the bridge closer to the coast.
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