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***** The whole problem stems half from the fact that 1 - There has been an insane amount of buildup leading to this DLC; 2 - The fact that the developers actively went out of their way to keep the Courier's backstory as open-ended as possible ended up hurting badly their ability to tie Ulysses and the Divide into his past; 3 - No trace of the Divide (city) exists at all. Point one is understandable. With the amount of foreshadowing and buildup that has been done to this final confrontation, there's no way the final product could have live up to the hype, no matter how awesome. Hell, this wiki's own WMG page for New Vegas has a couple theories that would have been absolutely fantastic if implemented. That's what Hype does, make people constantly think better and better ways it could have happened. No way the developers could keep up with all the [[CrazyAwesome Crazy Awesome]] stuff being done. Point Two, however, isn't. Without being willing to compromise and reveal SOMETHING about the Courier's ties to the Divide in the main game, it's no surprise that the whole setting feels like a rushed, poorly-written fanfiction. And when I say something, I don't mean [[AsYouKnow some guy coming out of nowhere and asking "Hey Courier, what about that awesome town you built that got nuked to hell last month?"]]. I mean, at the very least, SOMEBODY MENTIONING THAT THERE USED TO BE A THRIVING TOWN RIGHT OUTSIDE THE MOJAVE THAT SIMPLY DISAPPEARED OVERNIGHT. It wouldn't be a stretch to have some of the Rangers in the Mojave Outpost commenting on how "supplies are even more scarce after we lost The Divide", although I guess they take their duty of informing you of the Mojave's meteorological conditions' effects on their psyche quite seriously. Point 3 is the worse, though. Even if no one in the main game ever mentioned that The Divide existed at all, the DLC could still have done a very good job at making us players feel emotionally connected to the place... if they actually showed SOMETHING of it. Through the entire DLC, you wander through all of the Divide, but there isn't, anywhere, any signal that there used to until recently actually be a community there, not just a 200-years old abandoned military base. Hell, even the records you find there are all from pre-war citizens! If there were at least a couple more records from the post-war settlements, something along the lines of "Hey, that nice Courier came here again bringing supplies. [[TemptingFate With such a nice guy like him helping us, I'm sure we'll grow up to be a thriving and friendly community! Nothing can possibly go wrong!]]", there would be at least some EVIDENCE that the Courier have actually PASSED through there before. The way things went, though, till the very last second of the DLC, there wasn't ANYTHING stopping Ulysses from raising an eyebrow and saying "Oh, sorry... your name is Courier? I thought it was [[SpellMyNamewithAnS Courrier]]. Sorry, I got the wrong guy. You can go away. Don't tally now, I'm a busy madman, I've got other people to stalk". Which... [[CrowningMomentofFunny actually would have been quite awesome]]. In summation, Lonesome Road has a quite impressive and sharp execution [the final confrontation is the best of all DLCs], but many and very, VERY rough edges story-wise that could use a lot of polishing.

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***** The whole problem stems half from the fact that 1 - There has been an insane amount of buildup leading to this DLC; 2 - The fact that the developers actively went out of their way to keep the Courier's backstory as open-ended as possible ended up hurting badly their ability to tie Ulysses and the Divide into his past; 3 - No trace of the Divide (city) exists at all. Point one is understandable. With the amount of foreshadowing and buildup that has been done to this final confrontation, there's no way the final product could have live up to the hype, no matter how awesome. Hell, this wiki's own WMG page for New Vegas has a couple theories that would have been absolutely fantastic if implemented. That's what Hype does, make people constantly think better and better ways it could have happened. No way the developers could keep up with all the [[CrazyAwesome Crazy Awesome]] stuff being done. Point Two, however, isn't. Without being willing to compromise and reveal SOMETHING about the Courier's ties to the Divide in the main game, it's no surprise that the whole setting feels like a rushed, poorly-written fanfiction. And when I say something, I don't mean [[AsYouKnow some guy coming out of nowhere and asking "Hey Courier, what about that awesome town you built that got nuked to hell last month?"]]. I mean, at the very least, SOMEBODY MENTIONING THAT THERE USED TO BE A THRIVING TOWN RIGHT OUTSIDE THE MOJAVE THAT SIMPLY DISAPPEARED OVERNIGHT. It wouldn't be a stretch to have some of the Rangers in the Mojave Outpost commenting on how "supplies are even more scarce after we lost The Divide", although I guess they take their duty of informing you of the Mojave's meteorological conditions' effects on their psyche quite seriously. Point 3 is the worse, though. Even if no one in the main game ever mentioned that The Divide existed at all, the DLC could still have done a very good job at making us players feel emotionally connected to the place... if they actually showed SOMETHING of it. Through the entire DLC, you wander through all of the Divide, but there isn't, anywhere, any signal that there used to until recently actually be a community there, not just a 200-years old abandoned military base. Hell, even the records you find there are all from pre-war citizens! If there were at least a couple more records from the post-war settlements, something along the lines of "Hey, that nice Courier came here again bringing supplies. [[TemptingFate With such a nice guy like him helping us, I'm sure we'll grow up to be a thriving and friendly community! Nothing can possibly go wrong!]]", there would be at least some EVIDENCE that the Courier have actually PASSED through there before. The way things went, though, till the very last second of the DLC, there wasn't ANYTHING stopping Ulysses from raising an eyebrow and saying "Oh, sorry... your name is Courier? I thought it was [[SpellMyNamewithAnS Courrier]]. Sorry, I got the wrong guy. You can go away. Don't tally now, I'm a busy madman, I've got other people to stalk". Which... [[CrowningMomentofFunny actually would have been quite awesome]]. In summation, Lonesome Road has a quite impressive and sharp execution [the final confrontation is the best of all DLCs], [=DLCs=]], but many and very, VERY rough edges story-wise that could use a lot of polishing.
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* More or less, it's probably because the books Edward found included Julius Caesar's Commentarii. This led to him developing a massive hard-on for conquest.
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* J.E. Sawyer actually has an answer to this. According to him, ghouls and super mutants aren't part of the Legion is because:
** 1). There aren't enough Super Mutants in the Arizona area to really matter.
** 2). Ghouls, being centuries old are too jaded/cynical to be swayed by Caesar's words.
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****** Daniel isn't related to any quest, but does contain some information relevant to the plot on his body. If the body dissappeared at random or based on quest progression, then people would lose access to that information.
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fixing redlinks


*** The NCR ''does'' annex the Mojave whether anyone likes it or not. Sure, the NCR ending might not be all bad, but pay attention to the NPCs. Many of them are angry that the NCR are waltzing in and kicking them off 'their' land, not respecting them or their way of life, or only helping ordinary people if they see a benefit in it. And on the other side, you can find some NCR farmers walking away from the Mojave in disgust and calling it a hell-hole, or others who think the NCR is wasting time trying to 'civilize' these people. The situation is more complex than what the ending slides say, and tellingly, the opinions of the ordinary person don't have their own slide; probably none of the big powers care what they think. Fact is, many people make it clear that they ''don't want'' the NCR ruling over them for a variety of reasons, but it's obvious the NCR doesn't give a shit. The Yes Man ending isn't the greatest ending, but it's an ending that actually has a shot of actually giving ordinary citizens what they want.

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*** The NCR ''does'' annex the Mojave whether anyone likes it or not. Sure, the NCR ending might not be all bad, but pay attention to the NPCs.[=NPCs=]. Many of them are angry that the NCR are waltzing in and kicking them off 'their' land, not respecting them or their way of life, or only helping ordinary people if they see a benefit in it. And on the other side, you can find some NCR farmers walking away from the Mojave in disgust and calling it a hell-hole, or others who think the NCR is wasting time trying to 'civilize' these people. The situation is more complex than what the ending slides say, and tellingly, the opinions of the ordinary person don't have their own slide; probably none of the big powers care what they think. Fact is, many people make it clear that they ''don't want'' the NCR ruling over them for a variety of reasons, but it's obvious the NCR doesn't give a shit. The Yes Man ending isn't the greatest ending, but it's an ending that actually has a shot of actually giving ordinary citizens what they want.
Ironeye MOD

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Trope isn\'t \"I wish the work were different\"


*** No diaper? Now that's a {{Missed Moment Of Awesome}} if I ever heard one!

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*** No diaper? Now that's a {{Missed Moment Of Awesome}} missed moment of awesome if I ever heard one!
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*** If you choose to launch the Divide Nukes at the Long 15 the NCR loses its only efficient route into the Mojave. If you take the view that the Securitrons massacre all NCR at the Hoover Dam, that means the NCR loses a massive quantity of troops along with their main General in the area. In a worst case scenario the NCR ends up with a decapitated command structure, a large part of their army in ruins, their President dead and the Long 15 obliterated. That's an enormous amount of damage and if you believe Ulysseys the loss of the Long 15 may very well spell the end for the NCR as a whole. In that case at least it's doubtful whether the NCR will be troubling New Vegas again.

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******* Im sure there are a lot of women who would argue against what the Legion does.

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******* Im I'm sure there are a lot of women who would argue against what the Legion does. does.
******* Exactly. It's easy to just say that 'safety is better than freedom' when you've never been faced with spending the rest of your life being raped by violent assholes for the rest of your life, because there ''are'' things that are AFateWorseThanDeath. Especially since most of us already live in countries where people died for our freedoms. Those freedoms are not things to be tossed aside lightly just so an egomaniac can keep you 'safe'.
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If you want to make a new entry, please go [[Headscratchers/FalloutNewVegas here]]

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If you want to make a new entry, please go [[Headscratchers/FalloutNewVegas here]]
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This is Headscratcher Vault 1. No new entries ever enter, no entries ever leave.

If you want to make a new entry, please go [[Headscratchers/FalloutNewVegas here]]



[[folder:EDE and his "copy"]]
* Am I the only one who finds it weird that the ''copy/clone'' of EDE has more of a personality than the ''real'' one?
** The "real" ED-E is not functioning with all of its systems intact, and seems to indicate that whatever systems provide the "personality" are still damaged. The "original" ED-E you find in Primm is damaged, and the related Repair check is used to repair some of servos to get it working again. The Science check is used to bypass certain "primary" systems (which seems to include the higher intelligence functions) and let the secondary systems carry on just to get the robot functioning again. ED-E, like the Courier, has been shot in the head, and while ED-E still retains all of its data and memories, it shows signs of some kind of "damage" to its personality. The Courier can also be separated from his own body (essentially making two Couriers in slightly different forms), and thinks differently as a brain without the hormones. It's kind of like that with ED-E.
** It bugs me that his nifty command line interface was replaced with generic dialogue.
[[/folder]]

[[folder:The NCR and Legion Flags]]
* The NCR flag has a Two-headed bear, right? I understand this is due to a artifact in the series, from before the introduction of Yao Guai, but why is the Legion flag a One-Headed Brahmin?
** The Legion flag is a bull, not a brahmin. It makes sense for two societies seeking to return to a time before the war to use flags of extinct animals.
** The Bull was the [[http://www.romanempirestore.com/PC180021.JPG flag of a specific Legion]] under Julius Caesar's command. The [[http://en.wikipedia.org/wiki/Legio_X_Gemina ''Legio X Equestris'' or ''Legio X Gemina'']], or simply the "Tenth Legion" was said to be Julius Caesar's favorite Legion, so it's somewhat natural for Edward Sallow/Caesar to make "Caesar's Legion" based off of his historical namesake's favored soldiers.
[[/folder]]

[[folder:The Legion: Eastern Campaign?]]
* Caesar's megalomania about the Hoover Dam being his Rubicon and his hardon for toppling the NCR aside, has the Legion ever tried to mass their forces east instead? As in, east past the Midwest all the way to the East Coast? From dialogue from Lanius and gathered throughout the game, the furthest the Legion ever really got east is Denver, but wouldn't they be in a better position to defeat the NCR if they literally controlled the entire continent (sans the West Coast) from the Atlantic to the Mojave first? That is the eventual goal of the Legion anyway, correct, to expand as far as they can into a monolithic empire? So let's take it back; even before the discovery of Vegas and the Hoover Dam and all this business that inspired Caesar to want to destroy the NCR, what made him decide to expand his newly founded slaving nation west instead of east? Did he flip a coin or what?
** The implication is that he expanded in every direction except - possibly - south, until First Hoover Dam focused him on the NCR. Remember, their capital is in central Arizona, so Denver isn't really closer than Hoover Dam. Also, remember that Caesar was an NCR citizen once, so some of his "Legion as an antithesis to the NCR, the NCR must be destroyed" mania dates back to before the discovery of New Vegas.
** There's also the fact that the Capital Wasteland Brotherhood of Steel is most probably a regional superpower by now and wouldn't really put up with their shit. Same goes for the Pitt, depending on how they're doing. But who knows, the Legion didn't get further than Colorado; even Denver was an extremely hard fought battle for them.
** There is about 1000 miles of nothingness between Legion territory and anything of value to the east. Mounting an expedition across it when all the government, military, and a large amount of civilian vaults and technology are concentrated when you have limited resources is an absurd waste of time and effort and resources. The only possible justification is if you wanted to create an additional game in the series, set it in a city that was canonly destroyed, and reuse old factions rather than coming up with new ones. Oh, wait...
[[/folder]]

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