History Headscratchers / EtrianOdyssey

24th Sep '17 3:22:57 AM LucaEarlgrey
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* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship? At least jumping to poles can be explained by [[MagicAIsMagicA overworld poles working the same way as their dungeon equivalents but for larger volumes]].

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* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship? At least jumping to or from poles can be explained by [[MagicAIsMagicA overworld poles working the same way as their dungeon equivalents but for larger volumes]].
24th Sep '17 3:22:15 AM LucaEarlgrey
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* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship? At least jumping to poles can be explained by [[MagicAIsMagicA overworld poles working the same way as their dungeon equivalents but for much larger volumes]].

to:

* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship? At least jumping to poles can be explained by [[MagicAIsMagicA overworld poles working the same way as their dungeon equivalents but for much larger volumes]].
24th Sep '17 3:22:11 AM LucaEarlgrey
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* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to poles or caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship?

to:

* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to poles or caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship?ship? At least jumping to poles can be explained by [[MagicAIsMagicA overworld poles working the same way as their dungeon equivalents but for much larger volumes]].
2nd Aug '17 1:59:57 PM LucaEarlgrey
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2nd Aug '17 1:59:35 PM LucaEarlgrey
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* How do skyships work in ''Legends of the Titan''? More specifically, how do they get to where you are when you jump from town to poles or caves, or vice versa, or when you use warp items (especially Threads)? Is there some sort of autopilot feature that conveniently bypasses all those nasty [=FOEs=] and dragons on the map, or is there some sort of unexplained teleportation technology onboard the ship?
20th Sep '16 9:30:17 PM Heartlesswithaheart
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** Additionally, the adventurers wouldn't even be out of a job, since they would still be needed to gather monster-related resources and protect any non-combatants that want to research it. Instead of declining, it's very likely that Etria will become ''the'' place to be if you want to work in a combat, medical, scientific, or historical field!



<<|ItJustBugsMe|>>

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<<|ItJustBugsMe|>>
22nd Aug '15 1:41:55 PM Watashiwa
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* The reward for one hundred percent completion in the original game is the Radha's spokesperson telling you that Etria is going to decline since you've uncovered all the Labyrinth's mysteries. That's just wrong; now that the place has been fully catalogued, it's going to turn into a resource extraction center, and that's before you get archeologists, architects and historians excavating [[spoiler:Tokyo]].
20th Aug '15 9:26:27 PM Hobgoblin
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* In ''Heroes of Lagaard'', whenever you send off one of your guild members to do something for the duchy, they automatically make your team wait at the bar until they finish. But there's an in-game clock, and ''it never advances when they're working''. Even if the dialogue implies they've been gone for hours... If they leave at, say, 6PM on Emperor 7, they come back at 6PM on Emperor 7. Why didn't they just have that member 'leave' for a set amount of in-game time? You could still go off and do other things with the rest of your team, and there wouldn't be this sense that time stands still whenever one of your members goes off to work solo.

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* In ''Heroes of Lagaard'', whenever you send off one of your guild members to do something for the duchy, they automatically make your team wait at the bar until they finish. But there's an in-game clock, and ''it never advances when they're working''. Even if the dialogue implies they've been gone for hours... If they leave at, say, 6PM 6 PM on Emperor 7, they come back at 6PM 6 PM on Emperor 7. Why didn't they just have that member 'leave' for a set amount of in-game time? You could still go off and do other things with the rest of your team, and there wouldn't be this sense that time stands still whenever one of your members goes off to work solo.



** This gets explained in the sixth strata. They are [[spoiler: the third of three races created by the Yggdrasil survivors to help reestablish society. The Hollows, having only one communal mind were the only of the three races who remembered their origins, hence why they attempted to bring the Medium back to Yggdrasil.]]
* There's something in the story mode in Untold: [[spoiler: How did Visil NOT know about Gladsheim and everything there, and why was the formula not in MIKE's database? The project was a worldwide one, so there has to have been communication between the facilities. Not to mention if Visil was the head of the project, he must have known about the stuff going on in Gladsheim, as he probably had to greenlit the cryosleep and the missile.]]

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** This gets explained in the sixth strata. They are [[spoiler: the third of three races created by the Yggdrasil survivors to help reestablish society. The Hollows, having only one communal mind mind, were the only of the three races who remembered their origins, origins; hence why they attempted to bring the Medium back to Yggdrasil.]]
* There's something in the story mode in Untold: [[spoiler: How did Visil NOT know about Gladsheim and everything there, and why was the formula not in MIKE's database? The project was a worldwide one, so there has to have been communication between the facilities. Not to mention if Visil was the head of the project, he must have known about the stuff going on in Gladsheim, as he probably had to greenlit green-lit the cryosleep and the missile.]]
17th Aug '15 6:16:34 PM Boozooka
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* The location of everything. Etria's on an Yggdrasil above [[spoiler: Japan]], Lagaard's probably on [[spoiler: coastal northern China]], because there's an extremely cold place to its north, and Armaroad, which, according to its ports is on [[spoiler: the South China Sea]], to its south. So, uh, where's Tharsis?
17th Aug '15 6:15:23 PM Boozooka
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* The location of everything. Etria's on an Yggdrasil above [[spoiler: Japan]], Lagaard's probably on [[spoiler: coastal northern China]], because there's an extremely cold place to its north, and Armaroad, which, according to its ports is on [[spoiler: the South China Sea]], to its south. So, uh, where's Tharsis?
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http://tvtropes.org/pmwiki/article_history.php?article=Headscratchers.EtrianOdyssey