History Headscratchers / DragonAgeII

21st Jan '16 1:15:33 PM CountDorku
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** To go back to the original question, the qunari aren't trying to fix their society because their doctrine is that their society is already perfect and the problem is with the people who become Tal-Vashoth, and noticing problems in qunari society is a good way to get anyone below the Triumvirate a session with the reeducators or a dose of qamek. Which means that qunari reform is facing three issues. One, the people with enough power to do so are dependent upon people thinking they know everything to ''keep'' that power, and admitting you fucked up kind of goes against that goal. Two, most of the people who fit well into it are so indoctrinated into its ways that the concept of thinking otherwise is almost impossible for them to understand (see also: Sten). Three, anyone who notices that there are problems and dares say anything about them gets a visit from the secret police, who ''also'' depend upon the official dogma being followed for their power. Basically, they can't fix it because nobody is allowed to realise that it's broken, and anyone who does is killed, brainwashed or drugged into idiocy.
21st Nov '15 7:25:56 PM aelfgyve
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*** If you find it implausible, you may not have been paying attention. Anders' personality change is probably the ''most'' believable progression of his character arc. He's a Spirit Healer. He relies on the benevolent spirits of the Fade to aid his healing work, and trusts them enough to deal with them and channel them. And he's potentially met someone else, another Spirit Healer, who's possessed by a benevolent spirit without ill-effects: Wynne. Justice needs a body, and Anders needs the power to escape, because his options at the end of Awakening are either Tranquility or a Warden order that has suddenly become very unfriendly now that the Hero of Ferelden isn't around to protect him. He trusts Justice, as a Spirit Healer trusts helpful spirits, and Justice really ''doesn't'' mean harm. This isn't a case of succumbing to a demon's persuasion. Anders' judgement of Justice's motives wasn't off at all-- it's ''his own'' anger which corrupts Justice into Vengeance, something neither of them foresaw. Justice never meant for this. Anders is never the same again because he's really ''not the same person''. Justice always maintained that he was only the personification of a virtue, nothing else. Anders has become a personification of Vengeance. He literally can't think of anything but mage oppression. He's incapable of it, and incapable of the reason or perspective which made him previously think that mages operating without Chantry oversight was a recipe for disaster. The only time he ever takes some control is when he is friends with, or falls in love with, Hawke, because then his goals are different from Justice/Vengeance's and he gains some balance. He even regains some of his playful snark in Act 2's party banter if romanced or befriended. As Justice/Vengeance pushes back, he loses even that.

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*** ** If you find it implausible, you may not have been paying attention. Anders' personality change is probably the ''most'' believable progression of his character arc. He's a Spirit Healer. He relies on the benevolent spirits of the Fade to aid his healing work, and trusts them enough to deal with them and channel them. And he's potentially met someone else, another Spirit Healer, who's possessed by a benevolent spirit without ill-effects: Wynne. Justice needs a body, and Anders needs the power to escape, because his options at the end of Awakening are either Tranquility or a Warden order that has suddenly become very unfriendly now that the Hero of Ferelden isn't around to protect him. He trusts Justice, as a Spirit Healer trusts helpful spirits, and Justice really ''doesn't'' doesn't mean harm. This isn't a case of succumbing to a demon's persuasion. persuasion, ''or'' an extremist quest for mage liberation. He was helping a friend. Anders' judgement of Justice's motives wasn't off at all-- it's ''his own'' his own anger which corrupts Justice into Vengeance, Vengeance against Templars, something neither of them foresaw. Justice never meant for this. Anders is never the same again because he's really ''not the same person''. Justice always maintained that he was only the personification of a virtue, nothing else. Anders has become a personification of Vengeance. He literally can't think of anything but mage oppression. He's incapable of it, and incapable of the reason or perspective which made him previously think that mages operating without Chantry oversight was a recipe for disaster. The only time he ever takes some control is when he is friends with, or falls in love with, Hawke, because then his goals are different from Justice/Vengeance's and he gains some balance. He even regains some of his playful snark in Act 2's party banter if romanced or befriended. As Justice/Vengeance pushes back, he loses even that.
21st Nov '15 7:16:25 PM aelfgyve
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*** If you find it implausible, you may not have been paying attention. Anders' personality change is probably the ''most'' believable progression of his character arc. He's a Spirit Healer. He relies on the benevolent spirits of the Fade to aid his healing work, and trusts them enough to deal with them and channel them. And he's potentially met someone else, another Spirit Healer, who's possessed by a benevolent spirit without ill-effects: Wynne. Justice needs a body, and Anders needs the power to escape, because his options at the end of Awakening are either Tranquility or a Warden order that has suddenly become very unfriendly now that the Hero of Ferelden isn't around to protect him. He trusts Justice, as a Spirit Healer trusts helpful spirits, and Justice really ''doesn't'' mean harm. This isn't a case of succumbing to a demon's persuasion. Anders' judgement of Justice's motives wasn't off at all-- it's ''his own'' anger which corrupts Justice into Vengeance, something neither of them foresaw. Justice never meant for this. Anders is never the same again because he's really ''not the same person''. Justice always maintained that he was only the personification of a virtue, nothing else. Anders has become a personification of Vengeance. He literally can't think of anything but mage oppression. He's incapable of it, and incapable of the reason or perspective which made him previously think that mages operating without Chantry oversight was a recipe for disaster. The only time he ever takes some control is when he is friends with, or falls in love with, Hawke, because then his goals are different from Justice/Vengeance's and he gains some balance. He even regains some of his playful snark in Act 2's party banter if romanced or befriended. As Justice/Vengeance pushes back, he loses even that.
7th Oct '15 4:42:03 PM Discar
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*** Hey, person! It's me, every mage enemy in the game! Yeah, that lore thing you read about with teleportation being impossible? That's balogna! [[TheComputerIsACheatingBastard Or at least for me it is!]]

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*** ** Hey, person! It's me, every mage enemy in the game! Yeah, that lore thing you read about with teleportation being impossible? That's balogna! [[TheComputerIsACheatingBastard Or at least for me it is!]]
4th Oct '15 10:55:14 PM The_Last_Brickman
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*** Hey, person! It's me, every mage enemy in the game! Yeah, that lore thing you read about with teleportation being impossible? That's balogna! [[TheComputerIsACheatingBastard Or at least for me it is!]]
28th Sep '15 11:15:11 AM Lightning4119
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* So the Qunari believe that their way is the only correct way to live, that any other cultures live in debauchery and suffering unless brought to the Qun. Yet all of them somehow completely miss that simple fact that one of their greatest enemies, indeed, the most dangerous due to being familiar with the Qun, is the Tal-Vashoth movement. It's not an external enemy, it's the direct result of the Qun itself, without it there wouldn't be any Tal-Vashoth. Why do they still insist on the Qun being the superior ideology if theirs is clearly not perfect too? Why don't they stay in their homeland and imrove their society first, so that it wouldn't give birth to more Tal-Vashoth, instead of coming to Thedas to conquer it and re-educate anyone there to the Qun?

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* So the Qunari believe that their way is the only correct way to live, that any other cultures live in debauchery and suffering unless brought to the Qun. Yet all of them somehow completely miss that simple fact that one of their greatest enemies, indeed, the most dangerous due to being familiar with the Qun, is the Tal-Vashoth movement. It's not an external enemy, it's the direct result of the Qun itself, without it there wouldn't be any Tal-Vashoth. Why do they still insist on the Qun being the superior ideology if theirs is clearly not perfect too? Why don't they stay in their homeland and imrove improve their society first, so that it wouldn't give birth to more Tal-Vashoth, instead of coming to Thedas to conquer it and re-educate anyone there to the Qun?



** Getting back to the main issue of this headscratcher entry - the Qun does have a glaring weakness, in that it assumes that anyone who doesn't follow it is the issue. ''Inquisition'' goes farther into this. The attitude seems to be "If you don't like your post that's ''your'' fault, not the fault of the Qun." That basic assumption stems from the idea that you ''have'' to be this role, not your own person, and a lot of people don't feel that way. People who are DesperatelySearchingForAPurposeInLife, sure, they're almost ideal for the Qun. But independent people who want to choose their own path? Not so much. The Qun doesn't even allow for that consideration, it can't even comprehend the issue, which is why the Tal-Vashoth remain a problem.



** Even though a grand total of three characters who can die have come back, one of them (Anders) who only dies off screen in a manner that no other characters witness, one of them (Zeveran) who only comes back to life because of a bug, and one of them (Liliena) who comes back because the DA team pulled a NotQuiteDead.

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** Even though a grand total of three characters who can die have come back, one of them (Anders) who only dies off screen in a manner that no other characters witness, one of them (Zeveran) (Zevran) who only comes back to life because of a bug, and one of them (Liliena) (Leliana) who comes back because the DA team pulled a NotQuiteDead.
** It's mentioned (or retconned) that the body that everyone thought was Anders was someone else, and the body was battered beyond recognition. We do know that Justice was accidentally sucked into Kristoff's corpse back in Awakening, and it was a freak accident that probably couldn't be replicated. When he merged with Anders, Anders mentioned that he and Justice are now one, to the point that they can't be separated. Presumably, if you kill Anders, he stays dead, and Justice goes with him.
27th Sep '15 8:43:24 AM GriffinPilgrim
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* What happend if you import a save in wich you didn't recruit Anders ? Or gave him to the Templar ?

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* What happend if you import a save in wich you didn't recruit Anders ? Anders? Or gave him to the Templar ??
** He escapes again and decides to join the Wardens anyway.
5th Sep '15 12:33:35 PM cricri3007
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[[/folder]]
[[folder: Warden Anders]]
* What happend if you import a save in wich you didn't recruit Anders ? Or gave him to the Templar ?
6th Aug '15 5:19:51 PM Shameimaru
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** Because the Qunari are religious extremists, and Isabella isn't part of the Qun, and the crime she committed wasn't even in Qunari territory. Imagine if say, you live in the UK and you broke a hate speech law against Muslims and they handed you over to Saudi Arabia for punishment. And you can't blame the deaths caused by the Qunari on Isabella anymore than you can blame the deaths caused by terrorists on someone who draws Muhammed.


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** It's not that they're powerful and more that all of the other mages in the game other than Arcane Horrors have terrible AI. Every other mage's tactics seems to be to do nothing but cast forcefield on themselves until all of their allies are dead before actually attacking, so players can just ignore them until they've killed everyone else. Saarabas and Arcane Horrors on the other hand will nuke your party on sight, which makes it a priority to take them out first.
20th Jun '15 3:34:29 AM cricri3007
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** TheOtherWiki says six months too.



* How are they [[DemonicSpiders so powerful]] ? Since they have their mouths sewed andare imprisoned in cages since the moment they show magic, how are they able to learn to use it ? And to do things this powerful even ? And finally, why are they in Kirkwall and not back in Seheron ?

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* How are they [[DemonicSpiders so powerful]] ? Since they have their mouths sewed andare and are imprisoned in cages since the moment they show magic, how are they able to learn to use it ? And to do things this powerful even ? And finally, why are they in Kirkwall and not back in Seheron ?
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