History Headscratchers / DefenseOfTheAncients

16th Dec '15 5:12:54 PM nombretomado
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** Well for one thing, a game generally lasts up to say, 30 to 60 minutes. Now if you have a bad player, that person will probably wind up dragging the team down, either by not farming well, or even giving the enemy team kills, making them much stronger, and inducing a snowball effect. I'm unsure of surrender times, although in LeagueOfLegends, it's about 20 minutes (given that it passes and no one says no out of spite). So 20 minutes of a loss, or a entire hour of slowly winning. It's even worse in Dota 2 because at the time of this writing, there isn't a surrender function implemented in the game yet.

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** Well for one thing, a game generally lasts up to say, 30 to 60 minutes. Now if you have a bad player, that person will probably wind up dragging the team down, either by not farming well, or even giving the enemy team kills, making them much stronger, and inducing a snowball effect. I'm unsure of surrender times, although in LeagueOfLegends, ''VideoGame/LeagueOfLegends'', it's about 20 minutes (given that it passes and no one says no out of spite). So 20 minutes of a loss, or a entire hour of slowly winning. It's even worse in Dota 2 because at the time of this writing, there isn't a surrender function implemented in the game yet.
24th Apr '12 8:43:03 AM Runekn
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* Can someone give a good explanation for why this game (And genre) has a terrible reputation for {{GIFT}} and StopHavingFunGuys ?

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* Can someone give a good explanation for why this game (And genre) has a terrible reputation for {{GIFT}} and StopHavingFunGuys ??
** Well for one thing, a game generally lasts up to say, 30 to 60 minutes. Now if you have a bad player, that person will probably wind up dragging the team down, either by not farming well, or even giving the enemy team kills, making them much stronger, and inducing a snowball effect. I'm unsure of surrender times, although in LeagueOfLegends, it's about 20 minutes (given that it passes and no one says no out of spite). So 20 minutes of a loss, or a entire hour of slowly winning. It's even worse in Dota 2 because at the time of this writing, there isn't a surrender function implemented in the game yet.
29th Feb '12 9:27:36 AM YorickEditor
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* Can someone give a good explanation for why this game (And genre) has a terrible reputation for {{GIFT}} and StopHavingFunGuys ?
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