History Gush / VideoGamesGToP

27th Apr '16 2:13:57 PM aye_amber
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* MonsterHunter is a damn masterpeice. Every monster is well designed and interesting but still either a realistic animal (in the case of most monsters) or absolutely awe inspiring in the case of elder dragons. It doesn't feel like you're fighting a random monster in a random area, you're venturing into the habitat of an animal to slay it. The gameplay is tremendous and with few exceptions (I'm looking at you Rathian [=McMagnet=] Claws) combat is almost entirely skill based. When I get hit I feel like I fucked up, not like some cheapo monster did something I had no possible response to. Character customization is great too. Visually, I can change my hair now and then but the meat of it is armor. The system is built to avoid RainbowPimpGear (until you start getting serious). Gameplay is really customizable, with 14 weapons, each with it's own game style and only two pairs of really similar weapons. Skills change based on your armor and gems, giving a lot of customization. Also, I can stab a blue exploding pompadour t-rex with a shark. How many other games can you do anything like that? Awesome. Awesome. And the satisfaction of finally killing [[ThatOneBoss That One Monster]]? Like nothing I've ever felt.

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* MonsterHunter VideoGame/MonsterHunter is a damn masterpeice. Every monster is well designed and interesting but still either a realistic animal (in the case of most monsters) or absolutely awe inspiring in the case of elder dragons. It doesn't feel like you're fighting a random monster in a random area, you're venturing into the habitat of an animal to slay it. The gameplay is tremendous and with few exceptions (I'm looking at you Rathian [=McMagnet=] Claws) combat is almost entirely skill based. When I get hit I feel like I fucked up, not like some cheapo monster did something I had no possible response to. Character customization is great too. Visually, I can change my hair now and then but the meat of it is armor. The system is built to avoid RainbowPimpGear (until you start getting serious). Gameplay is really customizable, with 14 weapons, each with it's own game style and only two pairs of really similar weapons. Skills change based on your armor and gems, giving a lot of customization. Also, I can stab a blue exploding pompadour t-rex with a shark. How many other games can you do anything like that? Awesome. Awesome. And the satisfaction of finally killing [[ThatOneBoss That One Monster]]? Like nothing I've ever felt.
29th Feb '16 4:26:04 PM contrafanxxx
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* ''[[ProjectXZone Project X Zone]]'' is the result of {{Capcom}}, Creator/{{Sega}}, and {{Namco Bandai}} coming together for drinks and saying, "You know what? We should just make the biggest freaking crossover ANY of us have ever done!". And oh man, IS IT BIG! It has characters from over 20 franchises from all 3 companies! Street Fighter, Mega Man X, Tekken, Tales Of Vesperia, Virtua Fighter, Sakura Wars, they're all there! Plus, the gameplay itself is extremely addicting and fun. Being able to perform a flashy-ass combo with the turn of the circle pad and the press of the A Button is [[ShapedLikeItself FLASHY!!!]] Plus, you can put individual characters up with each other to have the ultimate asskicking team! Ever wanted to have Chris and Jill from [[ResidentEvil Resident Evil]] fight alongside what is basically '''[[DieHard JOHN]] [[PrecisionFStrike FUCKING]] [[DieHard MCCAINE]]''' from Die Hard Arcade? You can do that! Wanted to have Kite and Black Rose from [[Franchise/DotHack .hack]] kick ass with Heihachi Mishima from {{Tekken}}? You can do that as well! The possibilities are damned near endless!

to:

* ''[[ProjectXZone Project X Zone]]'' is the result of {{Capcom}}, Creator/{{Sega}}, and {{Namco Bandai}} coming together for drinks and saying, "You know what? We should just make the biggest freaking crossover ANY of us have ever done!". And oh man, IS IT BIG! It has characters from over 20 franchises from all 3 companies! Street Fighter, Mega Man X, Tekken, Tales Of Vesperia, Virtua Fighter, Sakura Wars, they're all there! Plus, the gameplay itself is extremely addicting and fun. Being able to perform a flashy-ass combo with the turn of the circle pad and the press of the A Button is [[ShapedLikeItself FLASHY!!!]] Plus, you can put individual characters up with each other to have the ultimate asskicking team! Ever wanted to have Chris and Jill from [[ResidentEvil Resident Evil]] fight alongside what is basically '''[[DieHard '''[[Franchise/DieHard JOHN]] [[PrecisionFStrike FUCKING]] [[DieHard MCCAINE]]''' [[Franchise/DieHard MCCLANE]]''' from Die Hard Arcade? You can do that! Wanted to have Kite and Black Rose from [[Franchise/DotHack .hack]] kick ass with Heihachi Mishima from {{Tekken}}? You can do that as well! The possibilities are damned near endless!
31st Jan '16 12:53:23 PM EarlOfSandvich
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* NoMoreHeroes. I don't know a single person who can't resist the sheer bloody madness of walking around with a beam katana and slicing people open, only to hear them scream "My spleen!" as they die. Plus the graphics are pure cell-shaded orgasm. It's just a great game. It's why I bought the Wii, actually. (And while we're at it, let's throw in MadWorld for the heck of it.)

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* NoMoreHeroes.''VideoGame/NoMoreHeroes''. I don't know a single person who can't resist the sheer bloody madness of walking around with a beam katana and slicing people open, only to hear them scream "My spleen!" as they die. Plus the graphics are pure cell-shaded orgasm. It's just a great game. It's why I bought the Wii, actually. (And while we're at it, let's throw in MadWorld for the heck of it.)
6th Jan '16 11:45:14 AM Willbyr
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* Currently, [[{{@/Cybele}} I]] am completely ''infatuated'' with ''{{Gungrave}}''. The bizarro tale of a murdered man now called "Beyond the Grave" raised from the dead and given the chance to go on a RoaringRampageOfRevenge against his former comrades, including the man who murdered Grave in the first place. While the games do not have the combat depth of ''Franchise/DevilMayCry'' (it's all about shoot, shoot, shoot some more)--honestly that's all I need, as Grave is basically a [[NinjaPirateZombieRobot purple-clad undead cowboy assassin]] that carries a coffin that doubles as a weapon of mass destruction and wields GunsAkimbo and [[DieChairDie blows everything in his way up]], in the most over-the-top ways simply because it's ''[[RuleOfCool cool]]'' (really, the series gets quite OTT) And in ''Overdose''? You get to choose between the original hero, the Blind DualWielding Swordsman, or the Rockabilly Ghost Who Possesses His Own Guitar That Shoots Lightning. And the ability to [[BulletTime slow down time]]. I've just watched the entire anime series and it was just as awesome--and bought the artbook. >.> <.< * goes to look up that Brandon Heat bobblehead on Ebay* To quote from the NinjaPirateZombieRobot page, ''"Did I mention it's all designed by the creator of ''TriGun''?"''

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* Currently, [[{{@/Cybele}} I]] am completely ''infatuated'' with ''{{Gungrave}}''. The bizarro tale of a murdered man now called "Beyond the Grave" raised from the dead and given the chance to go on a RoaringRampageOfRevenge against his former comrades, including the man who murdered Grave in the first place. While the games do not have the combat depth of ''Franchise/DevilMayCry'' (it's all about shoot, shoot, shoot some more)--honestly that's all I need, as Grave is basically a [[NinjaPirateZombieRobot purple-clad undead cowboy assassin]] that carries a coffin that doubles as a weapon of mass destruction and wields GunsAkimbo and [[DieChairDie blows everything in his way up]], in the most over-the-top ways simply because it's ''[[RuleOfCool cool]]'' (really, the series gets quite OTT) And in ''Overdose''? You get to choose between the original hero, the Blind DualWielding Swordsman, or the Rockabilly Ghost Who Possesses His Own Guitar That Shoots Lightning. And the ability to [[BulletTime slow down time]]. I've just watched the entire anime series and it was just as awesome--and bought the artbook. >.> <.< * goes to look up that Brandon Heat bobblehead on Ebay* To quote from the NinjaPirateZombieRobot page, ''"Did I mention it's all designed by the creator of ''TriGun''?"''''Manga/{{Trigun}}''?"''
1st Jan '16 5:18:13 PM nombretomado
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* Very few games released on the UsefulNotes/SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''VideoGame/ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.

to:

* Very few games released on the UsefulNotes/SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''VideoGame/ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''.''LightNovel/{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.
14th Dec '15 10:38:05 AM Morgenthaler
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* ''VideoGame/{{Machinarium}}''. The most beautiful indie adventure game I've ever seen, with a touching storyline and puzzles the equal of any Lucasarts point-and-clicker. Everything about this game is fantastic. The built-in walkthrough that also has a built-in deterrent from using it. The animated memory/thought bubbles. All the character designs are unique and delightful! See also {{Samorost}}, the previous game made by Amanitas Design.

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* ''VideoGame/{{Machinarium}}''. The most beautiful indie adventure game I've ever seen, with a touching storyline and puzzles the equal of any Lucasarts point-and-clicker. Everything about this game is fantastic. The built-in walkthrough that also has a built-in deterrent from using it. The animated memory/thought bubbles. All the character designs are unique and delightful! See also {{Samorost}}, VideoGame/{{Samorost}}, the previous game made by Amanitas Design.
28th Nov '15 11:57:52 PM nombretomado
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* Very few games released on the SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''VideoGame/ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.

to:

* Very few games released on the SegaCD UsefulNotes/SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''VideoGame/ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.



* ''[[ProjectXZone Project X Zone]]'' is the result of {{Capcom}}, {{Sega}}, and {{Namco Bandai}} coming together for drinks and saying, "You know what? We should just make the biggest freaking crossover ANY of us have ever done!". And oh man, IS IT BIG! It has characters from over 20 franchises from all 3 companies! Street Fighter, Mega Man X, Tekken, Tales Of Vesperia, Virtua Fighter, Sakura Wars, they're all there! Plus, the gameplay itself is extremely addicting and fun. Being able to perform a flashy-ass combo with the turn of the circle pad and the press of the A Button is [[ShapedLikeItself FLASHY!!!]] Plus, you can put individual characters up with each other to have the ultimate asskicking team! Ever wanted to have Chris and Jill from [[ResidentEvil Resident Evil]] fight alongside what is basically '''[[DieHard JOHN]] [[PrecisionFStrike FUCKING]] [[DieHard MCCAINE]]''' from Die Hard Arcade? You can do that! Wanted to have Kite and Black Rose from [[Franchise/DotHack .hack]] kick ass with Heihachi Mishima from {{Tekken}}? You can do that as well! The possibilities are damned near endless!

to:

* ''[[ProjectXZone Project X Zone]]'' is the result of {{Capcom}}, {{Sega}}, Creator/{{Sega}}, and {{Namco Bandai}} coming together for drinks and saying, "You know what? We should just make the biggest freaking crossover ANY of us have ever done!". And oh man, IS IT BIG! It has characters from over 20 franchises from all 3 companies! Street Fighter, Mega Man X, Tekken, Tales Of Vesperia, Virtua Fighter, Sakura Wars, they're all there! Plus, the gameplay itself is extremely addicting and fun. Being able to perform a flashy-ass combo with the turn of the circle pad and the press of the A Button is [[ShapedLikeItself FLASHY!!!]] Plus, you can put individual characters up with each other to have the ultimate asskicking team! Ever wanted to have Chris and Jill from [[ResidentEvil Resident Evil]] fight alongside what is basically '''[[DieHard JOHN]] [[PrecisionFStrike FUCKING]] [[DieHard MCCAINE]]''' from Die Hard Arcade? You can do that! Wanted to have Kite and Black Rose from [[Franchise/DotHack .hack]] kick ass with Heihachi Mishima from {{Tekken}}? You can do that as well! The possibilities are damned near endless!
28th Oct '15 11:43:05 AM FF32
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* ''HeavyRain'' is brilliant. A bit cheesy, but it is a pioneer in interactive storytelling, the narrative is amazing, it dares to traffic in unbelievably universal themes, and it goes places no game before it has dared to. It's not ''VideoGame/{{BioShock|1}}'', but it is undeniably a step forward in the artistic development of the medium.

to:

* ''HeavyRain'' ''VideoGame/HeavyRain'' is brilliant. A bit cheesy, but it is a pioneer in interactive storytelling, the narrative is amazing, it dares to traffic in unbelievably universal themes, and it goes places no game before it has dared to. It's not ''VideoGame/{{BioShock|1}}'', but it is undeniably a step forward in the artistic development of the medium.
22nd Oct '15 5:45:42 PM nombretomado
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* Very few games released on the SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.

to:

* Very few games released on the SegaCD took full advantage of the CD-ROM format (FMV games notwithstanding). Among those precious few games is ''PopfulMail'', an action-adventure-platformer with gameplay reminiscent of ''ZeldaIITheAdventureOfLink'' ''VideoGame/ZeldaIITheAdventureOfLink'' and an anime-esque story similar to ''{{Slayers}}''. Just as impressive: for a game released in the early-to-mid 90s, it featured some of the best voice acting in video games.
12th Sep '15 6:46:54 PM nombretomado
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* NinjaGaiden Black. It's got a lame story, even by ExcusePlot standards. However, it's got one of the most complex combat systems out there, with it's only present rival being ''Devil May Cry'' (Bayonetta may become a new addition). The enemies are more vicious than any I've ever encountered in my gaming life, who throw Mook Chivalry into the winds, and are smart enough to use various strategies that keep a player guessing their move (sometimes they attack you all out, sometimes they defend and wait to counter, other times they will have their buddies attack you, and when your vulnerable after blocking a strong attack, they'll strike). On harder difficulties, every mook is a boss and every boss is accompanied by extra mooks. And you know what? It manages to throw all that at you with no Fake Difficulty. This makes it a hundred times more satisfying when you win because you know that it's because of actual skills you had to take time to hone. The best feature (which I am infuriated that no developer ever copied) is when you up the difficulty, the enemies don't just get more health and hit points. They get whole new abilities. This forces the player to change their playstyle, and it plays like a whole new game, and fresh. Ninja Gaiden Black. It is win.

to:

* NinjaGaiden Black.''VideoGame/NinjaGaiden Black''. It's got a lame story, even by ExcusePlot standards. However, it's got one of the most complex combat systems out there, with it's only present rival being ''Devil May Cry'' (Bayonetta may become a new addition). The enemies are more vicious than any I've ever encountered in my gaming life, who throw Mook Chivalry into the winds, and are smart enough to use various strategies that keep a player guessing their move (sometimes they attack you all out, sometimes they defend and wait to counter, other times they will have their buddies attack you, and when your vulnerable after blocking a strong attack, they'll strike). On harder difficulties, every mook is a boss and every boss is accompanied by extra mooks. And you know what? It manages to throw all that at you with no Fake Difficulty. This makes it a hundred times more satisfying when you win because you know that it's because of actual skills you had to take time to hone. The best feature (which I am infuriated that no developer ever copied) is when you up the difficulty, the enemies don't just get more health and hit points. They get whole new abilities. This forces the player to change their playstyle, and it plays like a whole new game, and fresh. Ninja Gaiden Black. It is win.
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