History Gush / VideoGamesAToF

24th Jul '16 5:50:18 PM nombretomado
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* When I played CompanyOfHeroes, I felt like it was a completely different game from the VideoGame/AgeOfEmpires series and ''VideoGame/AgeOfMythology'' RTS games that I played (I still love em') and it completely blew my mind. It felt realistic (in retrospect it technically just ''felt'' realistic, there was much about it that wasn't - it still does remain that way in feeling to me, however), which was a big jump from the aforementioned Age of-s I played. I'd feel the same about ''VideoGame/DawnOfWar 2'' with it being similar to CompanyOfHeroes RecycledInSpace (or, you know, TabletopGame/{{Warhammer 40000}}. I like TabletopGame/{{Warhammer 40000}}'s setting.), aside from Games For Windows Live disconnecting my Xbox Live Silver account all the time in multiplayer and some balance problems that are being ironed out.

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* When I played CompanyOfHeroes, VideoGame/CompanyOfHeroes, I felt like it was a completely different game from the VideoGame/AgeOfEmpires series and ''VideoGame/AgeOfMythology'' RTS games that I played (I still love em') and it completely blew my mind. It felt realistic (in retrospect it technically just ''felt'' realistic, there was much about it that wasn't - it still does remain that way in feeling to me, however), which was a big jump from the aforementioned Age of-s I played. I'd feel the same about ''VideoGame/DawnOfWar 2'' with it being similar to CompanyOfHeroes VideoGame/CompanyOfHeroes RecycledInSpace (or, you know, TabletopGame/{{Warhammer 40000}}. I like TabletopGame/{{Warhammer 40000}}'s setting.), aside from Games For Windows Live disconnecting my Xbox Live Silver account all the time in multiplayer and some balance problems that are being ironed out.
28th Jun '16 6:32:50 PM Adept
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* The quality can vary from AWESOME to DarthWiki/SoBadItsHorrible, but I have to raise my glass and cheer the fans who make {{Fan Sequel}}s and {{Fan Remake}}s of {{Sierra}} games. They do this on their own time, their own money, and face everything from [[StopHavingFunGuys lawsuits]] to people flaking on the project to real-life getting in the way. In particular, I have to toast VideoGame/TheSilverLiining team for their perseverance and Tierra / AGDInteractive for taking what is possibly the most frustrating, non-sensical, SolveTheSoupCans entry of the VideoGame/KingsQuest series and making it into something that is awesome on every level - voice acting (including Josh Mandel reprising Graham!), music, puzzles, and STORY.

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* The quality can vary from AWESOME to DarthWiki/SoBadItsHorrible, but I have to raise my glass and cheer the fans who make {{Fan Sequel}}s and {{Fan Remake}}s of {{Sierra}} games. They do this on their own time, their own money, and face everything from [[StopHavingFunGuys lawsuits]] to people flaking on the project to real-life getting in the way. In particular, I have to toast VideoGame/TheSilverLiining team for their perseverance and Tierra / AGDInteractive Tierra[=/=]Creator/AGDInteractive for taking what is possibly the most frustrating, non-sensical, SolveTheSoupCans entry of the VideoGame/KingsQuest series and making it into something that is awesome on every level - voice acting (including Josh Mandel reprising Graham!), music, puzzles, and STORY.
18th Jun '16 4:17:54 PM SenorCornholio
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** I wasn't sure if this counted for DynastyWarriors or the [[http://tvtropes.org/pmwiki/pmwiki.php/Gush/Nintendo Nintnedo page]], but HyruleWarriors is awesome! It's a Warriors game where you play as Zelda characters; need I say more? Sure, its 3DS ''Legends'' port may not do too well on an older model, but on a newer model it becomes one of my favorite games on the system. I'm not kidding when I tell you I spent ''months'' clearing Legend ''and'' Adventure Mode, and I'm still hungry for the DLC! That's the mark of an amazing game.
25th May '16 2:04:15 AM erforce
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* The ''{{Burnout}}'' series (''3'' and ''Dominator'', in particular) is perfect for taking your road rage out in.

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* The ''{{Burnout}}'' ''VideoGame/{{Burnout}}'' series (''3'' (''[[VideoGame/Burnout3Takedown 3]]'' and ''Dominator'', ''[[VideoGame/BurnoutDominator Dominator]]'', in particular) is perfect for taking your road rage out in.



* VideoGame/CallOfDuty: Finest Hour is a masterpiece in my eyes. Sure, the graphics are mediocre, but the animations, especially the death animations, are awesome and well thought out. The game is probably the most challenging of the series, as even though previous games still used a Heath bar, in this game it is the most limited ( a single burst of MG42 fire can kill you). Levels are not very linear, there is a lot of room for flexibility, and most importantly, no stupid "story elements". Sure, you may be given a cutscene at the beginning to establish the setting, but there are few times where you are interrupted during a mission.

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* VideoGame/CallOfDuty: ''VideoGame/CallOfDuty: Finest Hour Hour'' is a masterpiece in my eyes. Sure, the graphics are mediocre, but the animations, especially the death animations, are awesome and well thought out. The game is probably the most challenging of the series, as even though previous games still used a Heath bar, in this game it is the most limited ( a single burst of MG42 fire can kill you). Levels are not very linear, there is a lot of room for flexibility, and most importantly, no stupid "story elements". Sure, you may be given a cutscene at the beginning to establish the setting, but there are few times where you are interrupted during a mission.



* I find VideoGame/CallOfDuty: World At War underrated... some sections aren't that great but there are some scenes in that game that are just awe-inspiring. The others are good, too - but WAW is my favorite. (Keep in mind that I'm talking about the campaigns, as online games with constant battling bore me - not that I'm knocking those, I just don't enjoy them - but that's neither here or there.)

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* I find VideoGame/CallOfDuty: ''VideoGame/CallOfDuty: World At War War'' underrated... some sections aren't that great but there are some scenes in that game that are just awe-inspiring. The others are good, too - but WAW is my favorite. (Keep in mind that I'm talking about the campaigns, as online games with constant battling bore me - not that I'm knocking those, I just don't enjoy them - but that's neither here or there.)



* Sixed! It was an ''amazing'' game, and the sheer ''impact'' of the game (which is literally as old as ''WorldOfWarcraft''), if only NCsoft didn't have to kill it, it's a truely inspiring game, and the mere existence of CityOfTitans shows how much of a mark it left on the world.

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* Sixed! It was an ''amazing'' game, and the sheer ''impact'' of the game (which is literally as old as ''WorldOfWarcraft''), ''VideoGame/WorldOfWarcraft''), if only NCsoft didn't have to kill it, it's a truely inspiring game, and the mere existence of CityOfTitans shows how much of a mark it left on the world.
27th Apr '16 5:32:12 PM TheRoguePenguin
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12th Apr '16 10:48:43 AM Phoenixion
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19th Mar '16 10:08:33 AM nombretomado
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* {{Banjo-Kazooie}} took what [[SuperMarioBros Super Mario 64]] invented for 3D platforming and perfected it. I've never played a better game in my life. The worlds were beautiful and imaginative, the characters were funny, and the gameplay was easy yet magically fun.
** Its sequel Banjo-Tooie is just about as much fun with bigger levels, better moves and more transformations. Plus you can turn Kazooie into a dragon!

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* {{Banjo-Kazooie}} ''VideoGame/BanjoKazooie'' took what [[SuperMarioBros Super Mario 64]] invented for 3D platforming and perfected it. I've never played a better game in my life. The worlds were beautiful and imaginative, the characters were funny, and the gameplay was easy yet magically fun.
** Its sequel Banjo-Tooie ''Banjo-Tooie'' is just about as much fun with bigger levels, better moves and more transformations. Plus you can turn Kazooie into a dragon!
10th Mar '16 7:45:26 PM sampacm
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* ''VideoGame/EternalFighterZero'', a fantastic doujin FightingGame, features several characters from diverse visual novels by Creator/KeyVisualArts such as ''[[VisualNovel/ONEKagayakuKisetsuE ONE ~ To The Radiant Season]]'', ''VisualNovel/{{Kanon}}'', ''MOON'' and ''VisualNovel/{{AIR}}''. These are stories that hardly have anything to do with combat, and despite, in EFZ they were all given amazing powers and fun fighting styles, referencing several aspect from the novels, as well as other fighting games, such as ''Franchise/StreetFighter'', ''VideoGame/TheKingOfFighters'' or ''VideoGame/GuiltyGear''.\\
Seeing 23 cute girls in action is both funny and heartwarming: funny because there they are, [[AdaptationalBadass throwing down spectacularly like martial arts masters]], Akiko Minase is particularly fun to play with, a nice and kind mom in her source material, is a funny character who fights using household items, and her "[[GargleBlaster Special Jam]]" still has the property of scaring away even the most {{Badass}} warrior; Mizuka Nagamori, a cheerful girl who worries about her friends, is also a powerful fighter with [[InstrumentOfMurder her cello]] and school bag, able to even pummel her opponents with a pillow; Misuzu Kamio: Sweet, innocent, shy... She's a strong and tricky character who places traps everywhere, and does not hesitate in using curses and poisons to drain her opponent's life bar; And Kano Kirishima, who wanted to be able to use magic, saw her wish fulfilled now that she's able to use elemental magic (And got the expertise of a skilled fighter as a bonus, by fighting with a MagicStaff), and she looks pretty happy... Seeing them fighting [[NoPlotNoProblem for no particular reason]] [[RuleOfFun is pretty fun]].\\
And it's heartwarming because of the fact that the characters come from diverse works by Creator/KeyVisualArts: Their works are famous for having [[{{Utsuge}} sad, depressing stories]] (To the point that, in ThisVeryWiki, they warn us to "bring tissues"), and the characters (specially the ones from ''VisualNovel/{{AIR}}'' and ''VisualNovel/{{Kanon}}'') are known to have psychological issues, [[DarkAndTroubledPast troubled backstories]], and in general, they have to go through a lot of pain and suffering to [[EarnYourHappyEnding earn their happy endings]], (And they do, which is very satisfactory), so, seeing them in this game, happy and probably having a good time fighting, feels good, it really touches your heart, specially if you're familiar with the original stories. You feel happy even for Kanna, if you are familiar with ''VisualNovel/{{AIR}}'', you don't mind her position as the resident SNKBoss. No need to "[[RunningGag bring tissues]]" anymore.
22nd Feb '16 9:57:09 AM Synch
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' was my first. It may show its flaws more keenly in the current age of gaming, but it was so ambitious and it got so many things ''just right''. An enormous hand-crafted world chock full of things to find and a diverse system of gameplay with huge potential for fun despite (or perhaps because of) how unbalanced it was. More than anything, though, I'll remember how it steadfastly refused to hold your hand - dropping you in the middle of a small coastal village with only a brief tutorial and the vaguest of directions, and that's it. Even Oblivion and Skyrim at least gave you a compass pointer. Where should you go? What should you do? What is this strange land and what role are you supposed to play it in? That's entirely up to you. Never have I felt so powerless, yet so empowered.
13th Feb '16 2:07:39 PM sampacm
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* ''VideoGame/EternalFighterZero'', a fantastic doujin FightingGame, features several characters from diverse visual novels by Creator/KeyVisualArts such as ''[[VisualNovel/ONEKagayakuKisetsuE ONE ~ To The Radiant Season]]'', ''VisualNovel/{{Kanon}}'', ''MOON'' and ''VisualNovel/{{AIR}}''. These are stories that hardly have anything to do with combat, and despite, in EFZ they were all given amazing powers and fun fighting styles, referencing several aspect from the novels, as well as other fighting games, such as ''Franchise/StreetFighter'', ''VideoGame/TheKingOfFighters'' or ''VideoGame/GuiltyGear''.\\
Seeing 23 cute girls in action is both funny and heartwarming: funny because there they are, [[AdaptationalBadass throwing down spectacularly like martial arts masters]], Akiko Minase is particularly fun to play with, a nice and kind mom in her source material, is a funny character who fights using household items, and her "[[GargleBlaster Special Jam]]" still has the property of scaring away even the most {{Badass}} warrior; Mizuka Nagamori, a cheerful girl who worries about her friends, is also a powerful fighter with [[InstrumentOfMurder her cello]] and school bag, able to even pummel her opponents with a pillow; Misuzu Kamio: Sweet, innocent, shy... She's a strong and tricky character who places traps everywhere, and does not hesitate in using curses and poisons to drain her opponent's life bar; And Kano Kirishima, who wanted to be able to use magic, saw her wish fulfilled now that she's able to use elemental magic (And got the expertise of a skilled fighter as a bonus, by fighting with a MagicStaff), and she looks pretty happy... Seeing them fighting [[NoPlotNoProblem for no particular reason]] [[RuleOfFun is pretty fun]].\\
And it's heartwarming because of the fact that the characters come from diverse works by Creator/KeyVisualArts: Their works are famous for having [[{{Utsuge}} sad, depressing stories]] (To the point that, in ThisVeryWiki, they warn us to "bring tissues"), and the characters (specially the ones from ''VisualNovel/{{AIR}}'' and ''VisualNovel/{{Kanon}}'') are known to have psychological issues, [[DarkAndTroubledPast troubled backstories]], and in general, they have to go through a lot of pain and suffering to [[EarnYourHappyEnding earn their happy endings]], (And they do, which is very satisfactory), so, seeing them in this game, happy and probably having a good time fighting, feels good, it really touches your heart, specially if you're familiar with the original stories. You feel happy even for Kanna, if you are familiar with ''VisualNovel/{{AIR}}'', you don't mind her position as the resident SNKBoss. No need to "[[RunningGag bring tissues]]" anymore.
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