History GuideDangIt / TheLegendOfZelda

14th Sep '16 9:49:49 PM Kotomikun
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** Some of the Kinstone fusions can be this, since some are lost over the course of the game, while some can be lost if you fuse ''in the wrong order''. Also, getting the Light Arrows.

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** Some of the Kinstone fusions can be this, since some are lost over the course of the game, while some can be lost if you fuse ''in the wrong order''. Also, getting Reaching a certain point in the game without doing a specific fusion makes the Light Arrows.Arrows LostForever, a rare situation in Zelda games (especially for one of Link's most iconic items), and if you don't do this there aren't any obvious clues that you missed anything.
11th Sep '16 8:56:10 PM SquackSpencer
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** The 3DS version is a MAJOR aversion of this trope however, as there is a Sheikah Stone near the Mask Salesman which you can interact without any special means. It contains little videos telling how to beat every event of the main quest, plus pictures of every Heart Piece and Stray Fairy in the whole game. The Bombers will also tell you about every single side-quest of the game (except for one, in this troper's playthrough at least), and they're added to your Notebook as "Rumored events".
10th Sep '16 7:58:14 AM DoubleEdgedSword
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** Level 5 in the first quest, where you have to go through a looping screen (the original LostWoods) several times. Level 8 is accessed by burning a conspicuous tree with the candle. And Level 7, how would they know the whistle does more than just warp you around? (Also, to beat Level 7, you have to make your way to the room in the upper right corner, kill all the Wallmasters, then move a block to open a secret passageway. A Guide Dang It within a Guide Dang It.) There's also a tombstone in the second quest graveyard that is opened with the whistle.

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** Level 5 in the first quest, where you have to go through a looping screen (the original LostWoods) several times. Level 8 is accessed by burning a conspicuous tree with the candle. And Level 7, how would they know the whistle does more than just warp you around? (Also, to beat Level 7, you have to make your way to the room in the upper right corner, kill all the Wallmasters, then move a block to open a secret passageway. A passageway, making it a Guide Dang It within a Guide Dang It.) There's also a tombstone in the second quest graveyard that is opened with the whistle.
28th Aug '16 9:09:35 AM DoubleEdgedSword
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** Level 5 in the first quest, where you have to go through a looping screen (the original LostWoods) several times. Level 8 is accessed by burning a conspicuous tree with the candle. And Level 7, how would they know the whistle does more than just warp you around? There's also a tombstone in the second quest graveyard that is opened with the whistle.

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** Level 5 in the first quest, where you have to go through a looping screen (the original LostWoods) several times. Level 8 is accessed by burning a conspicuous tree with the candle. And Level 7, how would they know the whistle does more than just warp you around? (Also, to beat Level 7, you have to make your way to the room in the upper right corner, kill all the Wallmasters, then move a block to open a secret passageway. A Guide Dang It within a Guide Dang It.) There's also a tombstone in the second quest graveyard that is opened with the whistle.
16th Aug '16 10:09:36 PM ABCD
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* In a linked ''{{VideoGame/The Legend of Zelda Oracle|Games}} of Ages'' game is the Hero's Cave. In one room, there's a puzzle to turn yellow floor tiles into red ones like in some other dungeons in the game. You can spend hours of trying to solve the puzzle with at least one tile being left. The solution? Using your Cane of Somaria to create a block on the tile counts as turning it red.

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* In a linked ''{{VideoGame/The Legend of Zelda Oracle|Games}} of Ages'' game is the Hero's Cave. In one room, there's a puzzle to turn yellow blue floor tiles into red ones like in some other dungeons in the game. You can spend hours of trying to solve the puzzle with at least one tile being left. The solution? Using your Cane of Somaria to create a block on the tile counts as turning it red.
16th Aug '16 6:07:29 PM 64SuperNintendo
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* ''VideoGame/TheLegendOfZeldaMajorasMask'' is more or less ''GuideDangIt: The Game''. Certain masks are obtained by going to a completely random spot at an arbitrarily specific time, or by using an item or mask in a completely irrelevant location. And then there's the Theives' Hideout. Go and find six bottles, no clues whatsoever!

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* ''VideoGame/TheLegendOfZeldaMajorasMask'' is more or less ''GuideDangIt: The Game''. Certain masks are obtained by going to a completely random spot at an arbitrarily specific time, or by using an item or mask in a completely irrelevant location. And then there's the Theives' Thieves' Hideout. Go and find six bottles, no clues whatsoever!
29th Mar '16 7:20:17 PM ReyKenobi
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** At one point in Turtle Rock, you have to shoot a statue with an arrow - which you never have to do at any other point in the game.
12th Sep '15 12:00:44 AM Mitis
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** One Piece of Heart is found by destroying a very specific Cannon Boat that appears in one specific section of the Great Sea. Said Cannon Boat is completely unmarked and indistinguishable from every other Cannon Boat in the game.
** ''The Wind Waker'' also requires you to play tag with a bunch of kids, one of whom is on top of a tree. You have to roll into it and knock him down -- but if you have the Deku Leaf, it's natural to try flying over to him. You can get right up in his face, which ought to count as tagging him out, but the game ignores it. Worse, this is just tricky enough to make you waste a lot of time trying it before you realize you're not doing it wrong, it just won't work.
* Several Zelda games require you to "play tennis" with Ganon or some manifestation of him by bouncing his projectiles back ''with your sword''. The sword in Zelda does not reflect projectiles any other time, and you're ''never'' informed that this time is different. If you don't remember it from a past game (or stumble on the customary joke item that works too, like an empty bottle), you're out of luck.
** Most of the time however, you're given an ExpositionFairy that can give you information on enemies you're currently fighting. Those instances don't count, but not all [[TennisBoss Ganonball]] fights give you this luxury.

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** One Piece of Heart is found by destroying a very specific Cannon Boat that appears in one specific section of the Great Sea. Said Cannon Boat is completely unmarked and indistinguishable from every other Cannon Boat in the game.
game. Though in some fairness, enough treasure hunting could yield the chart that shows where all of the Pieces of Heart in the game are.
** ''The Wind Waker'' At one point, the game also requires you to play tag with a bunch of kids, kids (yes, ''requires''; it's the first step of many in a side quest that will lead to something vital to finishing the game), one of whom is on top of a tree. You have to roll into it and knock him down -- but if you have the Deku Leaf, it's natural to try flying over to him. You can get right up in his face, which ought to count as tagging him out, but the game ignores it. Worse, this is just tricky enough to make you waste a lot of time trying it before you realize you're not doing it wrong, it just won't work.
* Several Zelda games require you to "play tennis" the usage of a battle tactic that they've christened "Dead Man's Volley." Essentially, it's playing tennis with Ganon or some manifestation of him by bouncing his projectiles back ''with your sword''. The sword in Zelda does not reflect projectiles any other time, and you're ''never'' informed that this time is different. If you don't remember it from a past game (or stumble on the customary joke item that works too, like an empty bottle), you're out of luck.
** Most of the time however, you're given an ExpositionFairy that can give you information on enemies you're currently fighting. Those instances don't count, but not all [[TennisBoss Ganonball]] Dead Man's Volley]] fights give you this luxury.
2nd Sep '15 7:40:26 AM BountyBeast
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** The game also fails to inform you that you can press up and down (or X and B for left-handed people) to change the pitch of the Spirit Flute. It has no actual use in the game, but still.
9th Aug '15 2:49:39 PM Prfnoff
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* The Zelda Spin-off, ''FreshlyPickedTinglesRosyRupeeland'', has the character paying money to people. If you don't offer them enough, they'll tell you to get lost. Offer them too much and you'll have wasted a bunch of money. It's even worse when you're selling items because trying to charge too much may make you lose the opportunity to sell that item at all!

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* The Zelda Spin-off, ''FreshlyPickedTinglesRosyRupeeland'', ''VideoGame/FreshlyPickedTinglesRosyRupeeland'', has the character paying money to people. If you don't offer them enough, they'll tell you to get lost. Offer them too much and you'll have wasted a bunch of money. It's even worse when you're selling items because trying to charge too much may make you lose the opportunity to sell that item at all!
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http://tvtropes.org/pmwiki/article_history.php?article=GuideDangIt.TheLegendOfZelda