History GuideDangIt / Other

12th Feb '18 7:02:01 PM nombretomado
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* You'd think that if ''WiiFit'' was intended for people who are looking to get more exercise (i.e., aren't ''already'' working out), it'd do a better job of explaining which muscles are your "core muscles" (the abdominals, side abdominals, and lower back), instead of just telling people to "use" them in keeping their balance during certain exercises.

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* You'd think that if ''WiiFit'' ''VideoGame/WiiFit'' was intended for people who are looking to get more exercise (i.e., aren't ''already'' working out), it'd do a better job of explaining which muscles are your "core muscles" (the abdominals, side abdominals, and lower back), instead of just telling people to "use" them in keeping their balance during certain exercises.
7th Feb '18 1:19:19 AM DragonQuestZ
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* ''WebVideo/PlayStationAccess'': "[[https://www.youtube.com/watch?v=zB4FdizvPdc 6 Impossible Video Game Puzzles You'll Never Solve Without A Guide]]", as indicated by the title, is about how frustrating this can be.
10th Jan '18 11:06:42 AM BrendanRizzo
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* All of ‘’VideoGame/RPGMaker’’ is this trope. The only people who [[QuicksandBox would know what they’re doing]] without watching a tutorial on Website/YouTube are those who are knowledgeable enough about programming that they could code a game themselves. Though there ‘’is’’ an in-game manual, it fails to explain ‘’anything’’.

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* All of ‘’VideoGame/RPGMaker’’ ''VideoGame/RPGMaker'' is this trope. The only people who [[QuicksandBox would know what they’re doing]] without watching a tutorial on Website/YouTube are those who are knowledgeable enough about programming that they could code a game themselves. themselves without it. Though there ‘’is’’ ''is'' an in-game manual, it fails to explain ‘’anything’’.''anything'' in a way a layman would understand.
9th Jan '18 2:26:55 PM cillianflood
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*** It later turns out that there actually is a second method of getting to god tier that is even more obscure, but if you know about it, is much easier. [[spoiler: You have to die on your Sacrificial Slab.]] This is easier than the other method because [[spoiler: the Sacrifical Slabs]] are much easier to find since they always in the same places in the game [[spoiler: inside the moons of Prospit and Derse]], and unlike the first method, it is not required that both your dreamself and your original body still be alive. This is much more of a GuideDangIt because there are no hints at all of this, unlike the first method which does have a few hints the players can get from the consorts, and [[spoiler: the inside of the moons]] is a place that players probably would not think of going to without this knowledge

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*** It later turns out that there actually is a second method of getting to god tier that is even more obscure, but if you know about it, is much easier. [[spoiler: You have to die on your Sacrificial Slab.]] This is easier than the other method because [[spoiler: the Sacrifical Slabs]] are much easier to find since they always in the same places in the game [[spoiler: inside the moons of Prospit and Derse]], and unlike the first method, it is not required that both your dreamself and your original body still be alive. This is much more of a GuideDangIt because there are no hints at all of this, unlike the first method which does have a few hints the players can get from the consorts, and [[spoiler: the inside of the moons]] is a place that players probably would not think of going to without this knowledgeknowledge.
* ''FinnegansWake'' by James Joyce is a book that manages to be a Guide Dang it. It's filled to the brim with so many references and esoteric English, that conventially reading it is almost impossible. It essentially requires an additional book or website detailing what every line actually means.
6th Jan '18 6:17:49 AM GlitteringFlowers
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** A similar trick takes place in Level 4-12 in Maiden difficulty. The player must assemble what's basically a PlayboyBunny outfit, and the most important parts are the Bunny Girl suit and the Bunny Ears. The Suit is an absolute requirement to pass the stage (yay for having to craft it to even think of going forward!), and trying to replace the Ears with anything similar will ''severely'' lower the final score (yay for also having to craft it to get at least a B or an A!).


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** The ''Special Stages'' require '''very''' specific types of clothing, and not having them handy will lead the player to either losing BADLY or barely ace it. A similar trick takes place in good example is Level 4-12 in Maiden difficulty. The 4-12: the player must assemble what's basically a PlayboyBunny outfit, and the most important parts are the Bunny Girl suit suit, the Bunny Girl Heels and the Bunny Ears. The Suit is an absolute requirement to pass the stage (yay for having to craft it to even think of going forward!), and trying to replace the Ears and the Heels with anything similar will ''severely'' lower the final score (yay for also having to craft it them to get at least a B or an A!).

4th Jan '18 4:59:14 PM GlitteringFlowers
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* For a very cute game about fashion shows, ''VideoGame/LoveNikkiDressUpQueen'' can have surprisingly hard to pass stages:
** Kaja's challenges tend to be a HUGE wake-up call for newbies. Kaja is a {{bifauxnen}} rock singer and her stages require Nikki to wear "Unisex" clothes and accesories... which, considering how the major part of the potential clothing and items tend to be pretty girly looking, can be a bit of a drawback.
** Level 8-2 in Princess difficulty. Unlike the corresponding level in Maiden, it requires a specific suit. Unlike most levels, where scores are maximized by piling on accessories, it penalizes adding almost anything ''besides'' that suit. There are a select few accessories that the level allows, but figuring out which ones is arguably an even ''bigger'' GuideDangIt.
** A similar trick takes place in Level 4-12 in Maiden difficulty. The player must assemble what's basically a PlayboyBunny outfit, and the most important parts are the Bunny Girl suit and the Bunny Ears. The Suit is an absolute requirement to pass the stage (yay for having to craft it to even think of going forward!), and trying to replace the Ears with anything similar will ''severely'' lower the final score (yay for also having to craft it to get at least a B or an A!).

15th Oct '17 8:46:55 PM Angeldeb82
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* ''[[VideoGame/BackyardSports Backyard Slateboarding]]'' has coins scattere across every level, and [[GottaCatchEmAll collecting all of them]] unlocks a [[AndYourRewardIsClothes shirt]]. The medieval level Merry Olde Englandland places a few of these on towers that look completely inaccessible, which is particularly bad because things like this are usually accessed with hard-to-see power lines. How do you access these? You jump into ''completely normal looking rocks'' that teleport you to the towers. There is absolutely no hint in the entire game that you are supposed to do this, and it doesn't even work on all of the rocks! If you don't know about this, your only other option is to exploit a GoodBadBug that allows you to infinitely jump in mid-air.

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* ''[[VideoGame/BackyardSports Backyard Slateboarding]]'' ''VideoGame/{{Backyard S|ports}}lateboarding'' has coins scattere scattered across every level, and [[GottaCatchEmAll collecting all of them]] unlocks a [[AndYourRewardIsClothes shirt]]. The medieval level Merry Olde Englandland places a few of these on towers that look completely inaccessible, which is particularly bad because things like this are usually accessed with hard-to-see power lines. How do you access these? You jump into ''completely normal looking rocks'' that teleport you to the towers. There is absolutely no hint in the entire game that you are supposed to do this, and it doesn't even work on all of the rocks! If you don't know about this, your only other option is to exploit a GoodBadBug {{Good Bad Bug|s}} that allows you to infinitely jump in mid-air.




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* ''VideoGame/NightTrap'' definitely has this: The split-second room changes the game requires from you are [[UpToEleven nearly impossible without playing the game multiple times or having a comprehensive walk-through]]. Even veterans who have played the 1992 game or its other 1990s console versions before while playing the 2017 edition (and going for a perfect run) will suddenly get treated to a Game Over scene of Danny getting captured and drained of blood in the downstairs hallway ([[DeletedScene which wasn't there in the previous console versions before]]) and realize that they missed an extra Auger to trap! Guide Dang It, indeed.
5th Oct '17 2:49:59 PM BrendanRizzo
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* All of ‘’VideoGame/RPGMaker’’ is this trope. The only people who [[QuicksandBox would know what they’re doing]] without watching a tutorial on Website/YouTube are those who are knowledgeable enough about programming that they could code a game themselves. Though there ‘’is’’ an in-game manual, it fails to explain ‘’anything’’.
24th Aug '17 3:36:51 AM LucaEarlgrey
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* ''DELTAZEAL'' has two Stage 3's and two Stage 5's. The game doesn't inform you that the variant chosen is determined by which vertical half of the screen your ship is on when the stage transition takes place.

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* ''DELTAZEAL'' has two Stage 3's and two Stage 5's. The game doesn't inform you that the variant chosen is determined by which vertical half of the screen your ship is on when the stage end-of-stage transition in Stages 2 and 4 takes place.
place (left half takes you to Stage 3A/5A, right half to Stage 3B/5B).
24th Aug '17 3:35:51 AM LucaEarlgrey
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* ''DELTAZEAL'' has two Stage 3's and two Stage 5's. The game doesn't inform you that the variant chosen is determined by which vertical half of the screen your ship is on when the stage transition ntakes place.

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* ''DELTAZEAL'' has two Stage 3's and two Stage 5's. The game doesn't inform you that the variant chosen is determined by which vertical half of the screen your ship is on when the stage transition ntakes takes place.
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