History GuideDangIt / FinalFantasy

14th Jan '16 4:00:46 PM nombretomado
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** There's an [[BonusBoss endgame Notorious Monster]] that no one knows how to beat, even though SquareEnix ''has'' started dropping hints about it.
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** There's an [[BonusBoss endgame Notorious Monster]] that no one knows how to beat, even though SquareEnix Creator/SquareEnix ''has'' started dropping hints about it.
14th Jan '16 4:00:32 PM nombretomado
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* In the Nintendo DS remake, the only way to unlock the Onion Knight class in the game is to use the game's letter sending system to send a certain number of letters to another player over wifi. Not only is this never mentioned in the game, SquareEnix seems not to have realized it might not even be possible for some people. Don't have easy access to a wifi hotspot? Don't have any friends who also have this game? ''Too bad''. With the shutdown of wifi connection for DS and Wii in early 2014, this is now impossible.
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* In the Nintendo DS remake, the only way to unlock the Onion Knight class in the game is to use the game's letter sending system to send a certain number of letters to another player over wifi. Not only is this never mentioned in the game, SquareEnix Creator/SquareEnix seems not to have realized it might not even be possible for some people. Don't have easy access to a wifi hotspot? Don't have any friends who also have this game? ''Too bad''. With the shutdown of wifi connection for DS and Wii in early 2014, this is now impossible.
15th Dec '15 2:39:54 PM Gingerkitteh
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* There are a number of Artifacts that can only be obtained on certain maps, on certain cycles, and by getting a minimum number of points at the end of the level. The Life Ring, an artifact that replaces the same type of magicite, requires the player to be in Conall Curach and beat the boss with at least 302 points. The ''only'' reliable way of doing this is to play one-player with a Game Boy Advance linked to the second controller slot (it shows your bonus condition) and keep entering and leaving until you get "Kill Monsters" as your bonus qualifier. Then kill absolutely every single monster, because otherwise you won't have enough points to earn it. And then hope the RNG is in your favor, because it's only a 1 in 8 chance of spawning like any Artifact. Additionally, there game says that you can only get one of each ring, ever. [[spoiler:The opportunity to get more for your other characters opens after 5 years in-game.]] Other rings also require specific conditions to appear, but nowhere near as insane.
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* There are a number of Artifacts that can only be obtained on certain maps, on certain cycles, and by getting a minimum number of points at the end of the level. The Life Ring, an artifact that replaces the same type of magicite, requires the player to be in Conall Curach and beat the boss with at least 302 points. The ''only'' reliable way of doing this is to play one-player with a Game Boy Advance linked to the second controller slot (it shows your bonus condition) and keep entering and leaving until you get "Kill Monsters" as your bonus qualifier. Then kill absolutely every single monster, because otherwise you won't have enough points to earn it. And then hope the RNG is in your favor, because it's only a 1 in 8 chance of spawning like any Artifact. Additionally, there the game says that you can only get one of each ring, ever. [[spoiler:The opportunity to get more for your other characters opens after 5 years in-game.]] Other rings also require specific conditions to appear, but nowhere near as insane.
15th Dec '15 1:38:15 PM Gingerkitteh
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** To get HundredPercentCompletion, one has to take a detour from chasing a villain in order to talk to someone hidden in a Moogle costume, early in the game. The game is riddled with [[LostForever one-time, easily missable]] scenes like this, and despite the fact you get fully healed from touching a save point, you have to [[InnSecurity use the bed]] in the airship at least once a chapter. And that isn't even the worst part. The game allows you to skip {{cutscene}}s, but what it doesn't tell you is that skipped cutscenes doesn't count towards the HundredPercentCompletion.
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** To get HundredPercentCompletion, one has to take a detour from chasing a villain in order to talk to someone hidden in a Moogle costume, early in the game. The game is riddled with [[LostForever one-time, easily missable]] scenes like this, and despite the fact you get fully healed from touching a save point, you have to [[InnSecurity use the bed]] in the airship at least once a chapter. And that isn't even the worst part. The game allows you to skip {{cutscene}}s, but what it doesn't tell you is that skipped cutscenes doesn't don't count towards the HundredPercentCompletion.
15th Dec '15 1:35:53 PM Gingerkitteh
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** Several of the ultimate weapons are subject to this. The biggest example would probably be having to dodge 200 lightning bolts in a row. There is no in-game hint about how many you have to dodge, or even that there will be a reward this valuable; without a guide, many players would probably stop around 50-60 and assume the item they were given was the final prize. Not to mention it's extremely hard, so even the GenreSavvy players who somehow guessed there was a better reward would stop before they actually reached 200 dodged bolts.
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** Several of the ultimate weapons are subject to this. The biggest example would probably be having to dodge 200 lightning bolts in a row.row (seriously - A single hit resets the counter which isn't even shown on the screen; while dodging, you have to manually keep count as well!). There is no in-game hint about how many you have to dodge, or even that there will be a reward this valuable; without a guide, many players would probably stop around 50-60 and assume the item they were given was the final prize. Not to mention it's extremely hard, so even the GenreSavvy players who somehow guessed there was a better reward would stop before they actually reached 200 dodged bolts.
14th Dec '15 10:02:26 PM Gingerkitteh
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* To some, the most absolutely frustrating thing in the game is that you're never told at any time what items you need to synthesize the very best weapons and armor in Disss 3 and 4. On your first playthrough, be prepared to pull out some of your hair in frustration as you realize that, in order to forge the Grand Armor, you needed to keep those Mythril Swords and suits of Mythril Armor you got all the way back in Disk 2. Oh, and the Mythril Swords become {{Lost Forever}} after you leave Treno for the first time. That's just one example, mind you...
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* To some, the most absolutely frustrating thing in the game is that you're never told at any time what items you need to synthesize the very best weapons and armor in Disss Discs 3 and 4. On your first playthrough, be prepared to pull out some of your hair in frustration as you realize that, in order to forge the Grand Armor, you needed to keep those Mythril Swords and suits of Mythril Armor you got all the way back in Disk 2. Oh, and the Mythril Swords become {{Lost Forever}} after you leave Treno for the first time. That's just one example, mind you...
14th Dec '15 10:01:21 PM Gingerkitteh
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* Getting the ''first'' Excalibur is no picnic either. There's nothing at all that even hints at how you're supposed to find the {{MacGuffin}} a certain NPC wants (you have to buy four ''other'' [[MacGuffin MacGuffins]], sell them around town to specific NPCs, then ''re-buy them'' for it to even appear), and then you have to bid a king's ransom at the Auction House to buy it. Not only not fun, but it's not even his best sword! (That would be, not counting the above mentioned Excalibur 2, the sword Ragnarok, though Excalibur is the only sword that can teach Steiner one of his most powerful skills...except the one Ragnarok teaches is even more powerful. Go figure.)
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* Getting the ''first'' Excalibur is no picnic either. There's nothing at all that even hints at how you're supposed to find the {{MacGuffin}} a certain NPC wants (you have to buy four ''other'' [[MacGuffin MacGuffins]], sell them around town to specific NPCs, townspeople, then ''re-buy them'' for it to even appear), and then you have to bid a king's ransom at the Auction House to buy it. Not only not fun, but it's not even his best sword! (That would be, not counting the above mentioned Excalibur 2, the sword Ragnarok, though Excalibur is the only sword that can teach Steiner one of his most powerful skills...except the one Ragnarok teaches is even more powerful. Go figure.)
14th Dec '15 10:00:44 PM Gingerkitteh
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* Getting the ''first'' Excalibur is no picnic either. There's nothing at all that even hints at how you're supposed to find the {{MacGuffin}} a certain NPC wants (you have to buy four ''other'' [[MacGuffin MacGuffins]] and then sell them around town for it to even appear), and then you have to bid a king's ransom at the Auction House to buy it. Not only not fun, but it's not even his best sword! (That would be, not counting the above mentioned Excalibur 2, the sword Ragnarok, though Excalibur is the only sword that can teach Steiner one of his most powerful skills...except the one Ragnarok teaches is even more powerful. Go figure.)
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* Getting the ''first'' Excalibur is no picnic either. There's nothing at all that even hints at how you're supposed to find the {{MacGuffin}} a certain NPC wants (you have to buy four ''other'' [[MacGuffin MacGuffins]] and then MacGuffins]], sell them around town to specific NPCs, then ''re-buy them'' for it to even appear), and then you have to bid a king's ransom at the Auction House to buy it. Not only not fun, but it's not even his best sword! (That would be, not counting the above mentioned Excalibur 2, the sword Ragnarok, though Excalibur is the only sword that can teach Steiner one of his most powerful skills...except the one Ragnarok teaches is even more powerful. Go figure.)
14th Dec '15 9:58:26 PM Gingerkitteh
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* Receiving the most powerful weapon, the Excalibur 2, requires that one must reach a certain room in the ''final dungeon'' within the very difficult time limit of 12 hours. Not only is this information not given to the player at any point in the game, but the location of the weapon is just as difficult to find. What's worse, once the time limit has been reached, the weapon is LostForever. The guide also doesn't tell you that there is a technique that allows you to skip the cutscenes completely, which certainly makes the time limit easier to cope with. (In fairness, the makers of the guide may not have realised this.)
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* Receiving the most powerful weapon, the Excalibur 2, requires that one must reach a certain room in the ''final dungeon'' within the very difficult time limit of 12 hours. Not only is this information not given to the player at any point in the game, but the location of the weapon is just as difficult to find. What's worse, once the time limit has been reached, the weapon is LostForever.LostForever (the "!" above your head ''disappears'' if you made it to the right spot in time but don't actually pick it up quickly enough). The guide also doesn't tell you that there is a technique that allows you to skip the cutscenes completely, which certainly makes the time limit easier to cope with. (In fairness, the makers of the guide may not have realised this.)
14th Dec '15 9:54:49 PM Gingerkitteh
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** The (in)famous Queen of Cards quest. Every time you beat the Queen of Cards in a game, she moves to another location. When she goes to Dollet you have the option of losing one of your rare cards to her so that she can make another rare card from it. Tedious enough enough right? The Guide dang-it part comes once these other cards are made, the game gives absolutely NO HINT as to where these cards are located, and some of them are so insanely random (would you really expect some random guy in Deling City to get the rare card) that its all but impossible to find the new cards without the guide to tell you who has them. There's also an alternate way to finish the quest (Find a particular unmarked spot on the map on Disc 4, and the Queen will be there with all her rare cards in her inventory), but this is also highly esoteric information. There are also the Card Club members on Ragnarok during Disc 4, for extra lost card recovery.
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** The (in)famous Queen of Cards quest. Every time you beat the Queen of Cards in a game, she moves to another location. When she goes to Dollet you have the option of losing one of your rare cards to her so that she can make another rare card from it. Tedious enough enough right? The Guide dang-it part comes once these other cards are made, the game gives absolutely NO HINT as to where these cards are located, and some of them are so insanely random (would you really expect some random guy in Deling City to get the rare card) that its all but impossible to find the new cards without the guide to tell you who has them. There's also an alternate way to finish the quest (Find a particular unmarked spot on the map on Disc 4, and the Queen will be there with all her rare cards in her inventory), but this is also highly esoteric information. There are also the Card Club members on Ragnarok during Disc 4, for extra lost card recovery.
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