History GuideDangIt / EasternRPG

7th Oct '17 3:49:08 AM AlexFili
Is there an issue? Send a Message


* Unlocking all the characters in ''VideoGame/DragonBallZLegendarySuperWarriors''. The game oftentimes requires you to beat a chapter with a certain character?or in the case of team matches, characters. Sometimes, you have to ''lose'' the first match, before winning it on your second try. And two characters have to be unlocked by repeatedly pressing the Start button while the credits are rolling. At no point in the game is any of this so much hinted to you. And you're supposed to figure all this out ''without'' a strategy guide?

to:

* Unlocking all the characters in ''VideoGame/DragonBallZLegendarySuperWarriors''. The game oftentimes requires you to beat a chapter with a certain character?or character or in the case of team matches, characters. Sometimes, you have to ''lose'' the first match, before winning it on your second try. And two characters have to be unlocked by repeatedly pressing the Start button while the credits are rolling. At no point in the game is any of this so much hinted to you. And you're supposed to figure all this out ''without'' a strategy guide?
3rd Oct '17 5:29:47 AM jormis29
Is there an issue? Send a Message


* Unlocking all the characters in ''Anime/DragonBallZ: Legendary Super Warriors''. The game oftentimes requires you to beat a chapter with a certain character?or in the case of team matches, characters. Sometimes, you have to ''lose'' the first match, before winning it on your second try. And two characters have to be unlocked by repeatedly pressing the Start button while the credits are rolling. At no point in the game is any of this so much hinted to you. And you're supposed to figure all this out ''without'' a strategy guide?
* Perhaps ''MagiNation'' should be included. The only way to get some of the most powerful dream creatures in the game were extremely hidden and required Guides. Some examples to get these creatures included running through a mountain on the world map or swimming past a dude's house you meet early on and never have to return to since.

to:

* Unlocking all the characters in ''Anime/DragonBallZ: Legendary Super Warriors''.''VideoGame/DragonBallZLegendarySuperWarriors''. The game oftentimes requires you to beat a chapter with a certain character?or in the case of team matches, characters. Sometimes, you have to ''lose'' the first match, before winning it on your second try. And two characters have to be unlocked by repeatedly pressing the Start button while the credits are rolling. At no point in the game is any of this so much hinted to you. And you're supposed to figure all this out ''without'' a strategy guide?
* Perhaps ''MagiNation'' ''VideoGame/MagiNation'' should be included. The only way to get some of the most powerful dream creatures in the game were extremely hidden and required Guides. Some examples to get these creatures included running through a mountain on the world map or swimming past a dude's house you meet early on and never have to return to since.
1st Oct '17 1:13:21 PM nombretomado
Is there an issue? Send a Message


** The puzzle was so obtuse, WorkingDesigns ended up just posting the solution to it on the top page of their website for several months.

to:

** The puzzle was so obtuse, WorkingDesigns Creator/WorkingDesigns ended up just posting the solution to it on the top page of their website for several months.
29th Sep '17 1:12:22 PM GrammarNavi
Is there an issue? Send a Message


* In ''{{Beyond the Beyond}}'' there's no way of knowing that to get Percy you have to not harm him in battle for about a dozen turns or so.

to:

* In ''{{Beyond the Beyond}}'' ''VideoGame/BeyondTheBeyond'' there's no way of knowing that to get Percy you have to not harm him in battle for about a dozen turns or so.
12th Sep '17 11:36:20 PM KandC
Is there an issue? Send a Message


* Many a gamer had their journey come to an end shortly after getting the boat in ''VideoGame/DragonQuestII''. Finding almost a dozen plot-essential items scattered across a humongous world is almost impossible without some sort of help (on top of that, some of the most evil dungeon designs in video game history - namely, the Sea Cave, which requires you to walk through damaging lava in order to look for staircases that may or may not lead you to the item you're looking for, and the Road to Rhone, which has several pitfalls that send you to a lower level and repeating rooms that look exactly the same, some of which indistinguishably loop around). While the [=NPC=]s generally do give useful advice, they don't point out everything. On top of that, the NPC that tells you where to find the Watergate Key is locked inside a jail cell; to open the cell, you need the Jailer's Key, which you need the GoldeWn Key to acquire!

to:

* Many a gamer had their journey come to an end shortly after getting the boat in ''VideoGame/DragonQuestII''. Finding almost a dozen plot-essential items scattered across a humongous world is almost impossible without some sort of help (on top of that, some of the most evil dungeon designs in video game history - namely, the Sea Cave, which requires you to walk through damaging lava in order to look for staircases that may or may not lead you to the item you're looking for, and the Road to Rhone, which has several pitfalls that send you to a lower level and repeating rooms that look exactly the same, some of which indistinguishably loop around). While the [=NPC=]s generally do give useful advice, they don't point out everything. On top of that, the NPC that tells you where to find the Watergate Key is locked inside a jail cell; to open the cell, you need the Jailer's Key, which you need the GoldeWn Golden Key to acquire!
12th Sep '17 10:58:14 AM infernape612
Is there an issue? Send a Message


** About a couple chapters into Etrian Odyssey III you are presented with two apparently unimportant, ButThouMust kind of choices: whether or not to promise not to reveal the location of the hidden city, and whether or not to reveal it anyway. To get the GoldenEnding you have to both make the promise ''and'' break it. And you won't see the effects until after 20-40 hours into the gameplay.

to:

** About a couple chapters into Etrian ''Etrian Odyssey III III'' you are presented with two apparently unimportant, ButThouMust kind of choices: whether or not to promise not to reveal the location of the hidden city, and whether or not to reveal it anyway. To get the GoldenEnding you have to both make the promise ''and'' break it. And you won't see the effects until after 20-40 hours into the gameplay.
12th Sep '17 10:57:57 AM infernape612
Is there an issue? Send a Message
29th Aug '17 6:51:45 PM nombretomado
Is there an issue? Send a Message


* Being developed by Compile Heart, ''HyperdimensionNeptuniaMkII'' has the Multiple Endings of course. One particular ending, other than the GoldenEnding, is called the "Conquest Ending". You are required to have a 55%+ share on the world share of Planeptune only, 80% Planeptune share on each major city, seen all the demon sword events, recruited all goddesses, and must be before your 2nd fight with CFW Magic (no need for spoilers since it was confirmed, and it's in the trophy names anyway). What do you get from all of this? [[spoiler: [[TearJerker The worst]] [[DownerEnding ending]] [[PlayerPunch in]] a Compile Heart game, ''surpassing'' ''AgarestSenki2'''s Bad Ending.]]

to:

* Being developed by Compile Heart, ''HyperdimensionNeptuniaMkII'' has the Multiple Endings of course. One particular ending, other than the GoldenEnding, is called the "Conquest Ending". You are required to have a 55%+ share on the world share of Planeptune only, 80% Planeptune share on each major city, seen all the demon sword events, recruited all goddesses, and must be before your 2nd fight with CFW Magic (no need for spoilers since it was confirmed, and it's in the trophy names anyway). What do you get from all of this? [[spoiler: [[TearJerker The worst]] [[DownerEnding ending]] [[PlayerPunch in]] a Compile Heart game, ''surpassing'' ''AgarestSenki2'''s ''VideoGame/AgarestSenki2'''s Bad Ending.]]
25th Jun '17 1:18:42 AM LucaEarlgrey
Is there an issue? Send a Message


* Trying to get on Neutral alignment in ''VideoGame/ShinMegamiTenseiIV'' is quite difficult without a guide. Throughout the game, there are dozens of conversation choices that affect your alignment to varying degrees, and the only way to discern your alignment is to talk to the "Cynical Man" who appears at several Hunter's Assocation bars in Tokyo, who is not available for a significant portion of the game that takes place just before alignment lock. You also don't have a convenient way to change your alignment as much as you wish right before alignment lock, the window for Neutral is extremely narrow, and the final question before alignment lock is worth so many alignment points that you can actually screw yourself out of the Neutral ending by being [[InsaneTrollLogic perfectly]] [[DoWellButNotPerfect Neutral]].[[note]]Specifically, your "alignment" score needs to be no more than 8 points into Law or 8 points into Chaos, and the final question will change your score by 10 with no option that will make a smaller difference. If you're between 1 point of Law and 1 point of Chaos inclusive, ''bye bye Neutral.''[[/note]]

to:

* Trying to get on Neutral alignment in ''VideoGame/ShinMegamiTenseiIV'' is quite difficult without a guide. Throughout the game, there are dozens of conversation choices that affect your alignment to varying degrees, and the only way to discern your alignment is to talk to the "Cynical Man" who appears at several Hunter's Assocation bars in Tokyo, who is not available for a significant portion of the game that takes place just before alignment lock. You also don't have a convenient way to change your alignment as much as you wish right before alignment lock, the window for Neutral is extremely narrow, and the final question before alignment lock is worth so many alignment points that you can actually screw yourself out of the Neutral ending by being [[InsaneTrollLogic perfectly]] [[DoWellButNotPerfect Neutral]].[[note]]Specifically, your "alignment" score "alignment score" needs to be no more than 8 points into Law or 8 points into Chaos, and the final question will change your score by 10 with no option that will make a smaller difference. If you're between 1 point of Law and 1 point of Chaos inclusive, ''bye bye Neutral.''[[/note]]
25th Jun '17 1:18:20 AM LucaEarlgrey
Is there an issue? Send a Message


* Trying to get on Neutral alignment in ''VideoGame/ShinMegamiTenseiIV'' is quite difficult without a guide. Throughout the game, there are dozens of conversation choices that affect your alignment to varying degrees, and the only way to discern your alignment is to talk to the "Cynical Man" who appears at several Hunter's Assocation bars in Tokyo, who is not available for a significant portion of the game that takes place just before alignment lock. You also don't have a convenient way to change your alignment as much as you wish right before alignment lock, the window for Neutral is extremely narrow, and the final question before alignment lock is worth so many alignment points that you can actually screw yourself out of the Neutral ending by being [[InsaneTrollLogic perfectly]] [[DoWellButNotPerfect Neutral]].

to:

* Trying to get on Neutral alignment in ''VideoGame/ShinMegamiTenseiIV'' is quite difficult without a guide. Throughout the game, there are dozens of conversation choices that affect your alignment to varying degrees, and the only way to discern your alignment is to talk to the "Cynical Man" who appears at several Hunter's Assocation bars in Tokyo, who is not available for a significant portion of the game that takes place just before alignment lock. You also don't have a convenient way to change your alignment as much as you wish right before alignment lock, the window for Neutral is extremely narrow, and the final question before alignment lock is worth so many alignment points that you can actually screw yourself out of the Neutral ending by being [[InsaneTrollLogic perfectly]] [[DoWellButNotPerfect Neutral]].[[note]]Specifically, your "alignment" score needs to be no more than 8 points into Law or 8 points into Chaos, and the final question will change your score by 10 with no option that will make a smaller difference. If you're between 1 point of Law and 1 point of Chaos inclusive, ''bye bye Neutral.''[[/note]]
This list shows the last 10 events of 206. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=GuideDangIt.EasternRPG