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* MooseAndMapleSyrup:
** Trevor is revealed to be Canadian. It later crops up as [[DisproportionateRetribution the cause of "Rampage 4"]]:
-->'''Soldier 1''': Oh, I'm sorry, you're clearly a tourist. From our friends up north, eh? Aboot?\\
'''Trevor''': We don't even say it like that!\\
'''Soldier 1''': There's a moose loose aboot the hoose! [the two soldiers laugh]\\
'''Soldier 2''': Fuck off you hoser, eh?\\
'''Soldier 1''': Eh, what's that aboot?\\
'''Trevor''': [pulls a [[{{BFG}} grenade launcher]]] '''FOR FUCK'S SAKES!!!''' \\
'''Soldier 1''': Jesus! [the two soldiers begin to run away] Get out of here!\\
'''Trevor''': '''It's a faint fucking accent!!! You can hardly tell!!!'''\\
'''Soldier 1''': C'mon! C'mon! Insurgent! Insurgent! We have contact! We have contact!
** and later in the same rampage...
-->'''Trevor''': '''THE MOOSE REALLY IS LOOSE NOW!!'''
** And...
--> '''Trevor''': '''I DON'T EVEN SOUND THAT CANADIAN!!'''
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** As a reference to the many "SerialKiller" myths from San Andreas, the player can find a burnt house in Sandy Shores that belonged to a man named Merlee Abrahams who was the main suspect of being "The Infinity Killer" that had an obsession with infinity and killed 8 hikers with Abrahams never confessing to being the killer before he dies in Bolingbrook Penitentiary in December 2004. Reading the messages at the house and nearby rocks with a poem referencing Freddy Krueger's poem from ''Film/NightmareOnElmStreet'' helps reveal where to go to know what happened to the hikers bodies with a message left behind in Bolingbrook Penitentiary having a map of the ocean area in North Paleto Cove and the bodies being found by the player in that area.

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** As a reference to the many "SerialKiller" myths from San Andreas, the player can find a burnt house in Sandy Shores that belonged to a man named Merlee Abrahams who was the main suspect of being "The Infinity Killer" that had an obsession with infinity and killed 8 hikers with Abrahams never confessing to being the killer before he dies in Bolingbrook Penitentiary in December 2004. Reading the messages at the house and nearby rocks with a poem referencing Freddy Krueger's poem from ''Film/NightmareOnElmStreet'' ''Franchise/ANightmareOnElmStreet'' helps reveal where to go to know what happened to the hikers bodies with a message left behind in Bolingbrook Penitentiary having a map of the ocean area in North Paleto Cove and the bodies being found by the player in that area.
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** Want to complete all Parachute Jumps as early as possible while Michael and Trevor are still in exile from Los Santos? Just make sure you use Franklin to do them only since the ones in the city can't be properly started by the other two without having the Madrazo cartel spawn to kill them. Also helps to know that Parachute Jump 8 will be unable to be completed in between "Derailed" and "Hang Ten" since the landing point on the train tracks will be destroyed after the former mission and won't be repaired until the layer mission is completed.

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** Want to complete all Parachute Jumps as early as possible while Michael and Trevor are still in exile from Los Santos? Just make sure you use Franklin to do them only since the ones in the city can't be properly started by the other two without having the Madrazo cartel spawn to kill them. Also helps to know that Parachute Jump 8 will be unable to be completed in between "Derailed" and "Hang Ten" since the landing point on the train tracks will be destroyed after the former mission and won't be repaired until the layer later mission is completed.

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* FakeLongevity: The first time you play a mission, there's no way to know the requirements for the gold and silver completion medals, meaning that unless you happen to fulfill the requirements by luck on the first playthrough (or have a game guide handy), you're going to have to replay each mission at least once if you want to score gold on each one. Fortunately, achieving gold or silver on missions is ''not'' required for 100% completion.

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* FakeLongevity: The first time you play a mission, there's no way to know the requirements for the gold and silver completion medals, meaning that unless you happen to fulfill the requirements by luck on the first playthrough (or have a game guide handy), you're going to have to replay each mission at least once if you want to score gold on each one. Fortunately, achieving gold or silver on missions is ''not'' required for 100% completion. The only reason to get Gold Medals on Story and Strangers and Freaks missions is if you want to get the "Solid Gold, Baby" achievement which requires getting Gold on 70, but not all of them.



** Want to complete all Parachute Jumps as early as possible while Michael and Trevor are still in exile from Los Santos? Just make sure you use Franklin to do them only since the ones in the city can't be properly started by the other two without having the Madrazo cartel spawn to kill them. Also helps to know that Parachute Jump 8 will be unable to be completed in between "Derailed" and "Hang Ten" since the landing point on the train tracks will be destroyed after the former mission and won't be repaired until the layer mission is completed.



* HonestJohnsDealership: The car dealership Franklin works for, whose owner is a sleazy Armenian guy who pressures yuppies into buying expensive cars clearly beyond their purchasing power, then sends Franklin to take them back when the payments stop coming in. His favorite method of disarming marks by guilt trip is accusing everyone that they're racist against him (he even tries this once while being ''beaten up'') and he's a bit of a huckster to his own employees, too, showering them with faint praise and insincere motivational speeches.

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* HonestJohnsDealership: The car dealership Franklin works for, whose owner is a sleazy Armenian guy who pressures yuppies into buying expensive cars clearly beyond their purchasing power, then sends Franklin to take them back when the payments stop coming in. His favorite method of disarming marks by guilt trip is accusing everyone that they're racist against him (he even tries this once while being ''beaten up'') and he's a bit of a huckster to his own employees, too, showering them with faint praise and insincere motivational speeches. It isn't until Michael De Santa gets involved that Simeon gets attacked for his methods and even then, he appears one more time in the game in an optional random event that can only be finished before "The Jewel Store Job" where it's possible to kill him if your quick enough.
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** Located near the San Chianski Mountain Range in the depths of the Pacific Ocean, to the east of Davis Quartz and southeast of Humane Labs and Research, the player can find a Metal Hatch that can be reached by using a submersible, although it is located at crush depth, and getting too close will destroy the vehicle and kill the player. The underwater hatch is inspired by The Hatch, a research station entrance and major plot device in the 2004 TV series ''Series/Lost''. If the player goes near the hatch, they will hear someone knocking on the other side. This is a message in Morse code, which is translated into "Hey you never call, how'd you fancy going bowling?" This is a reference to Roman Bellic's phone calls in Grand Theft Auto IV.

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** Located near the San Chianski Mountain Range in the depths of the Pacific Ocean, to the east of Davis Quartz and southeast of Humane Labs and Research, the player can find a Metal Hatch that can be reached by using a submersible, although it is located at crush depth, and getting too close will destroy the vehicle and kill the player. The underwater hatch is inspired by The Hatch, a research station entrance and major plot device in the 2004 TV series ''Series/Lost''.''{{Series/Lost}}''. If the player goes near the hatch, they will hear someone knocking on the other side. This is a message in Morse code, which is translated into "Hey you never call, how'd you fancy going bowling?" This is a reference to Roman Bellic's phone calls in Grand Theft Auto IV.
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** Located near the San Chianski Mountain Range in the depths of the Pacific Ocean, to the east of Davis Quartz and southeast of Humane Labs and Research, the player can find a Metal Hatch that can be reached by using a submersible, although it is located at crush depth, and getting too close will destroy the vehicle and kill the player. The underwater hatch is inspired by The Hatch, a research station entrance and major plot device in the 2004 TV series ''Series/Lost''. If the player goes near the hatch, they will hear someone knocking on the other side. This is a message in Morse code, which is translated into "Hey you never call, how'd you fancy going bowling?" This is a reference to Roman Bellic's phone calls in Grand Theft Auto IV.

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