History GoodBadBugs / RolePlayingGame

21st Feb '17 3:04:34 PM PhiSat
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** It's possible to call a Chocobo right before entering certain dungeons, then warping into the Chocobo-free zone, making your Chocobo spawn inside a zone where it could not normally appear. Doing this can trigger other silly effects, such as party members becoming invisible and being able to easily kill Zur.
21st Feb '17 2:17:52 PM PhiSat
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** The PS2 port of the game introduced the same world map glitch as ''VideoGame/TalesOfTheAbyss'', allowing you [[SequenceBreaking to travel to places on the map you shouldn't be able to access yet.]]
** The "move scroll" glitch from ''Tales of Eternia'' was re-introduced in the PS3 and PC ports of the game by switching from auto mode to manual mode while trying to change an attack slot, allowing anyone to equip and cast their [[LimitBreak Mystic Artes]] outside of overlimit.



** There are other numerous bugs that weren't fixed during the lengthy American localization. One such bug is opening the Disc Door while on the world map. It enables you to travel anywhere on the world map, and you can even pick up hidden items that you would have missed past the PointOfNoReturn. Another bug would be sealing the hidden boss Nebilim's Mystic Artes using Anise's Dying Moon, which is bugged and stops any Mystic Artes from being casted for the entire battle after it is used, so she can't use her deadliest attacks on you.

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** There are other numerous bugs that weren't fixed during the lengthy American localization. One such bug is opening the Disc Door while on the world map. It enables you to travel anywhere on the world map, and you can even pick up hidden items that you would have missed past the PointOfNoReturn. Another bug would be sealing the hidden boss Nebilim's Mystic Artes using Anise's Dying Moon, which is bugged and stops any Mystic Artes from being casted cast for the entire battle after it is used, so she can't use her deadliest attacks on you.


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* ''VideoGame/TalesOfXillia'': Due to an oversight, Milla can jump higher than enemies can target. She also has a skill that will allow her to cast magic in the air. This can allow her to become an invulnerable caster.
1st Feb '17 7:47:10 PM Everdream
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** The game has hidden RelationshipValues. Obviously this should apply only to the other characters, but due to a bug you can make Lloyd become a total narcissus. He falls in love with himself if you have him cook himself food he likes, or dislikes himself if he cooks things he dislikes. This does nothing, but is amusing nonetheless.
** It's also possible to make the character with the highest RelationshipValues appear in one scene and give a line even if they are not in your party, one of which can do this even if they're ''dead.'' (One character can die during the course of the game depending on your choices.) Detailed [[https://www.gamefaqs.com/ps2/920235-tales-of-symphonia/faqs/68566 here, under "Affection Related Quirks".]] '''SPOILERS.'''
14th Jan '17 7:02:34 PM nombretomado
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* ''Franchise/{{Lufia}}'':

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* ''Franchise/{{Lufia}}'':''VideoGame/{{Lufia}}'':
13th Jan '17 7:21:37 PM Cyberdeskfan
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*** As luck would have it, there's an infinite gold bug as well! In each of the 15 outdoor maps there is an obelisk, which displays part of a code which, when figured out, gives the location of a valuable treasure chest. This chest contains the most powerful spells for both Light and Dark Magic, two or three magical artifacts and bestows 250,000 gold on the opener. Then, if you exit the chest and go back in again, you get ''another'' 250,000 gold. Repeat until satisfied. Note: Once you leave the chest, the bug stops working, so make sure you get your fill there and then.

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*** As luck would have it, there's an infinite gold bug as well! In each of the 15 outdoor maps there is an obelisk, which displays part of a code which, when figured out, gives the location of a valuable treasure chest. This chest contains the most powerful spells for both Light and Dark Magic, two or three magical artifacts artIt's ifacts and bestows 250,000 gold on the opener. Then, if you exit the chest and go back in again, you get ''another'' 250,000 gold. Repeat until satisfied. Note: Once you leave the chest, the bug stops working, so make sure you get your fill there and then.


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** Though patched now, it was possible that after Frampt shows up at Firelink Shrine you could get ludicrous amounts of souls by feeding him prism stones which gave you 90 souls each, you could buy them from the moss lady for 10 if you didn't mind the run, or if patches shows up at firelink then it became even faster.
30th Dec '16 3:35:28 AM pinkdalek
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* In ''VideoGame/FinalFantasyXV'', party member and photographer Prompto will automatically snap pictures of your party members as you play, allowing for fun things to post on your real-life social media feed. Sometimes, though, the photography AI glitches out and creates photographs taken from impossible angles (like a selfie positioned beneath the soles of Prompto's feet), with surreal lens distortions, or just incomprehensible glitchy messes. This seems to particularly be a problem in dark dungeons, where the dynamic lighting tends to interfere with the code, resulting in nightmare-inducing selfies where Prompto is completely black except for a brilliant white reflection off his grin.

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* In ''VideoGame/FinalFantasyXV'', ''VideoGame/FinalFantasyXV'':
** Throughout the game,
party member and photographer Prompto will automatically snap pictures of your party members as you play, allowing for fun things to post on your real-life social media feed. Sometimes, though, the photography AI glitches out and creates photographs taken from impossible angles (like a selfie positioned beneath the soles of Prompto's feet), with surreal lens distortions, or just incomprehensible glitchy messes. This seems to particularly be a problem in dark dungeons, where the dynamic lighting tends to interfere with the code, resulting in nightmare-inducing selfies where Prompto is completely black except for a brilliant white reflection off his grin.grin.
** Sometimes the lighting engine glitches out and causes objects to glow for no reason, including [[http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinnyc/m/a/x/maxresdefault-100cf.jpg Noctis's hair]].
**The game seems to have trouble figuring out if guest party member and EnsembleDarkhorse Aranea Highwind is a party member or not. Some players have noticed that in NewGamePlus games, she will appear photobombing Prompto's pics even if she's not a member of the party. She also seems to appear as a permanent party member in NewGamePlus, interacting with the boys as if she was always meant to be there in normal gameplay (although she is immortal, and in cutscenes she just stands about with nothing to do while the boys walk through her).
** The AI party members have a tendency to stand on the tops of each other's heads, and get stuck there sometimes. This happens even when they're on Chocobos.
23rd Dec '16 7:03:34 AM ShinyManaphy
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** In an utterly ''bizarre'' example, a glitch on a physical copy of a first-generation Pokemon game (the 8f arbitrary code execution glitch) can be used to reprogram other games. As in, games on other physical cartridges. You can use this to warp right to the credits in Super Mario Land 2 (as demonstrated [[https://www.youtube.com/watch?v=SL_Zuc0tlvo here]]). And while no one's got a practical use for it yet, [[http://forums.glitchcity.info/index.php?topic=7722.msg203493#msg203493 this can be used to write code onto a SNES game]]. Getting it wrong could damage the Game Boy, but getting it right can let you manipulate ''[[HolyShitQuotient any game on the Game Boy and potentially any game on the SNES.]]''
19th Dec '16 2:11:32 PM pinkdalek
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* In ''VideoGame/FinalFantasyXV'', party member and photographer Prompto will automatically snap pictures of your party members as you play, allowing for fun things to post on your real-life social media feed. Sometimes, though, the photography AI glitches out and creates photographs taken from impossible angles (like a selfie positioned beneath the soles of Prompto's feet), with surreal lens distortions, or just incomprehensible glitchy messes. This seems to particularly be a problem in dark dungeons, where the dynamic lighting tends to interfere with the code, resulting in nightmare-inducing selfies where Prompto is completely black except for a brilliant white reflection off his grin.
31st Oct '16 3:20:13 PM pinkdalek
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* ''VideoGame/MobiusFinalFantasy'' sometimes loses track of which way Wol is facing in battle. This doesn't affect gameplay at all, but looks hilarious when he's shadowboxing away towards the camera while nuking enemies behind him.
28th Oct '16 5:02:46 PM JM1982
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** Locke's Mug ability allows him to both attack and [[VideoGameStealing Steal]] at the same time. Mug has a glitch to it in that none of the special traits of Locke's weapons will apply when he Mugs a monster. This can be bad (e.g., the Valiant Knife loses its defense-piercing ability) but it can also be good (instant-death weapons won't automatically revive undead creatures, allowing Locke to attack them with these weapons, and weapons like the Blood Sword and the Soul Sabre can be used as normal weapons without their limits).
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