History GoodBadBugs / RolePlayingGame

20th Jun '17 9:01:21 AM Piterpicher
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** A number of bugs that have not been fixed by BioWare as of the most recent (and probably final) updates may actually be seen as good things, even if they are sometimes annoying, as abilities having limits not described in the text might be the only thing not making the game even easier. If Haste worked properly (and there is an unofficial fix), mages would be even more broken, and that would be just the start of the mayhem you can cause.

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** A number of bugs that have not been fixed by BioWare Creator/BioWare as of the most recent (and probably final) updates may actually be seen as good things, even if they are sometimes annoying, as abilities having limits not described in the text might be the only thing not making the game even easier. If Haste worked properly (and there is an unofficial fix), mages would be even more broken, and that would be just the start of the mayhem you can cause.
19th Jun '17 8:07:01 PM ExplosionDay
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** Between the small size cap and the fiddly clipping boxes, the workshop seems rather limited - until you discover the [[https://www.youtube.com/watch?v=hkzxL14wptQ settlement size glitch]] and the [[https://www.youtube.com/watch?v=62UUzYZiWlg mat glitch]], that is. Have fun building everything from treehouses to skyscrapers to underground bunkers!
28th May '17 9:37:51 AM totoofze47
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** Related to the above glitch is one that allows you to obtain a level 100 Pokémon before battling Brock. Not all Pokémon caught this way can be leveled to 100, and the setup differs slightly between ''Red and Blue'' and ''Yellow'' (It's much easier to perform in ''Yellow''), but it's still a very useful glitch that obliterates the difficulty of the game.
20th May '17 11:56:24 AM nombretomado
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* ''Franchise/{{Ultima}}'':

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* ''Franchise/{{Ultima}}'':''VideoGame/{{Ultima}}'':
9th May '17 6:58:56 AM pinkdalek
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** Due to the way the game tracks party slots, it sometimes gets mixed up as to whether Cait Sith and Vincent are Cloud and Sephiroth, who appear in a flashback using the same party slots, meaning they also share the same {{Limit Break}}s (though these are not accessible through normal gameplay). This occasionally allows those doing massive SequenceBreaking or exploiting the Debug menu to add Sephiroth to their party, though you can't change Sephiroth's equipment and Materia loadout and doing his Limit Break will break the game. Or you can have a party with both an adult and teenage Cloud!

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** Due to the way the game tracks party slots, it sometimes gets mixed up as to whether Cait Sith and Vincent are Cloud and Sephiroth, who appear in a flashback using the same party slots, meaning they also share the same {{Limit Break}}s (though these are not accessible through normal gameplay). This occasionally allows those doing massive SequenceBreaking or exploiting the Debug menu to add Sephiroth to their party, though you can't change Sephiroth's equipment and Materia loadout and doing his Limit Break will break the game. Or you can have a party with both an adult and teenage Cloud!
Cloud! (Bizarrely, the teenage Cloud has his own stat sheet different to both his adult self and his slotmate Cait Sith, even though this has no effect under normal circumstances.)


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*** This has since been patched out, but not the opportunity to use the same glitch to get Cor to join the party, although he's glitchier than Aranea, with fewer interactions with other characters and no campfire animations. At least one player was even able to get [[http://sheastandefer.tumblr.com/post/159919290109/so-i-was-playing-the-episode-gladio-dlc-the-other two Cors]] in their party.
29th Mar '17 7:10:16 PM Dattix
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* Normally, the Life Orb item gives a 30% damage bonus to all attacks, [[CastFromHitPoints at the cost of some HP after attacking]]. However, if a Pokémon with the Sheer Force ability [[note]]Grants a 30% damage bonus to attacks which can have a secondary effect, such as inflicting paralysis or lowering stats, at the cost of said secondary effect having no chance to occur[[/note]] holds a Life Orb and uses a Sheer Force-boosted attack, the recoil doesn't occur. [[note]]This is because the ability ignores effects which are checked after damage is dealt; Life Orb's damage boost occurs before the check, but the recoil occurs after.[[/note]] This means the Pokémon gets a 69% boost to their power using those moves with little cost. Whether this is a bug or a [[GuideDangIt hidden feature of the item/ability]] is unknown, however.
24th Mar '17 6:51:41 PM Gosicrystal
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** The Rippler spell, one of Strago's possible Lores, allows the user to trade status effects with the target. Normally, one would assume this means the StandardStatusEffects and [[StatusBuff Status Buffs]]; however, it also includes things such as Gau's Rage, Mog's Dance, and Shadow's dog. With some Rippler maneuvering, Interceptor can be set (permanently) to guard whatever character the player decides needs the protection, instead of guarding Shadow. However, if an enemy uses Rippler on Shadow and the enemy dies, Interceptor goes with it and the dog is LostForever. Oops!

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** The Rippler spell, one of Strago's possible Lores, allows the user to trade status effects with the target. Normally, one would assume this means the StandardStatusEffects and [[StatusBuff Status Buffs]]; however, it also includes things such as Gau's Rage, Mog's Dance, and Shadow's dog. With some Rippler maneuvering, Interceptor can be set (permanently) to guard whatever character the player decides needs the protection, instead of guarding Shadow. However, if an enemy uses Rippler on Shadow and the enemy dies, Interceptor goes with it and the dog is LostForever.[[PermanentlyMissableContent lost]]. Oops!
1st Mar '17 10:11:02 PM Yalsaris63
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** The cloning glitch: You could get multiples of one-shot Pokémon by shutting off the power of one Game Boy during a trade with proper timing (because the link cables used in the first two games couldn't send and receive data at the same time); and whatever item they held was duplicated as well, if you needed more Master Balls to get the Legendary Beasts.

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** The cloning glitch: You could get multiples of one-shot Pokémon by shutting off the power of one Game Boy during a trade with proper timing (because the link cables used in the first two games couldn't send and receive data at the same time); and whatever item they held was duplicated as well, if you needed more Master Balls to get the Legendary Beasts.Beasts or if you wanted more Rare Candies to level up your Mons.
26th Feb '17 3:12:31 AM DarkSoldier
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** If you are playing in Hardcore Mode, upon entering {{DLC}}s your hunger, thirst and exhaustion are all set to zero. However, due to a glitch the exhaustion will remain at zero, and this will carry on beyond the DLC.

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** If you are playing in Hardcore Mode, upon entering {{DLC}}s your hunger, thirst thirst, and exhaustion are all set to zero. zero upon entering {{DLC}} areas. However, due to a glitch glitch, the exhaustion will remain at zero, and this will carry on beyond the DLC.



** [=MacCready's=] companion perk Killshot. It normally provides the player with an extra 20% accuracy on VATS headshots, but before it was patched, it added 20000% due to a misplaced decimal... meaning that the player's VATS headshot accuracy would almost always be at maximum (95%) even at low perception!

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** [=MacCready's=] companion perk Killshot. It normally provides the player with an extra 20% accuracy on VATS headshots, but before it was patched, it added 20000% due to a misplaced decimal... meaning that the player's VATS headshot accuracy would almost always be at maximum (95%) even at low perception!Perception!


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** Companions have an upper limit to the weight they can carry when trading to them. This does not apply when you tell them to pick up items on the ground or loot containers, allowing you to bypass their carry limit as long as you don't do it through the dialogue interface.
21st Feb '17 3:04:34 PM PhiSat
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** It's possible to call a Chocobo right before entering certain dungeons, then warping into the Chocobo-free zone, making your Chocobo spawn inside a zone where it could not normally appear. Doing this can trigger other silly effects, such as party members becoming invisible and being able to easily kill Zur.
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http://tvtropes.org/pmwiki/article_history.php?article=GoodBadBugs.RolePlayingGame