History GenreSavvy / VideoGames

23rd Jul '16 10:57:05 PM HighCrate
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* When Cassandra begins interrogating Varric in ''VideoGame/DragonAge2'' he spins an unbelievable story of what happened. Cassandra quickly thinks, "I call bullshit" and gets him to tell the truth, even though what he says matches the legend.
23rd Jul '16 8:20:05 PM tsstevens
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Added DiffLines:

* When Cassandra begins interrogating Varric in ''VideoGame/DragonAge2'' he spins an unbelievable story of what happened. Cassandra quickly thinks, "I call bullshit" and gets him to tell the truth, even though what he says matches the legend.
23rd Apr '16 3:45:59 PM TheGreatUnknown
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** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, it was a pointless sacrifice]]

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** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, it was a pointless sacrifice]]SenselessSacrifice.]]
13th Apr '16 11:10:36 AM Ferot_Dreadnaught
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** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.

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** %%** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.
12th Mar '16 5:04:28 PM Onlythrice
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** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.
23rd Feb '16 12:24:59 AM Ferot_Dreadnaught
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* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.

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* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.
time.
23rd Feb '16 12:23:47 AM ReyKenobi
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* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.
18th Feb '16 9:15:51 AM ObsidianFire
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* The title character of ''VideoGame/EatLeadTheReturnOfMattHazard'' is not only savvy about every genre he's ever been in, but he's savvy about every other game genre, too. He also has MediumAwareness, and these are half of what he uses to get through his situation. The other half, of course, is lots of guns.
* Apart from the whole "evil unkillable vampires" part and stuff of which she is by necessity very genre savvy, [[CloudCuckoolander Arcueid]] of ''VisualNovel/{{Tsukihime}}'' also surprisingly displays some genre savviness in regards to relationships. Arcueid notes that Shiki sure is acting nice to everyone else, he says that he ''is'' nice to everyone... except her. You idiot! She's thrilled (but can't quite grasp why), because she recognizes him as being a {{tsundere}} -- and therefore making her the love interest!



%%* ''VideoGame/SamAndMaxFreelancePolice'': Sam & Max gradually grow into this throughout the [[TelltaleGames Telltale]] series.
* The girls in the ''VideoGame/{{Touhou}}'' games occasionally show that they are ''very'' aware of the tropes of BulletHell games. Not the least of which is the fact that they ''explicitly'' call their attacks {{Danmaku}}. One amusing example appears in ''Perfect Cherry Blossom'', whose Stage 4 has an unusually long wait between reaching the boss's area, and the boss showing up. When she gets there, Reimu spends a few moments muttering to herself about what's going on, and when no boss shows up, she demands "Doesn't someone usually pop in with a response right about now?"
** The English translations also have a RunningGag of taunting early-game bosses. Taken to an extreme with Kogasa Tatara in ''Unidentified Fantastic Object'', who shows up to be mocked this way in Stage 2... only to show up as the midboss of the Extra Stage, on purpose, ''[[TheFourthWallWillNotProtectYou to surprise the player!]]''
--->'''Kogasa's Boss Subtitle:''' [[LampshadeHanging Surprise!]]



* Kouin in ''VisualNovel/EienNoAselia'' realizes that being perfectly willing to kill to save his girlfriend makes him less sympathetic than the angsty Yuuto, which means he can't be TheHero. Yuuto himself edges close on occasion.



* Blizzard showed themselves to be almost DangerouslyGenreSavvy when it came to developing ''VideoGame/{{Diablo III}}'' - they knew that in the multiplayer option, just about every characters' stats would be the ''exact same'' as one another with little if any deviation at all. So they knew that since {{Munchkin}}s would eventually [[StopHavingFunGuys force everyone to follow the "best" build]], to simply make all the stats determined at level-up anyways.
** They also knew that there would be shady gold selling and item selling websites out there to steal people's accounts, so they made their own version - the Real Money Auction House (RMAH) - to counter them, both undercutting shady "services" and allowing legit players to make a pretty penny.
* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time. He's also aware of the villain's excuses and lectures and tends to brush them aside in favor of cutting to the chase. That said, Geralt's knowledge of fantasy tropes aren't always PlayedForLaughs, sometimes they are very true: [[spoiler:in one quest to cure a man of [[OurWerewolvesAreDifferent lycanthropy]], he comes across a variety of cures ranging from the folk (Wolf's aloe sewn into a shirt) to the scientific (a potion brewed from alchemy) and the corny fairy-tale classic, true love. Rather shockingly, it's the corny fairy-tale one that works]]. Even better, Geralt, being a professional monster-slayer, has been specially trained to see through the schemes of intelligent monsters such as [[WickedWitch devourers]] and [[OurVampiresAreDifferent bruxa]] who are GenreSavvy enough to play on misconceptions of the common folk regarding their exact nature. So, he's ''double GenreSavvy''.
%%* ''VideoGame/DiscworldNoir'': Some of the villains, [[TheoryOfNarrativeCausality not that it surprises anyone.]]
----

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* Blizzard showed themselves to be almost DangerouslyGenreSavvy when it came to developing ''VideoGame/{{Diablo III}}'' - they knew that in the multiplayer option, just about every characters' stats would be the ''exact same'' as one another with little if any deviation at all. So they knew that since {{Munchkin}}s would eventually [[StopHavingFunGuys force everyone to follow the "best" build]], to simply make all the stats determined at level-up anyways.
** They also knew that there would be shady gold selling and item selling websites out there to steal people's accounts, so they made their own version - the Real Money Auction House (RMAH) - to counter them, both undercutting shady "services" and allowing legit players to make a pretty penny.
* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time. He's also aware of the villain's excuses and lectures and tends to brush them aside in favor of cutting to the chase. That said, Geralt's knowledge of fantasy tropes aren't always PlayedForLaughs, sometimes they are very true: [[spoiler:in one quest to cure a man of [[OurWerewolvesAreDifferent lycanthropy]], he comes across a variety of cures ranging from the folk (Wolf's aloe sewn into a shirt) to the scientific (a potion brewed from alchemy) and the corny fairy-tale classic, true love. Rather shockingly, it's the corny fairy-tale one that works]]. Even better, Geralt, being a professional monster-slayer, has been specially trained to see through the schemes of intelligent monsters such as [[WickedWitch devourers]] and [[OurVampiresAreDifferent bruxa]] who are GenreSavvy enough to play on misconceptions of the common folk regarding their exact nature. So, he's ''double GenreSavvy''.
%%* ''VideoGame/DiscworldNoir'': Some of the villains, [[TheoryOfNarrativeCausality not that it surprises anyone.]]
----
18th Feb '16 9:05:22 AM ObsidianFire
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** ''VideoGame/FinalFantasyXIII'': Hope knows that tired old tale of "Revenge is not going to solve anything." He doesn't care.
%%* ''PrincessWaltz'' is a good H-game not just because of its elements that work, but because it gleefully lampshades its own cliches. It's really hard to hate this game for following the stock conventions of its own genres when they cleverly keep poking fun at them at the same time. In fact, the BigBad and The PluckyComicRelief are walking fonts of GenreSavvy hilarity.
* The protagonist's genre savviness is what jump-starts the plot in the FMV game ''VideoGame/BrainDead13''. Teen computer and video game ace Lance Galahad is sent to fix a computer at the home of MadScientist and brain-in-a-tank Nero Neurosis, and quickly identifies it as a typical mad scientist's lair. Dr. Neurosis flies into a rage after Lance refers to him as an "[[ITakeOffenseToThatLastOne average villain]]", and he sics his homicidal toady Fritz on our hero.
** [[LetsPlay/ObscureGameTheatre Frankomatic]] points this out during the final battle between Lance and Fritz. You'd have to be REALLY genre savvy to know that the whole "rug whip" thing would actually work!



** Also from ''Disgaea 3'', after you have defeated [[spoiler: Super-Hero Aurum]] he says "Wait! In these games the final boss always has to take his final form before you can truly defeat him!", to which Mao replies "Ah! Curse you, using that convenient Game Mechanic!"
* In the ''VideoGame/GrandTheftAuto'' series, a pedestrian having a conversation about a nearby dead body will occasionally mutter "Don't worry, he'll respawn!" or something similar.
* ''SaintsRow'': "No one stays dead in Stilwater''.
* ''VideoGame/CityOfHeroes'' has one involving the Trolls and the Tsoo: while interfering with a meeting between the two gangs, heroes will come across Mr. Ting, a Tsoo, complaining to the Troll leader, "Haven't you learned anything? [[RevealingCoverup When you kidnap people, capes show up.]]"
* ''VideoGame/IWannaBeTheGuy'' forces the ''player'' of all people to be Genre Savvy as a requirement to progress past...well, to pretty much progress period. Unfortunately, [[NintendoHard this isn't the only thing needed to progress]].
** It also invokes DeathByGenreSavviness several times -- primarily in the famous '[[ViolationOfCommonSense You jumped into a sword! You retard!]]' scene.
** Meanwhile, the game itself is very Player Savvy. "OK, so I know now that these apples will fall on me, and that the third one will fall ''up''. Ah, but there's a gaping hole between trees there. I can use it to just jump between the two trees and avoid any apples! Alright here I- A SIDEWAYS APPLE?!". Or how about sequences with one insanely hard bunch of obstacles. Once you finally pass the apples/spikepit/enemies and you think you're home free once you reach the platform on the other side... the ground falls away, or a spike lands on that ''exact'' spot that you thought was safe, and you die just so that the game can teach you not to get complacent.
* The developers for ''VideoGame/{{Spore}}'' knew that [[FreudWasRight when given artistic freedom, people will naturally deviate towards pornographic material]], and put in measures so people would not be forced to run into peoples' penis-monsters when exploring the player-made content.
* Arthas, aka the Lich King, of ''VideoGame/WorldOfWarcraft'', as of the newest expansion, has displayed some unexpected genre-savviness, going so far in one early encounter as to [[spoiler:deliberately murder your character, simply to prove a point about his own power, knowing full well you'll get right back up shortly and keep coming after him anyway]]. Now that is ''DangerouslyGenreSavvy''.
** Even more so when you finally do manage to face him; he reveals that [[spoiler: he's been letting you kill all his best monsters specifically so that you will 'get stronger' -- as in, get their loot -- so that you, the player, will be a better, stronger minion when he turns you.]]

to:

** Also from ''Disgaea 3'', ''[[VideoGame/Disgaea3AbsenceOfJustice Disgaea 3]]'', after you have defeated [[spoiler: Super-Hero Aurum]] he says "Wait! In these games the final boss always has to take his final form before you can truly defeat him!", to which Mao replies "Ah! Curse you, using that convenient Game Mechanic!"
* In the ''VideoGame/GrandTheftAuto'' series, a pedestrian having a conversation about a nearby dead body will occasionally mutter "Don't worry, he'll respawn!" or something similar.
* ''SaintsRow'': "No one stays dead in Stilwater''.
* ''VideoGame/CityOfHeroes'' has one involving the Trolls and the Tsoo: while interfering with a meeting between the two gangs, heroes will come across Mr. Ting, a Tsoo, complaining to the Troll leader, "Haven't you learned anything? [[RevealingCoverup When you kidnap people, capes show up.]]"
* ''VideoGame/IWannaBeTheGuy'' forces the ''player'' of all people to be Genre Savvy as a requirement to progress past...well, to pretty much progress period. Unfortunately, [[NintendoHard this isn't the only thing needed to progress]].
** It also invokes DeathByGenreSavviness several times -- primarily in the famous '[[ViolationOfCommonSense You jumped into a sword! You retard!]]' scene.
** Meanwhile, the game itself is very Player Savvy. "OK, so I know now that these apples will fall on me, and that the third one will fall ''up''. Ah, but there's a gaping hole between trees there. I can use it to just jump between the two trees and avoid any apples! Alright here I- A SIDEWAYS APPLE?!". Or how about sequences with one insanely hard bunch of obstacles. Once you finally pass the apples/spikepit/enemies and you think you're home free once you reach the platform on the other side... the ground falls away, or a spike lands on that ''exact'' spot that you thought was safe, and you die just so that the game can teach you not to get complacent.
* The developers for ''VideoGame/{{Spore}}'' knew that [[FreudWasRight when given artistic freedom, people will naturally deviate towards pornographic material]], and put in measures so people would not be forced to run into peoples' penis-monsters when exploring the player-made content.
* Arthas, aka the Lich King, of ''VideoGame/WorldOfWarcraft'', as of the newest expansion, has displayed some unexpected genre-savviness, going so far in one early encounter as to [[spoiler:deliberately murder your character, simply to prove a point about his own power, knowing full well you'll get right back up shortly and keep coming after him anyway]]. Now that is ''DangerouslyGenreSavvy''.
** Even more so when you finally do manage to face him; he reveals that [[spoiler: he's been letting you kill all his best monsters specifically so that you will 'get stronger' -- as in, get their loot -- so that you, the player, will be a better, stronger minion when he turns you.]]
Mechanic!"



** Travis picks up some of it once ''VideoGame/NoMoreHeroes2DesperateStruggle'' starts, but the king of the trope is the final boss. When Travis can't figure out his motives, the boss snaps, pointing out that [[spoiler:YouKilledMyFather]] is a staple of every genre known to man -- "''Shakespeare'', for God's sake!"
* A critical plot point in ''VideoGame/MetalGearSolid3'': [[spoiler: when you meet an American soldier in the Russian wilderness during the UsefulNotes/ColdWar, who is asking about Adam and says his code name is Snake, just give it a shot and tell him you're Eva. [[AdamAndOrEve Chances are very good this Adam guy has a partner by that name.]]]]

to:

** Travis picks up some of it once ''VideoGame/NoMoreHeroes2DesperateStruggle'' starts, but the king of the trope is the final boss. When Travis can't figure out his motives, the boss snaps, pointing out that [[spoiler:YouKilledMyFather]] is a staple of every genre known to man -- --> "''Shakespeare'', for God's sake!"
* A critical plot point in ''VideoGame/MetalGearSolid3'': [[spoiler: when you meet an American soldier in the Russian wilderness during the UsefulNotes/ColdWar, who is asking about Adam and says his code name is Snake, just give it a shot and tell him you're Eva. [[AdamAndOrEve Chances are very good this Adam guy has a partner by that name.]]]]
sake!"



** Bill: "You know who's going to survive this? It ain't the fella making jokes."
18th Jan '16 6:07:48 AM HighCrate
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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' has an NPC explain that, if you ask nicely enough, most people will repeat what they said as many times as you want.
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