History GameBreaker / WideOpenSandbox

6th Jan '16 6:57:23 AM Nick98
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** 'Merica, particularly once you unlock unlimited ammo. A dozen guns firing at once ''and'' either a flamethrower or a repeating rocket launcher? The closest thing to a downside is its recoil; hold down the trigger, and the only thing you need to worry about is blowing yourself up if you aim at the ground. Combine it with Buff, and you can take down a Warden in ''seconds''.* Early in ''VideoGame/RedFactionGuerrilla'', Sam will invent the Arc Welder. Buy it, upgrade it, and never look back. This thing will not only fry the three nearest enemies (either killing them or setting them up for a hammer blow), it can somehow distinguish friend from foe, making it safe to use around valuable [=NPCs=]. Most important, it'll kill the driver of ''any vehicle'', from the humblest car to the mightiest tank... leaving it undamaged for you to use. Many missions that would otherwise be tough are a snap with this glorified power tool.

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** 'Merica, particularly once you unlock unlimited ammo. A dozen guns firing at once ''and'' either a flamethrower or a repeating rocket launcher? The closest thing to a downside is its recoil; hold down the trigger, and the only thing you need to worry about is blowing yourself up if you aim at the ground. Combine it with Buff, and you can take down a Warden in ''seconds''.''seconds''.
* Early in ''VideoGame/RedFactionGuerrilla'', Sam will invent the Arc Welder. Buy it, upgrade it, and never look back. This thing will not only fry the three nearest enemies (either killing them or setting them up for a hammer blow), it can somehow distinguish friend from foe, making it safe to use around valuable [=NPCs=]. Most important, it'll kill the driver of ''any vehicle'', from the humblest car to the mightiest tank... leaving it undamaged for you to use. Many missions that would otherwise be tough are a snap with this glorified power tool.
6th Jan '16 6:56:32 AM Nick98
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* Early in ''VideoGame/RedFactionGuerrilla'', Sam will invent the Arc Welder. Buy it, upgrade it, and never look back. This thing will not only fry the three nearest enemies (either killing them or setting them up for a hammer blow), it can somehow distinguish friend from foe, making it safe to use around valuable [=NPCs=]. Most important, it'll kill the driver of ''any vehicle'', from the humblest car to the mightiest tank... leaving it undamaged for you to use. Many missions that would otherwise be tough are a snap with this glorified power tool.

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* ''VideoGame/SaintsRowIV'':
** In a meta sense, the player is breaking the game to make it easier. Super jumps and super sprint are only the first such game breakers, making cars all but obsolete to get around.
** Believe it or not, the Dubstep Gun. Not only does it fires Dubstep instead of bullets, if fully upgraded, it can kill everything it stands in its path, with ''the power of exploding wubs'', making it into a continuous stream of explosions. Throw in Unlimited Ammo, and you can stroll through entire areas of the game with it. How strong? One or two good barrages can end a Warden, once you've used your powers to take down its shield.
** The second Telekinesis element drains enemies of their health, meaning health can almost always be replenished fully in moments.
** The Destructor tank can be added to your garage very early, can be summoned at any time, is NighInvulnerable, and shoots both rockets and lasers, making it ideal for both crowd control and precision-shooting. It is essentially '''the''' answer to any sort of ground-level combat, short of a warden fight.
** The Explosive Deaths upgrade combined with the fire element for the blast power. With it, when any enemy who's on fire dies, they let out an explosion, setting everyone around them on fire. The explosive effect can chain, so one blast can clear a large group of enemies if they're close together.
*** On a similar note, the Explosive element from one of the [=DLCs=], which pretty much make any fight with vehicles around a joke, as the Blast and Stomp will automatically explode vehicles when hit and the telekinesis power makes practically anything grabbed a grenade. Added with the above upgrade and entire waves of enemies can die with a single power.
** Freeze Buff. Any enemy who gets too close is [[ExactlyWhatItSaysOnTheTin frozen]] and takes double damage. Even ''[[EliteMook Wardens]]'' are rendered helpless against this buff and you can simply get in close (which normally would result in the Warden punching you across the block) and bash his head in with a melee weapon.
** Bling Buff. Anyone nearby is frozen into a gold statue for quite a while. Killing them in this form drops tons of cache, and cache is vacuumed towards you while the buff is active. It only takes a few enemies to rack up 100 000 cache, and it works just as well on pedestrians.
** The Tiny Pistol, despite its name, is an extremely powerful weapon that can cause a large explosion at whatever its pointed to, and can be used multiple times before it has to recharge. The only downsides are that recharging takes forever and its blasts cause the Boss to ragdoll as well, the later of which can be rectified by a high level upgrade. It can also be found early in the game if you know where to look. [[spoiler:By shooting open a door in Let's Pretend, and going down to a room where it's waiting on a chair]].
** 'Merica, particularly once you unlock unlimited ammo. A dozen guns firing at once ''and'' either a flamethrower or a repeating rocket launcher? The closest thing to a downside is its recoil; hold down the trigger, and the only thing you need to worry about is blowing yourself up if you aim at the ground. Combine it with Buff, and you can take down a Warden in ''seconds''.
* Early in ''VideoGame/RedFactionGuerrilla'', Sam will invent the Arc Welder. Buy it, upgrade it, and never look back. This thing will not only fry the three nearest enemies (either killing them or setting them up for a hammer blow), it can somehow distinguish friend from foe, making it safe to use around valuable [=NPCs=]. Most important, it'll kill the driver of ''any vehicle'', from the humblest car to the mightiest tank... leaving it undamaged for you to use. Many missions that would otherwise be tough are a snap with this glorified power tool.
2nd Sep '15 9:40:31 PM TrollMan
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* ''{{VideoGame/Minecraft}}'': Giving the player the ability to fly in Survival Mode is a common addition in the many mods of the game. What most mod makers fail to realize is that in the vanilla game flight is restricted to Creative Mode ''for a reason''. On paper, flight would simply make navigation easier, when in reality it makes ''everything'' easier: combat, construction, movement, mining, you name it. Anything even remotely challenging in the game is broken in half by this ability. If a mod allows access to flight in Survival Mode, whether it's through an item and[=/=]or ability, then regardless if it's nerfed to oblivion or difficult to get, there's no reason not to try and obtain it as early as possible and no reason not to use it once acquired.

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* ''{{VideoGame/Minecraft}}'': Giving the player the ability to fly in Survival Mode is a common addition in the many mods [[GameMod mods]] of the game. What most mod makers fail to realize is that in the vanilla game flight is restricted to Creative Mode ''for a reason''. On paper, flight would simply make navigation easier, when in reality it makes ''everything'' easier: combat, construction, movement, mining, you name it. Anything even remotely challenging in the game is broken in half by this ability. If a mod allows access to flight in Survival Mode, whether it's through an item and[=/=]or ability, then regardless if it's nerfed to oblivion or difficult to get, there's no reason not to try and obtain it as early as possible and no reason not to use it once acquired.
5th Aug '15 7:58:00 PM Thepenguinking2
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* ''VideoGame/{{Terraria}}'' has so many items that are Game Breakers that [[GameBreaker/{{Terraria}} it has obtained its very own page.]]



* ''VideoGame/{{Terraria}}'' has the various Dungeon Chest weapons, all of which are PurposelyOverpowered due to the incredible rarity of finding a key for the chest.
** The Vampire Knives throws a spread of knives that ''steal health'' from whatever they hit. They have been nerfed somewhat, but they're still considered one of the best melee weapons in the game.
** The Piranha Gun fires a mechanical piranha that latches onto its target, dealing constant damage as long as the player holds down the mouse button.
3rd May '15 11:01:28 AM Super_Bad_64
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** VideoGame/GrandTheftAutoV Online brings us the Armored Kuruma, a vehicle that you won't even put a dent in without explosives, much less harm the driver. What sets it apart from the Rhino tank or the Insurgent is that the Kuruma is a personal vehicle; You blow one up, you have to pay for it, AND the game sets you up to be grouped with bad players. The Rhino's main drawback is its cost, and the Insurgent doesn't have reinforced windows, so you can still shoot the driver. The Kuruma ? Nope. Don't have access to explosives or a fast enough car to outrun it yet ? Have fun not playing free mode !



** VideoGame/GrandTheftAutoV Online brings us the Armored Kuruma, a vehicle that you won't even put a dent in without explosives, much less harm the driver. What sets it apart from the Rhino tank or the Insurgent is that the Kuruma is a personal vehicle; You blow one up, you have to pay for it, AND the game sets you up to be grouped with bad players. The Rhino's main drawback is its cost, and the Insurgent doesn't have reinforced windows, so you can still shoot the driver. The Kuruma ? Nope. Don't have access to explosives or a fast enough car to outrun it yet ? Have fun not playing free mode !
3rd May '15 10:58:44 AM Super_Bad_64
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** VideoGame/GrandTheftAutoV Online brings us the Armored Kuruma, a vehicle that you won't even put a dent in without explosives, much less harm the driver. What sets it apart from the Rhino tank or the Insurgent is that the Kuruma is a personal vehicle; You blow one up, you have to pay for it, AND the game sets you up to be grouped with bad players. The Rhino's main drawback is its cost, and the Insurgent doesn't have reinforced windows, so you can still shoot the driver. The Kuruma ? Nope. Don't have access to explosives or a fast enough car to outrun it yet ? Have fun not playing free mode !
21st Apr '15 11:04:31 PM flarn2006
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* You think ''those'' are overpowered? With enough upgrades, one can literally become ''immune'' to literally all types of damage except for melee attacks and Professor Genki's electricity traps, the former of which can be avoided by merely keeping a distance and the latter of which doesn't pose much of a threat anyway. Don't worry about running out of ammo either--there's upgrades for infinite ammo as well. These upgrades ''do'' require a ton of money and a high respect level to unlock, enough that you'll probably beat the game before you can get all of those, but there's nothing saying you have to beat the game first if you're willing to do some grinding.
21st Apr '15 11:04:07 PM flarn2006
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* You think ''those'' are overpowered? With enough upgrades, one can literally become ''immune'' to literally all types of damage except for melee attacks and Professor Genki's electricity traps, the former of which can be avoided by merely keeping a distance and the latter of which doesn't pose much of a threat anyway. Don't worry about running out of ammo either--there's upgrades for infinite ammo as well. These upgrades ''do'' require a ton of money and a high respect level to unlock, enough that you'll probably beat the game before you can get all of those, but there's nothing saying you have to beat the game first if you're willing to do some grinding.
30th Mar '15 10:16:53 AM nombretomado
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* Any [[HigherTechSpecies Polaris]] ship in ''[[EscapeVelocity EV Nova]]''. Ships built by the [[TheEmpire Federation]], the [[ProudWarriorRaceGuy Auroran]] [[TheAlliance Empire]], the [[LaResistance Rebels]], or the [[SpacePirates pirates]] are pretty evenly matched. One player reported he took down a Federation Carrier using a mass-modded[[note]]take a freighter with a good-size cargo bay, then use mass expansions to turn most of the bay into more room for weapons[[/note]] Pirate Enterprise freighter rigged for MoreDakka. But any Polaris ship eats its analogs from the other governments for lunch. In particular the Federation and Aurorans have no counter for the Polaris Raven other than [[ZergRush mobbing it]] and hoping for the best.

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* Any [[HigherTechSpecies Polaris]] ship in ''[[EscapeVelocity ''[[VideoGame/EscapeVelocity EV Nova]]''. Ships built by the [[TheEmpire Federation]], the [[ProudWarriorRaceGuy Auroran]] [[TheAlliance Empire]], the [[LaResistance Rebels]], or the [[SpacePirates pirates]] are pretty evenly matched. One player reported he took down a Federation Carrier using a mass-modded[[note]]take a freighter with a good-size cargo bay, then use mass expansions to turn most of the bay into more room for weapons[[/note]] Pirate Enterprise freighter rigged for MoreDakka. But any Polaris ship eats its analogs from the other governments for lunch. In particular the Federation and Aurorans have no counter for the Polaris Raven other than [[ZergRush mobbing it]] and hoping for the best.
28th Mar '15 2:17:28 PM Dramatic
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** ''Vice City'' is also infamous for having a strict CashGate throughout the second half of the game. However vehicle challenges in the game grant you money that doubles every time you beat your best time. So by intentionally going slow once then gradually increasing your time you can get lots of money very quickly.
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