History GameBreaker / FightingGames

11th Jun '17 11:23:09 AM nombretomado
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* BattleCapacity formerly had Pyroak as absurdly difficult to fight, thanks to incredibly effective projectiles, a grab which knocks the opponent away if they approach, the best anti-air move in the game hands-down, and Wood Hammer. Wood Hammer is an overhead attack which comes out absurdly fast, shuts down reckless offenses, and screws over turtlers which can't shift to a high block in time. He's been nerfed to a degree, and while he has the best matchup against one of the other Game Breakers, he isn't absurd.
** Speaking of the other GameBreaker, Revenankh. Rev has the best wake-up game in BattleCapacity by a wide margin, with a wide variety of powerful grabs, including an air grab, an anti-cornering attack, and one of the other best anti-air attacks in the game. He also has very safe approaches thanks to Shadow Punch and Bind, and can combo Shadow Punch into his close strong, followed by said anti-air, then his air grab (25A/B, c.5C, 4B, j.G). He gets mightily screwed over by Pyroak, however, thanks to his projectile trap. Like Pyroak, he's also been nerfed, but is still considered one of the best characters.
** The current contender for GameBreaker staus is Skulloton, whose boomeranging projectiles, launcher combo, and excellent comboing abilities allow him to tear huge chunks of the opponent's life bar off very quickly.

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* BattleCapacity formerly had ''VideoGame/BattleCapacity'':
** Formerly
Pyroak as was absurdly difficult to fight, thanks to incredibly effective projectiles, a grab which knocks the opponent away if they approach, the best anti-air move in the game hands-down, and Wood Hammer. Wood Hammer is an overhead attack which comes out absurdly fast, shuts down reckless offenses, and screws over turtlers which can't shift to a high block in time. He's been nerfed to a degree, and while he has the best matchup against one of the other Game Breakers, he isn't absurd.
** Speaking of the The other GameBreaker, Revenankh. Rev Revenankh, has the best wake-up game in BattleCapacity by a wide margin, with a wide variety of powerful grabs, including an air grab, an anti-cornering attack, and one of the other best anti-air attacks in the game. He also has very safe approaches thanks to Shadow Punch and Bind, and can combo Shadow Punch into his close strong, followed by said anti-air, then his air grab (25A/B, c.5C, 4B, j.G). He gets mightily screwed over by Pyroak, however, thanks to his projectile trap. Like Pyroak, he's also been nerfed, but is still considered one of the best characters.
** The current contender for GameBreaker staus status is Skulloton, whose boomeranging projectiles, launcher combo, and excellent comboing abilities allow him to tear huge chunks of the opponent's life bar off very quickly.
28th Apr '17 4:09:45 PM Heartlesswithaheart
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* Haymakers to the head, at least in ''Fight Night Round 2'' and ''Round 3'', with the uppercut in particular. They have a significant chance of putting the opponent in a near-downed state (where even a few jabs will be enough to knock them down), but are slow, cost a lot of stamina, and cost a tiny bit of your max stamina to use. The slow part means that the AI will most likely block it, interrupt it, or just dodge it, and spamming it means your max stamina will suffer. However, knocking the opponent down otherwise takes a significant amount of time - even if you were to use haymakers to the body - and your stamina cap recovers with each round. The AI is also clever enough to learn how you throw your punches as the fight goes on, but that just means you can constantly use your boxer's dominant hand and surprise them with a haymaker from the other one because they're so conditioned to block the other way.
17th Feb '17 12:53:04 PM Zuxtron
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* Pet Shop in ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'' is one of the most infamous {{Game Breaker}}s in fighting game history. He's a bird, so he can fly infinitely. This makes him completely immune to any attack that hits low. He has a small hitbox which makes him hard to hit. His icicle attack is a big reason for his brokenness: it's used by holding down a button, causing an icicle to form on the top of the screen, which falls when the button is released. This attack must be blocked while standing, but Pet Shop has other moves which must be blocked while crouching, so by dropping an icicle and hitting low at the same time, he can create an easy unblockable setup. Once the opponent is hit, Pet Shop can follow up with an infinite combo, guaranteeing victory. He is universally banned from tournament play, and picking him in casual settings will probably piss off everyone else.
13th Jan '17 5:28:23 PM smalltime
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* Ned Flanders in ''[[WesternAnimation/TheSimpsons The Simpsons Wrestling]]'', with his special ability to inflict massive damage on his opponent from any distance by praying to God and having Him strike the opponent with a BoltOfDivineRetribution.
23rd Oct '16 6:45:53 PM nombretomado
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** And every year there's a new version, {{Gamefaqs}} are inundated by [[{{Noob}} Noobs]], [[{{Scrub}} Scrubs]] and StopHavingFunGuys requesting unblockable move sets. Yeah, they're actively trying to break the game.

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** And every year there's a new version, {{Gamefaqs}} Website/{{Gamefaqs}} are inundated by [[{{Noob}} Noobs]], [[{{Scrub}} Scrubs]] and StopHavingFunGuys requesting unblockable move sets. Yeah, they're actively trying to break the game.
9th Oct '16 5:42:58 PM GuiRitter
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* In the ''Naruto Ultimate Ninja'' series, there is a game breaking trick in which if you charge up your super move while an opponent plane shifts toward you and you're the proper distance from them, you can time the initilization of your super move just as they come down. Since you're briefly helpless during this, if your opponent does this trick, they get a free hit. This trick is difficult to counter if done correctly.

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* In the ''Naruto Ultimate Ninja'' series, there is a game breaking trick in which if you charge up your super move while an opponent plane shifts toward you and you're the proper distance from them, you can time the initilization initialization of your super move just as they come down. Since you're briefly helpless during this, if your opponent does this trick, they get a free hit. This trick is difficult to counter if done correctly.
9th Oct '16 1:13:21 PM GuiRitter
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9th Oct '16 1:13:20 PM GuiRitter
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** [=Firce777=] is probably the most effectuve mod character. He shoots a wave of fireballs and wave of iceballs in front of and behind him, respectively, ''while standing''. He shoots a wave of arrows, [[MadeOfExplodium explodes]] and spawns tornadoes ''when walking''. He can also spawn five Firzens as well as five energy discs ''and increase his mana'' by a little bit (the creator names this move "Five Loaves Two Fish"). And for the worst part? He can turn invisible ''for free'' and cause his Firzens to turn invisible as well.

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** [=Firce777=] is probably the most effectuve effective mod character. He shoots a wave of fireballs and wave of iceballs in front of and behind him, respectively, ''while standing''. He shoots a wave of arrows, [[MadeOfExplodium explodes]] and spawns tornadoes ''when walking''. He can also spawn five Firzens as well as five energy discs ''and increase his mana'' by a little bit (the creator names this move "Five Loaves Two Fish"). And for the worst part? He can turn invisible ''for free'' and cause his Firzens to turn invisible as well.
9th Oct '16 1:06:04 PM GuiRitter
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** Goku himself is a game breaker in Raging Blast 2. It comes with the territory when your most powerful attack can only be accessed in the base form (and there is no energy struggle or combo necessary like in previous games). Goku also has a Kaioken finish, a high priority attack which guarantees an opponent's health bar whithout using too much of Goku's energy.

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** Goku himself is a game breaker in Raging Blast 2. It comes with the territory when your most powerful attack can only be accessed in the base form (and there is no energy struggle or combo necessary like in previous games). Goku also has a Kaioken finish, a high priority attack which guarantees an opponent's health bar whithout without using too much of Goku's energy.
9th Oct '16 1:03:26 PM GuiRitter
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*** Super Saiyan 4 Gogeta. His Ultimate Move, 100x Big Bang Kamehameha, takes off THREE life bars if you win the attack struggle. That's (usually) enough for a one-hit kill. Unfortunately for you though, you only get to use him once in the storyline, and FusionDance is AwesomeButImpractical in general. Still, he's powerful enough that in the one time you do fight as him in Dragon Universe (against Omega Shenron) you can basically do an Ultimate Move straight away and win. (And doing this nets you a Story Reenactment, too). Adding to the conveniennce of this character is the fact that you cannot fail the fusion (unlike the other fusion characters), though admittedly it's pretty easy to execute a fusion anyway.

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*** Super Saiyan 4 Gogeta. His Ultimate Move, 100x Big Bang Kamehameha, takes off THREE life bars if you win the attack struggle. That's (usually) enough for a one-hit kill. Unfortunately for you though, you only get to use him once in the storyline, and FusionDance is AwesomeButImpractical in general. Still, he's powerful enough that in the one time you do fight as him in Dragon Universe (against Omega Shenron) you can basically do an Ultimate Move straight away and win. (And doing this nets you a Story Reenactment, too). Adding to the conveniennce convenience of this character is the fact that you cannot fail the fusion (unlike the other fusion characters), though admittedly it's pretty easy to execute a fusion anyway.



** Goku himself is a game breaker in Raging Blast 2. It comes with the territory when your most powerful attack can only be accessed in the base form (and there is no energy struggle or combo necessary like in previous games). Goku also has a Kaioken finish, a high priority attack which guarantees an opponent's health bar which out using too much of Goku's energy.

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** Goku himself is a game breaker in Raging Blast 2. It comes with the territory when your most powerful attack can only be accessed in the base form (and there is no energy struggle or combo necessary like in previous games). Goku also has a Kaioken finish, a high priority attack which guarantees an opponent's health bar which out whithout using too much of Goku's energy.
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