History Funny / Spore

6th Jul '16 5:09:03 AM ZarbiNerada
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* Props for adventures are often made using the building creators, and because the game randomly determines which buildings to use for alien societies, it's not uncommon to encounter sentient lifeforms living in giant tables, working in towering signs and having chairs as entertainment buildings.

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* Props for adventures are often made using the building creators, and because the game randomly determines which buildings to use for alien societies, it's not uncommon to encounter sentient lifeforms living in giant tables, working in towering signs and having chairs as entertainment buildings.buildings.
* When Warrior allies send a "Help rid us of these pirates" distress call, they call the mission "Target practice".
1st Dec '15 6:04:35 PM ParadoxialStratagem
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** The above line can also double as a form of dark humor if you're purchasing the last planet of a trader empire, who clearly have no idea that they just sold their last bit of sovereignty to your empire and were ultimately screwed over by their own philosophy.
29th Nov '15 8:40:37 PM ParadoxialStratagem
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* Intentionally-bad adventures are rife with funny moments; music in inappropriate places and overuse of the first page of tracks (especially ''Space Warriors'' being used in a fetch quest or ''Angelic Dream'' being used in a boss fight) , level design that looks like a kid made it, poor spelling for dialogue or thoughts, bad timing for events, and other such things can all make what would normally qualify as a bad adventure into a ''hilarious'' adventure.

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* Intentionally-bad adventures are rife with funny moments; music in inappropriate places and overuse of the first page of tracks (especially ''Space Warriors'' being used in a fetch quest or ''Angelic Dream'' being used in a boss fight) , level design that looks like a kid made it, poor spelling for dialogue or thoughts, bad timing for events, and other such things can all make what would normally qualify as a bad adventure into a ''hilarious'' adventure.adventure.
* Props for adventures are often made using the building creators, and because the game randomly determines which buildings to use for alien societies, it's not uncommon to encounter sentient lifeforms living in giant tables, working in towering signs and having chairs as entertainment buildings.
9th Aug '15 10:18:58 AM treehugger0369
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** It's even better if you encounter a glitch where the chief starts talking as soon as the cutscene starts, rather than waiting until the camera pans down to him, resulting in everything being out of sync. As a result, you can see [[FlatWhat his]] [[YouHaveGotToBeKiddingMe expression]] once the pie guy speaks up.
8th Sep '14 12:03:13 PM SgtFrog1
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** Pretty much the fact that you can find ''[[VideoGameCrueltyPotential and destroy]]'' Earth is pretty funny in itself.

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** Pretty much the The fact that you can find ''[[VideoGameCrueltyPotential and destroy]]'' Earth is pretty funny in itself.
1st Aug '14 1:59:08 PM Cobalt58
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** This is further explained through the medium of lore if you find the "Fossilized Domesticated Animal Treat", which will inform you that the dog biscuit shape was sheerly for the entertainment of the feeder, the creature couldn't care less what shape the weird tasty thing was.
30th May '14 9:46:58 AM Ultradester306
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-->'''Trader:''' [[LargeHam YES!!! YES!!! WE ACCEPT!!! WE'RE RICH!!! WE'RE RICH, RICH, RICH, RICH, RICH!!!!!]]

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-->'''Trader:''' [[LargeHam YES!!! YES!!! WE ACCEPT!!! WE'RE RICH!!! WE'RE RICH, RICH, RICH, RICH, RICH!!!!!]]RICH!!!!!]]
* Intentionally-bad adventures are rife with funny moments; music in inappropriate places and overuse of the first page of tracks (especially ''Space Warriors'' being used in a fetch quest or ''Angelic Dream'' being used in a boss fight) , level design that looks like a kid made it, poor spelling for dialogue or thoughts, bad timing for events, and other such things can all make what would normally qualify as a bad adventure into a ''hilarious'' adventure.
17th Mar '14 5:59:21 AM treehugger0369
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* If you pester a Grox colony long enough, they [[http://youtu.be/URv-veQ4PKU?t=44s completely lose it]] and scream at you in anger.

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* If you pester a Grox colony long enough, they [[http://youtu.be/URv-veQ4PKU?t=44s completely lose it]] and scream at you in anger.anger.
* Try bidding absurdly low for a star system in the space stage. Some of the reactions are hilarious
-->'''Trader:''' We were expecting a decent profit, not a visit to the poor house.
-->'''Ecologist:''' We thought you were our ally, not a bottom feeder.
-->'''Zealot:''' Do you think, since we are creatures of faith, that we are subject to delusion?
** Bidding absurdly high can also get funny reactions on occasion
-->'''Trader:''' [[LargeHam YES!!! YES!!! WE ACCEPT!!! WE'RE RICH!!! WE'RE RICH, RICH, RICH, RICH, RICH!!!!!]]
12th Mar '14 10:24:25 AM Generality
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** It's especially funny if your creature doesn't have hands, or has them in unusual places.
14th Jul '13 2:53:45 PM Quanyails
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* Some of the Epic Creatures can be hilarious looking, for example, my creature encountered a giant pink ball with legs, big eyes and a flower on it's head.

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* Some of the Epic Creatures can be hilarious looking, for example, my creature encountered a giant pink ball with legs, big eyes and a flower on it's head.looking.
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http://tvtropes.org/pmwiki/article_history.php?article=Funny.Spore