History Fridge / TalesSeries

8th Oct '13 11:54:29 AM Felixcloud6288
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* ''VideoGame/TalesoftheAbyss'': When first trying to enter St. Binah, the party stows away in a carriage to avoid the guards. The driver mentions her [[BecauseDestinySaysSo Birth Score]] didn't mention anything like that. At first this seems like a throwaway line but it's a very subtle foreshadowing. [[spoiler: Luke's very existence [[ScrewDestiny threw the Score off track]] and its effects were felt as early as an hour into the game.]]
6th Aug '13 8:45:30 AM Viira
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**** Hence why they're more than three times larger than normal wings. (After all, we have no idea if any of the three alone would have produced the same effect.) Also, every other angel in the game had "butterfly-type" wings, which have only one "bone line" (sticking straight out from the back[[hottip:*:Note that I am not trying to imply that butterflies have wing bones, I'm talking about how you might render/draw them]], and Lloyd had "bird-type" wings, which have three around the top. RuleOfThree [[UpToEleven to it's logical extension?]]
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**** Hence why they're more than three times larger than normal wings. (After all, we have no idea if any of the three alone would have produced the same effect.) Also, every other angel in the game had "butterfly-type" wings, which have only one "bone line" (sticking straight out from the back[[hottip:*:Note back[[note]]Note that I am not trying to imply that butterflies have wing bones, I'm talking about how you might render/draw them]], and Lloyd had "bird-type" wings, which have three around the top. RuleOfThree [[UpToEleven to it's logical extension?]]extension?[[/note]]
2nd Nov '12 10:45:54 AM Oreochan
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* In the early hours of ''TalesOfTheAbyss'', the party has to remind Luke that it's "kill or be killed" on the battle field and that if taking a life is necessary for the greater good of Auldrant, that's what they have to do. So they kind of get the idea that "it's okay to take one life if it will save a thousand" stuck in the player's head. But then later on [[spoiler:Tear becomes infected with Miasma and so if she continues to activate the passage rings, she'll eventually die, but she ''has to'' activate them to save Auldrant.]] The game switches it up on you and makes you think "Wait, what if that one person was someone dear to me? Would I let them sacrifice theirself as easily as those soldiers sacrified themsleves?" Brilliant!
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* In the early hours of ''TalesOfTheAbyss'', ''VideoGame/TalesOfTheAbyss'', the party has to remind Luke that it's "kill or be killed" on the battle field and that if taking a life is necessary for the greater good of Auldrant, that's what they have to do. So they kind of get the idea that "it's okay to take one life if it will save a thousand" stuck in the player's head. But then later on [[spoiler:Tear becomes infected with Miasma and so if she continues to activate the passage rings, she'll eventually die, but she ''has to'' activate them to save Auldrant.]] The game switches it up on you and makes you think "Wait, what if that one person was someone dear to me? Would I let them sacrifice theirself as easily as those soldiers sacrified themsleves?" Brilliant!
4th Sep '12 10:33:29 AM sylviaviridian
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** A moment that took way too long for me to realize from Abyss: the nature of hyperresonance. The game's MagiBabble obscures it well enough that it takes a bit of thinking to realize: Hyperresonance, when it comes right down to it, is the power to deconstruct elemental particles and create a matter-to-energy conversion. For those still not following, this is the precise nature of nuclear power. Overlaps with FridgeHorror as it becomes clear that [[spoiler:Luke is a ''walking nuclear bomb'' (which certainly explains why they kept him locked up and ignorant)...and since Hod was destroyed by Malkuth setting off a hyperresonance in the fomicry labs, they literally ''[[MoralEventHorizon nuked their own people]]'' to vilify Kimlasca and quash anti-war sentiment.]]
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** A moment that took way too long for me to realize from Abyss: the nature of hyperresonance. The game's MagiBabble obscures it well enough that it takes a bit of thinking to realize: Hyperresonance, when it comes right down to it, is the power to deconstruct elemental particles and create a matter-to-energy conversion. For those still not following, this is the precise nature of nuclear power. Overlaps with FridgeHorror as it becomes clear that [[spoiler:Luke is a ''walking nuclear bomb'' (which certainly explains why they kept him locked up and ignorant)...and since Hod was destroyed by Malkuth setting off a hyperresonance in the fomicry labs, they literally ''[[MoralEventHorizon nuked their own people]]'' to vilify Kimlasca and quash anti-war sentiment.]] ]] - {{Tropers/SylviaViridian}}
4th Sep '12 10:19:33 AM sylviaviridian
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** A moment that took way too long for me to realize from Abyss: the nature of hyperresonance. The game's MagiBabble obscures it well enough that it takes a bit of thinking to realize: Hyperresonance, when it comes right down to it, is the power to deconstruct elemental particles and create a matter-to-energy conversion. For those still not following, this is the precise nature of nuclear power. Overlaps with FridgeHorror as it becomes clear that Luke is a ''walking nuclear bomb'' (which certainly explains why they kept him locked up and ignorant)...and since Hod was destroyed by Malkuth setting off a hyperresonance in the fomicry labs, they literally ''[[MoralEventHorizon nuked their own people]]'' to vilify Kimlasca and quash anti-war sentiment.
to:
** A moment that took way too long for me to realize from Abyss: the nature of hyperresonance. The game's MagiBabble obscures it well enough that it takes a bit of thinking to realize: Hyperresonance, when it comes right down to it, is the power to deconstruct elemental particles and create a matter-to-energy conversion. For those still not following, this is the precise nature of nuclear power. Overlaps with FridgeHorror as it becomes clear that Luke [[spoiler:Luke is a ''walking nuclear bomb'' (which certainly explains why they kept him locked up and ignorant)...and since Hod was destroyed by Malkuth setting off a hyperresonance in the fomicry labs, they literally ''[[MoralEventHorizon nuked their own people]]'' to vilify Kimlasca and quash anti-war sentiment. sentiment.]]
4th Sep '12 10:15:21 AM sylviaviridian
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** A moment that took way too long for me to realize from Abyss: the nature of hyperresonance. The game's MagiBabble obscures it well enough that it takes a bit of thinking to realize: Hyperresonance, when it comes right down to it, is the power to deconstruct elemental particles and create a matter-to-energy conversion. For those still not following, this is the precise nature of nuclear power. Overlaps with FridgeHorror as it becomes clear that Luke is a ''walking nuclear bomb'' (which certainly explains why they kept him locked up and ignorant)...and since Hod was destroyed by Malkuth setting off a hyperresonance in the fomicry labs, they literally ''[[MoralEventHorizon nuked their own people]]'' to vilify Kimlasca and quash anti-war sentiment.
23rd Aug '12 3:30:25 AM Oreochan
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* It took me a while to figure out what bugged me about the plot of ''TalesOfVesperia'', and only figured it out when I was talking with a friend: Yuri's subplot about whether [[spoiler:killing people who are above the law, clearly deserve it, and need to die for the sake of others]] was "justice" seems to drop about two thirds of the way through the game and never really get picked up again. After thinking about it a lot, I realized it may not have been dropped -- it was ''resolved.'' Specifically, it's resolved when Yuri, knowing his hands have been dirtied and no one else will have the guts to do what has to be done, [[spoiler:strikes out on his own to aer-filled Zaphias in order to kill Estelle, to prevent Alexei from torturing her and abusing her power to harm others]]. It's ''not'' justice, and the player knows it, and Yuri knows it, but [[IDidWhatIHadToDo it's something that has to be done,]] [[ThisIsSomethingHesGotToDoHimself and he's the only one who can.]] Of course, this is a ''[[SlidingScaleOfIdealismVersusCynicism Tales]]'' game, and [[spoiler:Estelle's your [[WhiteMage primary healer]]]], so it's a [[LikeYouWouldReallyDoIt given]] that [[spoiler:he won't ''actually'' kill her]] - but setting it up to make it look as though he would makes the end result of this subplot [[CrowningMomentOfHeartwarming that much more heartwarming]]. It may not be the most [[BuffySpeak logical stretch of...logic]], but I'm satisfied with the subplot as a result. --WildKnight
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* It took me a while to figure out what bugged me about the plot of ''TalesOfVesperia'', ''VideoGame/TalesOfVesperia'', and only figured it out when I was talking with a friend: Yuri's subplot about whether [[spoiler:killing people who are above the law, clearly deserve it, and need to die for the sake of others]] was "justice" seems to drop about two thirds of the way through the game and never really get picked up again. After thinking about it a lot, I realized it may not have been dropped -- it was ''resolved.'' Specifically, it's resolved when Yuri, knowing his hands have been dirtied and no one else will have the guts to do what has to be done, [[spoiler:strikes out on his own to aer-filled Zaphias in order to kill Estelle, to prevent Alexei from torturing her and abusing her power to harm others]]. It's ''not'' justice, and the player knows it, and Yuri knows it, but [[IDidWhatIHadToDo it's something that has to be done,]] [[ThisIsSomethingHesGotToDoHimself and he's the only one who can.]] Of course, this is a ''[[SlidingScaleOfIdealismVersusCynicism Tales]]'' game, and [[spoiler:Estelle's your [[WhiteMage primary healer]]]], so it's a [[LikeYouWouldReallyDoIt given]] that [[spoiler:he won't ''actually'' kill her]] - but setting it up to make it look as though he would makes the end result of this subplot [[CrowningMomentOfHeartwarming that much more heartwarming]]. It may not be the most [[BuffySpeak logical stretch of...logic]], but I'm satisfied with the subplot as a result. --WildKnight
23rd Aug '12 3:21:58 AM Oreochan
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* TalesOfVesperia. Big time. It's genius how Estelle keeps nagging the party around to do her bidding because it deconstructs the idea of a nice, innocent princess entirely. Estelle might look like a cute little princess, but actually her desire to see the outside world and do... pretty much everything she ever does... is all born out of a selfish intent. So she's a RebelliousPrincess without ever invoking the stereotype associated with it. Brilliant!
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* TalesOfVesperia.VideoGame/TalesOfVesperia. Big time. It's genius how Estelle keeps nagging the party around to do her bidding because it deconstructs the idea of a nice, innocent princess entirely. Estelle might look like a cute little princess, but actually her desire to see the outside world and do... pretty much everything she ever does... is all born out of a selfish intent. So she's a RebelliousPrincess without ever invoking the stereotype associated with it. Brilliant!
21st Jun '12 12:24:28 PM Nocturna
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This Troper cleanup
* At first, this troper thought that [[spoiler: Mithos turning into a bright and colorful killer robot at the end of]] ''VideoGame/{{Tales of Symphonia}}'' was just a [[GiantSpaceFleaFromNowhere nonsensical excuse]] for a final boss fight [[OneWingedAngel with multiple forms.]] Then after a while I remembered [[spoiler: The traps that Mithos had set in Derris-Kharlan that pitted Lloyd and Co. against their inner demons (including actual physical fights with bright and colorful killer robots representing their inner demons.) While the group overcame them, we immediately see after each one that Mithos never could. So when he's beaten initially during the final boss battle, his inner demons rage out of control and continue the fight.]] -- {{Super Llama}}
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* At first, this troper I thought that [[spoiler: Mithos turning into a bright and colorful killer robot at the end of]] ''VideoGame/{{Tales of Symphonia}}'' was just a [[GiantSpaceFleaFromNowhere nonsensical excuse]] for a final boss fight [[OneWingedAngel with multiple forms.]] Then after a while I remembered [[spoiler: The traps that Mithos had set in Derris-Kharlan that pitted Lloyd and Co. against their inner demons (including actual physical fights with bright and colorful killer robots representing their inner demons.) While the group overcame them, we immediately see after each one that Mithos never could. So when he's beaten initially during the final boss battle, his inner demons rage out of control and continue the fight.]] -- {{Super Llama}}

*** This troper had his own moment involving Dawn of the New World. While the setting may seem pretty bad, consider this: before the first game, at any given time, half the world was suffering famines and being overrun by Nazi-analogue Desians. Both problems you solve in the first game. A lot of the problems you cause in the process are solved in the second game. International politics may be tense, but your actions really have made the world better!
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*** This troper I had his my own moment involving Dawn of the New World. While the setting may seem pretty bad, consider this: before the first game, at any given time, half the world was suffering famines and being overrun by Nazi-analogue Desians. Both problems you solve in the first game. A lot of the problems you cause in the process are solved in the second game. International politics may be tense, but your actions really have made the world better!
29th Apr '12 2:54:33 AM Oreochan
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* At first, this troper thought that [[spoiler: Mithos turning into a bright and colorful killer robot at the end of]] ''{{Tales of Symphonia}}'' was just a [[GiantSpaceFleaFromNowhere nonsensical excuse]] for a final boss fight [[OneWingedAngel with multiple forms.]] Then after a while I remembered [[spoiler: The traps that Mithos had set in Derris-Kharlan that pitted Lloyd and Co. against their inner demons (including actual physical fights with bright and colorful killer robots representing their inner demons.) While the group overcame them, we immediately see after each one that Mithos never could. So when he's beaten initially during the final boss battle, his inner demons rage out of control and continue the fight.]] -- {{Super Llama}}
to:
* At first, this troper thought that [[spoiler: Mithos turning into a bright and colorful killer robot at the end of]] ''{{Tales ''VideoGame/{{Tales of Symphonia}}'' was just a [[GiantSpaceFleaFromNowhere nonsensical excuse]] for a final boss fight [[OneWingedAngel with multiple forms.]] Then after a while I remembered [[spoiler: The traps that Mithos had set in Derris-Kharlan that pitted Lloyd and Co. against their inner demons (including actual physical fights with bright and colorful killer robots representing their inner demons.) While the group overcame them, we immediately see after each one that Mithos never could. So when he's beaten initially during the final boss battle, his inner demons rage out of control and continue the fight.]] -- {{Super Llama}}
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