History Fridge / SuperSmashBros

26th Jul '16 3:50:27 PM deven0711
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* During Bayonetta's trailer, the first character she is shown using her Witch Time on is Cloud, a reference to the Time spell from Final Fantasy VII which increases a character's wait time by a whole minute.
18th Jul '16 6:21:37 PM Kaabisteru
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* A rather sweet case considering their initially popular rivalry that was played for comedy by both Roy's reveal and the fans long before and after such - it is shown that both Roy Koopa and Lord Roy had possibly "made up" and hanged out [[http://pinkx2.tumblr.com/post/121544784962/oh-my-god-nintendo driving on 3DS Rainbow Road]] on the 3DS-version. Come then Videogame/MarioKart8, where Roy Koopa is now a playable racer in the game. Guess what is one of the tricks he can do? [[http://imgur.com/a/5SBIX Why Lord Roy's iconic leaning pose from Melee,]] [[HeartwarmingInHindsight of course!]]



* A rather easy thing to miss, but amidst of their rivalry which was played for comedy by both Roy's reveal and the fans long before and after such, both Roy Koopa and Lord Roy would be seen possibly making up and hang out [[http://pinkx2.tumblr.com/post/121544784962/oh-my-god-nintendo driving on 3DS Rainbow Road on Super Smash Bros. 3DS.]] Come then Mario Kart 8, where Roy Koopa is now a playable racer in the game. What is one of the tricks he can do? [[http://imgur.com/a/5SBIX Why Lord Roy's iconic leaning pose from Melee,]] [[HeartwarmingInHindsight of course!]]

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* A rather easy thing to miss, but amidst of their rivalry which was played for comedy by both Roy's reveal and the fans long before and after such, both Roy Koopa and Lord Roy would be seen possibly making up and hang out [[http://pinkx2.tumblr.com/post/121544784962/oh-my-god-nintendo driving on 3DS Rainbow Road on Super Smash Bros. 3DS.]] Come then Mario Kart 8, where Roy Koopa is now a playable racer in the game. What is one of the tricks he can do? [[http://imgur.com/a/5SBIX Why Lord Roy's iconic leaning pose from Melee,]] [[HeartwarmingInHindsight of course!]]
18th Jul '16 6:15:15 PM Kaabisteru
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* A rather easy thing to miss, but amidst of their rivalry which was played for comedy by both Roy's reveal and the fans long before and after such, both Roy Koopa and Lord Roy would be seen possibly making up and hang out [[http://pinkx2.tumblr.com/post/121544784962/oh-my-god-nintendo driving on 3DS Rainbow Road on Super Smash Bros. 3DS.]] Come then Mario Kart 8, where Roy Koopa is now a playable racer in the game. What is one of the tricks he can do? [[http://imgur.com/a/5SBIX Why Lord Roy's iconic leaning pose from Melee,]] [[HeartwarmingInHindsight of course!]]
17th Jul '16 8:30:55 AM nombretomado
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*** Viridi's "intruder from another dimension" hypothesis might not be too far from the truth, considering how [[StreetFighter Ryu]] left [[AsurasWrath the last crossover he was in]]: kicked into outer space by Akuma and caught into some kind of wormhole. Yes, Akuma sent Ryu to ''Super Smash Bros.'' just so he could fight Asura on a one-on-one.

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*** Viridi's "intruder from another dimension" hypothesis might not be too far from the truth, considering how [[StreetFighter Ryu]] left [[AsurasWrath [[VideoGame/AsurasWrath the last crossover he was in]]: kicked into outer space by Akuma and caught into some kind of wormhole. Yes, Akuma sent Ryu to ''Super Smash Bros.'' just so he could fight Asura on a one-on-one.
26th Jun '16 3:59:54 PM BeeKirbysNewComputer
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* Mr. Game & Watch's trophy descriptions point out that he has no concept of good or evil. After all, Game & Watch games don't typically have [[NoPlotNoProblem plots]] or [[NoAntagonist villains,]][[note]]At least, villains in the traditional sense[[/note]] do they?
21st Jun '16 6:19:53 PM santos32
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** Time will tell if [[VideoGame/FinalFantasyVII Cloud's]] slot is next to Shulk's and Pac-Man's, as well, since even before Namco, Monolith Soft was originally part of Creator/SquareEnix, known at the time for making Xenosaga's own predecessor game, ''VideoGame/{{Xenogears}}'' (which, [[HilariousInHindsight amusingly enough]], was originally a concept for ''Final Fantasy VII'' before ExecutiveMeddling turned it into it's own series).

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** Time will tell if [[VideoGame/FinalFantasyVII Cloud's]] slot is next to Shulk's and Pac-Man's, as well, since even before Namco, Monolith Soft was originally part of Creator/SquareEnix, known at the time for making Xenosaga's own predecessor game, ''VideoGame/{{Xenogears}}'' (which, [[HilariousInHindsight amusingly enough]], was originally a concept for ''Final Fantasy VII'' before ExecutiveMeddling turned it into it's own series). This nicely groups Cloud and Pac-Man together (with Shulk to a lesser extent, being a first-party Nintendo character), considering that they are the sole representatives of Square Enix and Namco whereas both Sega (Sonic and Bayonetta) and Capcom (Mega Man and Ryu) have two each.
10th Jun '16 7:41:26 AM erforce
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** Jungle Japes: ''[[VideoGame/DonkeyKongCountry Donkey Kong Land]]''

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** Jungle Japes: ''[[VideoGame/DonkeyKongCountry ''[[VideoGame/DonkeyKongCountry1 Donkey Kong Land]]''
5th Jun '16 4:17:08 PM AM_NK
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* On a more glum note, Bayonetta has been touted as an overpowered character to the point that some tournaments have banned her from use. How did she end up so strong despite Sakurai sticking so close to the source material? Well, to be blunt, it's ''because'' of the source material, and a good example of how ShownTheirWork can have an ugly side. Ryu got away with it due to being a Fighting Game character to begin with, and Cloud comes with a notable drawback due to how restrictive his LimitBreak mechanic can be, but Bayonetta is a very different beast: both ''{{Bayonetta}}'' and ''Bayonetta2'' are high-octane SpectacleFighters that have a considerably faster pace than ''Smash [=3DS/U=]'', the highest-tier medals in the games require a player of a pretty high caliber to obtain, and the heroine herself brings powerful abilities that, while bread and butter in her own series where most major enemies don't flinch, are just overkill in ''Smash'''s combat system - Witch Time and Bat Within are the worst offenders, by far. Bayo players that are adjusted to the playstyle of both series' (and with ''Bayonetta 2'' as a Wii U title, there ''will'' be people who have played both) are given a tremendous advantage over every other character simply because the rest of the cast can't keep up. While it's a testament to Sakurai's ingenuity that a character with Bayonetta's abilities (and... raciness) works in the game at all and is perfectly fun to play, in the competitive scene it ultimately ended up better on paper than in practice.

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* On a more glum note, Bayonetta has been touted as an overpowered character to the point that some tournaments have banned her from use. How did she end up so strong despite Sakurai sticking so close to the source material? Well, to be blunt, it's ''because'' of the source material, and a good example of how ShownTheirWork can have an ugly side. Ryu got away with it due to being a Fighting Game character to begin with, and Cloud comes with a notable drawback due to how restrictive his LimitBreak mechanic can be, but Bayonetta is a very different beast: both ''{{Bayonetta}}'' and ''Bayonetta2'' are high-octane SpectacleFighters {{spectacle fighter}}s that have a considerably faster pace than ''Smash [=3DS/U=]'', the highest-tier medals in the games require a player of a pretty high caliber to obtain, and the heroine herself brings powerful abilities that, while bread and butter in her own series where most major enemies don't flinch, are just overkill in ''Smash'''s combat system - Witch Time and Bat Within are the worst offenders, by far. Bayo players that are adjusted to the playstyle of both series' (and with ''Bayonetta 2'' as a Wii U title, there ''will'' be people who have played both) are given a tremendous advantage over every other character simply because the rest of the cast can't keep up. While it's a testament to Sakurai's ingenuity that a character with Bayonetta's abilities (and... raciness) works in the game at all and is perfectly fun to play, in the competitive scene it ultimately ended up better on paper than in practice.



* Ivysaur. Why Ivysaur rather than Bulbasaur or Venusaur? Well, yes, to have one starter at each stage (first, middle, final), but there's a reason for that configuration -- it corresponds to [[Anime/{{Pokemon}} Ash's]] Pokémon. EP056, "The Ultimate Test", has the characters fighting with borrowed Pokémon, and they invoke {{irony}} by giving Ash a trio of Pokémon that correspond to Team Rocket -- Weezing, Arbok, and Meowth -- while James receives Pokémon corresponding to Ash's Pokémon: Charizard, Pikachu, and ''Ivysaur''. (This episode was after the one in which Bulbasaur showed that it was ready to evolve and elected not to.) That suggests that even though Ash's Bulbasaur had chosen not to evolve, the fact that it had the opportunity to do so meant that the writers considered it to be the equivalent of an Ivysaur. Meanwhile, despite seemingly having gotten plenty of experience, Ash's Squirtle never got the chance to become a Wartortle. Hence, Ivysaur was chosen for the middle evolution requirement.

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* Ivysaur. Why Ivysaur rather than Bulbasaur or Venusaur? Well, yes, to have one starter at each stage (first, middle, final), but there's a reason for that configuration -- it corresponds to [[Anime/{{Pokemon}} Ash's]] Pokémon. EP056, [=EP056=], "The Ultimate Test", has the characters fighting with borrowed Pokémon, and they invoke {{irony}} by giving Ash a trio of Pokémon that correspond to Team Rocket -- Weezing, Arbok, and Meowth -- while James receives Pokémon corresponding to Ash's Pokémon: Charizard, Pikachu, and ''Ivysaur''. (This episode was after the one in which Bulbasaur showed that it was ready to evolve and elected not to.) That suggests that even though Ash's Bulbasaur had chosen not to evolve, the fact that it had the opportunity to do so meant that the writers considered it to be the equivalent of an Ivysaur. Meanwhile, despite seemingly having gotten plenty of experience, Ash's Squirtle never got the chance to become a Wartortle. Hence, Ivysaur was chosen for the middle evolution requirement.



* The trailer that introduced the Mii Fighters in ''Wii U/3DS'' features Creator/ReggieFilsAmie and Creator/SatoruIwata fighting each other. Remember when Reggie said [[MemeticMutation his body was ready]]? '''He was not bullshitting you.'''

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* The trailer that introduced the Mii Fighters in ''Wii U/3DS'' features Creator/ReggieFilsAmie Creator/ReggieFilsAime and Creator/SatoruIwata fighting each other. Remember when Reggie said [[MemeticMutation his body was ready]]? '''He was not bullshitting you.'''



* You might look at the order of the final Co-Op Event in Smash Bros Wii U and see how there's a particular order with the characters: Clones, 3DS Unlockables, 3rd Parties, Starter Cast from SSB4 to SSB. However, there's a particular order with the characters in those lists as well. (Brawl's version of the event was a bit out of order in the Brawl roster)

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* You might look at the order of the final Co-Op Event in Smash Bros Wii U and see how there's a particular order with the characters: Clones, 3DS Unlockables, 3rd Parties, Starter Cast from SSB4 [=SSB4=] to SSB. However, there's a particular order with the characters in those lists as well. (Brawl's version of the event was a bit out of order in the Brawl roster)



** Oddly enough, Bowser Jr is first in line for SSB4 3DS Unlockables, despite the fact that Duck Hunt was revealed later than him. However, this might have been done on purpose to pair up Duck Hunt with ROB (Brawl unlockable), both characters exclusive to the NES era. Wario is the last of the Brawl unlockables because he was one of the first characters revealed in Brawl.
** Mr. Game and Watch is the first in line for Melee unlockables as he's the last character unlocked in the game. Ganondorf is next in line because he's usually unlocked later, and Falco is the last in line for Melee unlockables because his requirement for being unlocked is usually not difficult, and he's one of the earliest characters you can unlock in SSB4.

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** Oddly enough, Bowser Jr is first in line for SSB4 [=SSB4=] 3DS Unlockables, despite the fact that Duck Hunt was revealed later than him. However, this might have been done on purpose to pair up Duck Hunt with ROB (Brawl unlockable), both characters exclusive to the NES era. Wario is the last of the Brawl unlockables because he was one of the first characters revealed in Brawl.
** Mr. Game and Watch is the first in line for Melee unlockables as he's the last character unlocked in the game. Ganondorf is next in line because he's usually unlocked later, and Falco is the last in line for Melee unlockables because his requirement for being unlocked is usually not difficult, and he's one of the earliest characters you can unlock in SSB4.[=SSB4=].



** SSB4's lineup of starters is this: Shulk, Robin, Palutena, Greninja, Little Mac, Rosalina & Luma, Wii Fit Trainer, and Villager. Shulk was announced in August 2014, Robin (and Lucina) was announced in July 2014, Palutena was announced in June 2014, Greninja was announced in a Nintendo Direct in April 2014, Little Mac was announced in a direct in February 2014, Rosalina & Luma were announced in December 2013, and Wii Fit Trainer and Villager were both announced in the E3 2013 Trailer, but the Villager was shown first, so he's last in the SSB4 line.
** Brawl's lineup of starters is similar to SSB4's lineup. Toon Link was announced in March of 2008 and Lucario was announced in February of 2008. Toon Link is also encountered later than everyone else in the Subspace, being postgame exclusive (along with Jigglypuff and Wolf). Olimar was revealed in January 2008, Dedede was revealed in October 2007, Diddy Kong was revealed in late of August 2007, Pokemon Trainer was revealed a week before Diddy Kong (his Charizard), and Ike was revealed on the first of that same August. Zero Suit Samus, Pit, and Meta Knight are the last of that line. They were revealed in Brawl's trailer, with Meta Knight appearing first, then Pit, then Zero Suit Samus.

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** SSB4's [=SSB4=]'s lineup of starters is this: Shulk, Robin, Palutena, Greninja, Little Mac, Rosalina & Luma, Wii Fit Trainer, and Villager. Shulk was announced in August 2014, Robin (and Lucina) was announced in July 2014, Palutena was announced in June 2014, Greninja was announced in a Nintendo Direct in April 2014, Little Mac was announced in a direct in February 2014, Rosalina & Luma were announced in December 2013, and Wii Fit Trainer and Villager were both announced in the E3 2013 Trailer, but the Villager was shown first, so he's last in the SSB4 [=SSB4=] line.
** Brawl's lineup of starters is similar to SSB4's [=SSB4=]'s lineup. Toon Link was announced in March of 2008 and Lucario was announced in February of 2008. Toon Link is also encountered later than everyone else in the Subspace, being postgame exclusive (along with Jigglypuff and Wolf). Olimar was revealed in January 2008, Dedede was revealed in October 2007, Diddy Kong was revealed in late of August 2007, Pokemon Trainer was revealed a week before Diddy Kong (his Charizard), and Ike was revealed on the first of that same August. Zero Suit Samus, Pit, and Meta Knight are the last of that line. They were revealed in Brawl's trailer, with Meta Knight appearing first, then Pit, then Zero Suit Samus.



* The Smash Ballot serves two purposes. Not only does it allow fans to vote in DLC characters for Smash, but it also is an effective way for the developers to gauge popular characters across the world and, from there, make calls on who will get in to the next game. So, even if people like Waluigi, Issac, and WonderRed don't get voted in, the developers realize that fans are interested, and we could quite easily see the characters in later Smash games! So, even the losers of the ballot have the potential of winning in the long run!

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* The Smash Ballot serves two purposes. Not only does it allow fans to vote in DLC characters for Smash, but it also is an effective way for the developers to gauge popular characters across the world and, from there, make calls on who will get in to the next game. So, even if people like Waluigi, Issac, and WonderRed [=WonderRed=] don't get voted in, the developers realize that fans are interested, and we could quite easily see the characters in later Smash games! So, even the losers of the ballot have the potential of winning in the long run!
5th Jun '16 3:16:24 PM AM_NK
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[[/folder]]



** Corrin is TheSixthRanger, a conflicted individual who joins late and ultimately fights for the right reasons. Meant to show off the transforming characters in FireEmblem.

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** Corrin is TheSixthRanger, a conflicted individual who joins late and ultimately fights for the right reasons. Meant to show off the transforming characters in FireEmblem.FireEmblem.
[[/folder]]
5th Jun '16 3:15:26 PM AM_NK
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[[foldercontrol]]



[[AC: Throughout the series]]

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[[AC: Melee]]

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[[folder:Super Smash Bros. Melee]]




[[AC: Brawl]]

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[[AC: U/3DS]]

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[[folder: Super Smash Bros. for [=WiiU/3DS=]]]



[[AC: General]]

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[[AC: Brawl]]

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[[folder:Super Smash Bros.
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This list shows the last 10 events of 481. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Fridge.SuperSmashBros