History Fridge / SuperSmashBros

13th Aug '17 8:24:39 PM AuraXtreme
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** This is backed up by Bayonetta's appearance in ''[=WiiU/3DS=]''; her Scarborough Fair and Love is Blue are huge-caliber guns, but they're still ''guns'', and while they're decent at racking up damage they're ''horrible'' at launching.
9th Aug '17 1:43:00 AM BucketBomber
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* The true form of Master Core being a living Smash Ball makes ''perfect sense''. Master Hand and Crazy Hand used their Final Smash on you, ''and'' they're the source of the fighters' powers. Of ''course'' their fused form is a Smash Ball.

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* The true form of Master Core being a living Smash Ball makes ''perfect sense''. Master Hand and Crazy Hand used their his Final Smash on you, ''and'' they're he's the source of the fighters' powers. Of ''course'' their fused his true form is a Smash Ball.
1st Aug '17 9:59:31 PM Azek
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* On a more glum note, Bayonetta has been touted as an overpowered character to the point that some tournaments have banned her from use. How did she end up so strong despite Sakurai sticking so close to the source material? Well, to be blunt, it's ''because'' of the source material, and a good example of how ShownTheirWork can have an ugly side. Ryu got away with it due to being a Fighting Game character to begin with, and Cloud comes with a notable drawback due to how restrictive his LimitBreak mechanic can be, but Bayonetta is a very different beast: both ''{{Bayonetta}}'' and ''Bayonetta2'' are high-octane {{spectacle fighter}}s that have a considerably faster pace than ''Smash [=3DS/U=]'', the highest-tier medals in the games require a player of a pretty high caliber to obtain, and the heroine herself brings powerful abilities that, while bread and butter in her own series where most major enemies don't flinch, are just overkill in ''Smash'''s combat system -- Witch Time and Bat Within are the worst offenders, by far. Bayo players that are adjusted to the playstyle of both series' (and with ''Bayonetta 2'' as a Wii U title, there ''will'' be people who have played both) are given a tremendous advantage over every other character simply because the rest of the cast can't keep up. While it's a testament to Sakurai's ingenuity that a character with Bayonetta's abilities (and... raciness) works in the game at all and is perfectly fun to play, in the competitive scene it ultimately ended up better on paper than in practice.

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* On a more glum note, Bayonetta has been touted as an overpowered character to the point that some tournaments have banned her from use. How did she end up so strong despite Sakurai sticking so close to the source material? Well, to be blunt, it's ''because'' of the source material, and a good example of how ShownTheirWork can have an ugly side. Ryu got away with it due to being a Fighting Game character to begin with, and Cloud comes with a notable drawback due to how restrictive his LimitBreak mechanic can be, but Bayonetta is a very different beast: both ''{{Bayonetta}}'' and ''Bayonetta2'' are high-octane {{spectacle fighter}}s Stylish Action games that have a considerably faster pace than ''Smash [=3DS/U=]'', the highest-tier medals in the games require a player of a pretty high caliber to obtain, and the heroine herself brings powerful abilities that, while bread and butter in her own series where most major enemies don't flinch, are just overkill in ''Smash'''s combat system -- Witch Time and Bat Within are the worst offenders, by far. Bayo players that are adjusted to the playstyle of both series' (and with ''Bayonetta 2'' as a Wii U title, there ''will'' be people who have played both) are given a tremendous advantage over every other character simply because the rest of the cast can't keep up. While it's a testament to Sakurai's ingenuity that a character with Bayonetta's abilities (and... raciness) works in the game at all and is perfectly fun to play, in the competitive scene it ultimately ended up better on paper than in practice.
13th Jul '17 8:48:17 PM MrUnderhill
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** This also serves as yet another ShoutOut to Cloud's ''Dissidia'' moveset, where his specialty was the Wall Rush mechanic; inflicting extra damage by knocking the opponent into a wall. In ''Smash Bros'' knocking an opponent into a wall doesn't hurt them more than the attack itself, but knocking them off the stage (especially in a downward direction) does. And on a less serious note, [[MemeticMutation knocking enemies down]] has been a ''{{Franchise/Final Fantasy}}'' inside joke ever since [[VideoGame/FinalFantasyI the first game]].
28th Jun '17 6:16:54 PM ImSpidey2
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* If Master Hand is even sentient as Master Core, it can be easily be interpretated that his final attack is a TakingYouWithMe. Since he's merely a sphere of energy now, his original form destroyed, he's simply DrivenToSuicide, unable to take it any longer.
10th Jun '17 1:50:31 PM nombretomado
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* In a CallBack/Fridge Heartwarming, Ness is introduced in Subspace Emissary by rescuing Lucas from getting attacked by the King Porky Statue with a PK Thunder. Several years later, Lucas is reintroduced into WiiU/3DS by saving Ness from being attacked by Bowser with a PK Fire.

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* In a CallBack/Fridge Heartwarming, Ness is introduced in Subspace Emissary by rescuing Lucas from getting attacked by the King Porky Statue with a PK Thunder. Several years later, Lucas is reintroduced into WiiU/3DS [=WiiU=]/3DS by saving Ness from being attacked by Bowser with a PK Fire.
6th Jun '17 6:37:47 AM DracoKanji
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* Why does Marth continue to speak Japanese even though he has shown up with speaking roles in more recent games, and his original game's UpdatedRerelease was put out in the US? When ''Melee'' came out, ''Shadow Dragon'' hadn't been released yet. Since the characters are figurines of Nintendo characters, it's likely his didn't get ported with the rest. ''Marth's figurine was imported'' and hasn't been replaced with a domestic version.
28th May '17 3:57:23 PM nombretomado
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* Asides from the obvious "Gamer is a Warioware stage", there's another reason Ashely's theme is in Gamer: it's a '''horror'''-themed stage since the stage has you avoiding [[HumanoidAbomination 9-Volt's Mom]], with terrifying music to boot. Guess which WarioWare character is horror-themed.

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* Asides from the obvious "Gamer is a Warioware stage", there's another reason Ashely's theme is in Gamer: it's a '''horror'''-themed stage since the stage has you avoiding [[HumanoidAbomination 9-Volt's Mom]], with terrifying music to boot. Guess which WarioWare VideoGame/WarioWare character is horror-themed.
26th May '17 7:54:58 AM randomname25
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* The Smash Ballot serves two purposes. Not only does it allow fans to vote in DLC characters for Smash, but it also is an effective way for the developers to gauge popular characters across the world and, from there, make calls on who will get in to the next game. So, even if people like Waluigi, Issac, and [=WonderRed=] don't get voted in, the developers realize that fans are interested, and we could quite easily see the characters in later Smash games! So, even the losers of the ballot have the potential of winning in the long run!

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* The Smash Ballot serves two purposes. Not only does it allow fans to vote in DLC characters for Smash, but it also is an effective way for the developers to gauge popular characters across the world and, from there, make calls on who will get in to the next game. So, even if people like Waluigi, Issac, Isaac, and [=WonderRed=] don't get voted in, the developers realize that fans are interested, and we could quite easily see the characters in later Smash games! So, even the losers of the ballot have the potential of winning in the long run!
2nd May '17 4:52:54 PM MathematicalVoid
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** It's also his job.
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http://tvtropes.org/pmwiki/article_history.php?article=Fridge.SuperSmashBros