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** Also, ask any pro wrestler whether headbutts, particularly the way Balrog throws them out, are a good idea.
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* In the games where the bosses are playable, it's possible for them to encounter some of the fighters with a grudge against them in a playthrough. However, these fights will be no different from the ones against fighters who aren't seeking those bosses out. Why? Because to those fighters, the fight with the boss would be the most important battle of their lives. The boss, on the other hand, has fought and angered so many people that their enemies are just another opponent. (In fact, one boss ([[VideoGame/StreetFighter2 M. Bison]]) is the TropeNamer for ButForMeItWasTuesday.)
* Criticism has been made towards ''VideoGame/StreetFighterV'' for not utilizing [[VideoGame/StreetFighter2 characters from Shadaloo’s first appearance]] in the story, instead relying on ''VideoGame/StreetFighterAlpha'' characters. This makes sense when you realize that, as the second game in the timeline, the Shadaloo Arc starts with ''Alpha''.

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* In the games where the bosses are playable, it's possible for them to encounter some of the fighters with a grudge against them in a playthrough. However, these fights will be no different from the ones against fighters who aren't seeking those bosses out. Why? Because to those fighters, the fight with the boss would be the most important battle of their lives. The boss, on the other hand, has fought and angered so many people that their enemies are just another opponent. (In fact, one boss ([[VideoGame/StreetFighter2 ([[VideoGame/StreetFighterII M. Bison]]) is the TropeNamer for ButForMeItWasTuesday.)
* Criticism has been made towards ''VideoGame/StreetFighterV'' for not utilizing [[VideoGame/StreetFighter2 [[VideoGame/StreetFighterII characters from Shadaloo’s first appearance]] in the story, instead relying on ''VideoGame/StreetFighterAlpha'' characters. This makes sense when you realize that, as the second game in the timeline, the Shadaloo Arc starts with ''Alpha''.
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* The first game is all about Ryu and Ken trying to prove themselves the best fighters in the world, taking on a variety of sordid foes up until Sagat. The problem is if you ever lose, the pair are strapped to a chair with dynamite set to go off in their face. Even as early as the start of the franchise, criminals have been plaguing the fighting scene and ready to murder any up-and-comers that might threaten their reign. It doesn't help that a couple of the characters here would go onto be explicit bad guys and criminals in later titles and character entries.
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Please italicize work names, as called out in How To Write An Example.


** [[IncompletelyTrained Considering that Gouken deliberately didn't teach Dan to the same extent that he did Ryu and Ken for this very reason]], Dan probably wouldn't make some amazing leap in ability, but he probably wouldn't be so grossly {{overshadowed|ByAwesome}} either.

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** [[IncompletelyTrained Considering that Gouken deliberately [[IncompletelyTrained didn't teach Dan to the same extent extent]] that he did Ryu and Ken for this very reason]], reason, Dan probably wouldn't make some amazing leap in ability, but he probably wouldn't be so grossly {{overshadowed|ByAwesome}} either.



* It makes sense why (outside of real life reasons) Akuma wasn't in ''VideoGame/StreetFighterV'' initially ; he was working as Kazumi Mishima's hitman in ''VideoGame/{{Tekken}} 7''. And now that ''Fated Retribution'' has been out on arcades for some time, Akuma, his role as a guest character fulfilled, has decided to come back as DLC.

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* It makes sense why (outside of real life reasons) Akuma wasn't in ''VideoGame/StreetFighterV'' initially ; initially; he was working as Kazumi Mishima's hitman in ''VideoGame/{{Tekken}} 7''. And now that ''Fated Retribution'' has been out on arcades for some time, Akuma, his role as a guest character fulfilled, has decided to come back as DLC.



* Necalli's constant losses in Street Fighter V's story mode are actually pretty justified. [[UnskilledButStrong He's a powerful supernatural entity with no real combat technique to speak of.]] Against normal people he's a terrifying entity but against the [[SupernaturalMartialArts World Warriors and Shadaloo]] he's little more than a juiced-up thug that doesn't stay dead. He can be tough but he's hardly the worst thing any of them have ever dealt with.

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* Necalli's constant losses in Street the ''Street Fighter V's V'' story mode are actually pretty justified. [[UnskilledButStrong He's a powerful supernatural entity with no real combat technique to speak of.]] Against normal people he's a terrifying entity but against the [[SupernaturalMartialArts World Warriors and Shadaloo]] he's little more than a juiced-up thug that doesn't stay dead. He can be tough but he's hardly the worst thing any of them have ever dealt with.



* Balrog's very status as a DLC character in ''V'' is this. What does he love more than anything else? His fight money. How do you get him as a playable character? By giving him enough money to convince him to fight for you.

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* Balrog's very status as a DLC character in ''V'' is this. What does he love more than anything else? His fight money. How do you get him as a playable character? By giving him enough money to convince him to fight for you.you, (metaphorically) putting him on your payroll permanently.



* Criticism has been made towards [[VideoGame/StreetFighterV Street Fighter V]] for not utilizing [[VideoGame/StreetFighter2 characters from Shadaloo’s first appearance]] in the story, instead relying on [[VideoGame/StreetFighterAlpha Street Fighter Alpha]] characters. This makes sense when you realize that, as the second game in the timeline, the Shadaloo Arc starts with Street Fighter Alpha.

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* Criticism has been made towards [[VideoGame/StreetFighterV Street Fighter V]] ''VideoGame/StreetFighterV'' for not utilizing [[VideoGame/StreetFighter2 characters from Shadaloo’s first appearance]] in the story, instead relying on [[VideoGame/StreetFighterAlpha Street Fighter Alpha]] ''VideoGame/StreetFighterAlpha'' characters. This makes sense when you realize that, as the second game in the timeline, the Shadaloo Arc starts with Street Fighter Alpha.''Alpha''.
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* M. Bison is one of the more famous characters voiced by Creator/NorioWakamoto. His successor, JP, is voiced by Creator/TomokazuSugita, who became very famous for having a spot-on impression of Wakamoto himself.
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* Criticism has been made towards [[VideoGame/StreetFighterV Street Fighter V]] for not utilizing [[VideoGame/StreetFighter2 characters from Shadaloo’s first appearance]] in the story, instead relying on [[VideoGame/StreetFighterAlpha Street Fighter Alpha]] characters. This makes sense when you realize that, as the second game in the timeline, the Shadaloo Arc starts with Street Fighter Alpha.

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** Kinda doesn't work anymore now that Makoto has risen quite high in the tier lists thanks to the buffs she got in ''Arcade Edition'' and ''Arcade Edition ver. 2012''.
** Makoto has unfortunately dropped back down to low/bottom with ''Ultra'' (currently 36/44 as of this writing), so this one's back in play, though she's at least still higher than Dan.
* One aspect of the US marketing was slapping on surnames to some characters, and Ryu became Ryu Hoshi. Factor in the Japanese name order, and it ought to be Hoshi Ryu. And ''hoshi'' means "star" so the full name in ''kanji'' can also be read as ''Seiryu'' - one of TheFourGods.
** Couple this with the fact that his stage in every iteration of ''VideoGame/StreetFighterII'' is the ''Suzaku'' Castle and you can see a motif coming. Where Byakko and Genbu come in is something else (though Byakko can be argued to be Sagat, [[TigerVersusDragon considering his own "tiger" motif]], and Ryu apparently takes more self-improvement from his rivalry with him than from the one with Ken).

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** Kinda doesn't work anymore now that Makoto has risen quite high in the tier lists thanks to the buffs she got in ''Arcade Edition'' and ''Arcade Edition ver. 2012''.
** Makoto has unfortunately dropped back down to low/bottom with ''Ultra'' (currently 36/44 as of this writing), so this one's back in play, though she's at least still higher than Dan.
* One aspect of the US marketing was slapping on surnames to some characters, and Ryu became Ryu Hoshi. Factor in the Japanese name order, and it ought to be Hoshi Ryu. And ''hoshi'' means "star" so the full name in ''kanji'' can also be read as ''Seiryu'' - one of TheFourGods.
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TheFourGods. Couple this with the fact that his stage in every iteration of ''VideoGame/StreetFighterII'' is the ''Suzaku'' Castle and you can see a motif coming. Where Byakko and Genbu come in is something else (though Byakko can be argued to be Sagat, [[TigerVersusDragon considering his own "tiger" motif]], and Ryu apparently takes more self-improvement from his rivalry with him than from the one with Ken).

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[[AC:FridgeBrilliance]]!! Fridge pages are Administrivia/SpoilersOff by default, so all spoilers were removed and all entries folderized. Proceed with caution. Administrivia/YouHaveBeenWarned.
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* In [[Film/StreetFighter the movie]], several characters have the opportunity to kill Bison, most notably Chun-Li, but are foiled until it's time for Guile's showdown. Even ignoring that killing him beforehand would doom the hostages, it's shown that his suit has life support built into it as well as the electricity he blasts Guile with--and the thieves' market and his quarters have no handy supercomputers to smash him into, meaning if Chun-Li ''did'' manage to kill him he'd be back and almost impossible to beat.

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* In [[Film/StreetFighter the movie]], several characters have the opportunity to kill Bison, most notably Chun-Li, but are foiled until it's time for Guile's showdown. Even ignoring that killing him beforehand would doom the hostages, it's shown that his suit has life support built into it as well as the electricity he blasts Guile with--and the thieves' market and his quarters have no handy supercomputers to smash him into, meaning if Chun-Li ''did'' manage to kill him he'd be back and almost impossible to beat.beat.
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* In the games where the bosses are playable, it's possible for them to encounter some of the fighters with a grudge against them in a playthrough. However, these fights will be no different from the ones against fighters who aren't seeking those bosses out. Why? Because to those fighters, the fight with the boss would be the most important battle of their lives. The boss, on the other hand, has fought and angered so many people that their enemies are just another opponent. (In fact, one boss ([[VideoGame/StreetFighter2 M. Bison]]) is the TropeNamer for ButForMeItWasTuesday.)

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* Why is street fighting Remy's first resort to try and eradicate other fighters? Because that's literally what Savate is about. As he's still processing the loss of his sister he instinctively went to something familiar, that happens to be what he hates.
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* Cody is portrayed as one of the strongest fighters in the world, who could be nigh unstoppable if he wasn't holding himself back as BrilliantButLazy. This doesn't seem to make sense in the ''Street Fighter'' games, but there's two plausible reasons for this. One, if he stopped holding back, he'd be so immensely pragmatic in beating someone down that it stops being a proper fight and just becomes a brutal affair compared to even deadly yet proficient fighters like Akuma, something he himself canonically fears might happen. Two, Cody canonically headlined fighting ''hordes'' of people at once in [[VideoGame/FinalFight his own series]] that had the intent to straight up murder him, and picked fights like this for years to the point of living for them. He's effectively trained up not on solo fights, but on utterly destroying and thrashing proverbial armies with his bare hands [[ImprovisedWeapon and anything he gets his hands on]].


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