History Fridge / SilentHill

5th Sep '15 1:21:13 PM EBsessed
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* The relationship between Murphy Pendleton and Anne Cunningham have interesting parallels to each other. [[spoiler:One of them is a parent who has lost a child, and the other is a child who has lost a father.]]
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* The relationship between Murphy Pendleton and Anne Cunningham have interesting parallels to each other. [[spoiler:One of them is a parent father who has lost a child, and the other is a child who has lost a father.]]
5th Sep '15 1:18:56 PM EBsessed
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** To be precise, the game focuses on feminine fears, especially body horror ones like botched pregnancies, miscarriages, messy abortions, and sure, periods as well.
5th Sep '15 1:09:45 PM EBsessed
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*** Well, a couple things about this. First off is the fact that the story really doesn't make any sense whatsoever, and even the writer himself has no idea what's happening in this game's story, as seen in the Twin Perfect videos on the game, and all the stuff with Alessa in Origins is total bunk. Second is that he DID have a reason to be there. It was pulling him there, calling him, to deal with his issues with his parents.
20th May '15 6:57:21 AM ChrispAndChrisIce
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Canon information was found that said Alex had military training from his dad, which makes sense. See wikia for more.
** Exhibit one: Alex Shepherd, the protagonist of ''VideoGame/SilentHillHomecoming'', is the most athletic ''Silent Hill'' protagonist to date. At first, we are led to believe that it's due to spending time in the military. However, it is later revealed that he never ''was'' in the military, but that a combination of HeroicBSOD and LaserGuidedAmnesia led him to believe he was. A [[EpilepticTrees popular fan theory]] to cover this PlotHole is that because he believed he was athletic, [[YourMindMakesItReal Silent Hill "made" him athletic]]. Now, what does that mean for the rest of the series?
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** Exhibit one: Alex Shepherd, the protagonist of ''VideoGame/SilentHillHomecoming'', is the most athletic ''Silent Hill'' protagonist to date. At first, we are led to believe that it's due to spending time in the military. However, it is later revealed that he never ''was'' in the military, but that a combination of HeroicBSOD and LaserGuidedAmnesia led him to believe he was. A [[EpilepticTrees popular fan theory]] to cover this PlotHole is that because he believed he was athletic, [[YourMindMakesItReal Silent Hill "made" him athletic]]. Now, what does that mean for the rest of the series?
25th Jan '15 3:51:34 PM GopherBroke
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* A bit of FridgeHorror. The cult, Dahlia, and even Officer Gucci don't seem particularly surprised that there's a reincarnated version of Alessa running around. Since Sharon is only nine years old, and since Alessa seems to be unable to torture the cult with her good side still incorporated in herself, this leads to the disturbing question of just how many Sharons there have been and what happened to the others.
25th Jan '15 12:51:58 AM arrgh
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* Throughout the franchise, damage done to player characters is generally done by things that would seriously injure someone; lacerations, blunt trauma, etc. So why on Earth is the common 'small health' item a nutritious drink? [[spoiler: Silent Hill is a realm of the mind; of ideas and symbolism. Literally, because the drink is "healthy", it has the ability to undo physical wounds instantly while in Silent Hill.]]
5th Oct '14 10:37:43 AM KamenRiderOokalf
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** Really, the ''Franchise/SilentHill series takes this trope to dizzying heights. Do you know why it has a reputation for high ReplayValue, and why spoilers are (generally) so closely guarded? You will after completing a story and playing it over again. It's a challenge ''not'' to recognize some subtle piece of {{Foreshadowing}} or grotesque symbolism you didn't catch before. - Javer
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** Really, the ''Franchise/SilentHill ''Franchise/SilentHill'' series takes this trope to dizzying heights. Do you know why it has a reputation for high ReplayValue, and why spoilers are (generally) so closely guarded? You will after completing a story and playing it over again. It's a challenge ''not'' to recognize some subtle piece of {{Foreshadowing}} or grotesque symbolism you didn't catch before. - Javer
5th Oct '14 10:36:48 AM KamenRiderOokalf
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Moved from the ''Silent Hill 4'' Fridge page.
* I liked ''SilentHill 2'' from the start, but I did feel mildly [[{{Squick}} squicked]] by what I saw as an undercurrent of misogyny running through it; the monsters generally taking the form of mutated women (or disembodied bits of them), the [[spoiler:Pyramid head rape scenes]], a lot of Maria's scenes... Then somewhere towards the end, everything clicked into place. There was indeed a streak of misogyny and issues-with-women running through the game, but the issues were the ''protagonist's'', not the designers'. [[spoiler:James was forced to kill creatures resembling young women over and over again because Silent Hill was playing on his darkest memories and fears; Maria behaved like a cliched male fantasy because, essentially, she was one.]] - Calla
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* I liked ''SilentHill 2'' ''VideoGame/SilentHill2'' from the start, but I did feel mildly [[{{Squick}} squicked]] by what I saw as an undercurrent of misogyny running through it; the monsters generally taking the form of mutated women (or disembodied bits of them), the [[spoiler:Pyramid head rape scenes]], a lot of Maria's scenes... Then somewhere towards the end, everything clicked into place. There was indeed a streak of misogyny and issues-with-women running through the game, but the issues were the ''protagonist's'', not the designers'. [[spoiler:James was forced to kill creatures resembling young women over and over again because Silent Hill was playing on his darkest memories and fears; Maria behaved like a cliched male fantasy because, essentially, she was one.]] - Calla

** Really, the SilentHill series takes this trope to dizzying heights. Do you know why it has a reputation for high ReplayValue, and why spoilers are (generally) so closely guarded? You will after completing a story and playing it over again. It's a challenge ''not'' to recognize some subtle piece of {{Foreshadowing}} or grotesque symbolism you didn't catch before. - Javer * The first Silent Hill: the corpse hooked up to [=IVs=] in the [[spoiler: school bathroom]] where you get the shotgun, the corpse hanging off the wall in the corridor to the boat cabin, and the similar corpses practically ''everywhere'' throughout the game are [[spoiler: the same person. It's Burnt Alessa, watching over you as you progress through the world she has created, and the fact that the bathroom corpse has a clue written next to it ''and'' a weapon suggests that she is trying to help you, almost certainly to liberate herself from enslavement as the crippled incubator for Dahlia's God]]
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** Really, the SilentHill ''Franchise/SilentHill series takes this trope to dizzying heights. Do you know why it has a reputation for high ReplayValue, and why spoilers are (generally) so closely guarded? You will after completing a story and playing it over again. It's a challenge ''not'' to recognize some subtle piece of {{Foreshadowing}} or grotesque symbolism you didn't catch before. - Javer * The first Silent Hill: ''Silent Hill'': the corpse hooked up to [=IVs=] in the [[spoiler: school bathroom]] where you get the shotgun, the corpse hanging off the wall in the corridor to the boat cabin, and the similar corpses practically ''everywhere'' throughout the game are [[spoiler: the same person. It's Burnt Alessa, watching over you as you progress through the world she has created, and the fact that the bathroom corpse has a clue written next to it ''and'' a weapon suggests that she is trying to help you, almost certainly to liberate herself from enslavement as the crippled incubator for Dahlia's God]]

* In Silent Hill 3, shortly after the shopping mall switches over to the "otherworld", Heather comes across a ladies washroom. When Heather goes to leave the room, the door to one of the stalls opens and the player finds the inside of the stall covered in blood. This seems in line with most of the game's other meaningless scares, such as the bleeding mannequin in the office building or the infamous "mirror room". All was well and good with this troper until reading that the game's overall thematic theme was teenage fears. One particular teenage fear being, shall we say, [[NoPeriodsPeriod underrepresented]] in most media.
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* In Silent ''Silent Hill 3, 3'', shortly after the shopping mall switches over to the "otherworld", Heather comes across a ladies washroom. When Heather goes to leave the room, the door to one of the stalls opens and the player finds the inside of the stall covered in blood. This seems in line with most of the game's other meaningless scares, such as the bleeding mannequin in the office building or the infamous "mirror room". All was well and good with this troper until reading that the game's overall thematic theme was teenage fears. One particular teenage fear being, shall we say, [[NoPeriodsPeriod underrepresented]] in most media.

* The nurses and doctors of SH1 are not monsters but civilians under the influence of White Claudia and the cult's semi-supernatural parasite. * While the phone call Easter Eggs in Shattered Memories may be hilarious, it shows that the people are aware of the horrors that go on in Silent Hill. '''They just can't do a thing about it.'''
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* The nurses and doctors of SH1 ''[=SH1=]'' are not monsters but civilians under the influence of White Claudia and the cult's semi-supernatural parasite. * While the phone call Easter Eggs in Shattered Memories ''Shattered Memories'' may be hilarious, it shows that the people are aware of the horrors that go on in Silent Hill. '''They just can't do a thing about it.'''

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* The whole ''Franchise/SilentHill'' series in general actually. We know that some things have to be in the characters' heads and some have to be real. But in many (arguably most) places, it's not 100% clear what's real and what isn't. The monsters being people for example. ** Exhibit one: Alex Shepherd, the protagonist of ''VideoGame/SilentHillHomecoming'', is the most athletic ''Silent Hill'' protagonist to date. At first, we are led to believe that it's due to spending time in the military. However, it is later revealed that he never ''was'' in the military, but that a combination of HeroicBSOD and LaserGuidedAmnesia led him to believe he was. A [[EpilepticTrees popular fan theory]] to cover this PlotHole is that because he believed he was athletic, [[YourMindMakesItReal Silent Hill "made" him athletic]]. Now, what does that mean for the rest of the series?

* The ending of the ''SilentHill'' [[TheMovie movie]]. As disturbing as it is, as evil as they were, from what we can tell the church was right...
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* The ending of the ''SilentHill'' ''Film/SilentHill'' [[TheMovie movie]]. As disturbing as it is, as evil as they were, from what we can tell the church was right...
16th Apr '14 8:40:48 PM teslashark
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* The nurses and doctors of SH1 are not monsters but civilians under the influence of White Claudia and the cult's semi-supernatural parasite.
28th Aug '13 7:51:13 AM Euodiachloris
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Adding a bit.
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** Like that ever works: you just get dragged back (see every game ever). You may quit with Silent Hill, but it's never finished with you until it decides so.
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