History Fridge / Megaman

6th Apr '18 4:21:29 AM ACW
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* We all know that Dr. Weil is the [[ItsAllAboutMe narcissitic]], [[ForTheEvulz ultra-sadistic]], [[FantasticRacism prejudiced]] [[CompleteMonster epitome of all that is wrong in the world]]. But, when you think about it, many of his {{Breaking Speech}}es [[StrawmanHasAPoint have]] [[JerkassHasAPoint ground]]. Indeed, if it wasn't for ItsAllAboutMe, they'd be quite chilling, and Weil nightmarish on a very personal level. You want some examples?

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* We all know that Dr. Weil is the [[ItsAllAboutMe narcissitic]], [[ForTheEvulz ultra-sadistic]], [[FantasticRacism prejudiced]] [[CompleteMonster epitome of all that is wrong in the world]].world. But, when you think about it, many of his {{Breaking Speech}}es [[StrawmanHasAPoint have]] [[JerkassHasAPoint ground]]. Indeed, if it wasn't for ItsAllAboutMe, they'd be quite chilling, and Weil nightmarish on a very personal level. You want some examples?
20th Mar '18 2:30:14 PM Luigifan
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* I discovered an interesting revelation in the change in Mega Man's demeanor across the games. In ''Mega Man 7'', he points his buster when he's charging a shot. In following games, he doesn't. Then it occurred to me: ''7'' is the game where he tried to ''kill'' Dr. Wily. Pointing the buster out was meant to ''foreshadow'' Rock's anger at Dr. Wily, which would cool down but still remain. In ''8'', he realized that Wily always says the same line when he's defeated before he's attacked by the Evil Energy. He was going to attempt to kill Wily again, no announcements ("I am more than a robot!"), just straight-up murder him because he was tired of dealing with him again and again. That's why the Energy attacked him; he was the only viable source of evil left. When Duo saved him, he also purged Rock of his anger, restoring his friendlier nature. -- {{MMTrigger}}

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* I discovered an interesting revelation in the change in Mega Man's demeanor across the games. In ''Mega Man 7'', he points his buster when he's charging a shot. In following games, he doesn't. Then it occurred to me: ''7'' is the game where he tried to ''kill'' Dr. Wily. Pointing the buster out was meant to ''foreshadow'' Rock's anger at Dr. Wily, which would cool down but still remain. In ''8'', he realized that Wily always says the same line when he's defeated before he's attacked by the Evil Energy. He was going to attempt to kill Wily again, no announcements ("I am more than a robot!"), just straight-up murder him because he was tired of dealing with him again and again. That's why the Energy attacked him; he was the only viable source of evil left. When Duo saved him, he also purged Rock of his anger, restoring his friendlier nature. -- {{MMTrigger}}Troper/{{MMTrigger}}



* After replaying the second and third X series games, I realized why the bosses had blue explosions when they died, as opposed to the reddish orange ones seen everywhere else. The bosses were upgraded to the absolute limit, making their bodies run "hotter" to generate enough power. After ''X3'', the heroes' power meters default size jumped to 32, with the max being 48. The increase was an upgrade in order for Reploids to take full advantage of advancing technology and to function properly.

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* After replaying the second and third X ''[[VideoGame/MegaManX X]]'' series games, I realized why the bosses had blue explosions when they died, as opposed to the reddish orange ones seen everywhere else. The bosses were upgraded to the absolute limit, making their bodies run "hotter" to generate enough power. After ''X3'', the heroes' power meters default size jumped to 32, with the max being 48. The increase was an upgrade in order for Reploids to take full advantage of advancing technology and to function properly.



* This Troper gave some thought on why Zero is named "Zero". How he can do exceptionally high close range damage at the expense of low armor, and also as a character why he has a tendency to rush headlong to face impossible odds, performing extraordinarily heroic feats [[spoiler:and getting himself killed at least three times (counting both series he participates in) in the process]]. Then I remembered the Japanese airplanes employed during World War II, the [=A6M2=] "Zeroes" who were destructive in close range, but fragile compared to most other fighter planes, and several pilots who were about to die or ran out of ammunition... who were instructed beforehand by their superiors that they may not make it out alive, crashed their ships into targets as a last-ditch effort, creating the suicidal term known as "Kamikaze", and they were revered for such heroic acts. Interesting stuff.
** Becomes more brilliant in ''Marvel vs Capcom 3''. The opening quote for Captain America to Zero is "Your name's Zero? Hope you don't fight like one." Now what war did Cap fight in? And what war did the [=A6M2=] Zeroes fight in? That's right, Cap isn't insulting Zero, he's tense about his fighting style. -KMan

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** The only problem, then, is that pluralizing it ruins the acronym.
* This Troper gave some thought on why Zero is named "Zero". How he can do exceptionally high close range damage at the expense of low armor, and also as a character why he has a tendency to rush headlong to face impossible odds, performing extraordinarily heroic feats [[spoiler:and getting himself killed at least three times (counting both series he participates in) in the process]]. Then I remembered the Japanese airplanes employed during World War II, the [=A6M2=] "Zeroes" who were [[GlassCannon destructive in close range, but fragile compared to most other fighter planes, planes]], and several pilots who were about to die or ran out of ammunition... who were instructed beforehand by their superiors that they may not make it out alive, crashed their ships into targets as a last-ditch effort, creating the suicidal term known as "Kamikaze", and they were revered for such heroic acts. Interesting stuff.
** Becomes more brilliant in ''Marvel vs Capcom 3''. The opening quote for Captain America to Zero is "Your name's Zero? Hope you don't fight like one." Now Now, what war did Cap fight in? And what war did the [=A6M2=] Zeroes fight in? That's right, Cap isn't insulting Zero, he's tense about his fighting style. -KMan



*** For more brilliance, consider Zero's immediate predecessor. Bass has an '''enormous''' ego in the Classic series, which has not only prevented him from completing his mission, but also led him to rebel against Dr. Wily on multiple occasions. Making his next robot "Zero" may have been Wily taking the opposite approach as with Bass; make the robot think LESS of himself, and MORE on ''destroying his target and completing his objective.''
* The [[GrandFinale final battle in the last game]] of the ''VideoGame/MegaManZero'' series has something boss battles haven't had since the first actual boss in the first game: a countdown. 140 seconds before the ColonyDrop. I was pondering if the number 140 had any special meaning: if they had wanted to make it 2 minutes, it would have been 120 seconds. Maybe they figured out this was the best time range to defeat the last boss. But [[{{Fubu72}} This Troper]] thought up of an interesting meaning: 140 = 1-4 Zero. Or ''Zero 1-4'', games 1 through 4 in the series have their climax in these last 140 seconds. -- {{Fubu72}}

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*** For more brilliance, consider Zero's immediate predecessor. Bass has an '''enormous''' ego in the Classic series, which has not only prevented him from completing his mission, but also led him to rebel against Dr. Wily on multiple occasions. Making his next robot "Zero" may have been Wily taking the opposite approach as with Bass; make the robot think LESS '''less''' of himself, and MORE '''more''' on ''destroying his target and completing his objective.''
* The [[GrandFinale final battle in the last game]] of the ''VideoGame/MegaManZero'' series has something boss battles haven't had since the first actual boss in the first game: a countdown. 140 seconds before the ColonyDrop. I was pondering if the number 140 had any special meaning: if they had wanted to make it 2 minutes, it would have been 120 seconds. Maybe they figured out this was the best time range to defeat the last boss. But [[{{Fubu72}} [[Troper/{{Fubu72}} This Troper]] thought up of an interesting meaning: 140 = 1-4 Zero. Or ''Zero 1-4'', 1-4''; games 1 through 4 in the series have their climax in these last 140 seconds. -- {{Fubu72}}



** In ''VideoGame/MegaManX4''', Sigma entered an abandoned lab, then he fought Zero. What weapon did Zero use again?

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** In ''VideoGame/MegaManX4''', ''VideoGame/MegaManX4'', Sigma entered an abandoned lab, then he fought Zero. What weapon did Zero use again?



* Also regarding the final battle with Zero killing Dr. Weil. While this would seem to invalidate Dr. Light's ideals due to Zero not being programmed with the three laws, it truly doesn't when you take into account the extremely obscure Zeroth Law Of Robotics. "A robot through action or inaction cannot allow HUMANITY to come to harm." What this law says is that in order to protect the human race as a whole, a robot is allowed to disobey laws 1-3 because law zero supercedes the other laws. Think of it as an emergency clause that would take effect if someone like Hitler or TheAntiChrist rose to power. Under Law Zero, a robot would be allowed to terminate him to stop his depredations upon humanity. Due to the obscurity of the law, this is a genius bonus. --{{Magnum12}}

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* Also regarding the final battle with Zero killing Dr. Weil. While this would seem to invalidate Dr. Light's ideals due to Zero not being programmed with the three laws, it truly doesn't when you take into account the extremely obscure Zeroth Law Of Robotics. "A robot through action or inaction cannot allow HUMANITY '''humanity''' to come to harm." What this law says is that in order to protect the human race as a whole, a robot is allowed to disobey laws 1-3 because law zero supercedes the other laws. Think of it as an emergency clause that would take effect if someone like Hitler or TheAntiChrist rose to power. Under Law Zero, a robot would be allowed to terminate him to stop his depredations upon humanity. Due to the obscurity of the law, this is a genius bonus.GeniusBonus. --{{Magnum12}}



* Another one for ''VideoGame/MegaManStarForce'': After having played through the trilogy, I wondered why it was that while both Budd and Luna had gained EM forms throughout the story thanks to merging with Taurus and Ophiucus, respectively, in the first game, only Taurus revived as a HeelFaceTurn while Luna was left on the sidelines with no powers by the end of 3. At first, I thought, "letdown," and that they just decided to shove her to the sidelines for whatever reason. But then, I remembered that for the human-EM fusion to be effective, it was a two-way deal. Both the character and the FM-ian had to "sync" in sorts to get it to work right, hence why the FM-ians deceived their hosts in the first game. As the story goes on, we see that Taurus may not have been all that evil when we first met him, better to match Budd's fierce, yet easy-going demeanor, resulting in his eventual team up in 3. Ophiucus, on the other hand, was wholly unrepetant and manipulative, while Luna was becoming a nicer, more honest and genuine person. Luna's character development and personality just did not match Ophiucus', which is why Luna never transforms ever again, barring her fight in 2 when she was BrainwashedAndCrazy at the time. Basically, Luna would have to betray her entire being to obtain that power again, and she would rather be powerless and support from the sidelines. - Grithalmur

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* Another one for ''VideoGame/MegaManStarForce'': After having played through the trilogy, I wondered why it was that while both Budd and Luna had gained EM forms throughout the story thanks to merging with Taurus and Ophiucus, respectively, in the first game, only Taurus revived as a HeelFaceTurn while Luna was left on the sidelines with no powers by the end of 3.''3''. At first, I thought, "letdown," and that they just decided to shove her to the sidelines for whatever reason. But then, I remembered that for the human-EM fusion to be effective, it was a two-way deal. Both the character and the FM-ian had to "sync" in sorts to get it to work right, hence why the FM-ians deceived their hosts in the first game. As the story goes on, we see that Taurus may not have been all that evil when we first met him, better to match Budd's fierce, yet easy-going demeanor, resulting in his eventual team up team-up in 3.''3''. Ophiucus, on the other hand, was wholly unrepetant and manipulative, while Luna was becoming a nicer, more honest and genuine person. Luna's character development {{character development}} and personality just did not match Ophiucus', which is why Luna never transforms ever again, barring her fight in 2 ''2'' when she was BrainwashedAndCrazy at the time. Basically, Luna would have to betray her entire being to obtain that power again, and she would rather be powerless and support from the sidelines. - Grithalmur



** Actually, that was a major point of the Battle Network series, according to the WordOfGod itself. [[SubvertedTrope Unfortunately]], it only works until the 4th Battle Network game, when the GiantSpaceFleaFromNowhere FinalBoss appears. Meet Duo, a SufficientlyAdvancedAlien in charge of an EarthShatteringKaboom Mobile, which [[FridgeLogic suggests that there may be more than one nail for the wanting]].
*** The darkchip factory was what got his attention. Apparently other types of evil weren't really his problem...similar to ''MegaMan8'' / ''Rockman 8''.
* I was playing ''Mega Man 3'' the other day, and I remember thinking to myself, "What kind of a stupid name for a dog is Rush? I mean, he's not exactly fast (seriously, Rush Jet goes, like, five miles an hour), and he certainly doesn't hurry Mega Man along, so what the hell?" Just today, it dawned on me. The Mega Man series is known for its musical ThemeNaming, and then there's that one [[Music/{{Rush}} really awesome progressive rock band from the 70's and 80's...]] --

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** Actually, that was a major point of the Battle Network ''Battle Network'' series, according to the WordOfGod itself. [[SubvertedTrope Unfortunately]], it only works until the 4th Battle Network ''Battle Network'' game, when the GiantSpaceFleaFromNowhere FinalBoss appears. Meet Duo, a SufficientlyAdvancedAlien in charge of an EarthShatteringKaboom Mobile, which [[FridgeLogic suggests that there may be more than one nail for the wanting]].
*** The darkchip factory was what got his attention. Apparently other types of evil weren't really his problem... similar to ''MegaMan8'' / ''Rockman 8''.
* I was playing ''Mega Man 3'' the other day, and I remember thinking to myself, "What kind of a stupid name for a dog is Rush? I mean, he's not exactly fast (seriously, Rush Jet goes, like, five miles an hour), and he certainly doesn't hurry Mega Man along, so what the hell?" Just today, it dawned on me. The Mega Man ''Mega Man'' series is known for its musical ThemeNaming, and then there's that one [[Music/{{Rush}} really awesome progressive rock band from the 70's and 80's...]] --]]



** All main characters are named for musical association - Rock & Roll, Blues, Forte, Rightot (Right on Target), Beat, Reggae, Rush, Tango, and Gospel. The only one not named for a musical theme is Eddie Flip-Top but its suspected he is in fact named for 'Iron Maiden'.

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** All main characters are named for musical association - Rock & Roll, Blues, Forte, Rightot (Right on Target), Beat, Reggae, Rush, Tango, and Gospel. The only one not named for a musical theme is Eddie Flip-Top Flip-Top, but its it’s suspected he is in fact named for 'Iron Maiden'.



* In Mega Man 7, the best Robot Master weapon to use against Bass (during Wily Stage 1) is the Noise Crush, Shade Man's weapon. Where is it that Mega Man sees an injured Bass earlier in the game? Shade Man's stage. - {{MisterVercetti}}

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* In Mega ''Mega Man 7, 7'', the best Robot Master weapon to use against Bass (during Wily Stage 1) is the Noise Crush, Shade Man's weapon. Where is it that Mega Man sees an injured Bass earlier in the game? Shade Man's stage. - {{MisterVercetti}}



* There are three reasons why it was a good idea for Wily's final form to always be weak against the worst weapon in the game. First, there is the in-game reason: Wily figures Mega Man would never bother with such a crappy weapon against such a serious enemy. Then there is the out-of-game reason where, because you never use it, it ensures that you always have plenty of ammo for it. And one that works on both levels, in that it adds difficulty to the fight. - {{Stinkoman87}}

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* There are three reasons why it was a good idea for Wily's final form to always be weak against the worst weapon in the game. First, there is the in-game reason: Wily figures Mega Man would never bother with such a crappy weapon against such a serious enemy.enemy (why use Bubble Lead when you have Metal Blade?). Then there is the out-of-game reason where, because you never use it, it ensures that you always have plenty of ammo for it. And one that works on both levels, in that levels: it adds difficulty to the fight. - {{Stinkoman87}}



* In Battle Network, we have the Undernet. A deep part of the internet that people fear to tread, with posters that don't disclose any names, and is subject to illegal activity and piracy. Remind you of Website/FourChan, perhaps?

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* In Battle Network, ''Battle Network'', we have the Undernet. A deep part of the internet that people fear to tread, with posters that don't disclose any names, and is subject to illegal activity and piracy. Remind you of Website/FourChan, perhaps?



* So I used to think "Blaze" was a weird last name for Chaud in the anime of ''Battle Network''. Granted, it's a fire word, and so fits in with the first name he has in Japan—"Enzan", "flame mountain"—but still. Kind of a weird name, no? And why did they change it from the game (where "Eugene is his first name and "Chaud" is his last name)? And then I realized: "Blaze" sounds like "Blues", which is [=ProtoMan=]'s name in Japan...and Chaud is [=ProtoMan=]'s Operator.
** Yet another thing...a 'blaze' is the term for a big white patch on a force's face. Look at Chaud's hair! Also, the first kanji in 'Enzan' can be translated as 'blaze' as well as flame. I think it was actually a pretty good name change.

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* So I used to think "Blaze" was a weird last name for Chaud in the anime of ''Battle Network''. Granted, it's a fire word, and so fits in with the first name he has in Japan—"Enzan", Japan — "Enzan", "flame mountain"—but mountain" — but still. Kind of a weird name, no? And why did they change it from the game (where "Eugene "Eugene" is his first name and "Chaud" is his last name)? And then I realized: "Blaze" sounds like "Blues", which is [=ProtoMan=]'s name in Japan...Japan... and Chaud is [=ProtoMan=]'s Operator.
** Yet another thing...a 'blaze' is the term for a big white patch on a force's horse's face. Look at Chaud's hair! Also, the first kanji in 'Enzan' can be translated as 'blaze' as well as flame. I think it was actually a pretty good name change.



** This is a great theory, though as for the weapon loss, one would have to wonder how Mega Man got to keep the weapons from the Robot Masters of the second game when he took on the Genesis Unit and later stormed Wily Tower. Dr. Light personally created the Robot Masters from Mega Man 1, and he had a part in creating the Robot Masters from Mega Man 3, so it'd make sense for the blue bomber to have the weapons from those robots during the events of Wily Tower. Were the parts of the Doc Robots salvaged so that Dr. Light could replicate the weapons of the robots from Mega Man 2?
* Some people used to complain about some of the strange designs and themes for the robot masters. In ''Mega Man 8'', the robots were a lot more quirky than the others, with Search Man having two heads an confusing himself, Clown Man's design, and the fact that Clown Man's spare parts were used to make Aqua Man and Frost Man. Even Wily knew he was running out of ideas. Further supported by the fact that the next two games had Robots that weren't actually built by Wily

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** This is a great theory, though as for the weapon loss, one would have to wonder how Mega Man got to keep the weapons from the Robot Masters of the second game when he took on the Genesis Unit and later stormed Wily Tower. Dr. Light personally created the Robot Masters from Mega ''Mega Man 1, 1'', and he had a part in creating the Robot Masters from Mega ''Mega Man 3, 3'', so it'd make sense for the blue bomber to have the weapons from those robots during the events of Wily Tower. Were the parts of the Doc Robots salvaged so that Dr. Light could replicate the weapons of the robots from Mega ''Mega Man 2?
2''?
* Some people used to complain about some of the strange designs and themes for the robot masters. Robot Masters. In ''Mega Man 8'', the robots were a lot more quirky than the others, with Search Man having two heads an and confusing himself, Clown Man's design, and the fact that Clown Man's spare parts were used to make Aqua Man and Frost Man. Even Wily knew he was running out of ideas. Further supported by the fact that the next two games had Robots that weren't actually built by WilyWily.



** This makes a lot of sense when you stop to consider that, [[spoiler:as a self-replicating computer virus, Sigma is constantly copying himself]]. Copying complex code over and over rapidly will result in transcription errors that cause the copy to be different in some ways from the original, and these errors are compounded over time as copies of copies are made. In biological organisms, this phenomenon results in genetic mutations [[spoiler:and in a being of pure data such as Sigma, this means that his mind is being fundamentally altered. This could also explain his change in characterization over the games as he slowly transitions from a charismatic rebel leader to an insane, revenge-obsessed madman and finally into a barely-cogent zombie]].
* Dr Weil's comment that "I am the Devil!" makes a lot of sense when you think about it: he corrupts everything he touches. He triggers a HeelFaceBrainwashing to the Eight Gentle Judges, manipulates Copy X into crossing an in-universe MoralEventHorizon, gets ahold of [[TheAntiChrist Omega]]...that's not even getting into what he did as [[spoiler:[[TheCorruption Biometal]] [[ArtifactOfDoom W]]]]. And this is just glossing over the fact he makes Dr. Regal look innocent by comparison!
* Wily's final form always being weak to the weakest weapon in the game works on three levels. In-universe, Wily would expect Mega Man to never bother attacking with a weapon that barely worked before; why use Bubble Lead when you have Metal Blades? Out of universe, the devs could always expect you to have plenty of weapon energy left for such a bad weapon. Finally, it adds another layer of challenge.

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** This makes a lot of sense when you stop to consider that, [[spoiler:as a self-replicating computer virus, Sigma is constantly copying himself]]. Copying complex code over and over rapidly will result in transcription errors that cause the copy to be different in some ways from the original, and these errors are compounded over time as copies of copies are made. In biological organisms, this phenomenon results in genetic mutations (and, eventually, cancer), [[spoiler:and in a being of pure data such as Sigma, this means that his mind is being fundamentally altered. This could also explain his change in characterization over the games as he slowly transitions from a charismatic rebel leader to an insane, revenge-obsessed madman and finally into a barely-cogent zombie]].
* Dr Weil's comment that "I am the Devil!" makes a lot of sense when you think about it: he corrupts everything he touches. He triggers a HeelFaceBrainwashing to the Eight Gentle Judges, manipulates Copy X into crossing an in-universe MoralEventHorizon, gets ahold of [[TheAntiChrist Omega]]... that's not even getting into what he did as [[spoiler:[[TheCorruption Biometal]] [[ArtifactOfDoom W]]]]. And this is just glossing over the fact he makes Dr. Regal look innocent by comparison!
* Wily's final form always being weak to the weakest weapon in the game works on three levels. In-universe, Wily would expect Mega Man to never bother attacking with a weapon that barely worked before; why use Bubble Lead when you have Metal Blades? Out of universe, the devs could always expect you to have plenty of weapon energy left for such a bad weapon. Finally, it adds another layer of challenge.
comparison!



* The art style and some character designs of Mega Man X8 were changed to make the characters look more human. This is (for now) the last game in the series... which bridges into the Mega Man Zero series, where reploids are basically indistinguishable from humans. — {{aonaselk}}
* The Dr. Cossack fortress bosses in ''Mega Man 4'' are usually considered fairly easy...because Cossack is a good guy who ''really doesn't want to be doing this.''

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* The art style and some character designs of Mega Man X8 ''VideoGame/MegaManX8'' were changed to make the characters look more human. This is (for now) the last game in the series... which bridges into the Mega Man Zero ''VideoGame/MegaManZero'' series, where reploids are basically indistinguishable from humans. — {{aonaselk}}
* The Dr. Cossack fortress bosses in ''Mega Man 4'' are usually considered fairly easy... because Cossack is a good guy who ''really doesn't want to be doing this.''



* In VideoGame/MegaMan2, Wily's final form's weakness is Bubble Lead because it's really a hologram. The ''water''-based weapon shorts out the machine, thus deactivating it. --{{Tropers/Gancena}}

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* In VideoGame/MegaMan2, ''VideoGame/MegaMan2'', Wily's final form's weakness is Bubble Lead because it's really a hologram. The ''water''-based weapon shorts out the machine, thus deactivating it. --{{Tropers/Gancena}}



* There is a good reason why Proto Man marks his entrance with a whistle, and why the ending to Mega Man 3 is an extended version of his whistle. Blind Willie [=McTell=], a blues performer, would often encourage his audience members to whistle during his songs. This started a tradition of whistling during a blues concert, and later stuck with Proto Man, which makes even more sense seeing that his real name is Blues.
* I always found it strange how in ''VideoGame/MegaManX'', X would never retain his armors, especially after later games showing it was possible, but those first few armors never made a comeback. Then it occurred to me. In X1, X is almost pathetically weak compared to the Mavericks until his armor is obtained. In X2, which only happened months after X1, the armor is gone... but X can now dash without it! And his fully charged buster shot now has a pinkish tint to it! In the third game, that pinkish tint is even MORE apparent, and in the fourth game, it's a solid gold! X's first three armors had integrated into his systems until they became a natural part of him. The only reason he keeps starting with so little health is because the Maverick Wars necessitated that weapons technology advance beyond his armor's ability to compensate. The armors were stacking this whole time! Though granted, there are SOME losses of functionality. X can't air dash, no matter how many times the armor gives him the capability.
** Zero can also be used as evidence here. In the first game, we see nothing of Zero's power other than he's a freakishly powerful robot. He takes the arm off Vile's Ride Armor with a single level 2 blast. He then turns and tells X that he has the potential to become as powerful as he is. In X1 and X2, Zero is an enormously powerful robot. Even with all his armor upgrades in X1, X could still not damage Vile's Ride Armor. In X3, the first time Zero is playable, he is roughly as powerful as X becomes with all his armor from that game. Vile also re-appears with even MORE powerful Ride Armors, but they aren't invincible anymore, and X can still damage them with his basic buster, which now has the stacked effects from the previous two armors. In X4, Zero starts out just as weak as X does, which means that weapons technology has finally caught up to him, and he too must now rely upon life capsule upgrades and armor boosts to keep his edge in the game. It also means that by the end of X3, X had finally fulfilled Zero's prediction, and had become as strong as Zero himself.
** It's also useable as evidence that X's own power is growing on its own. In X's original rampage down the Highway, he wasn't even able to dent Vile's Chimera Ride Armor, and yet by X8, his fully-charged X-Buster shots were breaking shields and he had become able to destroy Ride Armors with just his buster. The reason why his and Zero's lifebars were still so small by that time is that the reploids around them were being constructed with more powerful specs now that the common technology around them has caught up.

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* There is a good reason why Proto Man marks his entrance with a whistle, and why the ending to Mega ''Mega Man 3 3'' is an extended version of his whistle. Blind Willie [=McTell=], a blues performer, would often encourage his audience members to whistle during his songs. This started a tradition of whistling during a blues concert, and later stuck with Proto Man, which makes even more sense seeing that his real name is Blues.
* I always found it strange how in ''VideoGame/MegaManX'', X would never retain his armors, especially after later games showing it was possible, but those first few armors never made a comeback. Then it occurred to me. In X1, ''X1'', X is almost pathetically weak compared to the Mavericks until his armor is obtained. In X2, ''X2'', which only happened months after X1, ''X1'', the armor is gone... but X can now dash without it! And his fully charged buster shot now has a pinkish tint to it! In the third game, that pinkish tint is even MORE apparent, and in the fourth game, it's a solid gold! X's first three armors had integrated into his systems until they became a natural part of him. The only reason he keeps starting with so little health is because the Maverick Wars necessitated that weapons technology advance beyond his armor's ability to compensate. The armors were stacking this whole time! Though granted, there are SOME losses of functionality. X can't air dash, no matter how many times the armor gives him the capability.
** Zero can also be used as evidence here. In the first game, we see nothing of Zero's power other than he's a freakishly powerful robot. He takes the arm off Vile's Ride Armor with a single level 2 blast. He then turns and tells X that he has the potential to become as powerful as he is. In X1 ''X1'' and X2, ''X2'', Zero is an enormously powerful robot. Even with all his armor upgrades in X1, ''X1'', X could still not damage Vile's Ride Armor. In X3, ''X3'', the first time Zero is playable, he is roughly as powerful as X becomes with all his armor from that game. Vile also re-appears with even MORE ''more'' powerful Ride Armors, but they aren't invincible anymore, and X can still damage them with his basic buster, which now has the stacked effects from the previous two armors. In X4, ''X4'', Zero starts out just as weak as X does, which means that weapons technology has finally caught up to him, and he too must now rely upon life capsule upgrades and armor boosts to keep his edge in the game. It also means that by the end of X3, ''X3'', X had finally fulfilled Zero's prediction, and had become as strong as Zero himself.
** It's also useable as evidence that X's own power is growing on its own. In X's original rampage down the Highway, he wasn't even able to dent Vile's Chimera Ride Armor, and yet by X8, ''X8'', his fully-charged X-Buster shots were breaking shields and he had become able to destroy Ride Armors with just his buster. The reason why his and Zero's lifebars were still so small by that time is that the reploids around them were being constructed with more powerful specs now that the common technology around them has caught up.



* The OneUp item looks like your character's head. It could just be a useful way of graphically showing these things... or maybe it actually IS a spare head, complete with a hard drive containing a copy of the character's programming so they can be rebuilt and reactivated immediately.

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* The OneUp item looks like your character's head. It could just be a useful way of graphically showing these things... or maybe it actually IS ''is'' a spare head, complete with a hard drive containing a copy of the character's programming so they can be rebuilt and reactivated immediately.



** On the other hand, [[spoiler: During the four seasonal shots, seven of Rock's nine weapons are referenced in color scheme and falling items -- fall has leaves (Leaf Shield) and a red/gold color scheme (Atomic Fire). Winter has snowflakes (Metal Blade) and a gray color scheme (Bubble Lead). Spring has cherry blossoms (look like Quick Boomerang) and a pink color scheme to match (Quick Boomerang again). Summer has rain (Buster shots) and a blue color scheme (Air Shooter). Can't show Crash Bombs because he has no ammo left for that weapon. Don't want to show Time Stopper because the journey's taking a long time as it is.]]
* Remember Quint, the Mega Man Killer from ''Rockman World 2''? Remember that he is canonically a kidnapped and remodelled Mega Man from the future? [[FridgeHorror Now, think about why Rock is no longer around in the X Series]]. - Tropers/AceOfScarabs
** Debatable. 9 and 10 don't refer to the Game Boy games in their plotlines; note which games are absent in 9's ending and the secret stages in 10 are bonus stages, and not plot relevant.

to:

** On the other hand, [[spoiler: During [[spoiler:during the four seasonal shots, seven of Rock's nine weapons are referenced in color scheme and falling items -- fall has leaves (Leaf Shield) and a red/gold color scheme (Atomic Fire). Winter has snowflakes (Metal Blade) and a gray color scheme (Bubble Lead). Spring has cherry blossoms (look like Quick Boomerang) and a pink color scheme to match (Quick Boomerang again). Summer has rain (Buster shots) and a blue color scheme (Air Shooter). Can't show Crash Bombs because he has no ammo left for that weapon. Don't want to show Time Stopper because the journey's taking a long time as it is.]]
* Remember Quint, the Mega Man Killer from ''Rockman World 2''? Remember that he is canonically a kidnapped and remodelled Mega Man from the future? [[FridgeHorror Now, think about why Rock is no longer around in the X Series]]. Series.]] - Tropers/AceOfScarabs
** Debatable. 9 ''9'' and 10 ''10'' don't refer to the Game Boy games in their plotlines; note which games are absent in 9's ending and ''9''’s ending. Also, the secret stages in 10 ''10'' are bonus stages, and not plot relevant.plot-relevant.



* It's been stated that X considers Zero his only friend. Why? Because all of the others he had made either [[AxCrazy turned Maverick]] ''(such as Volt Catfish)'' or were KilledOffForReal. In a deeper sense, you can even assume that these events have resigned X to not form meaningful bonds with anyone, save for the one robot who has persevered through it all so far. - ElRodrigo
* VideoGame/MegaManZero introduces us to Omega, aka what happens if Zero [[AntiChrist turns]] [[PersonOfMassDestruction bad.]] The planet became devastated, and most of humanity died. And this was ''what Wily intented.'' Given his PetTheDog moments, ''what happened'' to make Wily a heartless [[OmnicidalManiac world ending]] maniac?!

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* It's been stated that X considers Zero his only friend. Why? Because all of the others he had made either [[AxCrazy turned Maverick]] ''(such (such as Volt Catfish)'' Catfish) or were KilledOffForReal. In a deeper sense, you can even assume that these events have resigned X to not form meaningful bonds with anyone, save for the one robot who has persevered through it all so far. - ElRodrigo
* VideoGame/MegaManZero ''VideoGame/MegaManZero'' introduces us to Omega, aka what happens if Zero [[AntiChrist turns]] [[PersonOfMassDestruction bad.]] The planet became devastated, and most of humanity died. And this was ''what Wily intented.'' Given his PetTheDog moments, ''what happened'' to make Wily a heartless [[OmnicidalManiac world ending]] world-ending]] maniac?!



*** There's a big, ''big'' difference between what Wily did and ''intending'' to '''end the world'''. Omega was, once again, when Wily's creation grew way out of his control--and not the first time it's happened, either.

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*** There's a big, ''big'' difference between what Wily did and ''intending'' to '''end the world'''. Omega was, once again, when Wily's creation grew way out of his control--and control — and not the first time it's happened, either.



* When you think about it, some of the villians ''[[TheBadGuysWin won]]'' in a way. Dr Wily managed to surpass Dr Light, considering Zero not only outlasted X, [[EnsembleDarkhorse but become a greater hero than him.]] Sigma ultimately won, since humanity ultimately died out and machines (or Carbons, if you will) took over.
** What makes it worse is that Zero ended the overall conflict that began with the first VideoGame/MegaMan1 game by killing Dr. Weil, the human villain. Rock himself tried to kill Dr. Wily in his seventh game, but was unable due to the [[ThreeLawsCompliant morals]] Dr. Light programmed into him. If Rock had just fired, (no speeches, no charging, just shoot the MadScientist to death), the war would've been over, possibly ''forever''. No King, no Roboenza, [[spoiler:which may have been the origin of the Maverick Virus]], no Zero, no Maverick or Elf Wars. Just Bass and Treble, and they wouldn't have been a threat too long without Wily to maintain them. Even the Evil Energy would've been dealt with once Duo woke up. X would've lived out his life as Dr. Cain's lab assistant, maybe become a scientist himself later on. But because Dr. Light couldn't compromise his ideals, despite that Dr. Wily just didn't deserve mercy, he became humanity's killer. — MMTrigger
*** Mega Man was a three rules robot, and physically could not pull the trigger, his programming wouldn't allow it
*** Again, Dr. Light programmed those into Rock. He, of all people, should know how dangerous Wily was then, given the multiple robot thefts, kidnappings, and the general mayhem his robots cause which must amount to war crimes at least. Programming a fail-safe, not entirely ethical granted, wouldn't be that hard and the usual exploding fortress would destroy the body.
*** A piece of new FridgeBrilliance: In X4, it's revealed Zero and Sigma fought before. Watching the scene, you see that Sigma toyed with Zero, instead of immediately using his beam saber to slice Zero apart. If Sigma had done that, than everything that happened because of Zero wouldn't have happened. While it mostly absolves Dr. Light and Rock, killing Wily would've prevented Zero altogether but unlike them it's Sigma's job to take out violent robots as quickly as possible, the horror kicks in when you realize Sigma's [[KillAllHumans campaign]] was already won, ''without him realizing it.''
** Wily won -- he won ''in spite of himself''; Zero was born of the neurotic, malevolent wrath that festered and spread from the simple schoolboy jealousy the Albert fostered. Yet, Zero proved ultimately to be one of history's greatest heroes, whether or no he accepts that designation.

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* When you think about it, some of the villians ''[[TheBadGuysWin won]]'' in a way. Dr Wily managed to surpass Dr Dr. Light, considering Zero not only outlasted X, [[EnsembleDarkhorse but become a greater hero than him.]] Sigma ultimately won, since humanity ultimately died out and machines (or Carbons, if you will) took over.
** What makes it worse is that Zero ended the overall conflict that began with [[VideoGame/MegaMan1 the first VideoGame/MegaMan1 game Mega Man game]] by killing Dr. Weil, the human villain. Rock himself tried to kill Dr. Wily in his seventh game, but was unable due to the [[ThreeLawsCompliant morals]] Dr. Light programmed into him. If Rock had just fired, fired (no speeches, no charging, just shoot the MadScientist to death), the war would've been over, possibly ''forever''. No King, no Roboenza, [[spoiler:which Roboenza [[spoiler:(which may have been the origin of the Maverick Virus]], Virus)]], no Zero, no Maverick or Elf Wars. Just Bass and Treble, and they wouldn't have been a threat too long without Wily to maintain them. Even the Evil Energy would've been dealt with once Duo woke up. X would've lived out his life as Dr. Cain's lab assistant, maybe become a scientist himself later on. But because Dr. Light couldn't compromise his ideals, despite that Dr. Wily just didn't deserve mercy, he became humanity's killer. — MMTrigger
*** Mega Man was a three rules robot, and physically could not pull the trigger, his programming wouldn't allow it
it.
*** Again, Dr. Light programmed those into Rock. He, of all people, should know how dangerous Wily was then, given the multiple robot thefts, kidnappings, and the general mayhem his robots cause which must amount to war crimes at least. Programming a fail-safe, fail-safe (which, granted, would not be entirely ethical granted, ethical) wouldn't be that hard hard, and the usual exploding fortress would destroy the body.
*** A piece of new FridgeBrilliance: In X4, ''X4'', it's revealed that Zero and Sigma fought before. Watching the scene, you see that Sigma [[JustToyingWithThem toyed with Zero, Zero]], instead of immediately using his beam saber to slice Zero apart. If Sigma had done that, than everything that happened because of Zero wouldn't have happened. While it mostly absolves Dr. Light and Rock, killing Rock (killing Wily would've prevented Zero altogether altogether, but unlike them them, it's Sigma's job ''job'' to take out violent robots as quickly as possible, possible), the horror kicks in when you realize Sigma's [[KillAllHumans campaign]] was already won, ''without him realizing it.''
** Wily won -- he won ''in spite of himself''; Zero was born of the neurotic, malevolent wrath that festered and spread from the simple schoolboy jealousy the that Albert fostered. Yet, Zero proved ultimately to be one of history's greatest heroes, whether or no not he accepts that designation.



* We all know that Dr. Weil is the [[ItsAllAboutMe narcissitic]], [[ForTheEvulz ultra-sadistic]], [[FantasticRacism prejudiced]] epitome of all that is wrong in the world. But, when you think about it, many of his {{Breaking Speech}}es [[StrawmanHasAPoint have ground.]] Indeed, if it wasn't for ItsAllAboutMe, they'd be quite chilling, and Weil nightmarish on a very personal level. You want some examples?
** Dr Weil thinks that HumansAreBastards, since only they can appreciate [[AmbitionIsEvil the joy of controlling people and Reploids.]] Remember, back in Mega Man X4, the main reason the Repliforce had a HeelFaceTurn was because they thought humanity wouldn't like them making a world for Reploids only. Plus, let's look at the motives behind major Mavericks: Sigma saw himself as a WellIntentionedExtremist, Gate had a FreudianExcuse(how would you feel if your creations were hunted down by your peers?), [[spoiler:Lumine]] thought [[TheSocialDarwinist he was only fufilling evolution's course]], and Elpizo is a WoobieDestroyerOfWorlds. Constrast Dr Wily, who wanted to TakeOverTheWorld out of pride, and Dr Weil himself.

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* We all know that Dr. Weil is the [[ItsAllAboutMe narcissitic]], [[ForTheEvulz ultra-sadistic]], [[FantasticRacism prejudiced]] [[CompleteMonster epitome of all that is wrong in the world. world]]. But, when you think about it, many of his {{Breaking Speech}}es [[StrawmanHasAPoint have ground.]] have]] [[JerkassHasAPoint ground]]. Indeed, if it wasn't for ItsAllAboutMe, they'd be quite chilling, and Weil nightmarish on a very personal level. You want some examples?
** Dr Dr. Weil thinks that HumansAreBastards, since only they can appreciate [[AmbitionIsEvil appreciate]] [[DystopiaJustifiesTheMeans the joy of controlling people and Reploids.]] Reploids]]. Remember, back in Mega ''Mega Man X4, X4'’, the main reason the Repliforce had a HeelFaceTurn was because they thought humanity wouldn't like them making a world for Reploids only. Plus, let's look at the motives behind major Mavericks: Sigma saw himself as a WellIntentionedExtremist, Gate had a FreudianExcuse(how FreudianExcuse (how would you feel if your creations were hunted down by your peers?), [[spoiler:Lumine]] thought [[TheSocialDarwinist he was only fufilling evolution's course]], and Elpizo is a WoobieDestroyerOfWorlds. Constrast Dr Dr. Wily, who wanted to TakeOverTheWorld out of pride, and Dr Dr. Weil himself.



** Dr Weil exhibits FantasticRacism. But so do much of the citizens of Neo Arcadia. Not to mention, Weil would've grown up in the Maverick Wars. He knew what damage the Reploids had done to the planet, so is it any wonder he despises them?
*** Also keep in mind that each X series game usually takes place a few months after the last one (X5 had a bad translation error in it's opening). So in possibly less than five years since Dr. Cain found Dr. Light's lab did Sigma become ''so insane'' as do a ColonyDrop. Take into account the damage and casualties mentioned in X6 (''billions'' dead) and suddenly Weil's hatred seems a lot more justified.
* If you follow the plot of the main series timeline, things progress thus: [[spoiler: the original series has ''VideoGame/MegaManClassic'' vs. Dr Wily, with the latter never being executed for his actions. Eventually, Doctors Light and Wily make their final works, X and Zero, with the Maverick virus created sometime in the interim (it's implied it was Wily's doing, but never confirmed) and getting into Zero. The ''VideoGame/MegaManX'' series has the virus absorbed from Zero into Sigma, the latter screwed around when fighting Zero instead of doing a quick kill with his beam saber like he's supposed to, who becomes the new BigBad and spreads the now Maverick virus. The virus is defeated with Cyber Elves, but the source of said Elves is taken over by Dr. Weil, causing the Elf Wars that ravage the Earth and kill off billions of humans and reploids. Again, the human villain is not executed, leading us to the ''VideoGame/MegaManZero'' series. After that, humanity and reploids merge into a single species seen in the ''VideoGame/MegaManZX'' series. In the ''VideoGame/MegaManLegends'' series, it's revealed that humanity has been entirely replaced by Carbons, robots that perfectly mimic humans. The last human died before the series started. So, because humanity couldn't put down the human villains, or more broadly because neither political nor military leaders do the smart solutions with psychopaths, not only did humanity eventually die, but the original villains were partially vindicated: Dr. Wily ended the robot war and changed the world through Zero, who would never have been built if Wily was killed after the sixth game, and Sigma more or less got his wish of a human-free world, since they all died and were replaced by robots.]]
** Goes further when you realize that Doctor Light, the Big Good Guy, invented X and unintentionally set all of that in motion (if it were not for X, Dr. Cain would have never invented the reploids).
*** It could a step farther when you realize that [[spoiler: you, ''the player'', have been bringing this world closer and closer to its death until ''Zero 4''.]] This is why [[ExecutiveMeddling Capcom should've]] let Inafune tell the story he wanted. Or at least amend the whole Dr. Wily angle in the X series.

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** Dr Dr. Weil exhibits FantasticRacism. But so do much most of the citizens of Neo Arcadia. Not to mention, Weil would've grown up in the Maverick Wars. He knew what damage the Reploids had done to the planet, so is it any wonder he despises them?
*** Also keep in mind that each X series game usually takes place a few months after the last one (X5 (''X5'' had a bad translation error in it's its opening). So in possibly less than five years since Dr. Cain found Dr. Light's lab did Sigma become became ''so insane'' as do that he had no reservations with doing a ColonyDrop. ColonyDrop (and he tried to blast the world with a KillSat a few months before ''that''). Take into account the damage and casualties mentioned in X6 ''X6'' (''billions'' dead) dead), and suddenly Weil's hatred seems a lot more justified.
* If you follow the plot of the main series timeline, things progress thus: [[spoiler: the [[spoiler:the original series has ''VideoGame/MegaManClassic'' vs. Dr Dr. Wily, with the latter never being executed for his actions. Eventually, Doctors Light and Wily make their final works, X and Zero, with the Maverick virus created sometime in the interim (it's implied it was Wily's doing, but never confirmed) and getting into Zero. The ''VideoGame/MegaManX'' series has the virus absorbed from Zero into Sigma, the latter screwed around when fighting Zero instead of doing a quick kill with his beam saber like he's supposed to, who and thus becomes the new BigBad and spreads the now new Maverick virus. The virus is defeated with Cyber Elves, but the source of said Elves is taken over by Dr. Weil, causing the Elf Wars that ravage the Earth and kill off billions of humans and reploids. Again, the human villain is not executed, executed (in fact, [[ThePunishment his punishment]] is ''[[AndIMustScream the]] [[WhoWantsToLiveForever exact]] '''[[AndIMustScream opposite]]''''' of an execution), leading us to the ''VideoGame/MegaManZero'' series. After that, humanity and reploids merge into a single species seen in the ''VideoGame/MegaManZX'' series. In the ''VideoGame/MegaManLegends'' series, it's revealed that humanity has been entirely replaced by Carbons, robots that perfectly mimic humans. The last human died before the series started. So, because humanity couldn't put down the human villains, or more broadly because neither political nor military leaders do the smart solutions with psychopaths, not only did humanity eventually die, but the original villains were partially vindicated: Dr. Wily ended the robot war and changed the world through Zero, who would never have been built if Wily was killed after the sixth game, and Sigma more or less got his wish of a human-free world, since they all died and were replaced by robots.]]
** Goes further when you realize that Doctor Light, the Big Good BigGood Guy, invented X and unintentionally set all of that in motion (if it were not for X, Dr. Cain would have never invented the reploids).
*** It could go a step farther when you realize that [[spoiler: you, [[spoiler:you, ''the player'', have been bringing this world closer and closer to its death until ''Zero 4''.]] 4'']]. This is why [[ExecutiveMeddling Capcom should've]] let Inafune tell the story he wanted. Or at least amend the whole Dr. Wily angle in the X ''X'' series.



*** Remember, Wily became evil because his pride was hurt. Meaning if he won, it would be more or less just to prove he's better than Dr Light. If he won, mankind would probably just have to deal with his ego for a couple decades until Dr Wily dies(he's already quite old.) Compare that with [[WellIntentionedExtremist Sig]][[KillAllHumans ma]] and [[ItsAllAboutMe Doc]][[FantasticRacism tor]] [[DystopiaJustifiesTheMeans Weil]], and [[RootingForTheEmpire you'll be rooting for Dr Wily in no time.]]

to:

*** Remember, Wily became evil because his pride was hurt. Meaning if he won, it would be more or less just to prove he's better than Dr Dr. Light. If he won, mankind would probably just have to deal with his ego for a couple decades until Dr Dr. Wily dies(he's dies (he's already quite old.) old). Compare that with [[WellIntentionedExtremist Sig]][[KillAllHumans ma]] and [[ItsAllAboutMe Doc]][[FantasticRacism tor]] [[DystopiaJustifiesTheMeans Weil]], and [[RootingForTheEmpire you'll be rooting for Dr Dr. Wily in no time.]]



** Think of the attitudes humanity has towards genuinely non-violent robots: in [=MM9=] we see [[spoiler:the Robot Masters are still online when Wily finds them. In [=MMX6=], Gate's Reploids are killed off due to their potential risks instead of merely reassigned; in the context of this series, robots are basically sentient, so humans are willing to leave living people ''to basically starve to death, or outright kill them, out of convenience.'']] Yet, people like Dr. Wily and Weil get to live, with no "kill on sight" orders established before being captured. How ''horrifically'' skewed are humanity's priorities towards robots and humans to even allow this to happen? The worst part about this? This means that Dr Weil's BreakingSpeech''has ground.'' [[HumansAreBastards Only humans understand the joy of power, ''indeed.'']]
** Translations errors aside, X5 is notoriously off, each X series game takes place a few months after the last one. With a new RobotWar starting almost like clockwork, with a Reploid becoming ''so insane'' that he does a ''ColonyDrop'' not even a decade after X is uncovered, is it any wonder that Weil seemed more than a little pissed that [[StrawManHasAPoint Reploids seemed to be getting off too easily for the Maverick wars?]]
*** Oh God...that makes Dr Weil [[UpToEleven even more terrifying.]] How? Because it means he had a good reason behind his FantasticRacism. ''He [[WellIntentionedExtremist ha]][[JumpingOffTheSlipperySlope d]]'' '''JUSTIFICATION.'''
*** Not that it makes it any better, but Weil also subverts his own philosophy: He's ''[[HumansAreBastards human,]]'' but his [[OmnicidalManiac omnicidal tendencies]] are worse than any maverick ever was, Sigma included. NotSoDifferent, eh?

to:

** Think of the attitudes humanity has towards genuinely non-violent robots: in [=MM9=] ''[=MM9=]'', we see [[spoiler:the Robot Masters are still online when Wily finds them. In [=MMX6=], ''[=MMX6=]'', Gate's Reploids are killed off due to their potential risks instead of merely reassigned; in the context of this series, robots are basically sentient, so humans are willing to leave living people ''to basically starve to death, or outright kill them, out of convenience.'']] convenience'']]. Yet, people like Dr. Wily and Weil get to live, with no "kill on sight" orders established before being captured. How ''horrifically'' skewed are humanity's priorities towards robots and humans to even allow this to happen? The worst part about this? This means that Dr Dr. Weil's BreakingSpeech''has BreakingSpeech ''has ground.'' [[HumansAreBastards Only humans understand the joy of power, ''indeed.'']]
** Translations errors aside, X5 ''X5'' is notoriously off, off; each X series game takes place a few months after the last one. With a new RobotWar starting almost like clockwork, with a Reploid becoming ''so insane'' that he does a ''ColonyDrop'' not even a decade after X is uncovered, is it any wonder that Weil seemed more than a little pissed that [[StrawManHasAPoint Reploids seemed to be getting off too easily for the Maverick wars?]]
*** Oh God... that makes Dr Dr. Weil [[UpToEleven even more terrifying.]] How? Because it means he had a good reason behind his FantasticRacism. ''He [[WellIntentionedExtremist ha]][[JumpingOffTheSlipperySlope d]]'' ''[[WellIntentionedExtremist He]] [[JumpingOffTheSlipperySlope had]]'' '''JUSTIFICATION.'''
*** Not that it makes it any better, but Weil also subverts his own philosophy: He's ''[[HumansAreBastards human,]]'' but his [[OmnicidalManiac omnicidal tendencies]] are worse than any maverick Maverick ever was, Sigma included. NotSoDifferent, eh? eh?



** From Classic to X: Until the discovery of X, robots didn't have emotions, pretty much like the robot masters. Then X was discovered, and Dr. Cain tried to make all robots a replica of him, but he failed to copy the part that limits X's decision, part of a failsafe that ensured that X would never harm a human. This made the reploids able to feel emotion, yet they weren't restricted to harming humans. In essence, the first law of robotics was sacrificed in order for robots to evolve into reploids.
** From X to Zero: During the Elf Wars, humanity was thrown into chaos after 70% of its population decimated, essentially creating a chaotic world. After defeating Omega in the Elf Wars, X used his body to seal the Dark Elf, while Zero chose to seal himself because he believed that as long as he still existed, there would be war (and how right he was! The 'war' between Neo Arcadia and the resistance technically began after Zero was awakened). After that, Neo Arcadia was created as an utopia, bringing the world into peace (that didn't last for long, though). In essence, the heroes sacrificed themselves in order for the chaotic world to evolve into an utopia.
** From Zero to ZX: In Zero 4, it was stated that the relationship between humans and reploids was bad. After Zero killed Weil (in which he was also killed off for real), humans started to warm up to reploids. In essence, Zero sacrificed himself in order for the rowdy relationship between humans and reploids to evolve into a better relationship. Also, in ZX, reploids were given an age limit, while humans were given cybernetic implants and enhancements. In essence, Zero sacrificed himself in order for reploids to become closer into becoming the same with humans.
** From ZX to Legends: In the secret ending of ZXA, Master Thomas stated that the world needs to be reset. In Legends, after the great flood, there were no humans left, save for the master himself, the rest of the world was populated with carbons, a race of robots that basically had the specs of a human. In essence, the entire humanity was sacrificed in order for reploids to evolve into the ultimate goal: becoming the same with humans, by basically replacing them.
* In ''VideoGame/MegaManZX Advent'', when playing as Ashe, you visit the Mysterious Lab, however, the bridge is destroyed (Which was the result of Grey beating his intro boss) leaving Grey's intro area of the Lab inaccessible and Model A mentions that it looks like there was a fight there, while when playing as Grey, you can see the remains of Ashe's intro boss in the Oil Fields. This shows that both characters went through their intro stages. However, Grey is nowhere to be seen when playing as Ashe, and Ashe is nowhere to be seen when playing as Grey. This implies that the opposite player character to the one you are currently playing as died at the end of their intro stage, Grey falling to his death when the bridge is destroyed, and Ashe being killed by Prometheus on the Raiders' airship.

to:

** From Classic to X: Until the discovery of X, robots didn't have emotions, pretty much like the robot masters. Then X was discovered, and Dr. Cain tried to make all robots a replica of him, but he failed to copy the part that limits X's decision, part of a failsafe that ensured that X would never harm a human. This made the reploids able to feel emotion, yet they weren't restricted to from harming humans. In essence, the first law of robotics was sacrificed in order for robots to evolve into reploids.
** From X to Zero: During the Elf Wars, humanity was thrown into chaos after 70% of its population was decimated, essentially creating a chaotic world. After defeating Omega in the Elf Wars, X used his body to seal the Dark Elf, while Zero chose to seal himself because he believed that as long as he still existed, there would be war (and how right he was! The 'war' between Neo Arcadia and the resistance technically began after Zero was awakened). After that, Neo Arcadia was created as an utopia, bringing the world into peace (that didn't last for long, though). In essence, the heroes sacrificed themselves in order for the chaotic world to evolve into an utopia.
** From Zero to ZX: In Zero 4, ''Zero 4'', it was stated that the relationship between humans and reploids was bad. After Zero killed Weil (in which he was also killed off for real), humans started to warm up to reploids. In essence, Zero sacrificed himself in order for the rowdy relationship between humans and reploids to evolve into a better relationship. Also, in ZX, reploids were given an age limit, while humans were given cybernetic implants and enhancements. In essence, Zero sacrificed himself in order for reploids to become closer into to becoming the same with as humans.
** From ZX to Legends: In the secret ending of ZXA, Master Thomas stated that the world needs to be reset. In Legends, after the great flood, there were no humans left, save for the master himself, himself; the rest of the world was populated with carbons, a race of robots that basically had the specs of a human. In essence, the entire entirety of humanity was sacrificed in order for reploids to evolve into the ultimate goal: becoming the same with as humans, by basically replacing them.
* In ''VideoGame/MegaManZX Advent'', when playing as Ashe, you visit the Mysterious Lab, Lab; however, the bridge is destroyed (Which (which was the result of Grey beating his intro boss) boss), leaving Grey's intro area of the Lab inaccessible inaccessible, and Model A mentions that it looks like there was a fight there, while when playing as Grey, you can see the remains of Ashe's intro boss in the Oil Fields. This shows that both characters went through their intro stages. However, Grey is nowhere to be seen when playing as Ashe, and Ashe is nowhere to be seen when playing as Grey. This implies that the opposite player character to the one you are currently playing as died at the end of their intro stage, Grey falling to his death when the bridge is destroyed, and Ashe being killed by Prometheus on the Raiders' airship.



* FridgeBrilliance: Rumor has it that one of the plans for Season 3 that Proto Man was going to have a full fledged HeelFaceTurn (rather than the temporary one he had in Season 2), with Wily building Bass and Treble as replacements.

to:

* FridgeBrilliance: Rumor has it that one of the plans for Season 3 that Proto Man was going to have a full fledged full-fledged HeelFaceTurn (rather than the temporary one he had in Season 2), with Wily building Bass and Treble as replacements.



** Having Snakeman in the Mega X episode makes sense because most Mavericks are animal-based, as is Snakeman.

to:

** Having Snakeman Snake Man in the Mega X episode makes sense because most Mavericks are animal-based, as is Snakeman.Snake Man.



** As noted in [[http://tjomega.blogspot.com/2011/06/tj-tv-megaman.html this review]] VideoGame/MegaManX pushed Vile and Spark Mandrill through a time portal that ''Sigma'' opened up to receive the MacGuffin for the episode. Meaning X is going to be deep in enemy territory when he exits the portal.

to:

** As noted in [[http://tjomega.blogspot.com/2011/06/tj-tv-megaman.html this review]] review]],
VideoGame/MegaManX pushed Vile and Spark Mandrill through a time portal that ''Sigma'' opened up to receive the MacGuffin for the episode. Meaning X is going to be deep in enemy territory when he exits the portal.



** In "Bad Day At Peril Park", Mega Man can't beat Hard Man in a straight battle, but when fires a blaster shot into Hard Man's mouth, this causes Hard Man to go out of control and explode--rather than just falling apart at the seams like other robots have, he violently explodes into bits of shredded shrapnel. Hard Man never reappears after this episode. Mega Man must have destroyed him utterly ''on screen.'' Holy crap.

to:

** In "Bad Day At Peril Park", Mega Man can't beat Hard Man in a straight battle, but when fires a blaster shot into Hard Man's mouth, this causes Hard Man to go out of control and explode--rather explode -- rather than just falling apart at the seams like other robots have, he violently explodes into bits of shredded shrapnel. Hard Man never reappears after this episode. Mega Man must have destroyed him utterly ''on screen.'' Holy crap.



** If Dr. Wily has a handheld gun that can reprogram or turn off robots, why doesn't he just turn it on Mega Man and Roll? If it wouldn't reprogram them it'd at least shut them off, buying him time.
*** It's likely that Mega Man and Roll are more advanced than the other robot masters. In the pilot episode, he doesn't use the reprogramming gun on them like the others, even after he captures them. Instead he takes them back to his lab for what looks like a do-it-yourself lobotomy to make them easier to reprogram.

to:

** If Dr. Wily has a handheld gun that can reprogram or turn off robots, why doesn't he just turn it on Mega Man and Roll? If it wouldn't reprogram them them, it'd at least shut them off, buying him time.
*** It's likely that Mega Man and Roll are more advanced than the other robot masters. In the pilot episode, he doesn't use the reprogramming gun on them like the others, even after he captures them. Instead Instead, he takes them back to his lab for what looks like a do-it-yourself lobotomy to make them easier to reprogram.



** In "Curse of the Lion Men" if it was meant to be curse, then why would they be given the ability to turn innocent people into other lion men or women?

to:

** In "Curse of the Lion Men" Men", if it was meant to be a curse, then why would they be given the ability to turn innocent people into other lion men or women?



*** Cause back then planes weren't invented, meaning for all their power the Lion Men would be stuck on an island forever.

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*** Cause back then planes weren't invented, meaning that for all their power power, the Lion Men would be stuck on an island forever.



* Why were Rock and Roll designed to look Japanese? [[spoiler:Because Light's wife was Japanese]]!
** Sounds more like [[LateToThePunchline Swiss Brilliance]] to me, This Troper figured it out as soon as he [[spoiler:saw her picture for the first time.]]
** The meta reason they both look Japanese is because Lebron wanted to pay homage to the fact it's a Japanese game series.

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* Why were Rock and Roll designed to look Japanese? [[spoiler:Because Light's wife was Japanese]]!
Japanese!]]
** Sounds more like [[LateToThePunchline Swiss Brilliance]] to me, This Troper figured it out as soon as he [[spoiler:saw her picture for the first time.]]
time]].
** The meta reason they both look Japanese is because Lebron wanted to pay homage to the fact that it's a Japanese game series.series.



** How did [[spoiler:Wily's floating death castle]] slip under everyone's radar [[spoiler:until it ripped itself out of the ground and started blowing shit up]]? You'd think someone would notice [[spoiler:a damn skull with a "W" on it!]]

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** How did [[spoiler:Wily's floating death castle]] slip under everyone's radar [[spoiler:until it ripped itself out of the ground and started blowing shit up]]? You'd think someone would notice [[spoiler:a damn skull with a "W" on it!]]it]]!
14th Mar '18 8:55:40 PM Luigifan
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** Think about it this way: Everyone in the Mega Man universe is, ultimately simple-minded. Except for Dr. Wily, who is smart enough to realize he can dupe and con and outsmart everyone even though they don't have a OneManArmy chasing them all the time. Heck, he simply TALKS the Robot Masters into going berserk in ''MM9''. Also, Dr. Light is smart enough to realize their limitations and works on X, along with burying capsules with advanced weaponry in case the future needs another hero. -- {{Chadius}}
** The lack of an in-game explanation for the expiration law that set the plot in motion bothered me. Then I realized that the massive distrust that humans had for Reploids in the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series ''started'' with distrust for robots in the original series with the expiration law as an early example. -- {{MMTrigger}}
*** That's similar to the revelation I had with the expiration law and Wily's usage of its pointlessness to get the Robot Masters on his side: the law was likely created ''because'' of Wily, the public thinking that having the expiration dates and keeping to them prevented madmen like Wily from taking control of them and wreaking havoc. When Wily learned of this, he realized just how stupid that logic was, and was able to convince the Robot Masters of that. This, in turn, makes him realize just how easy it is to get robots to rebel by playing on humans' distrust and callousness towards their safety rather than simply reprogramming them for evil, and thus inspires him to create the Maverick Virus.

to:

** Think about it this way: Everyone in the Mega Man ''Mega Man'' universe is, is ultimately simple-minded. Except for Dr. Wily, who is smart enough to realize he can dupe and con and outsmart everyone even though they don't have a OneManArmy chasing them all the time. Heck, he simply TALKS the Robot Masters into going berserk in ''MM9''.''[=MM9=]''. Also, Dr. Light is smart enough to realize their limitations and works on X, along with burying capsules with advanced weaponry in case the future needs another hero. -- {{Chadius}}
** The lack of an in-game explanation for the expiration law that set the plot in motion bothered me. Then I realized that the massive distrust that humans had for Reploids in the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series ''started'' with distrust for robots in the original series series, with the expiration law as an early example. -- {{MMTrigger}}
*** That's similar to the revelation I had with the expiration law and Wily's usage of its pointlessness to get the Robot Masters on his side: the law was likely created ''because'' of Wily, the public thinking that having the expiration dates and keeping to them prevented madmen like Wily from taking control of them and wreaking havoc. When Wily learned of this, he realized just how stupid that logic was, and was able to convince the Robot Masters of that. This, in turn, makes him realize just how easy it is to get robots to rebel by playing on humans' distrust and callousness towards their safety rather than simply reprogramming them for evil, and thus inspires inspired him to create the Maverick Virus.



*** Even after he (as a Reploid) died he was still wrecking peace's day, if only as a tool rather than as a character; his Biometal form is directly involved in the events of ZX and ZX Advent. -- Soma K.
* I discovered an interesting revelation in the change in Mega Man's demeanor across the games. In Mega Man 7, he points his buster when he's charging a shot. In following games, he doesn't. Than it occurred to hit me: 7 is the game where he tried to ''kill'' Dr. Wily. Pointing the buster out was meant to ''foreshadow'' Rock's anger at Dr. Wily, which would cool down but still remain. In 8, he realized that Wily always says the same line when he's defeated before he's attacked by the Evil Energy. He was going to attempt to kill Wily again, no announcements ("I am more than a robot!") just straight up murder him because he was tired of dealing with him again and again. That's why the Energy attacked him; he was the only viable source of evil left. When Duo saved him, he also purged Rock of his anger, restoring his friendlier nature. -- {{MMTrigger}}
* I figured out why Mega Man can't slide in the adaptor forms, ''they're too bulky'', think about it, the wings prevent good sliding due to the length, the power adaptor has a bigger torso, and the Super Adaptor carries ''both'' problems.-@/{{Etheru}}
* After replaying the second and third X series games, I realized why the bosses had blue explosions when they died, as opposed to the reddish orange ones seen everywhere else. The bosses were upgraded to the absolute limit, making their bodies run "hotter" to generate enough power. After X3, the heroes' power meters default size jumped to 32, with the max being 48. The increase was an upgrade in order for Reploids to take full advantage of advancing technology and to function properly.

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*** Even after he (as a Reploid) died died, he was still wrecking peace's day, if only as a tool rather than as a character; his Biometal form is directly involved in the events of ZX ''ZX'' and ZX Advent.''ZX Advent''. -- Soma K.
* I discovered an interesting revelation in the change in Mega Man's demeanor across the games. In Mega ''Mega Man 7, 7'', he points his buster when he's charging a shot. In following games, he doesn't. Than Then it occurred to hit me: 7 ''7'' is the game where he tried to ''kill'' Dr. Wily. Pointing the buster out was meant to ''foreshadow'' Rock's anger at Dr. Wily, which would cool down but still remain. In 8, ''8'', he realized that Wily always says the same line when he's defeated before he's attacked by the Evil Energy. He was going to attempt to kill Wily again, no announcements ("I am more than a robot!") robot!"), just straight up straight-up murder him because he was tired of dealing with him again and again. That's why the Energy attacked him; he was the only viable source of evil left. When Duo saved him, he also purged Rock of his anger, restoring his friendlier nature. -- {{MMTrigger}}
* I figured out why Mega Man can't slide in the adaptor forms, forms: ''they're too bulky'', think bulky''. Think about it, it; the wings prevent good sliding due to the length, the power adaptor has a bigger torso, and the Super Adaptor carries ''both'' problems.-@/{{Etheru}}
* After replaying the second and third X series games, I realized why the bosses had blue explosions when they died, as opposed to the reddish orange ones seen everywhere else. The bosses were upgraded to the absolute limit, making their bodies run "hotter" to generate enough power. After X3, ''X3'', the heroes' power meters default size jumped to 32, with the max being 48. The increase was an upgrade in order for Reploids to take full advantage of advancing technology and to function properly.



* This Troper gave some thought on why Zero is named "Zero", How he can do exceptionally high close range damage at the expense of low armor, and also as a character why he has a tendency to rush headlong to face impossible odds, performing extraordinarily heroic feats [[spoiler: getting himself killed at least three times counting both series he participates in the process]]. Then I remembered the Japanese airplanes employed during World War II, The [=A6M2=] "Zeroes" who were destructive in close range, but fragile compared to most other fighter planes, and several pilots who were about to die or ran out of ammunition... who were instructed beforehand by their superiors that they may not make it out alive, crashed their ships into targets as a last ditch effort, creating the suicidal term known as "Kamikaze", and they were revered for such heroic acts. Interesting stuff.
** Becomes more brilliant in Marvel vs Capcom 3. The opening quote for Captain America to Zero is "Your name's Zero? Hope you don't fight like one." Now what war did Cap fight in? And what war did the [=A6M2=] Zeroes fight in? That's right, Cap isn't insulting Zero, he's tense about his fighting style. KMan
** There's also another interesting theory about Zero's name. You see, in mathematic term, x means a variable with limitless potential. Now, no matter what value x is, if timed by zero (or divided by zero, although the former seems much more safer), the result will be the same: nothing. Zero's purpose? To destroy X
*** Actually the above explanation is a lot closer to the truth - as "0 & X" are both math terms, where 0 means 'nothing, empty, void, or devoid of meaning' X means 'limitless, potential, unlimited, full of meaning'
*** For more brilliance, consider Zero's immediate predecessor. Bass has an ENORMOUS ego in the Classic series, which has not only prevented him from completing his mission but also led him to rebel against Dr. Wily on multiple occasions. Making his next robot "Zero" may have been Wily taking the opposite approach as with Bass; make the robot think LESS of himself, and MORE on ''destroying his target and completing his objective.''
* The [[GrandFinale final battle in the last game]] of the ''VideoGame/MegaManZero'' series has something boss battles haven't had since the first actual boss in the first game: a countdown. 140 seconds before the ColonyDrop. I was pondering if the number 140 had any special meaning, if they had wanted to make it 2 minutes it would have been 120 seconds. Maybe they figured out this was the best time range to defeat the last boss. But [[{{Fubu72}} This Troper]] thought up of an interesting meaning: 140 = 1-4 Zero. Or ''Zero 1-4'', games 1 through 4 in the series have their climax in these last 140 seconds. -- {{Fubu72}}

to:

* This Troper gave some thought on why Zero is named "Zero", "Zero". How he can do exceptionally high close range damage at the expense of low armor, and also as a character why he has a tendency to rush headlong to face impossible odds, performing extraordinarily heroic feats [[spoiler: [[spoiler:and getting himself killed at least three times counting (counting both series he participates in) in the process]]. Then I remembered the Japanese airplanes employed during World War II, The the [=A6M2=] "Zeroes" who were destructive in close range, but fragile compared to most other fighter planes, and several pilots who were about to die or ran out of ammunition... who were instructed beforehand by their superiors that they may not make it out alive, crashed their ships into targets as a last ditch last-ditch effort, creating the suicidal term known as "Kamikaze", and they were revered for such heroic acts. Interesting stuff.
** Becomes more brilliant in Marvel ''Marvel vs Capcom 3.3''. The opening quote for Captain America to Zero is "Your name's Zero? Hope you don't fight like one." Now what war did Cap fight in? And what war did the [=A6M2=] Zeroes fight in? That's right, Cap isn't insulting Zero, he's tense about his fighting style. KMan
-KMan
** There's also another interesting theory about Zero's name. You see, in mathematic term, terms, x means a variable with limitless potential. Now, no matter what value x is, if timed multiplied by zero (or divided by zero, although the former seems much more safer), the result will be the same: nothing. Zero's purpose? To destroy X
X.
*** Actually Actually, the above explanation is a lot closer to the truth - as "0 & X" are both math terms, where 0 means 'nothing, empty, void, or devoid of meaning' meaning', X means 'limitless, potential, unlimited, full of meaning'
meaning'.
*** For more brilliance, consider Zero's immediate predecessor. Bass has an ENORMOUS '''enormous''' ego in the Classic series, which has not only prevented him from completing his mission mission, but also led him to rebel against Dr. Wily on multiple occasions. Making his next robot "Zero" may have been Wily taking the opposite approach as with Bass; make the robot think LESS of himself, and MORE on ''destroying his target and completing his objective.''
* The [[GrandFinale final battle in the last game]] of the ''VideoGame/MegaManZero'' series has something boss battles haven't had since the first actual boss in the first game: a countdown. 140 seconds before the ColonyDrop. I was pondering if the number 140 had any special meaning, meaning: if they had wanted to make it 2 minutes minutes, it would have been 120 seconds. Maybe they figured out this was the best time range to defeat the last boss. But [[{{Fubu72}} This Troper]] thought up of an interesting meaning: 140 = 1-4 Zero. Or ''Zero 1-4'', games 1 through 4 in the series have their climax in these last 140 seconds. -- {{Fubu72}}



* Also regarding the final battle with Zero killing Dr. Weil. While this would seem to invalidate Dr. Light's ideals due to Zero not being programmed with the three laws, it truly doesn't when you take into account the extremely obscure Zeroth Law Of Robotics. "A robot through action or inaction cannot allow HUMANITY to come to harm." What this law says is that in order to protect the human race as a whole, a robot is allowed to disobey laws 1-3 because law zero supercedes the other laws. Think of it as an emergency clause that would take effect if someone like Hitler or TheAntiChrist rose to power. Under Law Zero a robot would be allowed to terminate him to stop his depredations upon humanity. Due to the obscurity of the law, this is a genius bonus. --{{Magnum12}}
* This Troper just realized the beauty in giving all the [=NPCs=] names and bios in VideoGame/MegaManStarForce: It is like a social networking profile. You know them as well as you do random people you friend just to increase your friend count in Website/{{Facebook}}. - {{Stinkoman87}}
* The inclusion of Sheep Man in ''VideoGame/MegaMan10'' seemed kind of a lame boss-concept... then I realized: wait a minute... he's a robot sheep... an [[Literature/DoAndroidsDreamOfElectricSheep Electric Sheep...the kind androids dream of]]. - @/{{Rothul}}

to:

* Also regarding the final battle with Zero killing Dr. Weil. While this would seem to invalidate Dr. Light's ideals due to Zero not being programmed with the three laws, it truly doesn't when you take into account the extremely obscure Zeroth Law Of Robotics. "A robot through action or inaction cannot allow HUMANITY to come to harm." What this law says is that in order to protect the human race as a whole, a robot is allowed to disobey laws 1-3 because law zero supercedes the other laws. Think of it as an emergency clause that would take effect if someone like Hitler or TheAntiChrist rose to power. Under Law Zero Zero, a robot would be allowed to terminate him to stop his depredations upon humanity. Due to the obscurity of the law, this is a genius bonus. --{{Magnum12}}
* This Troper just realized the beauty in giving all the [=NPCs=] names and bios in VideoGame/MegaManStarForce: ''VideoGame/MegaManStarForce'': It is like a social networking profile. You know them as well as you do random people you friend just to increase your friend count in Website/{{Facebook}}. - {{Stinkoman87}}
* The inclusion of Sheep Man in ''VideoGame/MegaMan10'' seemed kind of a lame boss-concept... then I realized: wait a minute... he's a robot sheep... an [[Literature/DoAndroidsDreamOfElectricSheep Electric Sheep... the kind androids dream of]]. - @/{{Rothul}}



* Another one for VideoGame/MegaManStarForce: After having played through the trilogy, I wondered why it was that while both Budd and Luna had gained EM forms throughout the story thanks to merging with Taurus and Ophiucus, respectively, in the first game, only Taurus revived as a HeelFaceTurn while Luna was left on the sidelines with no powers by the end of 3. At first, I thought, "letdown," and that they just decided to shove her to the sidelines for whatever reason. But then, I remembered that for the human-EM fusion to be effective, it was a two-way deal. Both the character and the FM-ian had to "sync" in sorts to get it to work right, hence why the FM-ians deceived their hosts in the first game. As the story goes on, we see that Taurus may not have been all that evil when we first met him, better to match Budd's fierce, yet easy-going demeanor, resulting in his eventual team up in 3. Ophiucus, on the other hand, was wholly unrepetant and manipulative, while Luna was becoming a nicer, more honest and genuine person. Luna's character development and personality just did not match Ophiucus', which is why Luna never transforms ever again, barring her fight in 2 when she was BrainwashedAndCrazy at the time. Basically, Luna would have to betray her entire being to obtain that power again, and she would rather be powerless and support from the sidelines. - Grithalmur

to:

* Another one for VideoGame/MegaManStarForce: ''VideoGame/MegaManStarForce'': After having played through the trilogy, I wondered why it was that while both Budd and Luna had gained EM forms throughout the story thanks to merging with Taurus and Ophiucus, respectively, in the first game, only Taurus revived as a HeelFaceTurn while Luna was left on the sidelines with no powers by the end of 3. At first, I thought, "letdown," and that they just decided to shove her to the sidelines for whatever reason. But then, I remembered that for the human-EM fusion to be effective, it was a two-way deal. Both the character and the FM-ian had to "sync" in sorts to get it to work right, hence why the FM-ians deceived their hosts in the first game. As the story goes on, we see that Taurus may not have been all that evil when we first met him, better to match Budd's fierce, yet easy-going demeanor, resulting in his eventual team up in 3. Ophiucus, on the other hand, was wholly unrepetant and manipulative, while Luna was becoming a nicer, more honest and genuine person. Luna's character development and personality just did not match Ophiucus', which is why Luna never transforms ever again, barring her fight in 2 when she was BrainwashedAndCrazy at the time. Basically, Luna would have to betray her entire being to obtain that power again, and she would rather be powerless and support from the sidelines. - Grithalmur



* There are three reasons why it was a good idea for Wily's final from always be weak against the worst weapon in the game. First there is the in game reason: wily figures Mega would never bother with such a crappy weapon against such a serious enemy. Then there is the out of game reason where, because you never use it, it ensures that you always have plenty of ammo for it. An one that works on both levels, in that it adds difficulty to the fight. - {{Stinkoman87}}

to:

* There are three reasons why it was a good idea for Wily's final from form to always be weak against the worst weapon in the game. First First, there is the in game in-game reason: wily Wily figures Mega Man would never bother with such a crappy weapon against such a serious enemy. Then there is the out of game out-of-game reason where, because you never use it, it ensures that you always have plenty of ammo for it. An And one that works on both levels, in that it adds difficulty to the fight. - {{Stinkoman87}}



* For ages, two questions bugged me: "If Mega Man can teleport, why doesn't he go straight to Wily's Castle?" and "Why doesn't Mega Man keep the weapons from previous Robot Masters?" For a long time, I chalked it up to GameplayAndStorySegregation. Then it hit me... it's not that he doesn't - he can't. Wily, being Dr. Light's former colleague, would know certain fundamental things about his rival's technology - things such as his variable-weapon systems and teleportation frequencies - and thus obviously set up some form of forcefield/filter thing to keep Mega Man out. The access codes for the filter would be in the care of his robots, thus why Mega Man needs to defeat them all to gain entry. The loss of weapons would be due to said pass-codes being integrated with the control drivers of the Masters' weapons, which would self-corrupt when Wily himself was defeated, to keep Light from using the codes/weapons against him at a later date.

to:

* For ages, two questions bugged me: "If Mega Man can teleport, why doesn't he go straight to Wily's Castle?" and "Why doesn't Mega Man keep the weapons from previous Robot Masters?" For a long time, I chalked it up to GameplayAndStorySegregation. Then it hit me... it's not that he doesn't - he can't. Wily, being Dr. Light's former colleague, would know certain fundamental things about his rival's technology - things such as his variable-weapon systems and teleportation frequencies - and thus obviously set up some form of forcefield/filter thing to keep Mega Man out. The access codes for the filter would be in the care of his robots, thus why Mega Man needs to defeat them all to gain entry. The loss of weapons would be due to said pass-codes being integrated with the control drivers of the Masters' weapons, which would self-corrupt when Wily himself was defeated, to keep Light from using the codes/weapons against him at a later date.



* Some people used to complain about some of the strange designs and themes for the robot masters. In Mega Man 8, the robots were a lot more quirky than the others, with Search Man having two heads an confusing himself, Clown Man's design, and the fact that Clown Man's spare parts were used to make Aqua Man and Frost Man. Even Wily knew he was running out of ideas. Further supported by the fact that the next two games had Robots that weren't actually built by Wily
* I've always wondered why they say that, as of X8, [[spoiler:Sigma is DeaderThanDead.]] But then I looked at his most recent body: partly completed, with viral energy clearly visible. Perhaps it symbolizes that [[spoiler:after so very long, Sigma's on his last legs. Perhaps his mind has finally worn out?]]
** This makes a lot of sense when you stop to consider that, [[spoiler:as a self-replicating computer virus, Sigma is constantly copying himself.]] Copying complex code over and over rapidly will result in transcription errors that cause the copy to be different in some ways from the original, and these errors are compounded over time as copies of copies are made. In biological organisms, this phenomenon results in genetic mutations [[spoiler:and in a being of pure data such as Sigma, this means that his mind is being fundamentally altered. This could also explain his change in characterization over the games as he slowly transitions from a charismatic rebel leader to an insane, revenge-obsessed madman and finally into a barely-cogent zombie.]]
* Dr Weil's comment that "I am the Devil!" makes a lot of sense when you think about it: he corrupts everything he touches. He triggers a HeelFaceBrainwashing to the Eight Gentle Judges, manipulates Copy X into crossing an in-universe MoralEventHorizon, gets ahold of [[TheAntiChrist Omega]]...that's not even getting into what he did as [[spoiler:[[TheCorruption Biometal]] ArtifactOfDoom.]] And this is just glossing over the fact he makes Dr. Regal look innocent by comparison!
* Wily's final form always being weak to the weakest weapon in the game works on three levels. In universe Wily would expect Mega Man to never bother attacking with a weapon that barely worked before; why use Bubble Lead when you have Metal Blades? Out of universe, the devs could always expect you to have plenty of weapon energy left for such a bad weapon. Finally, it adds another layer of challenge.

to:

* Some people used to complain about some of the strange designs and themes for the robot masters. In Mega ''Mega Man 8, 8'', the robots were a lot more quirky than the others, with Search Man having two heads an confusing himself, Clown Man's design, and the fact that Clown Man's spare parts were used to make Aqua Man and Frost Man. Even Wily knew he was running out of ideas. Further supported by the fact that the next two games had Robots that weren't actually built by Wily
* I've always wondered why they say that, as of X8, ''X8'', [[spoiler:Sigma is DeaderThanDead.]] DeaderThanDead]]. But then I looked at his most recent body: partly completed, with viral energy clearly visible. Perhaps it symbolizes that [[spoiler:after so very long, Sigma's on his last legs. Perhaps his mind has finally worn out?]]
** This makes a lot of sense when you stop to consider that, [[spoiler:as a self-replicating computer virus, Sigma is constantly copying himself.]] himself]]. Copying complex code over and over rapidly will result in transcription errors that cause the copy to be different in some ways from the original, and these errors are compounded over time as copies of copies are made. In biological organisms, this phenomenon results in genetic mutations [[spoiler:and in a being of pure data such as Sigma, this means that his mind is being fundamentally altered. This could also explain his change in characterization over the games as he slowly transitions from a charismatic rebel leader to an insane, revenge-obsessed madman and finally into a barely-cogent zombie.]]
zombie]].
* Dr Weil's comment that "I am the Devil!" makes a lot of sense when you think about it: he corrupts everything he touches. He triggers a HeelFaceBrainwashing to the Eight Gentle Judges, manipulates Copy X into crossing an in-universe MoralEventHorizon, gets ahold of [[TheAntiChrist Omega]]...that's not even getting into what he did as [[spoiler:[[TheCorruption Biometal]] ArtifactOfDoom.]] [[ArtifactOfDoom W]]]]. And this is just glossing over the fact he makes Dr. Regal look innocent by comparison!
* Wily's final form always being weak to the weakest weapon in the game works on three levels. In universe In-universe, Wily would expect Mega Man to never bother attacking with a weapon that barely worked before; why use Bubble Lead when you have Metal Blades? Out of universe, the devs could always expect you to have plenty of weapon energy left for such a bad weapon. Finally, it adds another layer of challenge.
29th Jan '18 2:12:39 PM JAG01
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to:

** Recurring Reploid Alia receives a complete cosmetic makeover between ''Mega Man X7'' and ''Mega Man X8''. In ''Mega Man Zero'', you meet Old Man Andrew, another Reploid that deliberately had himself aged so that [[MayflyDecemberRomance he could grow old with his human wife]]. The short answer, then, is that if a Reploid loses an eye or receives a scar and decides he kinda likes how it looks on him, there's nothing at all stopping him from wearing an eyepatch or keeping the scar as part of his personal asthetic.
8th Jan '18 5:44:40 AM Cryoclaste
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* I was playing ''Mega Man 3'' the other day, and I remember thinking to myself, "What kind of a stupid name for a dog is Rush? I mean, he's not exactly fast (seriously, Rush Jet goes, like, five miles an hour), and he certainly doesn't hurry Mega Man along, so what the hell?" Just today, it dawned on me. The Mega Man series is known for its musical ThemeNaming, and then there's that one [[{{Rush}} really awesome progressive rock band from the 70's and 80's...]] --

to:

* I was playing ''Mega Man 3'' the other day, and I remember thinking to myself, "What kind of a stupid name for a dog is Rush? I mean, he's not exactly fast (seriously, Rush Jet goes, like, five miles an hour), and he certainly doesn't hurry Mega Man along, so what the hell?" Just today, it dawned on me. The Mega Man series is known for its musical ThemeNaming, and then there's that one [[{{Rush}} [[Music/{{Rush}} really awesome progressive rock band from the 70's and 80's...]] --
19th Mar '17 8:59:43 PM DonaldthePotholer
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to:

* Special for ''Videogame/MegaManX4'': Sigma, of course, wants the Maverick Hunters and the Repliforce to destroy each other. And, of course, the best weapons that the Hunters have are X and Zero, with their ElementalRockPaperScissors m.o. Look at [[http://www.mmhp.net/GameHints/MMX4-Data.html#Damage the weakness tables]] of the Repliforce: Yeah, 4 of the 5 Officers form a good chain... but it is not a complete chain and it excludes Storm Owl. Sigma didn't just station Cyber Peacock and Split Mushroom as Double Agents and recruit Magma Dragoon on whims... they were the missing pieces to the weakness loop![[note]]Though one wonders why Sigma had to set Split Mushroom on Cyber Peacock as opposed to having a Maverick with Piercing be weak to Electricity directly...[[/note]] - Donald the Potholer
7th Nov '16 10:23:56 AM onetimo
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Added DiffLines:

**Maybe Zero was a three laws robot as well, only it had the logical conclusion to those three laws; some people must be sacrificed for the good of the many. People, 'ZEROTH LAW'!
14th Oct '16 9:30:08 PM nombretomado
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* This Troper just realized the beauty in giving all the [=NPCs=] names and bios in VideoGame/MegaManStarForce: It is like a social networking profile. You know them as well as you do random people you friend just to increase your friend count in FaceBook. - {{Stinkoman87}}

to:

* This Troper just realized the beauty in giving all the [=NPCs=] names and bios in VideoGame/MegaManStarForce: It is like a social networking profile. You know them as well as you do random people you friend just to increase your friend count in FaceBook.Website/{{Facebook}}. - {{Stinkoman87}}
8th Oct '16 6:29:22 PM Mullon
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* In Battle Network, we have the Undernet. A deep part of the internet that people fear to tread, with posters that don't disclose any names, and is subject to illegal activity and piracy. Remind you of a certain {{Image Board}}, perhaps?

to:

* In Battle Network, we have the Undernet. A deep part of the internet that people fear to tread, with posters that don't disclose any names, and is subject to illegal activity and piracy. Remind you of a certain {{Image Board}}, Website/FourChan, perhaps?
30th Sep '16 2:39:45 PM Dere
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to:

* This one applies to the series as a whole: robots aren't living beings. They're just machines constructed to behave like ones. Think what that means for all the robot characters you play as or meet in the series. Mega Man, X, Zero, etc.? They're not alive, they're all just machines. Ditto for the [=NetNavis=] in the Battle Network continuity: they're just computer programs, not living beings.
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http://tvtropes.org/pmwiki/article_history.php?article=Fridge.Megaman