History Fridge / Gradius

2nd Dec '15 2:31:43 PM LEDbullet
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***the creature only factors into the plot for Lifeforce, ironically. Zelos is not treated as a planet-eater in Salamander's canon.
2nd Dec '15 2:29:10 PM LEDbullet
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* Why are most of the Gradius final bosses so easy? [[ILetYouWin Because they take a dive]]. [[CameBackStrong You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful]]. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
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* Why are most of the Gradius final bosses so easy? [[ILetYouWin Because they take a dive]]. [[CameBackStrong You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful]]. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.universe. * The background music for stage 3 of Salamander/Lifeforce is called "Planet Latis". Considering that Planet Latis appears to be the home planet of Lord British, it would seem to suggest that stage 3 is Planet Latis itself. You know, that stage that appears to be ''made of fire''. If this isn't the system's star, then what exactly happened to Latis??
26th Oct '15 10:06:04 AM EryliaStarheart
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** Not to mention the covers to versions of the game branded as "Salamander" feature the titular creature represented by a flaming snake. While it could refer to the SegmentedSerpent enemies featured in most of the games, they never factor in the plot.
4th Apr '15 2:07:22 PM GuurahkHero
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* Why are most of the Gradius final bosses so easy? [[ILetYouWin Because they take a dive]]. [[ICameBackStrong You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful]]. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
to:
* Why are most of the Gradius final bosses so easy? [[ILetYouWin Because they take a dive]]. [[ICameBackStrong [[CameBackStrong You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful]]. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
4th Apr '14 9:20:24 PM LucaEarlgrey
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** In Stage 7, why is your ship capable of flying through an area being sucked up by a black hole, the only signs of struggle being its shaking animation? Because, according to [[AllThereInTheManual the manual]], the player ships have a maximum speed of ''[[FasterThanLightTravel five times the speed of light]]''.
2nd Apr '14 1:49:38 AM LucaEarlgrey
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* In ''Gradius Gaiden'', on successive loops in [[BossBonanza Stage 8]], Heaven's Gate is the ''[[RuleOfSeven seventh]]'' boss you fight.
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* In ''Gradius Gaiden'', on successive loops in [[BossBonanza Stage 8]], Heaven's '''Heaven'''[='=]s Gate is the ''[[RuleOfSeven seventh]]'' '''[[RuleOfSeven seventh]]''' boss you fight.
2nd Apr '14 1:49:12 AM LucaEarlgrey
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* In ''Gradius Gaiden'', on successive loops in [[BossBonanza Stage 8]], Heaven's Gate is the ''[[RuleOfSeven seventh]]'' boss you fight.
29th Aug '12 2:22:04 PM ChaoticNovelist
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* Why are most of the Gradius final bosses so easy? Because they are taking a dive as part of their XanatosGambit. You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
to:
* Why are most of the Gradius final bosses so easy? [[ILetYouWin Because they are taking take a dive as part of their XanatosGambit. dive]]. [[ICameBackStrong You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful.powerful]]. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
24th Jun '12 5:55:00 PM Hectorvon
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** The obscure (even for this series) Nemesis II (also known as Gradius: The Interstellar Assault) for the original Game Boy begins with the series' protagonist spacecraft Vic Viper escorting a pair of friendly freighters, before they get shot down by a huge core, which chases the still quite helpless player (starting off with no powerups) into an asteroid. Said game ends with you speeding after the fleeing big bad, through a graveyard of large ships. This troper thought that something about the music here ("Pursuit") was unusually epic for the context, until he realized where he'd seen ships like this before: Your friends from the intro! They aren't the same ships, but he realized that the game was telling him "Hey remember how this game started? With you running for your life from a huge boss? Who's got the big guns now?"
to:
** The obscure (even for this series) Nemesis II (also known as Gradius: The Interstellar Assault) for the original Game Boy begins with the series' protagonist spacecraft Vic Viper escorting a pair of friendly freighters, before they get shot down by a huge core, which chases the still quite helpless player (starting off with no powerups) into an asteroid. Said game ends with you speeding after the fleeing big bad, through a graveyard of large ships. This troper thought that something about the music here ("Pursuit") was unusually epic for the context, until he realized where he'd seen ships like this before: Your friends from the intro! They aren't the same ships, but he realized that the game was telling him "Hey remember how this game started? With you running for your life from a huge boss? Who's got the big guns now?"now?" [[AC:FridgeHorror]] * Why are most of the Gradius final bosses so easy? Because they are taking a dive as part of their XanatosGambit. You see, every time the final bosses get defeated, the Bacterian come back stronger and more powerful. Eventually, there will be a point when the Bacterians are too powerful for the Vic Viper to fight, causing the Bacterians to win and take over the universe.
6th May '12 2:40:09 PM ExtremeDinosaur
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* Why is it called the Vic ''Viper''/Warp ''Rattler''? Because the Options trail behind it in a serpent-like fashion, and the iconic front fins are designed to invoke the image of a snake's fangs.

** The obscure (even for this series) Nemesis II (also known as Gradius: The Interstellar Assault) for the original Game Boy begins with the series' protagonist spacecraft Vic Viper escorting a pair of friendly freighters, before they get shot down by a huge core, which chases the still quite helpless player (starting off with no powerups) into an asteroid. Said game ends with you speeding after the fleeing big bad, through a graveyard of large ships. This troper thought that something about the music here ("Pursuit") was unusually epic for the context, until he realized where he'd seen ships like this before: Your friends from the intro! They aren't the same ships, but he realized that the game was telling him "Hey remember how this game started? With you running for your life from a huge boss? Who's got the big guns now?"
to:
** The obscure (even for this series) Nemesis II (also known as Gradius: The Interstellar Assault) for the original Game Boy begins with the series' protagonist spacecraft Vic Viper escorting a pair of friendly freighters, before they get shot down by a huge core, which chases the still quite helpless player (starting off with no powerups) into an asteroid. Said game ends with you speeding after the fleeing big bad, through a graveyard of large ships. This troper thought that something about the music here ("Pursuit") was unusually epic for the context, until he realized where he'd seen ships like this before: Your friends from the intro! They aren't the same ships, but he realized that the game was telling him "Hey remember how this game started? With you running for your life from a huge boss? Who's got the big guns now?"
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