History Fridge / Borderlands

9th Jul '17 7:05:10 AM Kalaong
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** Answer; [[MatterReplicator digistruct technology]] makes everything literally dirt cheap, and the New-U stations keep everyone alive. Thus, people can beat each other up and kill each other for fun and profit because violence has no consequences anymore.


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** Answer; [[MatterReplicator digistruct technology]] makes everything literally dirt cheap, and the New-U stations keep everyone alive. Thus, people can have no reason ''not'' to beat each other up and and/or kill each other for fun and profit because violence has no consequences anymore.

29th Jun '17 11:55:45 AM Kalaong
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* Related to the above; this is the first FPS universe where FPS tropes make perfect sense:
**How can governments and megacorps afford to field giant armies all the time? The market only supplies that kind of resources when nobody's at war, and with the constant violence in the Borderlands-verse who has the time to actually produce anything? If there are that many guns everywhere, why are there still jerks to shoot? MoreCriminalsThanTargets...
**Answer; [[MatterReplicator digistruct technology]] makes everything literally dirt cheap, and the New-U stations keep everyone alive. Thus, people can beat each other up and kill each other for fun and profit because violence has no consequences anymore.




* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...

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* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...name...
* Related to the FPS justification brilliance; Borderlands is a good example on how TheSingularity won't fix a CrapsackWorld full of [[HumansAreBastards vicious jerks]].
18th Mar '17 7:12:16 AM OrbanSirgen
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*Why do human bosses reappear after a while? They can use the New-U stations to come back.
14th Dec '15 11:24:14 AM AHI-3000
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* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. We all know what happened with the corporation shown in the 4th DLC, which, as of the second game, had waged a war with the population for 3 years, turned into a Orwellian corporation full of backstabbing corporate climbers and run by a CorruptCorporateExecutive who's policies were on par with Stalin's regime.

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* The entire game, even series, seems to be a giant Take That to TakeThat against the idea that of [[MegaCorp letting corporations act in a government's place is a terrible idea. place]]. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's its best military commander with the same respect you save for a data entry clerk. We all know what happened with the corporation shown in the 4th DLC, which, as of the second game, had waged a war with the population for 3 years, turned into a Orwellian corporation full of backstabbing corporate climbers and run by a CorruptCorporateExecutive who's whose policies were on par with Stalin's regime.
13th Jul '15 5:52:22 PM Insufficient_Dakka
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* [[spoiler:When you open the Vault and have to fight The Destroyer]], Angel only mentions that you know where to hit it to kill it, which left many players confused since there was no previous hint of its existence. However any player who payed attention to Pandora's wild life should recognize that [[spoiler:the Destroyer]] has the same split jaw and 4 eyes anatomy as the skags, who in turn have their weak point inside their mouths. This also means that the skags might be biologically related to [[spoiler:The Destroyer.]]

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* [[spoiler:When you open the Vault and have to fight The Destroyer]], Angel only mentions that you know where to hit it to kill it, which left many players confused since there was no previous hint of its existence. However any player who payed attention to Pandora's wild life should recognize that [[spoiler:the Destroyer]] has the same split jaw and 4 eyes anatomy as the skags, rakk hive, who in turn have their weak point inside on their mouths. eyes. This also means that the skags rakk hive might be biologically related to [[spoiler:The Destroyer.]]
5th Jul '15 10:23:57 AM Discar
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* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...
** Most Pandorans would probably say that's ActuallyPrettyFunny given their love of BlackHumor.

to:

* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...
** Most Pandorans would probably say that's ActuallyPrettyFunny given their love of BlackHumor.
name...
5th Jul '15 1:57:36 AM CharlesPhipps
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* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...

to:

* The motto on the Welcome To Pandora billboards: "Your final destination, GUARANTEED!" Even leaving aside the implications from the [[Film/FinalDestination film series]] of the same name...name...
** Most Pandorans would probably say that's ActuallyPrettyFunny given their love of BlackHumor.
2nd Jul '15 2:48:16 PM TheWildWestPyro
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* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. We all know what happened with the corporation shown in the 4th DLC.

to:

* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. We all know what happened with the corporation shown in the 4th DLC.
DLC, which, as of the second game, had waged a war with the population for 3 years, turned into a Orwellian corporation full of backstabbing corporate climbers and run by a CorruptCorporateExecutive who's policies were on par with Stalin's regime.
16th May '15 8:00:48 AM flyboy254
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* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. [[Borderlands2 We all know what happened with the corporation shown in the 4th DLC]]

to:

* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. [[Borderlands2 We all know what happened with the corporation shown in the 4th DLC]]
DLC.
16th May '15 8:00:10 AM flyboy254
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* The fact that Commandante Steele doesn't use any Siren abilities [[spoiler: when you finally fight her resurrected, Claptrapped self in the 4th DLC.]] Sirens have a mystical quality: there are only 6 of them in the universe at any given time, with a new one coming into existence whenever one of the 6 dies. [[spoiler: It's likely Steele lost her Siren abilities when she was killed by the Destroyer, with her "place in the universe" immediately transferring to a new Siren. When you face her as Steele-Trap, her Siren tattoos are gone and have been replaced by Claptrap circuitry tattoos.]]

to:

* The fact that Commandante Steele doesn't use any Siren abilities [[spoiler: when you finally fight her resurrected, Claptrapped self in the 4th DLC.]] Sirens have a mystical quality: there are only 6 of them in the universe at any given time, with a new one coming into existence whenever one of the 6 dies. [[spoiler: It's likely Steele lost her Siren abilities when she was killed by the Destroyer, with her "place in the universe" immediately transferring to a new Siren. When you face her as Steele-Trap, her Siren tattoos are gone and have been replaced by Claptrap circuitry tattoos.tattoo.]]




to:

* The entire game, even series, seems to be a giant Take That to the idea that letting corporations act in a government's place is a terrible idea. In the first game alone you have a corporation that literally abandoned a planet of people to mutated raiders and deadly wildlife, one that didn't even try to save lives during a zombie outbreak, and one that treated it's best military commander with the same respect you save for a data entry clerk. [[Borderlands2 We all know what happened with the corporation shown in the 4th DLC]]
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