History Franchise / YugiOh

17th May '17 4:37:32 PM lalalei2001
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* AncientEgypt: The first series anime and the entire manga states that Shadow Games in general, most notably Duel Monsters, began in Ancient Egypt, with sorcerers and priests battling using monster spirits entombed in stone. The anime-only spin-offs by NAS and Studio Gallop contradict this manga canon by explicitly showing that [[SequelEscalation Duel Monsters has existed far before that and is central to the existence of the multiverse]], probably to justify the supernatural centering around that one card game, even after the Millennium Items and their Shadow Game magic were long gone.

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* AncientEgypt: The first series Toei anime and the entire manga states that Shadow Games in general, most notably Duel Monsters, began in Ancient Egypt, with sorcerers and priests battling using monster spirits entombed in stone. The anime-only anime and spin-offs by NAS and Studio Gallop contradict this manga canon by explicitly showing that have [[SequelEscalation Duel Monsters has existed far existing before that and is as central to the existence of the multiverse]], probably to justify the supernatural centering around that one card game, even after the Millennium Items and their Shadow Game magic were long gone.multiverse]].



* AnimeHair: The franchise can easily be considered the TropeCodifier, or at least, the first anime of the franchise is usually the first thing people think of when they think this trope. Just how crazy the hair can get at times varies from series to series though. The original anime had Yugi's trademark hair style and a few others while ''GX'' generally had more toned down hair styles by comparison. ''5Ds'' has an equal balance of crazy and reasonable, while ''ZEXAL'' has hair styles that are pretty crazy ''[[UpToEleven even by the franchise's usual standard]]''. ''ARC-V'' takes the middle ground. The styles are generally more toned down compared to ''ZEXAL'', but [[YouGottaHaveBlueHair multi-color hair]] is all over the place. ''VRAINS'' seems to be shaping up to have largely (Yusaku notwithstanding) normal styles, but compensating by giving this to the Link VRAINS Avatars.

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* AnimeHair: The franchise can easily be considered the TropeCodifier, or at least, the first anime of the franchise is usually the first thing people think of when they think this trope. Just how crazy the hair can get at times varies from series to series though. The original anime had Yugi's trademark hair style and a few others while ''GX'' generally had more toned down hair styles by comparison. ''5Ds'' has an equal balance of crazy and reasonable, while ''ZEXAL'' has hair styles that are pretty crazy ''[[UpToEleven even by the franchise's usual standard]]''. ''ARC-V'' takes the middle ground. The styles are generally more toned down compared to ''ZEXAL'', but [[YouGottaHaveBlueHair multi-color hair]] is all over the place. ''VRAINS'' seems to be shaping up to have largely (Yusaku notwithstanding) normal styles, but compensating by giving this to the Link VRAINS Avatars.



* ArtifactTitle: The original manga focused on the protagonists playing many different types of games with each other: that's why "Yu-Gi-Oh" translates as KingOfGames, as in all games, not just Duel Monsters. Additionally, the main hero was named "Yugi" to further draw back to this title, and the title "King of Duelists" was the title he won for beating Duelist Kingdom; the dub changed this to "King of Games" as another nod to the title. Each subsequent spin-off has further distanced itself from these concepts; ''GX'' still had Yugi as a famous duelist and ''5D's'' had Jack as the King of Turbo Duelists (a MythologyGag that was cut from the dub) before he lost the title to Yusei. Since ''5D's'' though, the franchise name has little relevance to the franchise itself any more.
* AscendedExtra: Believe it or not, Pot of Greed. It had a grand total of ''one'' appearance in the original manga, but was an absolute staple in the ''DM'' and ''GX'' animes and the card game until its banning.

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* ArtifactTitle: The original manga focused on the protagonists playing many different types of games with each other: that's why "Yu-Gi-Oh" translates as KingOfGames, as in all games, not just Duel Monsters. Additionally, the main hero was named "Yugi" to further draw back to this title, and the title "King of Duelists" was the title he won for beating Duelist Kingdom; the dub changed this to "King of Games" as another nod to the title. Each subsequent spin-off has further distanced itself from these concepts; ''GX'' still had has Yugi as a famous duelist and ''5D's'' had Jack as the King of Turbo Duelists (a MythologyGag that was cut from the dub) before he lost the title to Yusei. Since ''5D's'' though, the franchise name has little relevance to the franchise itself any more.
* AscendedExtra: Believe it or not, Pot of Greed. It Greed had a grand total of ''one'' appearance in the original manga, but was an absolute a staple in the ''DM'' and ''GX'' animes anime and the card game until its banning.it was banned.



** ScrewDestiny: See above description -- if the heroes decide the destiny set for them stinks, they'll change it.

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** ScrewDestiny: See above description -- if the heroes decide the destiny set for them stinks, they'll change it. Kaiba is an anti-hero example who did this.



* BrainwashedAndCrazy: There's so many people out there committing MindRape it should be made a criminal offense, because every series has a lot of this trope going on.

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* BrainwashedAndCrazy: There's so many people out there committing MindRape it should be made a criminal offense, because every Every series has a lot of this trope going on.



** Pegasus was a major character in the second series anime and manga. In the manga, he died after Duelist Kingdom, but in the anime he came back for a FillerArc, got to be the BigBad of a video game, made a few cameos in ''GX'', and got a MythologyGag about him in ''[=5D's=]''. Someone sure liked the guy.
** Seto Kaiba. Playing a secondary role in the manga, in the anime he's basically bumped up to a pseudo-deuteragonist, especially in filler arcs and being shoehorned into the final arc, ''and'' still has a significant presence in the anime spin-offs. All of this at the cost of demoting Ryo Bakura from a main character in the manga to a minor character in the anime series... probably because he was obsessed with tabletop role-playing games more than card games, so Kaiba might have been more marketable to Konami. Rumor has it that he got so much screentime at Bakura's expense because the anime director didn't like Bakura as a character or think he had a purpose in the story (other than as Dark Bakura). No confirmation if this is true or not.

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** Pegasus was a major character in the second series anime and manga. In the manga, he died after Duelist Kingdom, but in the anime he came back for a FillerArc, season 4, got to be the BigBad of a video game, made a few cameos in ''GX'', and got a MythologyGag about him in ''[=5D's=]''. Someone sure liked the guy.
''[=5D's=]''.
** Seto Kaiba. Playing Kaiba started as a secondary role minor villain in the manga, in manga and became ''much'' more prominent later on. He then became a main protagonist of the second-series anime he's basically bumped up to a pseudo-deuteragonist, especially in filler arcs and being shoehorned into ''the'' main protagonist of ''Darkside of Dimensions'', and most video games revolving around the final arc, ''and'' still has first series have him in a significant presence in the anime spin-offs. All of this at the cost of demoting Ryo Bakura from a main character in the manga to a minor character in the anime series... probably because he was obsessed with tabletop role-playing games more than card games, so Kaiba might have been more marketable to Konami. Rumor has it that he got so much screentime at Bakura's expense because the anime director didn't like Bakura as a character or think he had a purpose in the story (other than as Dark Bakura). No confirmation if this is true or not.role.



* BuxomIsBetter: As seen [[http://fc07.deviantart.net/fs70/f/2015/039/2/a/ygo_girls_by_xbrain130-d8h5njp.png here]], up to the [[Anime/YuGiOh5Ds third series]] the main female character had a larger chest size than the previous. Then came [[Anime/YuGiOhZEXAL the fourth series]], which averted it by having the main girl be a (nearly) flat 13-year-old. The trend seems to be starting again with [[Anime/YuGiOhARCV the fifth]] girl, however, but [[Anime/YuGiOhVRAINS the sixth girl]] [[{{Bifauxnen}} may or may not]] [[GoldenSuperMode play this straight]].

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* BuxomIsBetter: As seen [[http://fc07.deviantart.net/fs70/f/2015/039/2/a/ygo_girls_by_xbrain130-d8h5njp.png here]], up Up to the [[Anime/YuGiOh5Ds third series]] the main female character had a larger chest size than the previous. Then came [[Anime/YuGiOhZEXAL the fourth series]], which averted it by having the main girl be a (nearly) flat 13-year-old. The trend seems to be starting again with [[Anime/YuGiOhARCV the fifth]] girl, however, but [[Anime/YuGiOhVRAINS the sixth girl]] [[{{Bifauxnen}} may or may not]] [[GoldenSuperMode play this straight]].



** Not so much in the manga, as the Duel Monster card text is written plain for readers to read, but in the anime, pretty much ''every'' time a card is played, even if it's a card seen every time the main hero duels, its effect will be explained. This even gets played with sometimes to AsYouKnow, with the opponent lampshading that as professional duelists they know what the cards do, and then explain it themselves.
** Universally, if any game involves Monster Battling (which obviously includes Duel Monsters), characters will do this the traditional way when ordering monsters to attack.

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** Not so much in the manga, as the Duel Monster card text is written plain for readers to read, but in In the anime, pretty much ''every'' time a card is played, even if it's a card seen every time the main hero duels, its effect will be explained. This even gets played with sometimes to AsYouKnow, with the opponent lampshading that as professional duelists they know what the cards do, and then explain it themselves. \n** Universally, if If any game involves Monster Battling (which obviously includes Duel Monsters), characters will do this the traditional way when ordering monsters to attack.



* ChekhovsGun: Within Duel Monsters battles, although the fact that we rarely see the characters' entire decks allows players to bring out a previously unseen card to turn the game around, pay close attention when a character specifically singles out or is shown acquiring a new card before a duel. It's bound to be important in the upcoming match. And if they have to discard to the Graveyard, if the shot pays attention to what they discarded, so should you, you'll likely be seeing that card again later.
* CollectibleCardGame: ''Duh''. Ironically we very rarely see characters actually buy new cards, and when they do it's usually due to the above trope, otherwise they are implied to have a large collection on-hand already or pull their new cards from thin-air. Justified in the second series anime, Yugi's grandfather owns a game shop that sells the cards and Kaiba is a child billionaire, so they'd have access to new cards regularly and easily be able to grab choice ones. No such justification is given in the spin-offs. (However, Judai and Yusei investing so much time and money to children's trading cards would make sense, as they control the fate of the world/campus/city. Therefore it would make sense for Judai and Yusei to invest in new cards.)
** A few episodes of GX show that DA has a game store on-campus for the students that regularly receives new stock, but we don't actually see Judai buying anything from it except that one time.

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* ChekhovsGun: Within Duel Monsters battles, although the fact that we rarely see the characters' entire decks allows players to bring out a previously unseen card to turn the game around, pay close attention when When a character specifically singles out or is shown acquiring a new card before a duel. It's duel, it's bound to be important in the upcoming match. And if If they have to discard to the Graveyard, if the shot it pays attention to what they discarded, so should you, you'll likely be seeing that card again later.
* CollectibleCardGame: ''Duh''. Ironically we very rarely see Ironically, characters rarely actually buy new cards, and when they do it's usually due to the above trope, otherwise they are implied to have a large collection on-hand already or pull their new cards from thin-air.thin air. Justified in the second series anime, Yugi's grandfather owns a game shop that sells the cards and Kaiba is a child billionaire, so they'd have access to new cards regularly and easily be able to grab choice ones. No such justification is given in the spin-offs. (However, Judai and Yusei investing so much time and money to children's trading cards would make sense, as they control the fate of the world/campus/city. Therefore it would make sense for Judai and Yusei to invest in new cards.)\n
** A few episodes of GX show that DA has a game store on-campus for the students that regularly receives new stock, but we don't actually see Judai buying anything from it except that with one time.exception.



* CosmicChessGame: Most blatant in the Millennium World arc of the original manga and the second series anime, where the characters play a tabletop RPG with pieces directly based on real people (though the tabletop aspect is somewhat... removed in the anime). However, the spin-offs regularly have an EldritchAbomination using Duel Monsters as the instrument through which to enact its plan.
* DefeatMeansFriendship: The best way to make friends in the world of ''Yu-Gi-Oh!'' is to beat them in a game. At the worst, they'll become your JerkWithAHeartOfGold [[TheRival Rival]]. This was how Yugi made several of his friends in the original manga, a tradition which isn't broken in its two anime adaptations and subsequent spin-offs.
** At least until ''ARC-V'', which [[ZigzaggedTrope zigzags]] between playing it straight (twice when the opponent changes his ways due to the audience's behavior instead of the hero's and once when the opponent reverts to his old personality before he became a FallenHero) and averting, mocking, or having villains exploit it. Then it's played straight again.

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* CosmicChessGame: Most blatant in the Millennium World arc of the original manga and the second series anime, where the characters play a tabletop RPG with pieces directly based on real people (though the tabletop aspect is somewhat... removed in the anime). However, the people. The spin-offs regularly have an EldritchAbomination using Duel Monsters as the instrument through which to enact its plan.
* DefeatMeansFriendship: The best way to make friends in the world of ''Yu-Gi-Oh!'' is to beat them in a game. At the worst, they'll become your JerkWithAHeartOfGold [[TheRival Rival]]. This was is how Yugi made several of his friends in the original manga, a tradition which isn't broken in its two anime adaptations and subsequent spin-offs.
friends.
** At least until ''ARC-V'', which [[ZigzaggedTrope zigzags]] between playing it straight (twice when the opponent changes his ways due to the audience's behavior instead of the hero's and once when the opponent reverts to his old personality before he became a FallenHero) and averting, mocking, or having villains exploit it. Then it's played straight again.again as Yuya's dueling causes a ton of [[HeelFaceTurn villains turning good]].



* DidDoTheResearch: Though occasionally the exact details are fuddled (which is mostly on the anime's behalf of artistic liberties), the mythological concepts explored throughout the franchise show that someone obviously did their homework.
* DisappearedDad: ''[=5D's=]'', ''ZEXAL'', and ''ARC-V'' all have plots involving the protagonists' missing fathers.

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* DidDoTheResearch: Though occasionally the exact details are fuddled (which is mostly on the anime's behalf of artistic liberties), fuddled, the mythological concepts explored throughout the franchise show that someone obviously did their homework.
* DisappearedDad: ''[=5D's=]'', ''ZEXAL'', and ''ARC-V'' all have plots involving the protagonists' missing fathers. Yugi's father is always away on business.



* DuelsDecideEverything: As lampshaded by ''The Abridged Series'':
-->'''Rare Hunter:''' We're here to take your rarest card! \\
'''Joey:''' You mean you're gonna kick the crap out of me and steal it? \\
'''Rare Hunter:''' No! First we're going to challenge you to a children's card game! Then we will kick the crap out of you and steal it! \\
'''Joey''': Wouldn't it be much easier just to skip the first step? \\
'''Rare Hunter''': Yes! Yes it would!

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* DuelsDecideEverything: As lampshaded by ''The Abridged Series'':
-->'''Rare Hunter:''' We're here
Even if characters can use other means to take your rarest card! \\
'''Joey:''' You mean you're gonna kick the crap out of me and steal it? \\
'''Rare Hunter:''' No! First we're going
decide something, including physical force, it generally comes down to challenge you to a children's card game! Then we will kick the crap out of you and steal it! \\
'''Joey''': Wouldn't it be much easier just to skip the first step? \\
'''Rare Hunter''': Yes! Yes it would!
games.



* EarlyInstallmentWeirdness: You may be surprised to learn that the original manga was about games and wasn't ''particularly'' focused on Duel Monsters (outside of two big plot arcs), it was just one game of many that was played, but it was the one that took off and eventually consumed its subsequent adaptations and successors. Thank Konami for that!
** Extending things forward a bit, ''GX'' has a lot more tie-ins with the original series than the later entries in the franchise have with any of the previous ones, including appearances by characters such as Yugi, Kaiba, Pegasus, and the Paradox Brothers.

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* EarlyInstallmentWeirdness: You may be surprised to learn that the The original manga was about games in general and wasn't ''particularly'' focused on Duel Monsters (outside of two big plot arcs), it was just one at first. That game of many that was played, but it was the one that took off and eventually consumed its led to Duelist Kingdom, Battle City, and the subsequent adaptations and successors. Thank Konami for that!
successors being much more focused on Duel Monsters.
** Extending things forward a bit, ''GX'' has a lot more tie-ins with the original series than the later entries in the franchise have with any of the previous ones, including appearances by characters such as Yugi, Kaiba, Pegasus, and the Paradox Brothers.



* FieldPowerEffect[=/=]GeoEffects: Field Spells, which affect both sides of the field and there can only be one in play. The earliest ones gave a power boost to specific types of monsters, later ones have more creative effects like banishing cards or letting you play cards for lower costs than normal. In the first season of the second series anime, before actual Field Spells came into the game, duel arenas already had field terrain depending on the physical location of the arena, and thus placing monsters on favorable terrain and using card effects to modify the terrain was important strategy.

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* FieldPowerEffect[=/=]GeoEffects: Field Spells, which affect both sides of the field and there can only be one in play. The earliest ones gave a power boost to specific types of monsters, later ones have more creative effects like banishing cards or letting you play cards for lower costs than normal. In the manga and anime's first season of the second series anime, season, before actual Field Spells came into the game, duel arenas already had field terrain depending on the physical location of the arena, and thus placing monsters on favorable terrain and using card effects to modify the terrain was important strategy.



* GenericistGovernment: World governments don't really exist in any serious or influential capacity, and actual military and police forces are sparsely seen but usually fall under the same banner. When ''The Abridged Series'' declared "card games are the only law!", they weren't exaggerating all that much. ''ARC-V'' goes so far to have Leo and Reiji forming literal armies of duelists to wage interdimensional war, and at no point are the actual government or military even mentioned.[[note]]It is later clarified that only Solid Vision can harm something made of Solid Vision.[[/note]] Not to mention the City in the Synchro Dimension is a socio-economic nightmare where the equivalent of their police force runs the city as a SocialDarwinism dystopia that uses slave labor to maintain itself, and no outside forces care to do anything about it, if such groups even exist.

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* GenericistGovernment: World governments don't really seem to exist in any serious or influential capacity, and actual military and police forces are sparsely seen but usually fall under the same banner. When ''The Abridged Series'' declared "card games are the only law!", they weren't exaggerating all that much.banner. ''ARC-V'' goes so far to have Leo and Reiji forming literal armies of duelists to wage interdimensional war, and at no point are the actual government or military even mentioned.[[note]]It is later clarified that only Solid Vision can harm something made of Solid Vision.[[/note]] Not to mention the City in the Synchro Dimension is a socio-economic nightmare where the equivalent of their police force runs the city as a SocialDarwinism dystopia that uses slave labor to maintain itself, and no outside forces care to do anything about it, if such groups even exist.



* InvincibleHero: A universal and recurring problem, for each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters. Yusei played it just as straight; he technically only lost ''once'', and not only was that in a flashback, but he defeated that opponent later.

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* InvincibleHero: A universal and recurring problem, for trope. For each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters. Yusei played it just as straight; he technically only lost ''once'', and not only was that in a flashback, but he defeated that opponent later.



* MagicalIncantation: Characters uses individual summon chants when summoning powerful monsters, starting from ''5D's'' (even prior in dubs of previous series). The summon chant adds a little bit of dialogue during the summoning sequence and describes the character of the duelist and/or the monster. The incantations are not necessary at all, but summoning monsters without the chants makes the sequences rather dull.
* {{Magitek}}: Magic has been part of the franchise since Day 1, but as things have progressed the line between magic and technology has blurred to the point they're indistinguishable, and from ''5D's'' on the series pretty much stopped differentiating between the two. In ''ARC-V'' Action Duels let players interact with their monsters and suffer real damage from attacks, and duelists can seal their defeated opponents in cards. ''Duel Monsters'' had these same elements, but there they were done with magic, while in ''ARC-V'' it's technology.

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* MagicalIncantation: Characters uses individual summon chants when summoning powerful monsters, starting from ''5D's'' (even prior on. Subverted in dubs of previous series). The summon chant adds a little bit of dialogue during that the summoning sequence and describes the character of the duelist and/or the monster. The incantations are not necessary at all, aren't really magic, but summoning monsters without the chants makes the sequences rather dull.
* {{Magitek}}: Magic has been part of the franchise since Day 1, but as things have progressed the line between magic and technology has blurred to the point they're indistinguishable, and from ''5D's'' on the series pretty much stopped differentiating between the two. In ''ARC-V'' Action Duels let players interact with their monsters and suffer real damage from attacks, and duelists can seal their defeated opponents in cards. ''Duel Monsters'' had these same elements, but there they were done with magic, while in ''ARC-V'' it's technology. ''Vrains'' is entirely science-focused.



* NewPowersAsThePlotDemands: See DeusExMachina above. In addition to duelists pulling new cards from nowhere, often cards will demonstrate new effects from nowhere with the flimsy HandWave that it always had that effect and the duelist just didn't use it until now. In a meta sense, because the writers need to keep their hands full of cards so the duelists can play, there are many cards created just for the purpose of letting duelists draw more cards. This is most obvious with "Card of Sanctity", which has all players draw until they have six cards in their hands -- you can be sure that when it gets used, they each probably had one or two beforehand.

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* NewPowersAsThePlotDemands: See DeusExMachina above. In addition to duelists pulling new cards from nowhere, often cards will demonstrate new effects from nowhere with the flimsy HandWave that it always had that effect and the duelist just didn't use it until now. In a meta sense, because the writers need to keep their hands full of cards so the duelists can play, there are many cards created just for the purpose of letting duelists draw more cards. This is most obvious with "Card of Sanctity", which has all players draw until they have six cards in their hands -- you can be sure that hands, as usually when it gets used, they each probably it's used the character had one one, two, or two beforehand.''no'' cards left.



* PinballScoring: Monsters have ATK and DEF in incriments of 100, and cards that affect Life Points follow the same. Occasionally there's a card with an ATK or DEF ending in 50. Five cards from the first season of the second-series anime have cards ending in random increments of 10. This is because in the anime they were played during a duel where they had a 30% power boost and their original ATK and DEF were unshown, so the real-life versions got a 30% power loss, resulting in the odd values.
* PlotTumor: Possibly one of the finest examples in fiction. The original manga focused on many types of games at first, and Duel Monsters (Magic & Wizards) was only meant to appear in one chapter. Fans kept asking if there were real versions of those cards available and if the game would be revisited, which it was--without it the series would have been canceled very early on. The author realized that focusing on a single game allowed him to have more story focus, and so it became the focus of long story arcs in the manga, became the ''central'' focus of the anime, and snowballed until the entire franchise centers around it to the point where non-card games are very rare.

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* PinballScoring: Monsters have ATK and DEF in incriments of 100, and cards that affect Life Points follow the same. Occasionally there's a card with an ATK or DEF ending in 50. Five cards from the first season of the second-series anime have cards ending in random increments of 10. This is because in the anime they were played during a duel where they had a 30% power boost and their original ATK and DEF were unshown, unkhown, so the real-life versions got a 30% power loss, resulting in the odd values.
* PlotTumor: Possibly one of the finest examples in fiction. The original manga focused on many types of games at first, and Duel Monsters (Magic & Wizards) was only meant to appear in one chapter. Fans kept asking if there were real versions of those cards available and if the game would be revisited, which it was--without it the series would have been canceled very early on. The author realized that focusing on a single game allowed him to have more story focus, and so it became the focus of long story arcs in the manga, became the ''central'' focus of the anime, and snowballed until the entire franchise centers around it to the point where non-card games are very rare.



** A duelist's dueling style and even specific cards is often reflective of their personality. For instance, take ''[=5D's=]'' -- Yusei, who was raised in the slums and had to make a deck out of what cards he could scrounge, relies on combos of weak cards, while Jack, who believes in absolute power and cares for nothing but himself and his glory, relies on powerful monsters to smash through an opponent's defenses and overwhelm them.
** ''ARC-V'' even has a few scenes where some duelists physically beat the crap out of their enemies, and their fighting style kinda reflects their dueling style. Gongenzaka punches head-on and relies upon strength, while Kurosaki avoids taking direct hits and aims for the neck and weak spots of his opponents to OTK them.

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** A duelist's dueling style and even specific cards is often reflective of their personality. For instance, take ''[=5D's=]'' -- ''[=5D's=]''. Yusei, who was raised in the slums and had to make a deck out of what cards he could scrounge, relies on combos of weak cards, while Jack, who believes in absolute power and cares for nothing but himself and his glory, relies on powerful monsters to smash through an opponent's defenses and overwhelm them.
** ''ARC-V'' even has a few scenes where some duelists physically beat the crap out of their enemies, and their fighting style kinda reflects their dueling style. Gongenzaka punches head-on and relies upon strength, while Kurosaki avoids taking direct hits and aims for the neck and weak spots of his opponents to OTK them.



** If you haven't figured out this trope applies to the card game '''''big time''''', you haven't been reading very closely.
** In the original manga, this applies to gaming in general.
* ShownTheirWork: Pretty much any time there's a duel when the enemy is using a deck depletion strategy to win by deck-out, it almost inevitably comes down to the hero winning on their last turn after drawing the last card in their deck. If you trace the duel back to the first turn and track the cards played, usually the math does add up to them starting with 40 cards and having one left by the time the last turn comes.

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** If you haven't figured out this trope applies to the card game '''''big time''''', game, you haven't been reading very closely.
**
closely. In the original manga, this applies to gaming in general.
* ShownTheirWork: Pretty much any Any time there's a duel when the enemy is using a deck depletion strategy to win by deck-out, it almost inevitably comes down to the hero winning on their last turn after drawing the last card in their deck. If you trace the duel back to the first turn and track the cards played, usually the math does add up to them starting with 40 cards and having one left by the time the last turn comes.



** Note however, that in-universe in the original series and ''GX'' to a lesser extend, most cards 6 stars upwards and some 4 stars are so rare [[note]] Numbering in the single digit world-wide sense [[/note]] that casual duelists would not likely have any, let alone more than a few in his/her deck. So what we would consider vendor trash is often what the characters have to work with.

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** Note however, that in-universe In-universe in the original series and ''GX'' to a lesser extend, most cards 6 stars upwards and some 4 stars are so rare [[note]] Numbering in the single digit world-wide sense [[/note]] that casual duelists would not likely have any, let alone more than a few in his/her deck. So what we would consider vendor trash is often what the characters have to work with.
17th May '17 4:19:30 PM lalalei2001
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Slowly, the game used as an important plot device turned towards the trading card game ''Duel Monsters'' (''Magic & Wizards'' in the Japanese manga), which was eventually revealed to be loosely based on an ancient Egyptian Shadow Game played by the previous owners of the Millennium Items, and Yugi and his friends discover that his alternate personality was the spirit of a Pharaoh from those times, who had forgotten his memories. From then on, Yugi and his friends find themselves fighting for their lives in their search to uncover the Pharaoh's name and memories.

In 1998, it received an anime adaptation by Toei, which ended after 27 episodes and a movie.

In 2000, it received another anime adaptation headed by NAS and Konami, in which the card game aspect is [[MerchandiseDriven multiplied by ten]]. And became immensely popular worldwide, where it was [[CutAndPasteTranslation dubbed]] by Creator/FourKidsEntertainment.

Yugi's story was eventually completed, but the franchise continued in {{Spin Off}}s taking place in NAS and Konami's anime universe with new [[AnimeHair spiky-haired]] protagonists - the Shadow Games may be gone, but Duel Monsters [[WeirdnessMagnet still has a knack for channeling supernatural forces]].

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Slowly, the game used as an important plot device turned towards the trading card game ''Duel Monsters'' (''Magic & Wizards'' in the Japanese manga), Monsters'', which was eventually revealed to be loosely based on an ancient Egyptian Shadow Game played by the previous owners of the Millennium Items, and Items. Yugi and his friends discover that his alternate personality was the spirit of a Pharaoh from those times, who had forgotten his memories. From then on, Yugi and his friends find themselves fighting for their lives in their search to uncover the Pharaoh's name and memories.

In 1998, it received an anime adaptation by Toei, which ended after 27 episodes and a movie.

30-minute movie. In 2000, it received another anime adaptation headed by NAS and Konami, in which the card game aspect is [[MerchandiseDriven multiplied by ten]]. And became This helped the franchise become immensely popular worldwide, where it was [[CutAndPasteTranslation dubbed]] dubbed by Creator/FourKidsEntertainment.

Yugi's story was eventually completed, but the franchise continued in {{Spin Off}}s taking place in NAS and Konami's anime universe with new [[AnimeHair spiky-haired]] protagonists - the Shadow Games may be gone, but Duel Monsters [[WeirdnessMagnet still has a knack for channeling supernatural forces]].
or scientific forces beyond comprehension]].



** ''Anime/YuGiOhFirstAnimeSeries'': The first anime series, adapting the first 7 volumes of the ''Yu-Gi-Oh!'' manga, produced by Toei. Commonly nicknamed "[[FanNickname season 0]]".

to:

** ''Anime/YuGiOhFirstAnimeSeries'': The first anime series, adapting based on the first 7 volumes of the ''Yu-Gi-Oh!'' manga, produced by Toei. Commonly nicknamed "[[FanNickname season 0]]".



** ''[[Anime/YuGiOh Yu-Gi-Oh!: Duel Monsters]]'': Probably what you're looking for; the second anime that most people know ''Yu-Gi-Oh!'' by today. Loosely based on the rest of the manga, and sponsored by {{Creator/Konami}}; revolving around their version of the card game to ensure their domination of the card game license.

to:

** ''[[Anime/YuGiOh Yu-Gi-Oh!: Duel Monsters]]'': Probably what you're looking for; the second anime that most people know ''Yu-Gi-Oh!'' by today. Loosely based Based on the rest of the manga, manga from Duelist Kingdom on, and sponsored by {{Creator/Konami}}; revolving around their version of the card game to ensure their domination of the card game license.



** ''[[Manga/YuGiOhGX Yu-Gi-Oh! GX]]'': Radically different manga [[AnimeFirst adaptation]] of GX, although with the same characters.

to:

** ''[[Manga/YuGiOhGX Yu-Gi-Oh! GX]]'': Radically different manga [[AnimeFirst adaptation]] adaptation of GX, although with the same characters.



* ''[[Anime/YuGiOhVRAINS Yu-Gi-Oh! VRAINS]]'': Fifth anime spin-off, it debuted [[Spring2017Anime Spring 2017]] starring Yusaku Fujiki and Duels on skateboards with virtual reality. It introduces Link Summoning.

to:

* ''[[Anime/YuGiOhVRAINS Yu-Gi-Oh! VRAINS]]'': Fifth anime spin-off, it debuted [[Spring2017Anime Spring 2017]] starring Yusaku Fujiki and Duels on skateboards with within virtual reality. It introduces Link Summoning.
17th May '17 3:35:03 PM lalalei2001
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* IconicItem: Another trend in the anime protagonists - the ones in ''Duel Monsters'', ''ZEXAL'', and ''ARC-V'' all have some sort of magically-empowered pendant that kicks off the plot.
* IdiotBall: Here's a drinking game -- watch the anime series and take a drink every time a duelist makes a move and doesn't notice the opponent has countered it until it's too late. Blame RuleOfDrama, since apparently if it'll make for a dramatic twist then duelists can activate cards without announcing such (ie, Isis activating Blast Held By A Tribute to "secretly" infect Obelisk without ever announcing she activated it). In the real card game every action must be announced, and the target of that action announced if it targets, then your opponent is given a chance to respond with an action of their own, and when players are done chaining to the last move the combo resolves backwards step by step. And if a player passes on responding they don't get to rewind and change their minds once the other player responds. Judges definitely pay attention to this both ways, unlike the anime characters who would regularly be disqualified if they tried this type of trick.
* InvincibleHero: A universal and recurring problem, for each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters. Yusei played it ridiculously straight; he technically only lost ''once'', and not only was that in a flashback, but he defeated that opponent later.

to:

* IconicItem: Another trend in the anime protagonists - the protagonists. Yhe ones in ''Duel Monsters'', ''ZEXAL'', and ''ARC-V'' all have some sort of magically-empowered pendant that kicks off the plot.
* IdiotBall: Here's a drinking game -- --read the manga or watch the anime series and take a drink every time a duelist makes a move and doesn't notice the opponent has countered it until it's too late. Blame RuleOfDrama, since apparently if it'll make for a dramatic twist then duelists can activate cards without announcing such (ie, Isis activating Blast Held By A Tribute to "secretly" infect Obelisk without ever announcing she activated it). In the real card game every action must be announced, and the target of that action announced if it targets, then your opponent is given a chance to respond with an action of their own, and when players are done chaining to the last move the combo resolves backwards step by step. And if a player passes on responding they don't get to rewind and change their minds once the other player responds. Judges definitely pay attention to this both ways, unlike the anime characters who would regularly be disqualified if they tried this type of trick.
late.
* InvincibleHero: A universal and recurring problem, for each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters. Yusei played it ridiculously just as straight; he technically only lost ''once'', and not only was that in a flashback, but he defeated that opponent later.



* LetteredSequel: The second anime has ''GX'' which doesn't carry that much meaning (it is supposed to be Generation Next) and then the manga sequel has ''Yu-Gi-Oh R!''. While the rest of the sequels are [[WordSequel word sequels]], it is interesting to note that the sequel titles are all written in uppercase.
* LighterAndSofter: Universally, the anime is very much this trope compared to the manga, ''especially'' the original 38 volumes.
** ''5D's'' was the first notable aversion, with quite a bit of GratuitousViolence thrown about that wasn't too far below the manga.

to:

* LetteredSequel: The second anime has ''GX'' which doesn't carry that much meaning (it is supposed to be Generation Next) ''GX'', and then the manga sequel spinoff has ''Yu-Gi-Oh R!''. While the rest of the sequels are [[WordSequel word sequels]], it is interesting to note that the sequel titles are all written in uppercase.
* LighterAndSofter: Universally, the LighterAndSofter:
** The Toei and second-series
anime is very much this trope compared to the manga, ''especially'' the original 38 volumes.
manga.
** ''5D's'' was is the first notable aversion, with quite a bit of GratuitousViolence thrown about that wasn't too far below the manga.



** Although ''Vrains'' has only aired it's first episode, the tone of said episode, as well as the fact that the series has introduced it's first AntiHero as a main character with this entry suggests that, as the very least, it will be an aversion and be darker than ''Zexal'' - only time will tell, however, if it ends up being darker than ''Arc-V''.

to:

** Although ''Vrains'' has only aired it's its first episode, the tone of said episode, as well as the fact that the series has introduced it's its first AntiHero as a main character with this entry suggests that, as the very least, it will be an aversion and be darker than ''Zexal'' - only time will tell, however, if it ends up being darker than ''Arc-V''.



** Not much the original 37 volumes of the manga, but what subsequent series became after that with the existence of the real life card game. Why do you think one-shot characters with new deck archetypes keep popping up and the heroes produce new cards out of nowhere to fight them? Most obvious in ''[=5D's=]'' with Crow, who was intended as a minor character, but was made more prominent when his Blackwings cards started flying off the shelves. Also played with in that the real-life card game has plenty of cards you'll never see in the anime or manga.
** Starting with ''[=5D's=]'', each anime series hypes up a new summoning mechanic for the card game. ''ARC-V'', while introducing Pendulum Summoning, does a decent job of giving all the summoning mechanics equal spotlight.

to:

** Not much the original 37 volumes of the manga, but what subsequent series became after that This trope crept in with the existence introduction of the real life card game. Why do you think one-shot characters with new deck archetypes keep popping up game in the manga and the heroes produce new cards out of nowhere to fight them? Most obvious snowballed from there. An unintentional example happened in ''[=5D's=]'' with Crow, who was intended as a minor character, but was made more prominent when his Blackwings cards started flying off the shelves. Also played with in that the real-life card game has plenty of cards you'll never see in the anime or manga.
** Starting with ''[=5D's=]'', each anime series hypes up a new summoning mechanic for the card game. ''ARC-V'', while introducing Pendulum Summoning, does a decent job of giving all the summoning mechanics equal spotlight. ''VRAINS'' introduces new rules entirely for the game, which are showcased in the anime.



* MsFanservice: Each series has at least one female protagonist. While dueling skill varies, shapely bodies and outfits to show them off are a consistent (this trope has been averted with [[Anime/YuGiOhArcV Yuzu Hiiragi]], though). And then there's the Dark Magician Girl, the living incarnation of this trope for the franchise. Numerous other female Duel Monsters are quite nice to look at too.

to:

* MsFanservice: Each series has at least one female protagonist. While dueling skill varies, shapely bodies and outfits to show them off are a consistent (this trope has been averted with [[Anime/YuGiOhArcV Yuzu Hiiragi]], though).consistent. And then there's the Dark Magician Girl, the living incarnation of this trope for the franchise. Numerous other female Duel Monsters are quite nice to look at too.



** PlayedWith. In the hands of innocent children, games are harmless fun. In the hands of an ego-maniacal madman bent on murder and destruction, it's their instrument to do the job. But it's usually because they have access to ancient evil magic, the games, themselves, most notably Duel Monsters, are only dangerous to your [[CrackIsCheaper bank balance]].
** In all universes of Yu-Gi-Oh!, Duel Monsters seems to be the equivalent of Magic The Gathering.
** It reaches its LogicalExtreme in ''[[Anime/YuGiOhARCV ARC-V]]'', where the HardLight setup of most duels essentially makes ''every'' Action Duel a Shadow Game from ''[[Anime/YuGiOh Duel Monsters]]''. Sora ended up getting sent to the infirmary after his duel with Kurosaki, and the Fusion Dimension uses it to wage war with the other dimensions. Despite this, there's no age limit for children to compete in Action Duels, though there at ''least'' seems to be some safety precautions with extremely young Duelist, such as making so they can only duel in extremely well padded areas. (Though, this does not stop the damage certain monster cards can cause.)

to:

** PlayedWith. In the hands of innocent children, games are harmless fun. In the hands of an ego-maniacal madman bent on murder and destruction, it's their instrument to do the job. But it's usually because they have access to ancient evil magic, the magic. The games, themselves, most notably Duel Monsters, are only dangerous to your [[CrackIsCheaper bank balance]].
** In all universes of Yu-Gi-Oh!, Duel Monsters seems to be the equivalent of Magic The Gathering.
** It reaches its LogicalExtreme in ''[[Anime/YuGiOhARCV ARC-V]]'', where the HardLight setup of most duels essentially makes ''every'' Action Duel a Shadow Game from ''[[Anime/YuGiOh Duel Monsters]]''.Game. Sora ended up getting sent to the infirmary after his duel with Kurosaki, and the Fusion Dimension uses it to wage war with the other dimensions. Despite this, there's no age limit for children to compete in Action Duels, though there at ''least'' seems to be some safety precautions with extremely young Duelist, such as making so they can only duel in extremely well padded areas. (Though, this does not stop the damage certain monster cards can cause.)



* NewRulesAsThePlotDemands: Mostly averted, while the above trope is prolific, the rules of the card game are set in stone. New game mechanics like Synchro Monsters and Tuners are usually just introduced to keep the game interesting and new, and never works just as a means to let the heroes win.
** Played straight in Season 1 of the second series anime since the game's rules weren't clearly defined yet. Once they were, they stayed that way with only a few slip-ups.

to:

* NewRulesAsThePlotDemands: Mostly averted, while While the above trope is prolific, the rules of the card game are set in stone. New game mechanics like Synchro Monsters and Tuners are usually just introduced to keep the game interesting and new, and never works just as a means to let the heroes win.
** Played straight This was played straighter in Season 1 of the second series anime since manga and the game's anime's Duelist Kingdom arcs, using rules weren't clearly defined yet. Once they were, they stayed that way with only closer to a few slip-ups. tabletop RPG than a card game. Later arcs also had occasions of this, though not as frequent.



* ObviouslyEvil: If we put all the villains of the franchise in a line-up, you'd be able to peg more than half of them as evil. Notable exception to the anime version of [[HydePlaysJekyll Dark Bakura]], who is very good at impersonating his harmless and meek host's appearance and mannerisms to avoid detection.

to:

* ObviouslyEvil: If we put all the villains of the franchise in a line-up, you'd be able to peg more than half of them as evil. Notable A notable exception to is the anime version of [[HydePlaysJekyll Dark Bakura]], who is very good at impersonating his harmless and meek host's appearance and mannerisms to avoid detection.
15th May '17 5:10:13 AM Smeagol17
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* ''[[Anime/YuGiOhVRAINS Yu-Gi-Oh! VRAINS]]'': Fifth anime spin-off, will debut [[Spring2017Anime Spring 2017]] starring Yusaku Fujiki and Duels on skateboards with virtual reality. It introduces Link Summoning.

to:

* ''[[Anime/YuGiOhVRAINS Yu-Gi-Oh! VRAINS]]'': Fifth anime spin-off, will debut it debuted [[Spring2017Anime Spring 2017]] starring Yusaku Fujiki and Duels on skateboards with virtual reality. It introduces Link Summoning.
10th May '17 8:38:36 PM RoarkTenjouin
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Added DiffLines:

** Although ''Vrains'' has only aired it's first episode, the tone of said episode, as well as the fact that the series has introduced it's first AntiHero as a main character with this entry suggests that, as the very least, it will be an aversion and be darker than ''Zexal'' - only time will tell, however, if it ends up being darker than ''Arc-V''.
12th Apr '17 7:31:56 PM DrakeClawfang
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* NotJustATournament: Any time there's a TournamentArc, you can bet the finals will be for the fate of the world. The second-series anime lampshaded in a FillerArc how nice it is to compete in a tournament for fun without worrying about a villain. [[TemptingFate Naturally a villain showed up]] in the form of Siegfried Schröder, but he was a relatively harmless one after the likes of Dartz and Dark Marik. Granted, Ziegfried still engaged in cyber-terrorism, corporate espionage, fraud, and [[ArsonMurderAndJaywalking cheating at Duel Monsters]], so his harmlessness is indeed relative.

to:

* NotJustATournament: Any time there's a TournamentArc, you can bet the finals will be for the fate of the world. The second-series anime lampshaded in a FillerArc how nice it is to compete in a tournament for fun without worrying about a villain. [[TemptingFate Naturally a villain showed up]] in the form of Siegfried von Schröder, but he was a relatively harmless one after the likes of Dartz and Dark Marik. Granted, Ziegfried Siegfried still engaged in cyber-terrorism, corporate espionage, fraud, and [[ArsonMurderAndJaywalking cheating at Duel Monsters]], so his harmlessness is indeed relative.
8th Apr '17 6:00:19 PM Sanokal
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* AnimationBump: Franchise-wide with the anime, important episodes or cards get extra love from the animators.
* AnimeHair: The franchise can easily be considered the TropeCodifier, or at least, the first anime of the franchise is usually the first thing people think of when they think this trope. Just how crazy the hair can get at times varies from series to series though. The original anime had Yugi's trademark hair style and a few others while ''GX'' generally had more toned down hair styles by comparison. ''5Ds'' has an equal balance of crazy and reasonable, while ''ZEXAL'' has hair styles that are pretty crazy ''[[UpToEleven even by the franchise's usual standard]]''. ''ARC-V'' takes the middle ground. The styles are generally more toned down compared to ''ZEXAL'', but [[YouGottaHaveBlueHair multi-color hair]] is all over the place.

to:

* AnimationBump: Franchise-wide with the anime, important episodes or cards get extra love from the animators.
animators, though there are exceptions.
* AnimeHair: The franchise can easily be considered the TropeCodifier, or at least, the first anime of the franchise is usually the first thing people think of when they think this trope. Just how crazy the hair can get at times varies from series to series though. The original anime had Yugi's trademark hair style and a few others while ''GX'' generally had more toned down hair styles by comparison. ''5Ds'' has an equal balance of crazy and reasonable, while ''ZEXAL'' has hair styles that are pretty crazy ''[[UpToEleven even by the franchise's usual standard]]''. ''ARC-V'' takes the middle ground. The styles are generally more toned down compared to ''ZEXAL'', but [[YouGottaHaveBlueHair multi-color hair]] is all over the place. ''VRAINS'' seems to be shaping up to have largely (Yusaku notwithstanding) normal styles, but compensating by giving this to the Link VRAINS Avatars.



* AscendedExtra: Believe it or not, Pot of Greed. It had a grand total of ''one'' appearance in the original manga, but was an absolute staple in the ''DM'' and ''GX'' animes and the card game until its banning.



* BuxomIsBetter: As seen [[http://fc07.deviantart.net/fs70/f/2015/039/2/a/ygo_girls_by_xbrain130-d8h5njp.png here]], up to the [[Anime/YuGiOh5Ds third series]] the main female character had a larger chest size than the previous. Then came [[Anime/YuGiOhZEXAL the fourth series]], which averted it by having the main girl be a (nearly) flat 13-year-old. The trend seems to be starting again with [[Anime/YuGiOhARCV the fifth]] girl, however.
* CallingYourAttacks: Not so much in the manga, as the Duel Monster card text is written plain for readers to read, but in the anime, pretty much ''every'' time a card is played, even if it's a card seen every time the main hero duels, its effect will be explained. This even gets played with sometimes to AsYouKnow, with the opponent lampshading that as professional duelists they know what the cards do, and then explain it themselves.

to:

* BuxomIsBetter: As seen [[http://fc07.deviantart.net/fs70/f/2015/039/2/a/ygo_girls_by_xbrain130-d8h5njp.png here]], up to the [[Anime/YuGiOh5Ds third series]] the main female character had a larger chest size than the previous. Then came [[Anime/YuGiOhZEXAL the fourth series]], which averted it by having the main girl be a (nearly) flat 13-year-old. The trend seems to be starting again with [[Anime/YuGiOhARCV the fifth]] girl, however.
however, but [[Anime/YuGiOhVRAINS the sixth girl]] [[{{Bifauxnen}} may or may not]] [[GoldenSuperMode play this straight]].
* CallingYourAttacks: CallingYourAttacks:
**
Not so much in the manga, as the Duel Monster card text is written plain for readers to read, but in the anime, pretty much ''every'' time a card is played, even if it's a card seen every time the main hero duels, its effect will be explained. This even gets played with sometimes to AsYouKnow, with the opponent lampshading that as professional duelists they know what the cards do, and then explain it themselves.



** D/Ds in the OCG as well, though the timing of their release in the TCG playing this stright.



* ColorCodedElements: Since ''ZEXAL'', the six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and brown for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The Over Ray Units of an Xyz Monster have the color of the Xyz Monster's Attribute.

to:

* ColorCodedElements: Since ''ZEXAL'', the six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and brown for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The Over Ray Overlay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.



** Taken to its LogicalExtreme in Anime/YuGiOhArcV, though it's a bit more justified in that the HardLight setup of most duels makes a pretty awesome tool to [[{{Deconstruction}} wage war with or seriously harm others]].

to:

** Taken to its LogicalExtreme in Anime/YuGiOhArcV, though it's a bit more justified in that the HardLight setup of most duels makes a pretty awesome tool to [[{{Deconstruction}} wage war with or seriously harm others]].others]], and it's later revealed that conventional weaponry can't affect a Solid Vision construct.



* InvincibleHero: A universal and recurring problem, for each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters.

to:

* InvincibleHero: A universal and recurring problem, for each hero you can count on one hand the number of times they actually lose, and if they do it's probably in a minor game with nothing important on the line. The first protagonist's whole gimmick was that he was the ''King of Games'', meaning that you'll be hard-pressed to see him lose ''any'' game let alone Duel Monsters. Yusei played it ridiculously straight; he technically only lost ''once'', and not only was that in a flashback, but he defeated that opponent later.



* LetterMotif: All the anime protagonists have names starting with "Yu": Yugi, Yusei, Yuma, Yuya, and Yusaku. The outlier is Judai, but even he has "Yuki" as a last name. The "Yu" also appears a lot in ''ARC-V''.

to:

* LetterMotif: All the anime protagonists have names starting with "Yu": Yugi, Yusei, Yuma, Yuya, and Yusaku. The outlier is Judai, but even he has "Yuki" as a last name. The "Yu" also appears a lot in ''ARC-V''.''ARC-V'', due to Yuya's counterparts and his father sharing the trend.



** ''ARC-V'' has become notable as an aversion of this. Despite lacking the manga's gore, the themes it explores are just are dark as the original manga at times.

to:

** ''5D's'' was the first notable aversion, with quite a bit of GratuitousViolence thrown about that wasn't too far below the manga.
** ''ARC-V'' has become the other notable as an aversion of this.aversion. Despite lacking the manga's gore, the themes it explores are just are dark as the original manga at times.



* MagicFromTechnology: Even in series without magic, the Solid Vision systems and VR might as well be magic in how monsters are "alive" and interact with opponents. ''The Darkside of Dimensions'' accentuates this, as Kaiba is able to use his technology to magically transcend dimensions and counter actual magic.

to:

* MagicFromTechnology: Even in series without magic, the Solid Vision systems and VR might as well be magic in how monsters are "alive" and interact with opponents. ''The Darkside Dark Side of Dimensions'' accentuates this, as Kaiba is able to use his technology to magically transcend dimensions and counter actual magic.



* MsFanservice: Each series has at least one female protagonist. While dueling skill varies, shapely bodies and outfits to show them off are a consistent (this tropes has been averted with [[Anime/YuGiOhArcV Yuzu Hiiragi]], though). And then there's the Dark Magician Girl, the living incarnation of this trope for the franchise. Numerous other female Duel Monsters are quite nice to look at too.

to:

* MsFanservice: Each series has at least one female protagonist. While dueling skill varies, shapely bodies and outfits to show them off are a consistent (this tropes trope has been averted with [[Anime/YuGiOhArcV Yuzu Hiiragi]], though). And then there's the Dark Magician Girl, the living incarnation of this trope for the franchise. Numerous other female Duel Monsters are quite nice to look at too.



* RuleOfSymbolism: A duelist's dueling style and even specific cards is often reflective of their personality. For instance, take ''[=5D's=]'' -- Yusei, who was raised in the slums and had to make a deck out of what cards he could scrounge, relies on combos of weak cards, while Jack, who believes in absolute power and cares for nothing but himself and his glory, relies on powerful monsters to smash through an opponent's defenses and overwhelm them.
** ARC-V even has a few scenes where some duelists physically beat the crap out of their enemies, and their fighting style kinda reflects their dueling style. Gongenzaka punches head-on and relies upon strength, while Kurosaki avoids taking direct hits and aims for the neck and weak spots of his opponents to OTK them.
* SadlyMythtaken: All over the place. For instance, did you know the Nazca Lines are actually the markings left from when ancient {{Eldritch Abomination}}s that manifested as giant animals were sealed in the earth?
* SeriousBusiness: If you haven't figured out this trope applies to the card game '''''big time''''', you haven't been reading very closely.

to:

* RuleOfSymbolism: RuleOfSymbolism:
**
A duelist's dueling style and even specific cards is often reflective of their personality. For instance, take ''[=5D's=]'' -- Yusei, who was raised in the slums and had to make a deck out of what cards he could scrounge, relies on combos of weak cards, while Jack, who believes in absolute power and cares for nothing but himself and his glory, relies on powerful monsters to smash through an opponent's defenses and overwhelm them.
** ARC-V ''ARC-V'' even has a few scenes where some duelists physically beat the crap out of their enemies, and their fighting style kinda reflects their dueling style. Gongenzaka punches head-on and relies upon strength, while Kurosaki avoids taking direct hits and aims for the neck and weak spots of his opponents to OTK them.
* SadlyMythtaken: All over the place. For instance, did you know the Nazca Lines are actually the markings left from when ancient {{Eldritch Abomination}}s that manifested as giant animals were sealed in the earth?
earth? A mildly hilarious example happened with Scar-Red Nova, an Immortal from a then-non-existent serpent line, but a serpent line was later discovered.
* SeriousBusiness: SeriousBusiness:
**
If you haven't figured out this trope applies to the card game '''''big time''''', you haven't been reading very closely.



* VendorTrash: There are thousands upon thousands of cards in the real-life card game[[note]]Dueling Network, one of the largest online sites for dueling, has a database of over 6,000 cards, and it isn't complete[[/note]], and a large chunk of them are completely useless even for casual duelists who use gimmicky deck themes.
** Note however, that in-universe, most cards 6 stars upwards and some 4 stars are so rare [[note]] Numbering in the single digit world-wide sense [[/note]] that casual duelists would not likely have any, let alone more than a few in his/her deck. So what we would consider vendor trash is often what the characters have to work with.

to:

* VendorTrash: VendorTrash:
**
There are thousands upon thousands of cards in the real-life card game[[note]]Dueling Network, one of the largest online sites for dueling, has a database of over 6,000 cards, and it isn't complete[[/note]], and a large chunk of them are completely useless even for casual duelists who use gimmicky deck themes.
** Note however, that in-universe, in-universe in the original series and ''GX'' to a lesser extend, most cards 6 stars upwards and some 4 stars are so rare [[note]] Numbering in the single digit world-wide sense [[/note]] that casual duelists would not likely have any, let alone more than a few in his/her deck. So what we would consider vendor trash is often what the characters have to work with.with.
** A minor plot point in ''5D's'', where Yusei's deck is explicitly said to be made up of a mishmash of cards from the junk heap, with some exceptions, and Crow obtained his powerful Blackwing deck from someone who likely had it before Zero Reverse.
29th Mar '17 5:49:13 PM MajinAkuma
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* NotJustATournament: Any time there's a TournamentArc, you can bet the finals will be for the fate of the world. The second-series anime lampshaded in a FillerArc how nice it is to compete in a tournament for fun without worrying about a villain. [[TemptingFate Naturally a villain showed up]] in the form of Zigfried von Schroeder, but he was a relatively harmless one after the likes of Dartz and Dark Marik. Granted, Zigfried still engaged in cyber-terrorism, corporate espionage, fraud, and [[ArsonMurderAndJaywalking cheating at Duel Monsters]], so his harmlessness is indeed relative.

to:

* NotJustATournament: Any time there's a TournamentArc, you can bet the finals will be for the fate of the world. The second-series anime lampshaded in a FillerArc how nice it is to compete in a tournament for fun without worrying about a villain. [[TemptingFate Naturally a villain showed up]] in the form of Zigfried von Schroeder, Siegfried Schröder, but he was a relatively harmless one after the likes of Dartz and Dark Marik. Granted, Zigfried Ziegfried still engaged in cyber-terrorism, corporate espionage, fraud, and [[ArsonMurderAndJaywalking cheating at Duel Monsters]], so his harmlessness is indeed relative.
29th Mar '17 5:46:36 PM MajinAkuma
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* NoKillLikeOverkill: Often a duelist will be able to win just fine by making a simple play like summoning a monster and attacking, no need to summon five monsters at once or power those monsters up to thousands of ATK points. But where's the fun in that?

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* NoKillLikeOverkill: Often a duelist will be able to win just fine by making a simple play like summoning a monster and attacking, no need to summon five monsters at once or power those monsters up to thousands of ATK points.ATK. But where's the fun in that?
29th Mar '17 5:43:56 PM MajinAkuma
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* LetsFightLikeGentlemen: Zigzagged. On the one hand, antagonists mostly abide by the rules of the card game and when they lose, they lose. On the other hand, many of them will still cheat at the card game in various ways. The largest act of defiance of this trope is Zigfried von Schroeder, who went so far as to hack the Kaiba Corp card database to recognize an illegal card, and reprogrammed its effect to be ridiculously overpowered (it forces the opponent to discard ''half their deck'' each turn, and that's the tip of the iceberg).
* LetterMotif: All the anime protagonists have names starting with "Yu": Yugi, Yusei, Yuma, and Yuya. The outlier is Judai, but even he has "Yuki" as a last name. The "Yu" also appears a lot in ''ARC-V''.

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* LetsFightLikeGentlemen: Zigzagged. On the one hand, antagonists mostly abide by the rules of the card game and when they lose, they lose. On the other hand, many of them will still cheat at the card game in various ways. The largest act of defiance of this trope is Zigfried von Schroeder, Siegfried Schröder, who went so far as to hack the Kaiba Corp card database to recognize an illegal card, and reprogrammed its effect to be ridiculously overpowered (it forces the opponent to discard ''half their deck'' each turn, and that's the tip of the iceberg).
* LetterMotif: All the anime protagonists have names starting with "Yu": Yugi, Yusei, Yuma, Yuya, and Yuya.Yusaku. The outlier is Judai, but even he has "Yuki" as a last name. The "Yu" also appears a lot in ''ARC-V''.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.YugiOh